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Bows

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Bows
Also referred to as:

    Bows is an item class of two-handed ranged weapons that require dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands.

    Bows generally do not have implicit modifiers. There are 3 sets of bows (of each three) with the following implicit, however:

    • x% increased Elemental Damage with Weapons
    • x% increased Critical Strike Chance
    • x% increased Movement Speed ( Maraketh weapons )

    List of bows

    ItemLvl.Dex.DamageAPSCritpDPSDPSStats
    Crude BowCrude BowBow
    Physical Damage: 513
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires 14 Dex
    1145131.405.00%12.612.6N/A
    Short BowShort BowBow
    Physical Damage: 616
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 5, 26 Dex
    5266161.505.00%16.516.5N/A
    Long BowLong BowBow
    Physical Damage: 625
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 9, 38 Dex
    9386251.306.00%20.220.2N/A
    Composite BowComposite BowBow
    Physical Damage: 1226
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 14, 53 Dex
    145312261.306.00%24.724.7N/A
    Recurve BowRecurve BowBow
    Physical Damage: 1134
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 18, 65 Dex
    186511341.256.50%28.128.1N/A
    Bone BowBone BowBow
    Physical Damage: 1236
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 23, 80 Dex
    238012361.356.00%32.432.4N/A
    Royal BowRoyal BowBow
    Physical Damage: 1041
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack Skills
    289510411.455.00%37.037.0(20-24)% increased Elemental Damage with Attack Skills
    Death BowDeath BowBow
    Physical Damage: 2053
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance
    3210720531.20(6.50%-7.50%)43.843.8(30-50)% increased Critical Strike Chance
    Grove BowGrove BowBow
    Physical Damage: 1544
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 35, 116 Dex
    3511615441.505.00%44.244.2N/A
    Reflex BowReflex BowBow
    Physical Damage: 2740
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 36, 124 Dex4% increased Movement Speed
    3612427401.405.50%46.946.94% increased Movement Speed
    Decurve BowDecurve BowBow
    Physical Damage: 1770
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 38, 125 Dex
    3812517701.256.00%54.454.4N/A
    Compound BowCompound BowBow
    Physical Damage: 2654
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 41, 134 Dex
    4113426541.306.00%52.052.0N/A
    Sniper BowSniper BowBow
    Physical Damage: 2368
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 44, 143 Dex
    4414323681.256.50%56.956.9N/A
    Ivory BowIvory BowBow
    Physical Damage: 2164
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 47, 152 Dex
    4715221641.356.00%57.457.4N/A
    Highborn BowHighborn BowBow
    Physical Damage: 1766
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 50, 161 Dex(20-24)% increased Elemental Damage with Attack Skills
    5016117661.455.00%60.260.2(20-24)% increased Elemental Damage with Attack Skills
    Decimation BowDecimation BowBow
    Physical Damage: 3181
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance
    5317031811.20(6.50%-7.50%)67.267.2(30-50)% increased Critical Strike Chance
    Thicket BowThicket BowBow
    Physical Damage: 2266
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 56, 179 Dex
    5617922661.505.00%66.066.0N/A
    Steelwood BowSteelwood BowBow
    Physical Damage: 4060
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 57, 190 Dex4% increased Movement Speed
    5719040601.405.50%70.070.04% increased Movement Speed
    Citadel BowCitadel BowBow
    Physical Damage: 25101
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 58, 185 Dex
    58185251011.256.00%78.878.8N/A
    Ranger BowRanger BowBow
    Physical Damage: 3776
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 60, 212 Dex
    6021237761.306.00%73.573.5N/A
    Assassin BowAssassin BowBow
    Physical Damage: 3089
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 Dex
    6221230891.256.50%74.474.4N/A
    Spine BowSpine BowBow
    Physical Damage: 2780
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 64, 212 Dex
    6421227801.356.00%72.272.2N/A
    Imperial BowImperial BowBow
    Physical Damage: 1978
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills
    6621219781.455.00%70.370.3(20-24)% increased Elemental Damage with Attack Skills
    Harbinger BowHarbinger BowBow
    Physical Damage: 3591
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance
    6821235911.20(6.50%-7.50%)75.675.6(30-50)% increased Critical Strike Chance
    Maraketh BowMaraketh BowBow
    Physical Damage: 4465
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 71, 222 Dex6% increased Movement Speed
    7122244651.405.50%76.376.36% increased Movement Speed

