Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Register
Advertisement
Castle Ruins MapMap Level: 74
Map Tier: 7
Guild Character: [
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Castle Ruins Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 74
DROP DISABLED
Vendor Prices
Normal1x Orb of Alchemy
Magic1x Orb of Alchemy
1x Orb of Chance
Rare2x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasCastleRuins
Castle Ruins
Map area
No Waypoint
IdMapAtlasCastleRuins
Act11
Area level74
BossesLeif, the Swift-Handed
Area type tagsforest
Tagsmap, area_with_water, einharmaps, has_road_area, crossroad_area, has_foxes_area
The Shaper: When the castle falls, it has failed its only purpose.
Maps loading screen
Castle Ruins Map (Atlas of Worlds) area screenshot

Castle Ruins Map is a map based on The Broken Bridge zone in Act 2. It's a large open space with many ruins and a road leading to the bridge.

Map Type: Outdoors

Boss Arena[ | ]

The arena is located on the bridge and it's very similar to Kraityn's camp. It doesn't have the usual random magic monster pack. Entrance seals when the boss is engaged.

Boss[ | ]

Leif, the Swift-Handed, based on Kraityn.

  • Uses Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
  • Uses Frenzy inventory iconFrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon
    Frenzy inventory icon
  • Uses Smoke Mine inventory iconSmoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
    Level: (1-20)
    Cost: (6-13) Mana
    Reservation: (6-13) Mana
    Cooldown Time: 2.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds
    Base duration is (4-5) seconds
    Buff grants (10-29)% increased Movement Speed
    Base secondary duration is (4-5) seconds
    Only one Mine of this type can Detonate in each Detonation Sequence
    Mine Detonation is Instant
    Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
    Mines cannot be Re-armed
    (0-76)% increased Area of Effect
    (0-57)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smoke Mine skill icon
    Smoke Mine inventory icon
  • Uses Blade Flurry inventory iconBlade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (32-45)% of base
    Effectiveness of Added Damage: (32-45)%
    Radius: 14 / 17 / 19
    Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while ChannellingDeals (32-45)% of Base Attack Damage
    20% more Damage with Hits and Ailments for each stage
    (14-75) to (20-113) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Flurry skill icon
    Blade Flurry inventory icon
  • Summons small packs of Guard Archers and Guard Stalwarts from the tents for every 10% health lost
  • Summons a magic pack of guards at 50% health (summoned magic monsters cannot have a Bloodline mod)

Items found in this area

ItemLvl.
Divination card inventory iconThe Road to PowerThe Road to Power card artDivination card frameThe Road to Power7Runic One-Hand Weapon
Item Level: 100
A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Divination card inventory icon
1
Divination card inventory iconThree Faces in the DarkThree Faces in the Dark card artDivination card frameThree Faces in the Dark73x Chaos Orb inventory iconChaos OrbChaos Orb inventory iconFor every threat you spy in the shadows, there are two others you don't.Divination card inventory icon1
Divination card inventory iconRain of ChaosRain of Chaos card artDivination card frameRain of Chaos8Chaos Orb inventory iconChaos OrbChaos Orb inventory iconFire filled the sky that night
Chaos reigned
Where the shards fell
All was destroyed
-Jozen Kasigi, retelling an urban legend of the Cataclysm
Divination card inventory icon
1
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe FoxThe Fox card artDivination card frameThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Divination card inventory icon
1
Divination card inventory iconThe MercenaryThe Mercenary card artDivination card frameThe Mercenary5Shield
Corrupted
Loyalty can be bought. Just make sure you know who the buyer is.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconThe HarvesterThe Harvester card artDivination card frameThe Harvester11The Harvest inventory iconThe HarvestThe Harvest inventory iconTaste not of their
forbidden fruit.
Theirs is a harvest of
the darkest kind,
twisted, rotten and
damned for eternity.
Divination card inventory icon
1
Divination card inventory iconLucky DeckLucky Deck card artDivination card frameLucky Deck910x Stacked Deck inventory iconStacked DeckStacked Deck inventory iconWhen the outcome is the same, does it matter if it is fortune or trickery?Divination card inventory icon1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Wharf Map (Atlas of Worlds) inventory iconWharf MapWharf MapMap Level: 73
Map Tier: 6
Guild Character: M
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Wharf Map (Atlas of Worlds) inventory icon
Manual
3Strand Map (Atlas of Worlds) inventory iconStrand MapStrand MapMap Level: 73
Map Tier: 6
Guild Character: Ï
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Strand Map (Atlas of Worlds) inventory icon
Manual
3Shaped Desert Map (Atlas of Worlds) inventory iconShaped Desert MapShaped Desert MapMap Level: 73
Map Tier: 6
Guild Character: N
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shaped Desert Map (Atlas of Worlds) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Castle Ruins Map (Metamorph) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 72
    Map Tier: 5
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Castle Ruins Map (Blight) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Castle Ruins Map (Legion) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Castle Ruins Map (Synthesis) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Castle Ruins Map (Betrayal) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Castle Ruins Map (Ritual) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 82
    Map Tier: 15
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Castle Ruins Map (Heist) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 72
    Map Tier: 5
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Castle Ruins Map (Harvest) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 72
    Map Tier: 5
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Castle Ruins Map (Delirium) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 72
    Map Tier: 5
    Guild Character: ê
    When the castle falls, it has failed its only purpose.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Castle Ruins Map (War for the Atlas) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: ê
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Castle Ruins Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Castle Ruins Map (Atlas of Worlds) inventory iconShaped Castle Ruins MapShaped Castle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Castle Ruins Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Castle Ruins Map (The Awakening) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Castle Ruins Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (Not in patch note) Name changed from Village Ruin Map to Castle Ruins Map.
  • (Not in patch note) Leif, the Swift-Handed replacing Gnar, Eater of Carrion and Stonebeak, Battle Fowl as the map boss
2.0.0
  • Introduced to the game.
Advertisement