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Breach

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Breaches are timed monster-spawning portals. They have a chance to appear in any map area.

Overview

Breaches will randomly spawn in an area in an inactive state. They're easily identified by the hand-like construct within a purple circle (see image) and purple swirls can be seen within the vicinity.
Breach
Walking into the hand will activate the breach. Breaches can also be spawned using Vaal BreachVaal BreachVaal, Spell
Souls Per Use: 100 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 40.000 sec
Cast Time: 2.50 sec
Requires Level 10Creates a breach, making you vulnerable to its powerful inhabitants.Per 1% Quality:
3% increased Cast Speed
Monsters from the Breach do not grant Experience or drop Items
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Breach skill icon.png
, but enemies in these breaches do not give experience or drop items.

Active breaches will expand their circle outwards and spawn a mix of breach monsters within the circle; the faster the monsters are killed the faster the circle expands. After a while, the expansion of the breach will slow down until it eventually retracts quickly and closes.

Breaches stay open for a minimum of 30 seconds, increasing to a maximum of 60 based on how quickly breach monsters are killed. Normal monsters killed while in the breach do not increase the active time.

Monsters moving outside of the active radius will despawn after a short delay. During this time, however, it is still possible to attack and be attacked by the monsters before they're removed. It is also possible for monsters inside the breach to hit the character while they are outside it.

Breach monsters have increased item rarity and quantity, but have a reduced chance to spawn beyond monsters and only rare breach monsters are able to drop maps. In addition there is a chance to obtain breach-specific unique items and splinters from these monsters as well as breach-exclusive Breach RingBreach RingProperties are doubled while in a BreachCorrupteds.

Occasionally, a Breachlord can spawn from a Breach. They will drop a number of Splinters when the breach collapses based on how much damage was dealt to them or a large quantity of Splinters when defeated.

Breaches also contain "Clasped Hands", a breach-specific type of chest. They come in two varieties, "Clasped Hand" or "<Breachlord>'s Clasped Hand". These chests can drop additional splinters and can only be opened when the breach expands to them. It is possible to see Breachlord specific Clasped Hands before opening the breach itself as a shimmering transparent object.
a Breachlord's Clasped Hand is barely visible before opening the breach

There are fives types of breaches each associated with a damage type, which will affect accordingly

  • the type of monsters that will spawn with skills associated with the type
  • the type of splinters that are dropped
  • the type of unique items that can be obtained

Breach frequency

Breaches have a 10% chance to occur in maps by default. There is also a Sextant mod, available at all tiers, that adds a Breach to affected maps, which stacks with the base 10% chance.

Breach items

There are two types of currency and one other item class associated with breaches; each is specific to a breach type for a total of 15 currency items.

Splinters

Splinters are dropped by Breach monsters or Clasped Hands within breaches. 100 Splinters of the same type can be combined into a Breachstone.

There is currently an issue with the currency tab; if you remove a stack of 100 splinters they will not upgrade to a Breachstone. In order to fix it, remove a single splinter and put it back on the stack.

Breachstones

Breachstones are obtained from combining Splinters. They can be put into a map device in order to enter the associated domain of a Breachlord.

The domain of a Breachlord is an unique area that contains one single large expanding breach and the domain's unique boss at the end. The breach is only active for a limited time that can be extended by killing breach monsters. When the boss area is reached the timer will stop; which allows for fighting the boss at any pace or picking up items that were left behind. Letting the timer run out before the breach fully expands will permanently collapse it for that instance.

Blessings

Blessings are occasionally dropped by Breachlords. They can not be obtained outside of the Breachlord's domain, and are not guaranteed to drop.

Blessing can be used to upgrade Breach unique items to a more powerful version of the item.

Strategy

Since the breaches can spawn a very large number of monsters that hit hard is advisable to be cautious when opening breaches; death can come quickly and without warning.

Characters that have high survivability, high mobility, high damage output as well as good area clearing ability are best at effectively clearing breaches.

Strategies (not all may be suitable for your build):

  • Avoid opening breaches near dangerous fights - i.e. clear the area first before opening; fighting a breach and a map boss at the same time, for example, can pose a very large risk of character death
  • When in a party coordinate the opening
  • Consider creating a portal near the breach for emergency escape and/or quick return in the case of death
  • Watch out for the type of breach you are facing; some breaches might pose a larger risk to some characters than others.
  • Try to stay in a corner or room instead of the middle of the breach to avoid having all monsters instantly attack you. Clear monsters carefully area by area
  • Be careful when leaving the breach area; while the monsters disappear outside of the circle, it is still possible for them to hit you for a short period of time
  • If you are faced with breach that you can't handle, consider leaving the area for a while until it times out
  • Simply not opening a breach can also be a good option; use movement skills like Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    or Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png
    to bypass the opening area

Breach types

Lv. required Damage
Type
Splinter

Blessing

Breachstone

Unique Items Breach-specific Monsters Boss

Breachstone Area

1 Fire Splinter of XophSplinter of XophStack Size: 100Combine 100 splinters to create Xoph's Breachstone.
Shift click to unstack.