    List of unique bows

    ItemLvl.Dex.DamageAPSCritpDPSeDPSDPSStats
    SilverbranchSilverbranch
    Crude Bow
    Bow
    Quality: +20%
    Physical Damage: (10-11)(26-28.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    Requires 14 Dex+1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    "The wild takes care of its own."
    - Hyrri of the Karui
    114(10-11)(26-28.6)1.545.00%(27.7-30.5)N/A(27.7-30.5)+1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    Quill RainQuill Rain
    Short Bow
    Bow
    Quality: +20%
    Physical Damage: 13.235.2
    Critical Strike Chance: 5.00%
    Attacks per Second: 3.00
    Weapon Range: 120
    Requires Level 5, 26 Dex+(10-20) to Dexterity
    100% increased Physical Damage
    100% increased Attack Speed
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    40% less Damage
    "The rain of a thousand quills that whittle
    present into past, life into death."
    - Rigwald of the Ezomytes
    52613.235.23.005.00%72.6N/A72.6+(10-20) to Dexterity
    100% increased Physical Damage
    100% increased Attack Speed
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    40% less Damage
    Storm CloudStorm Cloud
    Long Bow
    Bow
    Quality: +20%
    Physical Damage: 7.230
    Elemental Damage: 1–85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    9387.230
    1–85
    (1.77-1.95)6.00%(32.9-36.3)(76.0-83.9)(108.9-120.1)No Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Roth's ReachRoth's Reach
    Recurve Bow
    Bow
    Quality: +20%
    Physical Damage: (19.8-22)(61.2-68)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.30-1.35)
    Weapon Range: 120
    Requires Level 18, 65 Dex(60-80)% increased Physical Damage
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    (20-40)% increased Elemental Damage with Attack Skills
    "Exiled to the sea; what a joke.
    I'm more free than I've ever been."
    - Captain Weylam "Rot-tooth" Roth of the Black Crest
    1865(19.8-22)(61.2-68)(1.30-1.35)6.50%(52.6-60.8)N/A(52.6-60.8)(60-80)% increased Physical Damage
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    (20-40)% increased Elemental Damage with Attack Skills
    Xoph's InceptionXoph's Inception
    Bone Bow
    Bow
    Quality: +20%
    Physical Damage: (22.8-25.2)(68.4-75.6)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 23, 80 Dex(70-90)% increased Physical Damage
    +(20-30) Life gained on Killing Ignited Enemies
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    Upon the red pyre we are born.

