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Projectile

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Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units.[1] Skills gems that create projectiles usually have the Projectile or Bow gem tag.

Speed and duration

All projectiles have a speed, which can be altered by Projectile Speed modifiers. All projectiles also have a duration (which can be infinite), although in most cases this duration is not mentioned anywhere and cannot be modified, unless explicitly stated such as with the skill SparkSparkProjectile, Spell, Duration, Lightning
Mana Cost: (5 to 23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-44) to (20-832) Lightning Damage
Base duration is 1.5 seconds
(4-6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
.

The speed and duration combined determine the distance the projectile will travel, up to its maximum range. This is important when considering projectiles that have a limited lifetime.

For example, Freezing PulseFreezing PulseProjectile, Spell, Cold
Mana Cost: (4 to 18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
2% increased Projectile Speed
Deals (7-689) to (11-1034) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
creates projectiles which deal full damage initially, but deal less and less damage the longer they are alive. Increasing the Projectile Speed of Freezing Pulse will cause the projectiles to arrive at the target sooner, and therefore they will deal more damage than a slower-moving Freezing Pulse that traveled the same distance.

Increasing the Projectile Speed of limited duration projectiles will allow them to travel a further distance before they expire.

However, there are effects that occur based on the projectile's total distance traveled since launched. For instance:

  • Ice SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9 to 27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    will always arm (change into its second form) at a certain distance from its launching point, regardless of its speed
  • The damage modifiers from Point Blank and Chin SolChin Sol
    Assassin Bow
    Bows
    Quality: +20%
    Physical Damage: (81 to 90)(240.3 to 267)
    Elemental Damage: 25–50
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.38 to 1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex(150-180)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    100% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    are based the projectile's total distance traveled, not how long the projectile has been alive. Note that, in the case of Spectral ThrowSpectral ThrowProjectile, Attack
    Mana Cost: (7 to 9)
    Cast Time: 1.00 sec
    Damage Effectiveness: (54% to 90%)
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    or other "Projectiles Return" mechanics, the total distance traveled may be greater than the current distance from the player.

Ground and airborne projectiles

Most projectiles fly through the air, however there are some that travel along the ground.

Airborne projectiles can be aimed up and down cliffs and other height transitions, and can impact with the ground or ceiling. This can sometimes make them difficult to aim when dealing with a steep vertical angle, as they might fly over the heads of enemies or harmlessly impact the ground at the enemy's feet. Airborne projectiles will pass through most low obstacles such as small chests and rocks.

Projectiles that travel along the ground are subject to the same restrictions as a walking player. This means they cannot be fired up or down height transitions, and will instead collide with the edge. They will never impact with the ground or ceiling, but they are much more likely to be obstructed by small obstacles around the environment. Skills that create earthbound projectiles include SparkSparkProjectile, Spell, Duration, Lightning
Mana Cost: (5 to 23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-44) to (20-832) Lightning Damage
Base duration is 1.5 seconds
(4-6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
, Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130% to 176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
(4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
, and Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11 to 21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
.

Death

When a projectile collides with an enemy or obstacle, it explodes and is destroyed. This happens even if the projectile is the result of an attack that is evaded or dodged. Intuitively a projectile that is evaded or dodged would continue along its trajectory, but that is not the case in Path of Exile.

