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Chance to Flee Support

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Chance to Flee SupportSupport
Icon: z
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% chance to Cause Monsters to Flee
Supported Skills have (25-44)% chance to Cause Monsters to FleeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Chance to Flee Support inventory icon.png
Level: 8
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment

Chance to Flee is a support gem. Enemies hit by the supported skill will have a Chance to Flee; they will attempt to run to a random point somewhere away from the player until they reach a certain point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes stunned, their fleeing behaviour will be interrupted.

Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.

Some monsters naturally flee when they are burning. This includes Monkeys, Humanoids, and Sea Witches.

Gem level progression

Lua error in Module:Skill at line 630: No gem level progression data found.

Quest reward

This skill is not given as quest reward.

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
The Caged Brute
Act 1
A Fixture of Fate
Act 3
Fallen from Grace
Act 6
Lilly Roth

Version history

Version Changes
  • Now grants 1% chance to flee per 1% quality (was 0.75% per 1% quality).
  • Chance to Flee has been moved from level 15 to level 12.
  • Chance to Flee has been added to the game.