    This item can be transformed with a Blessing of Xoph
    2380(22.8-25.2)(68.4-75.6)1.356.00%(61.6-68.0)N/A(61.6-68.0)(70-90)% increased Physical Damage
    +(20-30) Life gained on Killing Ignited Enemies
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    DoomfletchDoomfletch
    Royal Bow
    Bow
    Quality: +20%
    Physical Damage: (26.4-31.2)(73.2-78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    2895(26.4-31.2)(73.2-78)(1.59-1.65)5.00%(79.4-90.3)N/A(79.4-90.3)(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
    Death's HarpDeath's Harp
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (44-49)(116.6-129.85)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    32107(44-49)(116.6-129.85)1.32(6.50%-7.50%)(106.0-118.0)N/A(106.0-118.0)(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    Iron CommanderIron Commander
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (33.6-38.4)(82.8-92.4)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.37-1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe
    without the usual depravities of necromancy.
    32107(33.6-38.4)(82.8-92.4)(1.37-1.44)(6.50%-7.50%)(79.6-94.2)N/A(79.6-94.2)(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The TempestThe Tempest
    Long Bow
    Bow
    Quality: +20%
    Physical Damage: 7.230
    Elemental Damage: 1–85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 32, 38 DexNo Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Where steel-grey clouds gather and crash together, a storm is sure to follow.
    32387.230
    1–85
    (1.77-1.95)6.00%(32.9-36.3)(76.0-83.9)(108.9-120.1)No Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    SilverboughSilverbough
    Crude Bow
    Bow
    Quality: +20%
    Physical Damage: (40-66)(126-160.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    Requires Level 36, 14 Dex+1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    Adds (15-25) to (50-60) Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    The lone tree grows thickest.
    3614(40-66)(126-160.6)1.545.00%(127.8-174.5)N/A(127.8-174.5)+1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    Adds (15-25) to (50-60) Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    Doomfletch's PrismDoomfletch's Prism
    Royal Bow
    Bow
    Quality: +20%
    Physical Damage: (26.4-31.2)(73.2-78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "The Vaal, a thousand years ago,
    came up with more delightful methods of murder
    than I could ever wish for."
    - Koralus Doomfletch
    4095(26.4-31.2)(73.2-78)(1.59-1.65)5.00%(79.4-90.3)N/A(79.4-90.3)(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    Death's OpusDeath's Opus
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (66-98)(182.6-215.6)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    Bow Attacks fire an additional Arrow
    The overture stretches thin,
    The chorus gathers to begin.
    Stacatto, drone, a rest drawn long,
    Another hears Death's final song.
    44107(66-98)(182.6-215.6)1.32(6.50%-7.50%)(164.1-207.0)N/A(164.1-207.0)(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +100% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    Bow Attacks fire an additional Arrow
    InfractemInfractem
    Decimation Bow
    Bow
    Quality: +20%
    Physical Damage: (128.8-161.7)(269.1-308.7)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
    53170(128.8-161.7)(269.1-308.7)1.20(6.50%-7.50%)(238.7-282.2)N/A(238.7-282.2)(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    The Crimson StormThe Crimson Storm
    Steelwood Bow
    Bow
    Quality: +20%
    Physical Damage: (104-116)(156-174)
    Critical Strike Chance: (6.88%-7.43%)
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 57, 190 Dex4% increased Movement Speed(140-170)% increased Physical Damage
    (25-35)% increased Critical Strike Chance
    50% chance to inflict Bleeding on Critical Strike with Attacks
    Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
    Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
    50% chance to Maim Enemies on Critical Strike with Attacks
    <One Veiled Mod>
    "There were no survivors. It had only been fired twice."
    - Order of the Djinn inscription
    Take this item to Jun Ortoi to have her Unveil it.
    57190(104-116)(156-174)1.40(6.88%-7.43%)(182.0-203.0)N/A(182.0-203.0)4% increased Movement Speed(140-170)% increased Physical Damage
    (25-35)% increased Critical Strike Chance
    50% chance to inflict Bleeding on Critical Strike with Attacks
    Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
    Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
    50% chance to Maim Enemies on Critical Strike with Attacks
    <One Veiled Mod>
    HopeshredderHopeshredder
    Ranger Bow
    Bow
    Quality: +20%
    Physical Damage: 44.491.2
    Elemental Damage: (130-150)–(270-300)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49-1.62)
    Weapon Range: 120
    Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage
    4% increased Movement Speed per Frenzy Charge
    +(400-500) to Accuracy Rating
    (15-25)% increased Attack Speed
    12 to 14 Cold Damage per Frenzy Charge
    2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
    0.5% of Attack Damage Leeched as Life per Frenzy Charge
    200 Cold Damage taken per second per Frenzy Charge while moving
    Their last thoughts were not of their friends,
    or their families, or their homes.
    Their last thoughts were untethered from reality,
    and bathed in fear and ferocity.
    6021244.491.2
    (130-150)–(270-300)
    (1.49-1.62)6.00%(101.4-110.2)(299.0-365.6)(400.4-475.8)Adds (130-150) to (270-300) Cold Damage
    4% increased Movement Speed per Frenzy Charge
    +(400-500) to Accuracy Rating
    (15-25)% increased Attack Speed
    12 to 14 Cold Damage per Frenzy Charge
    2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
    0.5% of Attack Damage Leeched as Life per Frenzy Charge
    200 Cold Damage taken per second per Frenzy Charge while moving
    Null's InclinationNull's Inclination
    Ranger Bow
    Bow
    Quality: +20%
    Physical Damage: 44.491.2
    Chaos Damage: (50-80)–(130-180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39-1.46)
    Weapon Range: 120
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 10 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    The hunt continues when the prey falls.
    6021244.491.2
    (50-80)–(130-180)