Sources of additional projectiles

  • Module Error: Item link: No results found for search parameter "dying sun".
  • TwyzelTwyzel
    Sage Wand
    Wands
    Quality: +20%
    Physical Damage: (48 to 64.8)(96 to 124.8)
    Critical Strike Chance: (8.80% to 9.60%)
    Attacks per Second: (1.26 to 1.32)
    Weapon Range: 120
    Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
    (80-120)% increased Physical Damage
    Adds (5-8) to (13-17) Physical Damage
    (5-10)% increased Attack Speed
    (10-20)% increased Critical Strike Chance
    Life persisted,
    hardened, twisted.
  • SnakepitSnakepit
    Sapphire Ring
    Requires Level 68+(20-30)% to Cold Resistance(20-40)% increased Cold Damage
    (5-10)% increased Cast Speed
    Spells have an additional Projectile
    They wrap around you until your blood turns as cold as theirs.
  • Sire of ShardsSire of Shards
    Serpentine Staff
    Staves
    Quality: +20%
    Physical Damage: 55.2114
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 49, 85 Str, 85 Int20% Chance to BlockSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a Nova
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.
  • Rain of SplintersRain of Splinters
    Crimson Jewel
    Limited to: 1(50-30)% reduced Totem Damage
    Totems fire 2 additional Projectiles
    "If one is an annoyance
    then a hundred is a threat."
    - Ancient Karui Proverb
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Mana Multiplier: 165%
    Requires Level 38Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills have 4 additional Projectiles
    Supported Skills deal (35-26)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Mana Multiplier: 140%
    Requires Level 8Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills have 2 additional Projectiles
    Supported Skills deal (25-16)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Death's HarpDeath's Harp
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (44 to 49)(116.6 to 129.85)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    Adds an additional Arrow
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
  • Death's OpusDeath's Opus
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (66 to 98)(182.6 to 215.6)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    2 additional Arrows
    The overture stretches thin,
    The chorus gathers to begin.
    Stacatto, drone, a rest drawn long,
    Another hears Death's final song.
  • Module Error: Item link: No results found for search parameter "reach of the council".
  • Volley FireVolley Fire
    Viridian Jewel
    Limited to: 3
    Radius: Medium (1200)
    (7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
    Lioneye's men stood at the walls,
    eyeing the savages that walked the beach below.
    With a single word,
    a thousand bodies, and ten thousand arrows,
    would litter the sands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Frozen TrailFrozen Trail
    Cobalt Jewel
    Limited to: 2
    Radius: Medium (1200)
    (7-10)% increased Projectile Damage
    With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second
    With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
    The Maraketh knew that a mountain path
    free of vegetation was cut by regular avalanches,
    and so the advancing Eternals were unwittingly drawn into a deathtrap.
    Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Ring of BladesRing of Blades
    Viridian Jewel
    Limited to: 1
    Radius: Medium (1200)
    (10-15)% increased Physical Damage
    With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova
    With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
    At night, as a young Daresso shared his bed with a woman whose name he could not recall,
    his thoughts remained in the one place he called his own: The Grand Arena.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • First SnowFirst Snow
    Cobalt Jewel
    Limited to: 2
    Radius: Medium (1200)
    (7-10)% increased Projectile Damage
    With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
    With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
    you've Shattered an Enemy Recently
    Cadiro watched young Chitus play in the frostbitten grass, care-free, happy,
    and unburdened by the responsibility the Perandus scion would soon endure.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • InevitabilityInevitability
    Cobalt Jewel
    Limited to: 2
    Radius: Medium (1200)
    (10-15)% increased Fire Damage
    With at least 40 Intelligence in Radius, Magma Orb
    has 10% increased Area of Effect per Chain
    With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile
    Izaro gave rise to Chitus.
    Chitus gave rise to Voll.
    None could know how it would end.
    None could stop it.
    Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.

Subprojectiles

Normally a projectile attempts to hit the first enemy it encounters, explodes if the projectile has an explosion effect, and disappears. However, some effects change the projectile hit behavior.

Effect types

At most one effect may be applied per hit. The effects are listed in order of priority.

Pierce

The projectile passes through the enemy and continues along its previous trajectory. Once a projectile has exhausted its pierce count, one of the other effects listed in this section may apply.

Fork

The projectile splits into two identical projectiles which each travel at a 60 degree angle from the projectile's original path. A projectile can only fork once.

Sources of fork include:

  • Fork SupportFork SupportSupport, Projectile
    Icon: Y
    Mana Multiplier: 130%
    Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
    Supported Skills deal 0.5% increased Projectile Damage
    Supported Skills deal (30-11)% less Projectile Damage
    Supported Skills Fork
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Rigwald's QuillsRigwald's Quills
    Two-Point Arrow Quiver
    Requires Level 56(20-30)% increased Accuracy Rating-10% to Fire Resistance
    +(20-30)% to Lightning Resistance
    +7 Life gained for each Enemy hit by your Attacks
    20% reduced Projectile Speed
    (30-50)% increased Projectile Damage
    Projectiles Fork
    The fortunate inscribe their legacy
    in the pages of history books.
    The rest of us must leave our mark with our blood
    or the blood of others.

Chain

The projectile chooses a target within a certain radius, and travels in the direction of that target. A target cannot be hit twice in a row, but can be hit again if the chain proceeds back and forth between two targets. If there are no valid targets in range of the original enemy, it will not chain. Chain has a specified number of iterations.

