Consider helping out in updating the wiki for 3.3.0 - see Path_of_Exile_Wiki:To-do_list/3.3.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Cartographer's Sextant

From Path of Exile Wiki
Jump to: navigation, search

A Cartographer's Sextant is a currency item that can be used to add an atlas modifier to the Atlas of Worlds.

Spending

Cartographer's Sextants are used on the Atlas of Worlds to add a random mod to a map. This effect has a radius on the Atlas, so any map with a sextant mod can apply that mod to other nearby maps on the Atlas within a certain range. Sextant mods applied to the Atlas last a total of three uses of maps within the radius.

Sextants come in three variants. An Apprentice Cartographer's Sextant can only be applied on a map up to Map Tier 5. A Journeyman Cartographer's Sextant can only be applied on a map up to Map Tier 10. A Master Cartographer's Sextant can be applied on any map. The matching tiers can be recognized by the color or name:

Apprentice Cartographer's Sextant
Apprentice Cartographer's SextantStack Size: 10Adds or rerolls a mod for a white map on the AtlasRight click this item then left click a white map on the Atlas to apply it.
Shift click to unstack.
Low-tier maps (Tier 1 to 5)
Journeyman Cartographer's Sextant
Journeyman Cartographer's SextantStack Size: 10Adds or rerolls a mod for a yellow or white map on the AtlasRight click this item then left click a yellow or white map on the Atlas to apply it.
Shift click to unstack.
Mid-tier maps (Tier 1 to 10)
Master Cartographer's Sextant
Master Cartographer's SextantStack Size: 10Adds or rerolls a mod for any map on the AtlasRight click this item then left click any map on the Atlas to apply it.
Shift click to unstack.
Top-tier maps (Tier 1 to 16)