    (1.39-1.46)6.00%(94.3-98.7)N/A(219.5-288.0)Adds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 10 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    ArborixArborix
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (150-174)(394.8-424.8)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 DexAdds (95-115) to (240-265) Physical Damage
    (60-100)% increased Evasion Rating
    Bow Attacks fire 2 additional Arrows
    Every 16 seconds you gain Iron Reflexes for 8 seconds
    30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
    30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
    You have Far Shot while you do not have Iron Reflexes
    Through droughts, fires, floods and frost,
    the ancient giants stand resolute,
    while deep in the rich, dark earth,
    their grasp stretches ever farther.
    62212(150-174)(394.8-424.8)1.256.50%(340.5-374.2)N/A(340.5-374.2)Adds (95-115) to (240-265) Physical Damage
    (60-100)% increased Evasion Rating
    Bow Attacks fire 2 additional Arrows
    Every 16 seconds you gain Iron Reflexes for 8 seconds
    30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
    30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
    You have Far Shot while you do not have Iron Reflexes
    Chin SolChin Sol
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (96-114)(284.8-338.2)
    Elemental Damage: 25–50
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.38-1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex+(10-20) to Dexterity
    (200-260)% increased Physical Damage
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    62212(96-114)(284.8-338.2)
    25–50
    (1.38-1.43)6.50%(261.8-322.2)(51.6-53.4)(313.4-375.6)+(10-20) to Dexterity
    (200-260)% increased Physical Damage
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    DarkscornDarkscorn
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (112.5-135)(285-321.3)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 62, 212 Dex(130-150)% increased Physical Damage
    Adds (15-20) to (25-30) Physical Damage
    20% increased Attack Speed
    (15-30)% increased Global Accuracy Rating
    25% of Physical Damage Converted to Chaos Damage
    25% of Physical Damage from Hits taken as Chaos Damage
    20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
    "The Spirit of War knows nothing of good and evil.
    It knows only destruction."
    - Sekhema Asenath
    62212(112.5-135)(285-321.3)1.506.50%(298.1-342.2)N/A(298.1-342.2)(130-150)% increased Physical Damage
    Adds (15-20) to (25-30) Physical Damage
    20% increased Attack Speed
    (15-30)% increased Global Accuracy Rating
    25% of Physical Damage Converted to Chaos Damage
    25% of Physical Damage from Hits taken as Chaos Damage
    20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
    Reach of the CouncilReach of the Council
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: (71.4-111.15)(255-341.25)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.46-1.51)
    Weapon Range: 120
    Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley
    (50-75)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    20% reduced Projectile Speed
    We stand together. We strike together.
    64212(71.4-111.15)(255-341.25)(1.46-1.51)6.00%(237.9-342.0)N/A(237.9-342.0)Socketed Gems are Supported by Level 20 Greater Volley
    (50-75)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    20% reduced Projectile Speed
    Voltaxic RiftVoltaxic Rift
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: 32.496
    Elemental Damage: 1–(275-325)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49-1.55)
    Weapon Range: 120
    Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    6421232.496
    1–(275-325)
    (1.49-1.55)6.00%(95.3-99.7)(204.9-253.1)(300.3-352.7)Adds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    Xoph's NurtureXoph's Nurture
    Citadel Bow
    Bow
    Quality: +20%
    Physical Damage: (96.25-112.5)(388.85-454.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 64, 185 Dex(265-330)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Ignites you inflict spread to other Enemies within a Radius of 15
    Recover (40-60) Life when you Ignite an Enemy
    Upon the grey winds his love spreads.
    64185(96.25-112.5)(388.85-454.5)1.256.00%(303.2-354.4)N/A(303.2-354.4)(265-330)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Ignites you inflict spread to other Enemies within a Radius of 15
    Recover (40-60) Life when you Ignite an Enemy
    Lioneye's GlareLioneye's Glare
    Imperial Bow
    Bow
    Quality: +20%
    Physical Damage: (67.5-91.45)(264.6-324.5)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.74)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Far Shot
    "See without doubt, slay without hesitation."
    - Marceus Lioneye of Sarn
    66212(67.5-91.45)(264.6-324.5)(1.59-1.74)5.00%(264.8-361.9)N/A(264.8-361.9)(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Far Shot
    WindripperWindripper
    Imperial Bow
    Bow
    Quality: +20%
    Physical Damage: 22.893.6
    Elemental Damage: (48-60)–(72-90) 1–(120-150)
    Critical Strike Chance: (6.50%-7.00%)
    Attacks per Second: (1.59-1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    6621222.893.6
    (48-60)–(72-90)
    1–(120-150)
    (1.59-1.67)(6.50%-7.00%)(92.8-97.0)(192.2-251.0)(285.0-348.0)(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    Nuro's HarpNuro's Harp
    Harbinger Bow
    Bow
    Quality: +20%
    Physical Damage: 42109.2
    Elemental Damage: (120-140)–(180-210)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.32-1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    6821242109.2
    (120-140)–(180-210)
    (1.32-1.38)(6.50%-7.50%)(99.8-104.3)(198.0-241.5)(297.8-345.8)(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    SlivertongueSlivertongue
    Harbinger Bow
    Bow
    Quality: +20%
    Physical Damage: (174-192)(403.2-427.2)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
    (150-200)% increased Critical Strike Chance with arrows that Fork
    Arrows Pierce all Targets after Forking
    Arrows that Pierce have +50% to Critical Strike Multiplier
    A hundred blind heads, each seeking the taste of prey on the air.
    68212(174-192)(403.2-427.2)1.20(6.50%-7.50%)(346.3-371.5)N/A(346.3-371.5)(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
    (150-200)% increased Critical Strike Chance with arrows that Fork
    Arrows Pierce all Targets after Forking
    Arrows that Pierce have +50% to Critical Strike Multiplier