Sources of chain include:

  • Module Error: Item link: No results found for search parameter "chain".
  • MjölnerMjölner
    Gavel
    One Hand Maces
    Quality: +20%
    Physical Damage: (108 to 129.6)(202 to 242.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 9
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
    Skills Chain +1 times
    (30-40)% increased Lightning Damage with Attack Skills
    +200 Strength Requirement
    +300 Intelligence Requirement
    Trigger a Socketed Lightning Spell on Hit
    Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
    Look the storm in the eye and you will have its respect.
  • Roth's ReachRoth's Reach
    Recurve Bow
    Bows
    Quality: +20%
    Physical Damage: (19.8 to 22)(61.2 to 68)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.30 to 1.35)
    Weapon Range: 120
    Requires Level 18, 65 Dex(60-80)% increased Physical Damage
    (20-40)% increased Elemental Damage with Attack Skills
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    "Exiled to the sea; what a joke.
    I'm more free than I've ever been."
    - Captain Weylam "Rot-tooth" Roth of the Black Crest
  • Touch of AnguishTouch of Anguish
    Imperial Claw
    Claws
    Quality: +20%
    Physical Damage: (78 to 90)(234 to 258)
    Critical Strike Chance: (7.80% to 8.40%)
    Attacks per Second: 1.60
    Weapon Range: 9
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
    30% increased Cold Damage
    (30-40)% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not always Freeze
    Grip the frozen steel, feel it numb you.
    Wield the cold touch of death like
    a splinter of your own shattered heart.
    (While at maximum frenzy charges)
  • Ewar's MirageEwar's Mirage
    Antique Rapier
    Thrusting One Hand Swords
    Quality: +20%
    Physical Damage: 14.455.2
    Elemental Damage: 1–(45 to 55)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.51 to 1.59)
    Weapon Range: 12
    Requires Level 26, 89 Dex+25% to Global Critical Strike Multiplier(40-55)% increased Elemental Damage with Attack Skills
    Adds 1 to (45-55) Lightning Damage
    (16-22)% increased Attack Speed
    Attacks Chain an additional time when in Main Hand
    Attacks have an additional Projectile when in Off Hand
    A single breeze blows
    A hundred blades dance
    (When in main hand)
  • Ricochet passive for the Deadeye ascendancy.

Also, ArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2-47) to (35-886) Lightning Damage
10% chance to Shock enemies
Chains +(2-7) Times
(10-29)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
, Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to many additional targets.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (2-49) to (35-938) Lightning Damage
100% chance to Shock enemies
Chains +40 Times
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
, Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos
Mana Cost: (7 to 14)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:
0.5% increased Area of Effect
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals (20-201) to (30-301) Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(0-76)% more Damage with Hits and Ailments if using your Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dark Pact skill icon.png
, Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 20%
Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb. You can only cast this spell yourself, directly.Per 1% Quality:
1% increased Lightning Damage
Deals (1-59) to (3-177) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
, and Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
Additional 3% Shield Block Chance
Chains +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
can chain despite not being projectile skills.

Return

The projectile returns to the original firer. The same target cannot be hit again by the returning projectile. Its priority is after pierce/fork/chain.[2]

This can be crafted onto bows and wands through Tora, Master of the Hunt's workbench. The crafted mod does not allow your spells to return, as it only applies to attacks.

Explosions

Some projectiles explode on every hit, while other projectiles only explode when they disappear, dealing only normal, non-area damage on non-exploding hits.

The following skills explode on every hit:

  • Caustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
    Radius: 20
    Mana Cost: (8 to 16)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 4Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
    0.5% increased Area of Effect
    Base duration is (2.8-4.8) seconds
    Deals (5.3-765) Base Chaos Damage per second
    Gain (30-49)% of your Physical Damage as Extra Chaos Damage
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png
  • Ice ShotIce ShotAttack, AoE, Duration, Cold, Bow
    Radius: 23 / 10
    Mana Cost: (6 to 10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120% to 147%)
    Projectile Speed: 3260
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
    1% increased Cold Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    Base duration is 1.5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
  • Kinetic BlastKinetic BlastAttack, AoE, Projectile
    Radius: 14
    Mana Cost: (15 to 16)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120% to 147%)
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (120-146.6)% of Base Damage
    Creates 4 explosions
    25% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon.png
  • Module Error: Item link: No results found for search parameter "lightning arrow".
  • Vaal Burning ArrowVaal Burning ArrowVaal, Attack, AoE, Fire, Bow
    Souls per use: 12 (N) / 18 (C) / 24 (M)
    Can store 3 use(s)
    Cast Time: 1.00 sec
    Damage Effectiveness: (160% to 198%)
    Projectile Speed: 3260
    Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (160-198)% of Base Damage
    20% chance to Ignite enemies
    (10-29)% increased Burning Damage
    50% of Physical Damage Converted to Fire Damage
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Burning Arrow skill icon.png

Furthermore, all single-target on-hit effects apply on every hit.