Blessing of XophBlessing of XophStack Size: 10Upgrades a breach unique item to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.
Shift click to unstack.

Xoph's BreachstoneXoph's BreachstoneTravel to Xoph's Domain by using this item in the Templar Laboratory or a personal Map Device. Can only be used once.

Xoph's InceptionXoph's Inception
Bone Bow
Bow
Quality: +20%
Physical Damage: (22.8-25.2)(68.4-75.6)
Critical Strike Chance: 6.00%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 23, 80 Dex(70-90)% increased Physical Damage
+(20-30) Life gained on Killing Ignited Enemies
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
Upon the red pyre we are born.

This item can be transformed with a Blessing of Xoph

The Formless FlameThe Formless Flame
Siege Helmet
Quality: +20%
Armour: (404-428)
Requires Level 48, 101 Str+(100-120) to Armour
+(40-50) to maximum Life
-20 Fire Damage taken when Hit
Armour is increased by Uncapped Fire Resistance
Our skin turns to ash
and we are swallowed by his brilliant red light.

This item can be transformed with a Blessing of Xoph

Xoph's HeartXoph's Heart
Amber Amulet
Requires Level 35+(20-30) to Strength+(20-30) to Strength
25% increased Fire Damage
+(25-35) to maximum Life
+(20-40)% to Fire Resistance
Cover Enemies in Ash when they Hit you
His is our heart.
To its beat we are all driven.

This item can be transformed with a Blessing of Xoph

Xoph's Favoured

Xoph's Loyal

Xoph, Dark Embers

Xoph's Domain (70)

1 Cold Splinter of TulSplinter of TulStack Size: 100Combine 100 splinters to create Tul's Breachstone.
Shift click to unstack.

Blessing of TulBlessing of TulStack Size: 10Upgrades a breach unique item to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.
Shift click to unstack.

Tul's BreachstoneTul's BreachstoneTravel to Tul's Domain by using this item in the Templar Laboratory or a personal Map Device. Can only be used once.

TulbornTulborn
Spiraled Wand
Wand
Quality: +20%
Physical Damage: 1237.2
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 24, 83 Int(15-19)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20-25) Mana gained on Killing a Frozen Enemy
We remember the stillness.
Then the great fall.
The pain of separation.
We return once more.

This item can be transformed with a Blessing of Tul

The Snowblind GraceThe Snowblind Grace
Coronal Leather
Quality: +20%
Evasion: (736-834)
Requires Level 49, 134 Dex3% reduced Movement Speed (Hidden)+(30-40) to Dexterity
(30-50)% increased Evasion Rating
+(40-60) to maximum Life
10% chance to Dodge Spell Hits
25% increased Arctic Armour Buff Effect
Evasion Rating is increased by Uncapped Cold Resistance
We dance in the white, like water,
colliding as many and emerging as one.

This item can be transformed with a Blessing of Tul

The HalcyonThe Halcyon
Jade Amulet
Requires Level 35+(20-30) to Dexterity(10-20)% increased Cold Damage
+(35-40)% to Cold Resistance
30% increased Freeze Duration on Enemies
10% chance to Freeze
60% increased Damage if you've Frozen an Enemy Recently
We wait, still as the dead.
To join the great avalanche.

This item can be transformed with a Blessing of Tul

It of Tul Tul, Creeping Avalanche

Tul's Domain (70)

1 Lightning Splinter of EshSplinter of EshStack Size: 100Combine 100 splinters to create Esh's Breachstone.
Shift click to unstack.

Blessing of EshBlessing of EshStack Size: 10Upgrades a breach unique item to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.
Shift click to unstack.

Esh's BreachstoneEsh's BreachstoneTravel to Esh's Domain by using this item in the Templar Laboratory or a personal Map Device. Can only be used once.

Hand of Thought and MotionHand of Thought and Motion
Blinder
Claw
Quality: +20%
Physical Damage: 14.438.4
Elemental Damage: 1–(50-60)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 9
Requires Level 22, 41 Dex, 41 Int+12 Life gained for each Enemy hit by Attacks(20-25)% increased Elemental Damage with Attack Skills
Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
She carries us and nurtures us
until we must feed upon each other.

