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Champion (Ascendant passive)

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Champion
Ascendancy Passive Skill
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
10% chance to Fortify on Melee hit
20% chance to Impale Enemies on Hit with Attacks
You and nearby Allies have 8% increased Movement Speed [1]

Champion is an Ascendancy passive skill for the Ascendant based on the Champion Ascendancy Class.

This passive grants a chance to impale on attack hit, a chance to gain Fortify on melee hit, a chance to taunt on hit, and grants increased movement speed to you and nearby allies. Additionally, your hits Intimidate enemies at full life permanently, causing them to take increased attack damage, and causes enemies taunted by you to take increased damage.

Version history

Version Changes
3.7.0
  • Now has 20% chance to impale with attacks.
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 20% chance to Fortify on Melee hit
    • 20% chance to Taunt on Hit
    • You and nearby Allies have 30% increased damage while you have Fortify
    • 5% reduced Damage taken from Taunted Enemies
3.0.0
  • Now grants 20% chance to Fortify on Melee Hit (up from 10%), 30% increased Damage for you and nearby Allies while you have Fortify (up from 15%) and 5% reduced Damage taken from Taunted Enemies (up from 4%).
2.2.0
  • Added to the game.