The following skills only explode when the projectile is destroyed:

  • Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (11 to 21)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Projectile Speed: 844
    Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (52-608) to (78-913) Cold Damage
    Base duration is (0.88-1.65) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
  • Explosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18 to 27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
  • FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6 to 26)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-739) to (10-1109) Fire Damage
    (20-39)% chance to Ignite enemies
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
  • Storm BurstStorm BurstProjectile, AoE, Spell, Lightning, Channelling
    Mana Cost: (5 to 10)
    Cast Time: 0.65 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 10%
    Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (9-50) to (13-76) Lightning Damage
    250% more Area Damage
    Adds an additional Projectile
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Burst skill icon.png
Example projectile

Imagine a FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6 to 26)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-739) to (10-1109) Fire Damage
(20-39)% chance to Ignite enemies
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
that has 50% Chance to Pierce, Projectiles Fork, and Chain +2 Times, and has been launched towards a pack of enemies:

  1. It hits the first enemy and succeeds its piercing check. The enemy is damaged and the projectile continues on its course.
  2. It hits a second enemy and this times fails to pierce. It forks, and there are now two projectiles which fly in different directions.
    • The first projectile
    1. The first projectile hits an enemy, and succeeds its piercing check, and continues on.
    2. There are no more enemies in its flight path, and it flies into a wall and explodes.
    • The second projectile
    1. The second projectile hits an enemy but fails its piercing check. Since it is the descendant of a projectile that forked, it cannot fork. The projectile and none of its ancestors have chained yet, so it can still chain two times. It chains and flies backwards towards the previous enemy.
    2. It hits the enemy, succeeds its piercing check, and continues on.
    3. It hits another enemy and fails to pierce, but can still chain one more time. It chains towards a nearby enemy.
    4. It hits the enemy and again fails to pierce. It cannot fork, and has run out of chains, so it finally explodes, dealing Fireball's area of effect damage.