This item can be transformed with a Blessing of Esh

Esh's MirrorEsh's Mirror
Thorium Spirit Shield
Quality: +20%
Chance to Block: 25%
Energy Shield: (102-112)
Requires Level 53, 128 Int3% reduced Movement Speed (Hidden)+(20-30) to Intelligence
+(40-70) to maximum Life
(80-100)% increased Energy Shield
+(35-40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shock Reflection
She looked upon her reflection
and trembled, and shook,
until she was not what she saw.
This item can be transformed with a Blessing of Esh

Voice of the StormVoice of the Storm
Lapis Amulet
Requires Level 40+(20-30) to Intelligence+(10-15) to all Attributes
(10-20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
Trigger Level 12 Lightning Bolt when you deal a Critical Strike
When she of many mouths spoke,
we bowed in awe and were crushed.

This item can be transformed with a Blessing of Esh

Scale of Esh Esh, Forked Thought

Esh's Domain (70)

40 Physical Splinter of Uul-NetolSplinter of Uul-NetolStack Size: 100Combine 100 splinters to create Uul-Netol's Breachstone.
Shift click to unstack.

Blessing of Uul-NetolBlessing of Uul-NetolStack Size: 10Upgrades a breach unique item to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.
Shift click to unstack.

Uul-Netol's BreachstoneUul-Netol's BreachstoneTravel to Uul-Netol's Domain by using this item in the Templar Laboratory or a personal Map Device. Can only be used once.

Uul-Netol's KissUul-Netol's Kiss
Labrys
Two Handed Axe
Quality: +20%
Physical Damage: (163.8-182.7)(273-304.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.02
Weapon Range: 11
Requires Level 49, 122 Str, 53 Dex(140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Level 10 Vulnerability on Hit
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
We feel the mother's love
And beg to return to her womb.

This item can be transformed with a Blessing of Uul-Netol

The Infinite PursuitThe Infinite Pursuit
Goliath Greaves
Quality: +20%
Armour: 212
Requires Level 54, 95 Str+(30-60) to maximum Life
20% increased Movement Speed
Moving while Bleeding doesn't cause you to take extra Damage
15% increased Movement Speed while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
We move to be close and grow no closer to her.

This item can be transformed with a Blessing of Uul-Netol

The AnticipationThe Anticipation
Ezomyte Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (1252-1461)
Requires Level 64, 159 Str3% reduced Movement Speed (Hidden)
+(30-40) to maximum Life
(120-160)% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
We are within her reach,
and when the time is right,
she will reach into us.

This item can be transformed with a Blessing of Uul-Netol

Pet of Uul-Netol Uul-Netol, Unburdened Flesh

Uul-Netol's Domain (75)

68 Chaos Splinter of ChayulaSplinter of ChayulaStack Size: 100Combine 100 splinters to create Chayula's Breachstone.
Shift click to unstack.

Blessing of ChayulaBlessing of ChayulaStack Size: 10Upgrades a breach unique item to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.
Shift click to unstack.

Chayula's BreachstoneChayula's BreachstoneTravel to Chayula's Domain by using this item in the Templar Laboratory or a personal Map Device. Can only be used once.

Severed in SleepSevered in Sleep
Cutlass
One Handed Sword
Quality: +20%
Physical Damage: 15.663.6
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 9
Requires Level 38, 55 Str, 79 Dex40% increased Global Accuracy Rating+(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
His lucky thralls dream eternal,
but we must crawl on our own.

This item can be transformed with a Blessing of Chayula

Skin of the LoyalSkin of the Loyal
Simple Robe
Quality: +20%3% reduced Movement Speed (Hidden)Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
We happily give our limbs.
A net woven to keep safe the bones of the Lords.

This item can be transformed with a Blessing of Chayula

The Red DreamThe Red Dream
Crimson Jewel
Limited to: 1
Radius: Large (1500)
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We flow like blood into Chayula's open mouth,
and spill into the land we have watched forever.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

The Green DreamThe Green Dream
Viridian Jewel
Limited to: 1
Radius: Large (1500)
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
We climb like vines up Chayula's arms,
reaching into the world that should be ours.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

The Blue DreamThe Blue Dream
Cobalt Jewel
Limited to: 1
Radius: Large (1500)
Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
We crash against Chayula's body,
and fall like rain into the place we cannot go.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Pet of Uul-Netol

Chayula's Ideal

Chayula, Who Dreamt

Chayula's Domain (80)