    Passive skills

    There are passive skills that grant bow bonuses.

    NameStats
    Bow Accuracy and Attack Speed
    Attackspeedbow passive skill icon.png
    8% increased Accuracy Rating with Bows
    4% increased Attack Speed with Bows [1]
    Bow Attack Speed and Critical Strike Chance
    Attackspeedbow passive skill icon.png
    4% increased Attack Speed with Bows
    20% increased Critical Strike Chance with Bows [1] [2]
    Bow Critical Strike Chance
    Criticalbow passive skill icon.png
    20% increased Critical Strike Chance with Bows [1] [2]
    Bow Critical Strike Chance and Multiplier
    Criticalbow passive skill icon.png
    16% increased Critical Strike Chance with Bows
    +12% to Critical Strike Multiplier with Bows [1] [2]
    Bow Damage
    Attackspeedbow passive skill icon.png
    10% increased Damage with Bows
    16% increased Damage Over Time with Bow Skills [1]
    Bow Damage and Accuracy
    Attackspeedbow passive skill icon.png
    10% increased Damage with Bows
    6% increased Accuracy Rating with Bows
    10% increased Damage Over Time with Bow Skills [1]

    15% increased Damage with Bows
    15% increased Damage Over Time with Bow Skills
    6% increased Global Accuracy Rating [1] [2]

    12% increased Damage with Bows
    12% increased Damage Over Time with Bow Skills
    8% increased Accuracy Rating with Bows [1]
    Bow Damage and Attack Speed
    Attackspeedbow passive skill icon.png
    12% increased Damage with Bows
    3% increased Attack Speed with Bows
    12% increased Damage Over Time with Bow Skills [1]