Skill gems with the Projectile or Bow gem tag

Active skill gems

A list of active skill gems with the gem tag: Projectile or Bow

Skill gemStr.Dex.Int.Lvl.
BarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Damage Effectiveness: (50% to 61%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50-61.4)% of Base Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12
Blast RainBlast RainFire, Attack, AoE, Bow
Radius: 24
Mana Cost: (8 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (40% to 48%)
Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-47.6)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Causes 4 Explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
N/AyesN/A28
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
Mana Cost: (14 to 20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
N/AyesN/A10
Burning ArrowBurning ArrowAttack, Fire, Bow
Mana Cost: (5 to 8)
Cast Time: 1.00 sec
Damage Effectiveness: (150% to 184%)
Projectile Speed: 3260
Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150-184.2)% of Base Damage
20% chance to Ignite enemies
(10-29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
N/AyesN/A1
Caustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (8 to 16)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 4Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect
Base duration is (2.8-4.8) seconds
Deals (5.3-765) Base Chaos Damage per second
Gain (30-49)% of your Physical Damage as Extra Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A4
CremationCremationProjectile, Spell, AoE, Fire, Duration
Mana Cost: (14 to 27)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (40-357) to (60-535) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes28
Elemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
Mana Cost: (6 to 12)
Cast Time: 1.00 sec
A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
1% increased Elemental Damage
Can deal (4-169) to (8-314) base Fire Damage
Can deal (3-138) to (6-257) base Cold Damage
Can deal (1-27) to (13-516) base Lightning Damage
10% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A1
Ethereal KnivesEthereal KnivesProjectile, Spell
Mana Cost: (5 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (4-459) to (6-688) Physical Damage
9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
N/Ayesyes1
Explosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
Radius: 15
Mana Cost: (18 to 27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 3260
Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1 seconds
Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
N/AyesN/A28
FrenzyFrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110% to 137%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Frost BladesFrost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
(4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Ice ShotIce ShotAttack, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (120% to 147%)
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
N/AyesN/A1
Lightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
N/AyesN/A12
Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130% to 176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
(4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14 to 20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
N/AyesN/A10
PuncturePunctureAttack, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Skill Effect Duration
Deals (100-122.8)% of Base Damage
Base duration is 8 seconds
Causes Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
N/Ayesyes4
Rain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Damage Effectiveness: (110% to 129%)
Requires Level 12Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect
Deals (110-129)% of Base Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
N/AyesN/A12
Shrapnel ShotShrapnel ShotLightning, Attack, AoE, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (80% to 99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
40% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
N/AyesN/A1
Siege BallistaSiege BallistaTotem, Attack, Duration, Bow
Mana Cost: (8 to 13)
Cast Time: 1.00 sec
Damage Effectiveness: (140% to 170%)
Projectile Speed: 3260
Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
N/AyesN/A4
Spectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7 to 9)
Cast Time: 1.00 sec
Damage Effectiveness: (54% to 90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1
Split ArrowSplit ArrowAttack, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 109%)
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90-109)% of Base Damage
(4-6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
N/AyesN/A1
Tornado ShotTornado ShotAttack, Bow
Mana Cost: (8 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 109%)
Projectile Speed: 2173
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Damage
3 secondary Tornado Shot Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
N/AyesN/A28
UnearthUnearthProjectile, Spell
Mana Cost: (8 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (13-540) to (19-810) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes10
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, AoE, Fire, Bow
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (160% to 198%)
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160-198)% of Base Damage
20% chance to Ignite enemies
(10-29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
N/AyesN/A1
Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Duration, Bow
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (140% to 169%)
Requires Level 12Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-168.5)% of Base Damage
Base duration is (3.4-4.35) seconds
Can't be Evaded
Locks enemy in place
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
N/AyesN/A12
Vaal Spectral ThrowVaal Spectral ThrowProjectile, Vaal, Attack
Souls per use: 8 (N) / 12 (C) / 16 (M)
Can store 6 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (70% to 104%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-104.2)% of Base Damage
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1
Wild StrikeWild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130% to 176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11 to 21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
N/Ayesyes28
Ball LightningBall LightningProjectile, Spell, AoE, Lightning
Radius: 20
Mana Cost: (14 to 27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 20%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-14) to (32-260) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
N/AN/Ayes28
Essence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.3-1159) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-334) to (9-501) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes12
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6 to 26)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-739) to (10-1109) Fire Damage
(20-39)% chance to Ignite enemies
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
N/AN/Ayes1
Freezing PulseFreezing PulseProjectile, Spell, Cold
Mana Cost: (4 to 18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
2% increased Projectile Speed
Deals (7-689) to (11-1034) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
N/AN/Ayes1
FrostboltFrostboltProjectile, Spell, Cold
Mana Cost: (6 to 20)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Projectile Speed: 375
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (6-752) to (10-1129) Cold Damage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
N/AN/Ayes1
Ice SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (17-548) to (26-822) Cold Damage
(40-78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
N/AN/Ayes12
IncinerateIncinerateProjectile, Spell, Fire, Channelling
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Damage Effectiveness: 30%
Projectile Speed: 700
Requires Level 12Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.Per 1% Quality:
2% increased Projectile Speed
Deals (6-136) to (9-204) Fire Damage
50% more Damage with Hits and Ailments for each stage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
N/AN/Ayes12
Kinetic BlastKinetic BlastAttack, AoE, Projectile
Radius: 14
Mana Cost: (15 to 16)
Cast Time: 1.00 sec
Damage Effectiveness: (120% to 147%)
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-146.6)% of Base Damage
Creates 4 explosions
25% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
N/AN/Ayes28
Lightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
20% chance to Shock enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Magma OrbMagma OrbProjectile, Spell, AoE, Fire, Chaining
Mana Cost: (5 to 22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 125%
Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (6-637) to (9-956) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
N/AN/Ayes1
Power SiphonPower SiphonAttack, Projectile
Mana Cost: (13 to 15)
Cast Time: 1.00 sec
Damage Effectiveness: (130% to 160%)
Projectile Speed: 750
Requires Level 12Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (130-160.4)% of Base Damage
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
N/AN/Ayes12
SparkSparkProjectile, Spell, Duration, Lightning
Mana Cost: (5 to 23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-44) to (20-832) Lightning Damage
Base duration is 1.5 seconds
(4-6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes1
Storm BurstStorm BurstProjectile, AoE, Spell, Lightning, Channelling
Mana Cost: (5 to 10)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 10%
Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
0.5% increased Area of Effect
Deals (9-50) to (13-76) Lightning Damage
250% more Area Damage
Adds an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
N/AN/Ayes28
Vaal FireballVaal FireballProjectile, Vaal, Spell, AoE, Fire
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Launches a series of fireballs in all directions around the caster.Per 1% Quality:
1.5% chance to Ignite enemies
Deals (8-560) to (11-841) Fire Damage
Fires Projectiles at all nearby Enemies
50% increased Area of Effect
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
N/AN/Ayes1
Vaal Lightning TrapVaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (125% to 155%)
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:
1% increased Damage
Deals (125-155.4)% of Base Damage
Fires Projectiles at all nearby Enemies
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
N/AN/Ayes12
Vaal SparkVaal SparkProjectile, Vaal, Spell, Duration, Lightning
Souls per use: 48 (N) / 72 (C) / 96 (M)
Can store 1 use(s)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles at all nearby Enemies
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
N/AN/Ayes1
Flame TotemFlame TotemProjectile, Totem, Spell, Duration, Fire
Mana Cost: (12 to 42)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 25%
Projectile Speed: 750
Requires Level 4Summons a totem that fires a stream of flame at nearby enemies.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (1-122) to (2-183) Fire Damage
Summons a Totem which uses this Skill
Projectiles Pierce all Targets
(0-2) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Totem skill icon.png
yesN/Ayes4
Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120% to 147%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Fire Damage
2 additional Projectiles
Projectiles deal 40% less Damage
Damage over time caused by Projectiles deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1

