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Cemetery Map (Atlas of Worlds)

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Cemetery MapMap Level: 75
Map Tier: 8
Guild Character: L
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Cemetery Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 75
DROP DISABLED
Purchase Costs
Normal2x Orb of Alchemy
Magic2x Orb of Alchemy
1x Orb of Chance
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasCemetery
Cemetery
Map area
No Waypoint
IdMapAtlasCemetery
Act11
Area level75
Area type tagstemple, swamp
Tagsmap, cannot_be_twinned, einharmaps, graveyard_area, rain_area, cemetery_map_area
The Shaper: A stone forest of forgotten names.
Maps loading screen.png
Cemetery t8.png

This map is based on the Fellshrine Ruins zone in Act 2. Since version 3.1.0 it is a legacy variant of Cemetery MapCemetery MapMap Level: 73
Map Tier: 6
Guild Character: L
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Map type: Outdoors

Boss Arena

Large square crypt with wide columns in the corners. Entrance seals when the bosses are engaged.

Boss

This map has 3 bosses connected by Union of Souls.
Thunderskull, a unique Skeleton Archmage.

  • Casts SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-21)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-63) to (20-1198) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Radius: 16
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png

Champion of Frost, based on Chatters.

  • Allies have additional Cold damage
  • Uses Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png

Steelpoint the Avenger, based on Ironpoint the Forsaken.

  • Uses Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Radius: 24
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Damage Effectiveness: (40%-50%)
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (40-50)% of Base Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon.png
  • Uses Split ArrowSplit ArrowAttack, Projectile, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Damage
    Fires (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
  • Fast attacks
  • Accurate

Vendor

  • Produced by three Castle Ruins MapsCastle Ruins MapMap Level: 74
    Map Tier: 7
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    or Shaped Oasis MapsShaped Desert Spring MapMap Level: 74
    Map Tier: 7
    Guild Character: c
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .
  • Three Cemetery MapsCemetery MapMap Level: 75
    Map Tier: 8
    Guild Character: L
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    yield one Crypt MapCursed Crypt MapMap Level: 76
    Map Tier: 9
    Guild Character: A
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .

Divination cards

The following divination cards can drop in this area:

  • The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
  • The SoulThe Soul9Soul Taker"Most people only have one. I'm a bit of a hoarder."
  • The TrialThe Trial7Map
    Map Tier: 15
    Corrupted
    You cannot journey to new lands until you have the courage to leave the safety of home.

Boss Video

Other versions

  • Cemetery MapCemetery MapMap Level: 79
    Map Tier: 12
    Guild Character: L
    A stone forest of forgotten names.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Cemetery MapCemetery MapMap Level: 75
    Map Tier: 8
    Guild Character: L
    A stone forest of forgotten names.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Cemetery MapCemetery MapMap Level: 76
    Map Tier: 9
    Guild Character: L
    A stone forest of forgotten names.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Cemetery MapCemetery MapMap Level: 73
    Map Tier: 6
    Guild Character: L
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Cemetery MapShaped Cemetery MapMap Level: 80
    Map Tier: 13
    Guild Character: L
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Cemetery MapCemetery MapMap Level: 69
    Map Tier: 2
    Guild Character: L
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Cemetery MapCemetery MapMap Level: 67
    Map Tier: 2
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
2.0.0
?
  • Introduced to the game