    10% increased Damage with Bows
    3% increased Attack Speed with Bows
    10% increased Damage Over Time with Bow Skills [1] [2] [3]
    Bow Damage and Chance to Poison
    Attackspeedbow passive skill icon.png
    10% increased Damage with Bows
    16% increased Damage Over Time with Bow Skills
    10% chance to Poison on Hit with Attacks [1] [2]
    Bow Damage and Critical Strike Chance
    Criticalbow passive skill icon.png
    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    20% increased Critical Strike Chance with Bows [1] [2]
    Bow Damage and Critical Strike Multiplier
    Criticalbow passive skill icon.png
    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    +15% to Critical Strike Multiplier with Bows [1]
    Bow Damage and Evasion
    Attackspeedbow passive skill icon.png
    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    15% increased Evasion Rating [1]

    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    10% increased Evasion Rating [1]
    Bow Damage and Movement Speed
    Attackspeedbow passive skill icon.png
    10% increased Damage with Bows
    3% increased Movement Speed
    10% increased Damage Over Time with Bow Skills [1]
    Physical Bow Damage
    Attackspeedbow passive skill icon.png
    14% increased Physical Damage with Bows
    14% increased Damage Over Time with Bow Skills [1]
    Physical Bow Damage and Area of Effect
    Criticalbow passive skill icon.png
    10% increased Physical Damage with Bows
    10% increased Damage Over Time with Bow Skills
    8% increased Area of Effect [1]
    Physical Bow Damage and Chance to Bleed
    Criticalbow passive skill icon.png
    10% increased Physical Damage with Bows
    20% increased Damage Over Time with Bow Skills
    Bow Attacks have 15% chance to cause Bleeding [1]
    Aspect of the Eagle
    AspectoftheEagle passive skill icon.png
    20% increased Damage with Bows
    4% increased Movement Speed
    12% increased Global Accuracy Rating
    +10 to maximum Life
    20% increased Damage Over Time with Bow Skills [1]
    Avatar of the Hunt
    AvataroftheHunt2 passive skill icon.png
    24% increased Damage with Bows
    6% increased Movement Speed
    24% increased Damage Over Time with Bow Skills
    20% increased Cooldown Recovery Speed of Movement Skills
    +200 to Evasion Rating [1]
    Deadly Draw
    Deadlydraw passive skill icon.png
    20% increased Physical Damage with Bows
    30% increased Damage Over Time with Bow Skills
    Bow Attacks have 10% chance to cause Bleeding
    Bleeding you inflict deals Damage 15% faster [1]
    Farsight
    Attackspeedbow passive skill icon.png
    24% increased Damage with Bows
    24% increased Damage Over Time with Bow Skills
    16% increased Accuracy Rating with Bows
    6% increased Attack Speed with Bows [1]
    Heavy Draw
    Heavydraw passive skill icon.png
    20% increased Physical Damage with Bows
    20% increased Damage Over Time with Bow Skills
    12% increased Area of Effect
    10% reduced Enemy Stun Threshold with Bows
    30% increased Stun Duration with Bows on Enemies [1]
    Hunter's Gambit
    ProjectilesNotable passive skill icon.png
    24% increased Damage with Bows
    24% increased Damage Over Time with Bow Skills
    10% increased Skill Effect Duration
    +10% to Chaos Damage over Time Multiplier
    Poisons you inflict deal Damage 10% faster [1]
    King of the Hill
    Kingofthehill passive skill icon.png
    Knocks Back Enemies if you get a Critical Strike with a Bow
    80% increased Critical Strike Chance with Bows
    16% increased Damage with Bows
    16% increased Damage Over Time with Bow Skills [1]
    Lethality
    Heartpierce passive skill icon.png
    +30% to Critical Strike Multiplier with Bows
    16% increased Damage with Bows
    50% increased Critical Strike Chance with Bows
    16% increased Damage Over Time with Bow Skills [1]
    Master Fletcher
    Masterfletcher passive skill icon.png
    12% increased Damage with Bows
    12% increased Attack Speed with Bows
    20% increased Arrow Speed
    12% increased Damage Over Time with Bow Skills
    20% increased Global Accuracy Rating [1]

    List of active skill gems usable with bows

    Active Skill Gems that are usable with Bows.

