Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Gamepedia was upgraded to MediaWiki version 1.31 on Wednesday November 14th. To learn more about the upgrade and its effects click here.

Bone Crypt Map (Atlas of Worlds)

From Path of Exile Wiki
Jump to: navigation, search
Bone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Catacombs Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 74
DROP DISABLED
Purchase Costs
Normal1x Orb of Alchemy
Magic1x Orb of Alchemy
Rare2x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasCatacomb
Bone Crypt
Map area
No Waypoint
IdMapAtlasCatacomb_
Act11
Area level74
Area type tagsdungeon, temple
Tagsindoors_area, map
The Shaper: The dead ask to be remembered, but such requests are seldom met.
Maps loading screen.png
Catacombs t7.png

Bone Crypt is a map based on the Catacombs zone in Act 3. It's always a square loop.

Map type: Indoors

Vendor:

  • Produced by three Ancient City MapAncient City MapMap Level: 72
    Map Tier: 5
    Guild Character: R
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    or three Canyon MapCanyon MapMap Level: 73
    Map Tier: 6
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .
  • Three Bone Crypt MapBone Crypt MapMap Level: 74
    Map Tier: 7
    Guild Character: Ñ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    yield one Shore MapShore MapMap Level: 75
    Map Tier: 8
    Guild Character: /
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .

Boss Arena

Boss doesn't have an arena. He's located in a large room in the center of the map with only one entrance.

Boss

Xixic, High Necromancer, a unique Necromancer.

  • Raises undead
  • Can raise magic undead
  • Casts Spirit OfferingSpirit OfferingMinion, Spell, Duration
    Mana Cost: (16-33)
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.Per 1% Quality:
    0.5% increased Skill Effect Duration
    Base duration is 3 seconds
    Additional 0.5 seconds Base Duration per extra Corpse consumed
    Minions gain 2% of their Maximum Life as
    Extra Maximum Energy Shield for each corpse consumed
    Minions gain (20-29)% of their Physical Damage as Extra Chaos Damage
    Minions gain +(20-30)% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spirit Offering skill icon.png
  • Repeatedly summons a pack of unique skeletons:

Summoned Skeleton General - allies deal extra fire damage
Summoned Skeleton Colossus - Colossal Bonestalker
Summoned Skeleton Deathmage - two in the pack, casts Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Mana Cost: (4-12)
Cast Time: 0.50 sec
Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
1% increased Minion Movement Speed
Base duration is 5 seconds
Can summon up to 20 Raging Spirits at a time
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon.png

Summoned Skeleton Sniper - two in the pack, uses Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Radius: 24
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-50%)
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-50)% of Base Damage
Fires (17-21) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png

Unique versions

There are currently no unique items for this base item type.

Divination cards

The following divination cards can drop in this area:

Boss video

Other versions

  • Bone Crypt MapBone Crypt MapMap Level: 74
    Map Tier: 7
    Guild Character: V
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in War for the Atlas.
  • Shaped Bone Crypt MapShaped Bone Crypt MapMap Level: 79
    Map Tier: 12
    Guild Character: Ñ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Bone Crypt MapBone Crypt MapMap Level: 73
    Map Tier: 6
    Guild Character: Ñ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Bone Crypt MapBone Crypt MapMap Level: 69
    Map Tier: 4
    Guild Character: J
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.

Version history

Version Changes
2.4.0
  • Name changed from Catacomb Map to Catacombs Map.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.