List of Modifiers

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Enduring1+(2-3) to Maximum Charges
Ample1Next Area will contain an additional Breach
Plentiful1Next Area will contain 2 additional Breaches
of Splinters1Rare Breach Monsters in the next Area will drop 2 additional Splinters
of Splinters1Rare Breach Monsters in the next Area will drop 3 additional Splinters
Fearsome68Breaches in the next Area will each contain a Breachlord
-3 to Maximum Charges
of Grasping1Breaches in the next Area will contain a Breachlord's Clasped Hand
of Swarming1Breaches in the next Area will have (15-25)% increased Monster density
of Promise1Rare Monsters from Breaches in the next Area have a 50% chance to Drop a Breach Ring
of Empowerment1Players in next Area will deal (60-80)% increased Damage with Hits to Breach Monsters
Players in next Area will take 10% reduced Damage from Breach Monsters
Unburdened40Next Area will contain an Uul-Netol Breach
Dreaming68Next Area will contain a Chayula Breach
Ample7Next Area will contain up to 1 additional Monster imprisoned by Essences
Plentiful10Next Area will contain up to 2 additional Monsters imprisoned by Essences
Abundant50Next Area will contain up to 3 additional Monsters imprisoned by Essences
of Echoes1Imprisoned Monsters in the next Area will have an additional Essence
of Echoes50Imprisoned Monsters in the next Area will have 2 additional Essences
of Echoes72Imprisoned Monsters in the next Area will have (3-4) additional Essences
of Corruption75Essences found in the next Area will be Corrupted
Booming1Essences found in the next Area will be a higher level
-2 to Maximum Charges
of Protection1Monsters Imprisoned around Essences in next Area are Magic
of Burden1Imprisoned Monsters in next Area will take (15-20)% increased Damage
Imprisoned Monsters in next Area have 10% reduced Movement, Cast and Attack Speed
of Wealth1(70-90)% more Quantity of Items Dropped by Imprisoned Monsters in next Area
of Wealth1(91-110)% more Quantity of Items Dropped by Imprisoned Monsters in next Area
Refined1(20-39)% more Rarity of Items Dropped by Imprisoned Monsters in next Area
Refined1(40-50)% more Rarity of Items Dropped by Imprisoned Monsters in next Area
Remnant28Next Area will contain a Remnant of Corruption
-2 to Maximum Charges
Hysteric68Next Area will contain an Essence of Hysteria
-4 to Maximum Charges
Insane68Next Area will contain an Essence of Insanity
-4 to Maximum Charges
Horrifying68Next Area will contain an Essence of Horror
-4 to Maximum Charges
Delirious68Next Area will contain an Essence of Delirium
-4 to Maximum Charges
Ample1Next Area will contain an additional Monster possessed by an Ancient Talisman
Plentiful1Next Area will contain 2 additional Monsters possessed by Ancient Talismans
Abundant1Next Area will contain 3 additional Monsters possessed by Ancient Talismans
of the First Ones1Talismans found in the next Area will be 1 Tier higher
Exceptional1Talismans found in the next Area will be Rare
of Ruins1Next Area will contain a Stone Circle
of Fear30Next Area will contain a Rare Monster carrying a Tier 2 Talisman
of Terror60Next Area will contain a Unique Monster carrying a Tier 3 Talisman
of Excellence1Monsters initially carrying a Talisman in the next Area will drop 2 additional Rare Items
of Excellence1Monsters initially carrying a Talisman in the next Area will drop 3 additional Rare Items
of Excellence1Monsters initially carrying a Talisman in the next Area will drop 4 additional Rare Items
Growling40Next Area will contain an additional Fangjaw Talisman
-1 to Maximum Charges
Holding40Next Area will contain an additional Clutching Talisman
-1 to Maximum Charges
Squeaking60Next Area will contain an additional Three Rat Talisman
-4 to Maximum Charges
Night25Next Area will contain an additional Unique Talisman
-4 to Maximum Charges
of Brotherhood28Rogue Exiles in next Area will each have a Rogue Exile ally
of Thaumaturgy1Rogue Exiles in the next Area will each drop a Skill Gem with Quality
of Aggression1Rogue Exiles in the next Area will have (20-29)% more Rarity of Items Dropped
Rogue Exiles in next Area will deal (10-15)% increased Damage
Rogue Exiles in the next Area will have (8-10)% increased Attack, Cast and Movement Speed
of Aggression35Rogue Exiles in the next Area will have (30-39)% more Rarity of Items Dropped
Rogue Exiles in next Area will deal (16-20)% increased Damage
Rogue Exiles in the next Area will have (11-14)% increased Attack, Cast and Movement Speed
of Aggression50Rogue Exiles in the next Area will have (40-50)% more Rarity of Items Dropped
Rogue Exiles in next Area will deal (21-25)% increased Damage
Rogue Exiles in the next Area will have (15-18)% increased Attack, Cast and Movement Speed
Ample1Next Area will contain an additional Rogue Exile
Plentiful1Next Area will contain 2 additional Rogue Exiles
Abundant1Next Area will contain 3 additional Rogue Exiles
of Tethers1Items dropped by Rogue Exiles in next Area will be fully Linked
Twisted1Items dropped by Rogue Exiles in next Area will be Corrupted
of Kalandra1Items dropped by Rogue Exiles in next Area will be Mirrored
Lucrative1Rogue Exiles in next Area will drop (2-3) additional Currency Items
Lucrative1Rogue Exiles in next Area will drop (4-6) additional Currency Items
Lucrative1Rogue Exiles in next Area will drop (7-10) additional Currency Items
Encrusted20Rogue Exiles in next Area will drop (1-2) additional Jewels
Encrusted20Rogue Exiles in next Area will drop (3-4) additional Jewels
Encrusted20Rogue Exiles in next Area will drop (5-6) additional Jewels
of Fate1Next Area will be modified by a random Prophecy
Pallid1Next Area will contain Yama the White
Yama's1Next Area will contain Yama the Generous
-4 to Maximum Charges
Ample1Next Area will contain an additional Silver Coin
Plentiful1Next Area will contain 2 additional Silver Coins
Abundant1Next Area will contain 3 additional Silver Coins
of Silver1Monsters with Silver Coins in next Area will drop an additional Silver Coin
of Silver1Monsters with Silver Coins in next Area will drop 2 additional Silver Coins
of Excellence1Monsters in next Area with Silver Coins drop (2-3) additional Rare Items
of Excellence1Monsters in next Area with Silver Coins drop (4-5) additional Rare Items
Lucrative1Monsters with Silver Coins in next Area drop (2-3) additional Currency Items
Lucrative1Monsters with Silver Coins in next Area drop 4 additional Currency Items
Lucrative1Monsters with Silver Coins in next Area drop 5 additional Currency Items
of Bargains1Next Area will contain Cadiro Perandus
Cartographer's68Next Area will contain an additional Perandus Archive
-4 to Maximum Charges
Singular1Next Area will contain an additional Perandus Locker
-3 to Maximum Charges
Gilded1Next Area will contain an additional Perandus Treasury
-2 to Maximum Charges
of the Mint1Next Area will contain an additional Perandus Coffer
Encrusted1Next Area will contain an additional Perandus Jewellery Box
of Riches1Number of Perandus Coins dropped in next Area will be Doubled
Ample1Next Area will contain an additional Perandus Chest
Plentiful1Next Area will contain 2 additional Perandus Chests
Abundant68Next Area will contain 3 additional Perandus Chests
Valuable1Perandus Chests in the next Area will have (30-40)% more Rarity of Items Dropped
Perandus Chests in the next Area will have (30-40)% more Quantity of Items Dropped
Highwayman's1Perandus Monsters in the next Area will have a (15-20)% chance to drop Perandus Coins
Highwayman's1Perandus Monsters in the next Area will have a (30-40)% chance to drop Perandus Coins
of Protection1Perandus Chests in the next Area will be guarded by additional Rare monsters
of the Dynasty25At least one Perandus Chest in next Area will be guarded by a Unique Monster
of Altars1Next Area will contain up to 1 additional Shrine
of Altars1Next Area will contain up to 2 additional Shrines
Powerful1Monsters guarding Shrines in next Area will be Magic
Exceptional1Some Monsters guarding Shrines in next Area will be Rare
Lucrative1Shrines in the next Area will drop (3-5) Currency Items when used
Lucrative25Shrines in the next Area will drop (6-9) Currency Items when used
Lucrative75Shrines in the next Area will drop (10-15) Currency Items when used
Wondrous1Shrines in next Area will grant a random additional Shrine Effect
of Winter1Monsters near Shrines in next Area will be Chilled

