A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Channel Map (The Awakening)

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Channel MapMap Level: 69
Map Tier: 2
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Channel Map (The Awakening) inventory icon.png
Acquisition
Level: 69
DROP DISABLED
Purchase Costs
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/Map2Tier2_2
Channel
Map area
No Waypoint
IdMap2Tier2_2
Act11
Area level69
Area type tagsurban
Tagsmap, area_with_water, einharmaps, aqueduct_area
Maps loading screen.png

The map item is a legacy variant of Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
, Channel MapChannel MapMap Level: 72
Map Tier: 5
Guild Character: Z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
and Channel MapChannel MapMap Level: 68
Map Tier: 1
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Other versions

  • Channel MapChannel MapMap Level: 71
    Map Tier: 4
    Guild Character: Z
    The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Channel MapChannel MapMap Level: 70
    Map Tier: 3
    Guild Character: Z
    The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Channel MapChannel MapMap Level: 68
    Map Tier: 1
    Guild Character: Z
    The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Channel MapChannel MapMap Level: 70
    Map Tier: 3
    Guild Character: H
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Channel MapShaped Channel MapMap Level: 75
    Map Tier: 8
    Guild Character: H
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Channel MapChannel MapMap Level: 72
    Map Tier: 5
    Guild Character: Z
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.

Version history

Version Changes
3.7.0
  • Introduction of Legion map series
3.6.0
3.5.0
  • Introduction of Betrayal map series
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Introduction of War for the Atlas map series
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduction of Atlas of Worlds map series
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
2.0.0
  • Introduced to the game.