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Chance to Flee Support

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Chance to Flee SupportSupport
Icon: z
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% chance to Cause Monsters to Flee
Supported Skills have (25-44)% chance to Cause Monsters to FleeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Chance to Flee Support inventory icon.png
Acquisition
Level: 8
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Support Skill Gems
Metadata ID: Metadata/Items/Gems/SupportGemChanceToFlee

Chance to Flee is a support gem. Enemies hit by the supported skill will have a Chance to Flee; they will attempt to run to a random point somewhere away from the player until they reach a certain point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes stunned, their fleeing behaviour will be interrupted.

Magic monsters have a 50% chance to avoid fleeing for any reason, and rare monsters are immune to this gem's effects.

Some monsters naturally flee when they are burning. This includes Monkeys, Humanoids, and Sea Witches.

This gem is basically a relic from when the game was much different. Currently the unreliable effect of what fleeing does and it not working when it would be useful, namely on bosses or scary rares, cause this gem to be obsolete in most cases.

Gem level progression

LevelLvl.dexterityintelligenceFlee
Chance
Exp.Total Exp.
180025%00
2100026%3,2313,231
31316027%9,56912,800
417201428%28,18940,989
521231629%59,146100,135
625271930%111,192211,327
729312131%193,800405,127
833352432%320,280725,407
937392733%507,8391,233,246
1040412934%554,3791,787,625
1143443135%755,0492,542,674
1246473336%1,016,5333,559,207
1349503537%1,898,6025,457,809
1452533738%1,964,0197,421,828
1555563939%2,573,7319,995,559
1658584140%7,610,83917,606,398
1761614341%13,436,88431,043,282
1864644442%25,050,61156,093,893
1967674643%43,867,38899,961,281
2070704844%242,078,618342,039,899
2172725045%N/AN/A
2274N/AN/A46%N/AN/A
2376N/AN/A47%N/AN/A
2478N/AN/A48%N/AN/A
2580N/AN/A49%N/AN/A
2682N/AN/A50%N/AN/A
2784N/AN/A51%N/AN/A
2886N/AN/A52%N/AN/A
2988N/AN/A53%N/AN/A
3090N/AN/A54%N/AN/A
3191N/AN/A54%N/AN/A
3292N/AN/A55%N/AN/A
3393N/AN/A55%N/AN/A
3494N/AN/A56%N/AN/A
3595N/AN/A56%N/AN/A
3696N/AN/A57%N/AN/A
3797N/AN/A57%N/AN/A
3898N/AN/A58%N/AN/A
3999N/AN/A58%N/AN/A
40100N/AN/A59%N/AN/A

Item acquisition
Questionmark.png

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Unique items

ItemLvl.Stats
The Screaming Eagle
The Screaming Eagle
Jade Hatchet
One Handed Axe
Quality: +20%
Physical Damage: (24-30)(49.2-55.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 6, 21 Str, 10 DexSocketed Gems are supported by Level 2 Chance to Flee
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
The eagle knows nothing
but the scream and the strike.
6Socketed Gems are supported by Level 2 Chance to Flee
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
The Gryphon
The Gryphon
Jade Hatchet
One Handed Axe
Quality: +20%
Physical Damage: (58-77.5)(118.9-142.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 32, 21 Str, 10 DexSocketed Gems are supported by Level 2 Chance to Flee
(170-190)% increased Physical Damage
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently
The gryphon knows only the hunt and the flight.
32Socketed Gems are supported by Level 2 Chance to Flee
(170-190)% increased Physical Damage
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
15% increased Movement Speed if you've Killed Recently

Version history

Version Changes
2.0.0
  • Now grants 1% chance to flee per 1% quality (was 0.75% per 1% quality).
0.10.0
  • Chance to Flee has been moved from level 15 to level 12.
0.9.9
  • Chance to Flee has been added to the game.