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==Boss== |
==Boss== |
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[[Leif, the Swift-Handed]], based on [[Kraityn]]. |
[[Leif, the Swift-Handed]], based on [[Kraityn]]. |
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− | *Uses {{ |
+ | *Uses {{il|Flicker Strike}} |
− | *Uses {{ |
+ | *Uses {{il|Frenzy}} |
− | *Uses {{ |
+ | *Uses {{il|Smoke Mine}} |
− | *Uses {{ |
+ | *Uses {{il|Blade Flurry}} |
*Summons small packs of [[Guard Archer]]s and [[Guard Stalwart]]s from the tents for every 10% health lost |
*Summons small packs of [[Guard Archer]]s and [[Guard Stalwart]]s from the tents for every 10% health lost |
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*Summons a magic pack of guards at 50% health (summoned magic monsters cannot have a [[Bloodline mod]]) |
*Summons a magic pack of guards at 50% health (summoned magic monsters cannot have a [[Bloodline mod]]) |
Revision as of 09:36, 31 March 2018
Lua error in Module:Item2/core at line 517: attempt to index field '?' (a nil value).
Castle Ruins Map is a map based on The Broken Bridge zone in Act 2. It's a large open space with many ruins and a road leading to the bridge.
Map Type: Outdoors
Boss Arena
The arena is located on the bridge and it's very similar to Kraityn's camp. It doesn't have the usual random magic monster pack. Entrance seals when the boss is engaged.
Boss
Leif, the Swift-Handed, based on Kraityn.
- Uses Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Uses FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Uses Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
Level: (1-20)
Cost: (6-13) Mana
Reservation: (6-13) Mana
Cooldown Time: 2.50 sec
Can Store 3 Use(s)
Cast Time: 0.50 secRequires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds
Base duration is (4-5) seconds
Buff grants (10-29)% increased Movement Speed
Base secondary duration is (4-5) seconds
Only one Mine of this type can Detonate in each Detonation Sequence
Mine Detonation is Instant
Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
Mines cannot be Re-armed
(0-76)% increased Area of Effect
(0-57)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Uses Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (32-45)% of base
Effectiveness of Added Damage: (32-45)%
Radius: 14 / 17 / 19Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while ChannellingDeals (32-45)% of Base Attack Damage
20% more Damage with Hits and Ailments for each stage
(14-75) to (20-113) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Summons small packs of Guard Archers and Guard Stalwarts from the tents for every 10% health lost
- Summons a magic pack of guards at 50% health (summoned magic monsters cannot have a Bloodline mod)
Vendor
- Produced by three Module Error: Item link: No results found for search parameter "Strand Map". or three Module Error: Item link: No results found for search parameter "Shaped Desert Map".
- Three Module Error: Item link: No results found for search parameter "Castle Ruins Map". yield one Module Error: Item link: No results found for search parameter "Cemetery Map"..
Divination cards
The following divination cards can drop in this area:
- The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb - The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
- The HarvesterThe Harvester11The HarvestTaste not of their
forbidden fruit.
Theirs is a harvest of
the darkest kind,
twisted, rotten and
damned for eternity. - Rain of ChaosRain of Chaos8Chaos OrbFire filled the sky that night
Chaos reigned
Where the shards fell
All was destroyed
-Jozen Kasigi, retelling an urban legend of the Cataclysm - The Road to PowerThe Road to Power7Runic One-Hand Weapon
Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. - Three Faces in the DarkThree Faces in the Dark73x Chaos OrbFor every threat you spy in the shadows, there are two others you don't.
- The TrialThe Trial7Map
Map Tier: 15
CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. - The MercenaryThe Mercenary5Shield
CorruptedLoyalty can be bought. Just make sure you know who the buyer is.
Walkthrough/Boss video
Other versions
- Castle Ruins MapCastle Ruins MapMap Level: 72
Map Tier: 5
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Castle Ruins MapCastle Ruins MapMap Level: 76
Map Tier: 9
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Castle Ruins MapCastle Ruins MapMap Level: 76
Map Tier: 9
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Castle Ruins MapCastle Ruins MapMap Level: 76
Map Tier: 9
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Castle Ruins MapCastle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Castle Ruins MapCastle Ruins MapMap Level: 82
Map Tier: 15
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Castle Ruins MapCastle Ruins MapMap Level: 72
Map Tier: 5
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Castle Ruins MapCastle Ruins MapMap Level: 72
Map Tier: 5
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Castle Ruins MapCastle Ruins MapMap Level: 72
Map Tier: 5
Guild Character: êWhen the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Castle Ruins MapCastle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: êTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Shaped Castle Ruins MapShaped Castle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: [Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds. - Castle Ruins MapCastle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: [Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
Version history
Version | Changes |
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2.4.0 |
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2.0.0 |
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