Version history

Version Changes
2.4.1
  • The Sextant mod system has been significantly reworked.
  • There is now a vendor recipe for upgrading Sextants to a higher tier. Three of a tier will return a higher-tier Sextant.
  • The vendor recipe for the Cartographer's Seals has been changed to three Sextants of the appropriate tier and an Orb of ScouringOrb of ScouringStack Size: 30Removes all properties from an itemRight click this item then left click on a magic or rare item to apply it.
    Shift click to unstack.
    .
  • Sextant mods no longer appear on maps they cannot apply to.
  • Sextants can be used on an Atlas map that already has a sextant mod. This will reroll a new Sextant mod in its place.
  • In addition to disabling or upgrading sextants that were not rewarding or impactful enough, we're also adding a large number of new sextant effects. These new sextant effects perform a variety of roles: Some reward players for playing specific types of maps, some mitigate the effects of some of the more dangerous or restrictive map mods, some add new effects that increase your speed or damage while increasing the map's challenge, and others add interesting new monsters to slay.

The following Sextant mods can no longer be rolled:

  • Items dropped by Unique Boss are Corrupted
  • Players and Monsters have increased Damage per Curse on them
  • Players and Monsters have increased Critical Strike Chance
  • Maps have an additional random Property
  • Areas contain Forsaken Masters
  • Randomly dropped Items are Normal instead of Magic
  • Living Weapons
  • Players and Monsters take increased Damage while stationary
  • While on Elemental Ground, Players have increased Damage of the associated Damage Type
  • Strongbox contents are Mirrored
2.4.0c
  • The drop rate of Cartographer's Sextants has been increased.
2.4.0b
  • Increased the drop rate of Cartographer's Sextants.
2.4.0
  • Introduced to the game.

References