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Castle Ruins Map (War for the Atlas)

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Castle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: ê
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Castle Ruins Map (War for the Atlas) inventory icon.png
Acquisition
Level: 79
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsCastleRuins

Castle Ruins
Map area
No Waypoint
IdMapWorldsCastleRuins
Act11
Area level79
Area type tagsforest
Tagsmap, area_with_water, einharmaps, has_road_area, crossroad_area, has_foxes_area
The Shaper: When the castle falls, it has failed its only purpose.
When the castle falls, it has failed its only purpose.
Maps loading screen.png

Castle Ruins Map (War for the Atlas) is a map area.

Layout

Based on The Broken Bridge (Act 2)

Encounters

Boss

Leif, the Swift-Handed, based on Kraityn.

Boss video

Items found in this area

ItemLvl.
The Road to PowerThe Road to Power7RunicRunic
Prefix
(75-79)% increased Spell Damage
One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
1
Rain of ChaosRain of Chaos8Chaos OrbFire filled the sky that night
Chaos reigned
Where the shards fell
All was destroyed
-Jozen Kasigi, retelling an urban legend of the Cataclysm
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
1
The MercenaryThe Mercenary5Shield
Corrupted
Loyalty can be bought. Just make sure you know who the buyer is.
1
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage70
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Spider Forest MapSpider Forest MapMap Level: 78
Map Tier: 11
Guild Character: Ã
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
3Coves MapCoves MapMap Level: 78
Map Tier: 11
Guild Character: Ê
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Ghetto MapGhetto MapMap Level: 80
Map Tier: 13
Guild Character: œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Castle Ruins MapCastle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: ê
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Castle Ruins MapCastle Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Blight.
  • Castle Ruins MapCastle Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Castle Ruins MapCastle Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Castle Ruins MapCastle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Castle Ruins MapCastle Ruins MapMap Level: 74
    Map Tier: 7
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Castle Ruins MapShaped Castle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Castle Ruins MapCastle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Name changed from Village Ruin Map to Castle Ruins Map.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
2.0.0
  • Introduced to the game.