Support skill gems

A list of support gems with the gem tag: Projectile or Bow

Skill gemLStr.Dex.Int.Lvl.
Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Mana Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:
Supported Skills have 1% increased Projectile Speed
Supported Skills Chain +2 times
Supported Skills deal (50-31)% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
cN/AyesN/A38
Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Mana Multiplier: 110%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
jN/AyesN/A31
Fork SupportFork SupportSupport, Projectile
Icon: Y
Mana Multiplier: 130%
Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills deal (30-11)% less Projectile Damage
Supported Skills Fork
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
YN/AyesN/A31
Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Mana Multiplier: 165%
Requires Level 38Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills have 4 additional Projectiles
Supported Skills deal (35-26)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
PN/AyesN/A38
Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Mana Multiplier: 140%
Requires Level 8Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills have 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
lN/AyesN/A8
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Mana Multiplier: 140%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
0.5% increased Attack Damage
Mirage Archer lasts 4 seconds
Mirage Archer deals (30-11)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Can have up to 1 Mirage Archer Summoned at a time
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
MN/AyesN/A4
Physical Projectile Attack Damage SupportPhysical Projectile Attack Damage SupportProjectile, Attack, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:
Supported Skills deal 0.5% increased Physical Damage
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Attack Skills deal (30-49)% more Damage with Bleeding and Poison caused by Projectile Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
dN/AyesN/A18
Pierce SupportPierce SupportSupport, Projectile
Icon: p
Mana Multiplier: 110%
Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Projectiles from Supported Skills Pierce (2-4) additional Targets
Supported Skills deal (0-19)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
pN/AyesN/A1
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills' Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
bN/AyesN/A18
Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
Icon: J
Mana Multiplier: 140%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills have (30-49)% less Projectile Speed
Supported Skills deal (20-29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
JN/AyesN/A31
Volley SupportVolley SupportSupport, Projectile
Icon: =
Mana Multiplier: 140%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:
Supported Skills deal 1% increased Projectile Damage
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills have 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
=N/AyesN/A4
Iron Grip SupportIron Grip SupportProjectile, Support
Icon: i
Requires Level 18Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
iyesN/AN/A18
Ranged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack, Duration
Icon: R
Mana Multiplier: 200%
Requires Level 8Supports any bow or wand attack skill. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Attacks used by Totem have 30% less Attack Speed
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
RyesyesN/A8

Active skill gems with stats related to projectiles

Related base stats

The following active skill gems have stats related to projectiles:

Currently, there are no active skill gems that have stats related to projectiles.

Related quality stats

The following active skill gems have quality stats related to projectiles:

Currently, there are no active skill gems that have quality stats related to projectiles.

