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Champion

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Champion
Champion ascendancy class.png
Champion that which you love. He who fights for nothing dies for nothing.


The Champion is an Ascendancy class for Duelists.

Overview

The Champion is a defensive/support class that can act as a tank for their party by taunting enemies, buffing their allies with an aura, or Intimidate enemies to reduce their defenses. They also have access to passives that grant them offensive bonuses while they have Fortify and uniquely possess the ability to permanently Fortify themselves. The tree grants increased armour and evasion rating across the board to further bolster their survivability as well.

Passive skills

Minor skills

This class has the following minor passive skills:

Name Bonuses
Armour and Evasion, Attack Speed
  • 5% increased Attack Speed
  • 15% increased Evasion Rating and Armour
Armour and Evasion, Aura Effect
  • 15% increased Evasion Rating and Armour
  • 5% increased effect of Non-Curse Auras you Cast
Armour and Evasion, Melee Damage with Fortify
  • 15% increased Evasion Rating and Armour
  • 14% increased Melee Damage while you have Fortify
Armour and Evasion, Taunt Duration
  • 15% increased Evasion Rating and Armour
  • 20% increased Taunt Duration

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Inspirational
  • You and nearby Allies deal 35% increased Damage
  • You and nearby Allies have 8% increased Movement Speed
Armour and Evasion, Aura Effect
First to Strike, Last to Fall
  • 40% increased Damage when not on Low Life
  • 200% increased Armour and Evasion Rating when on Low Life
  • Elemental Ailments are removed when you reach Low Life
  • Your Hits permanently Intimidate Enemies that are on Full Life
Armour and Evasion, Attack Speed
Unstoppable Hero
  • 10% increased Attack Speed while you have Fortify
  • 30% increased Armour and Evasion while you have Fortify
  • 30% increased Melee Damage while you have Fortify
Armour and Evasion, Melee Damage with Fortify
Fortitude
  • You have Fortify
Unstoppable Hero Armour and Evasion, Melee Damage with Fortify
Conqueror
  • 25% chance to Taunt on Hit
  • 6% reduced Damage taken if you've Taunted an Enemy Recently
  • 1% of Life Regenerated per second if you've Taunted an Enemy Recently
Armour and Evasion, Taunt Duration
Worthy Foe
  • Enemies you Taunt take 20% increased Damage
  • Enemies you Taunt deal 10% less Damage against other targets
Conqueror Armour and Evasion, Taunt Duration

Version History

Version Changes
2.3.0