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Canyon MapMap Level: 73
Map Tier: 6
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Canyon Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 73
DROP DISABLED
Vendor Prices
Normal4x Orb of Chance
Magic5x Orb of Chance
Rare6x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasCanyon
Canyon
Map area
No Waypoint
IdMapAtlasCanyon
Act11
Area level73
BossesStonebeak, Battle Fowl
Gnar, Eater of Carrion
Area type tagsmountain
Tagsmap, area_with_water, einharmaps
The Shaper: A deep wound in the land. One that will never heal.
Maps loading screen
Canyon Map (Atlas of Worlds) area screenshot

Canyon Map is a map based on the The Climb zone in Act 1.

Map Type: Outdoors

Boss Arena[ | ]

Bosses don't have an arena. They stand together where the dry river ends and the canyon tightens.

Boss[ | ]

This map has 2 bosses.
Stonebeak, Battle Fowl, based on Eyepecker. Uses Split Arrow inventory iconSplit ArrowSplit ArrowAttack, Projectile, Physical, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Speed: 110% of base
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage
Fires (4-8) additional Arrows
(1-56) to (2-85) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon
Split Arrow inventory icon
, Caustic Arrow inventory iconCaustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
Radius: 20
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
Base duration is 2 seconds
Deals (8.8-1927.1) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon
Caustic Arrow inventory icon
and Vaal Rain of Arrows inventory iconVaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Attack Damage: (80-100)% of base
Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (80-100.1)% of Base Attack Damage
Fires (17-21) additional Arrows
Fires 3 additional sequences of arrows
150% increased Effect of Maim
Maim on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon
Vaal Rain of Arrows inventory icon
.
Gnar, Eater of Carrion, based on Steelchaw. Uses Riposte inventory iconRiposteRiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage
Trigger this Skill when you Block
(2-56) to (3-85) Added Attack Physical Damage
You cannot use this Attack directly
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon
Riposte inventory icon
and a powerful charge that causes bleeding.

Boss Video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Primordial Pool Map (Atlas of Worlds) inventory iconPrimordial Pool MapPrimordial Pool MapMap Level: 72
Map Tier: 5
Guild Character: i
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Primordial Pool Map (Atlas of Worlds) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Canyon Map (Metamorph) inventory iconCanyon MapCanyon MapMap Level: 72
    Map Tier: 5
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Canyon Map (Blight) inventory iconCanyon MapCanyon MapMap Level: 82
    Map Tier: 15
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Canyon Map (Legion) inventory iconCanyon MapCanyon MapMap Level: 79
    Map Tier: 12
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Canyon Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Canyon Map (Synthesis) inventory iconCanyon MapCanyon MapMap Level: 76
    Map Tier: 9
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Canyon Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Canyon Map (Betrayal) inventory iconCanyon MapCanyon MapMap Level: 71
    Map Tier: 4
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Canyon Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Canyon Map (Ritual) inventory iconCanyon MapCanyon MapMap Level: 70
    Map Tier: 3
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Canyon Map (Heist) inventory iconCanyon MapCanyon MapMap Level: 79
    Map Tier: 12
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Canyon Map (Harvest) inventory iconCanyon MapCanyon MapMap Level: 74
    Map Tier: 7
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Canyon Map (Delirium) inventory iconCanyon MapCanyon MapMap Level: 72
    Map Tier: 5
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Canyon Map (War for the Atlas) inventory iconCanyon MapCanyon MapMap Level: 71
    Map Tier: 4
    Guild Character: j
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Canyon Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Canyon Map (Atlas of Worlds) inventory iconShaped Canyon MapShaped Canyon MapMap Level: 78
    Map Tier: 11
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Canyon Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Canyon Map (Original) inventory iconCanyon MapCanyon MapMap Level: 73
    Map Tier: 8
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Canyon Map (Original) inventory icon
    , the original variant.
  • Canyon Map (The Awakening) inventory iconCanyon MapCanyon MapMap Level: 75
    Map Tier: 8
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Canyon Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
0.9.11
  • Introduced to the game.
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