Support skill gems with stats related to projectiles

Related base stats

The following support skill gems have stats related to projectiles:

Currently, there are no support skill gems that have stats related to projectiles.

Related quality stats

The following support skill gems have quality stats related to projectiles:

Currently, there are no support skill gems that have quality stats related to projectiles.

Passive skills

There are passive skills that grant projectile bonuses.

Projectile damage

These passive skills grant increased projectile damage.

Name Bonuses
Projectile Damage
    • 4% increased Projectile Damage
    • 6% increased Projectile Damage
    • 10% increased Projectile Damage
    • 16% increased Projectile Damage
Projectile Damage and Attack Speed
  • 4% increased Attack Speed
  • 10% increased Projectile Damage
Projectile Damage and Dexterity
  • 8% increased Projectile Damage
  • +5 to Dexterity
Projectile Damage and Pierce
  • 5% chance of Projectiles Piercing
  • 8% increased Projectile Damage
Projectile Damage and Speed
  • 10% increased Projectile Speed
  • 6% increased Projectile Damage
Ballistic Mastery
  • 20% increased Projectile Speed
  • 15% increased Projectile Damage
  • +20 to Dexterity
Fury Bolts
  • 20% increased Accuracy Rating
  • 20% increased Projectile Damage
  • +20 to Strength
Path of the Hunter
  • +20 to Accuracy Rating
  • 12% increased Projectile Damage
  • +20 to Dexterity
Sniper
  • 10% increased Projectile Speed
  • 20% increased Projectile Damage
Projectile Damage, Accuracy
  • 10% increased Accuracy Rating
  • 10% increased Projectile Damage
Projectile Damage, Attack Speed
  • 5% increased Attack Speed
  • 10% increased Projectile Damage
Projectile Damage, Critical Strike Chance
  • 10% increased Projectile Damage
  • 10% increased Critical Strike Chance
Fast and Deadly
  • 10% increased Attack Speed
  • 30% increased Projectile Speed
  • 30% increased Projectile Damage

Projectile speed

These passive skills grant increased projectile speed.

Name Bonuses
Projectile Damage and Speed
  • 10% increased Projectile Speed
  • 6% increased Projectile Damage
Ballistic Mastery
  • 20% increased Projectile Speed
  • 15% increased Projectile Damage
  • +20 to Dexterity
Flash Freeze
  • 24% increased Cold Damage
  • 15% increased Projectile Speed
Sniper
  • 10% increased Projectile Speed
  • 20% increased Projectile Damage
Fast and Deadly
  • 10% increased Attack Speed
  • 30% increased Projectile Speed
  • 30% increased Projectile Damage
Deadeye
  • Projectiles Pierce 2 additional Targets
  • 30% increased Projectile Speed
  • Projectiles gain Damage as they travel further, dealing up to 50% increased Damage to targets
  • Skills fire an additional Projectile

Projectile piercing

These passive skills grant additional pierces.

Name Bonuses
Pierce
  • Projectiles Pierce an additional Target
Piercing Shots
  • Projectiles Pierce 2 additional Targets
Powerful Precision
  • Attack Projectiles Return to You after hitting targets
  • Projectiles have 100% increase Critical Strike Chance against Targets they Pierce
  • Projectiles Pierce all nearby Targets
Deadeye
  • Projectiles Pierce 2 additional Targets
  • 30% increased Projectile Speed
  • Projectiles gain Damage as they travel further, dealing up to 50% increased Damage to targets
  • Skills fire an additional Projectile

Miscellany

These passive skills are related to projectiles, but do not fit into any other category.

Name Bonuses
Iron Grip
  • The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks
Point Blank
  • Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Endless Munitions
  • +200 to Accuracy Rating
  • Skills fire an additional Projectile
  • 50% increased Area of Effect of Area Skills
Far Shot
  • Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets
Ricochet
  • Skills Chain +1 times

Version history

Version Changes
3.0.0
  • Pierce has been reworked. Items and skills that used to use or provide pierce chance now instead use or provide a number of pierces. Once a projectile has reached its pierce limit, it will not pierce further.
2.2.2
  • Fixed a bug where 100% pierce chance would not grant increased damage for appropriate skills.
  • Fixing an issue where projectiles did not appear to pierce on the client.

References

  1. Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.
  2. windzqt (September 10, 2014). "GGG Mark explains Projectiles return to you (Tora's lvl 7 mod)". Path of Exile Reddit. Retrieved October 13, 2014.