    Skill gemStr.Dex.Int.Lvl.
    BarrageBarrageAttack, Projectile, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (40%-48%)
    Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
    0.5% increased Projectile Damage
    Deals (40-47.6)% of Base Damage
    Fires 4 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon.png
    N/AyesN/A12
    Blast RainBlast RainFire, Attack, AoE, Bow
    Radius: 24
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (40%-48%)
    Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (40-47.6)% of Base Damage
    100% of Physical Damage Converted to Fire Damage
    Causes 4 Explosions
    Penetrates (15-25)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon.png
    N/AyesN/A28
    Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Mana Cost: (14-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
    1.5% increased Arrow Speed
    Base duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blink Arrow skill icon.png
    N/AyesN/A10
    Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
    Mana Cost: (5-8)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (150%-184%)
    Projectile Speed: 3260
    Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (150-184.2)% of Base Damage
    (30-49)% chance to Ignite enemies
    (30-68)% more Damage with Ignite
    50% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
    N/AyesN/A1
    Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Radius: 20
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (55%-64%)
    Projectile Speed: 3260
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (55-64.4)% of Base Damage
    Base duration is 2 seconds
    Deals (7-1714.8) Base Chaos Damage per second
    60% of Physical Damage Converted to Chaos Damage
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png
    N/AyesN/A1
    Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
    1% increased Elemental Damage
    (23-590) to (43-1096) Added Attack Fire Damage
    (19-483) to (35-896) Added Attack Cold Damage
    (4-95) to (70-1802) Added Attack Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    N/AyesN/A12
    Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    N/AyesN/A28
    FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (115%-135%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-135)% of Base Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    N/AyesN/A16
    Ice ShotIce ShotAttack, Projectile, AoE, Duration, Cold, Bow
    Radius: 23 / 10
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (120%-147%)
    Projectile Speed: 3260
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
    1% increased Cold Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    Base duration is 1.5 seconds
    (2-75) to (3-113) Added Attack Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
    N/AyesN/A1
    Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-119)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    (1-9) to (13-179) Added Attack Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon.png
    N/AyesN/A12
    Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
    Mana Cost: (14-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
    1.5% increased Arrow Speed
    Base duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Mirror Arrow skill icon.png
    N/AyesN/A10
    PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (135%-165%)
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    Bleeding inflicted by this Skill deals Damage 0.5% faster
    Deals (134.74-164.56)% of Base Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    N/Ayesyes4
    Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Radius: 24
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (40%-50%)
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (40-50)% of Base Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon.png
    N/AyesN/A12
    Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow
    Mana Cost: (4-5)
    Cast Time: 1.00 sec
    Attack Speed: 190% of Base
    Effectiveness of Added Damage: (40%-49%)
    Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing a nova of thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:
    1% increased Projectile Speed
    Deals (40-49.1)% of Base Damage
    5 maximum Stages
    Each Spore Pod fires 9 Thorn Arrows
    60% of Physical Damage Converted to Chaos Damage
    Thorn Arrows deal 50% less Damage
    150% more Damage with Hits and Ailments per Stage
    Arrows Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scourge Arrow skill icon.png
    N/AyesN/A28
    Shrapnel ShotShrapnel ShotLightning, Attack, Projectile, AoE, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (80%-99%)
    Projectile Speed: 3260
    Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (80-99)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Arrows Pierce (4-7) additional Targets
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shrapnel Shot skill icon.png
    N/AyesN/A1
    Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
    Mana Cost: (8-13)
    Cast Time: 1.00 sec
    Attack Speed: 50% of Base
    Effectiveness of Added Damage: (140%-170%)
    Projectile Speed: 3260
    Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Damage
    Totem lasts 8 seconds
    Arrows Pierce (6-9) additional Targets
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    N/AyesN/A4
    Split ArrowSplit ArrowAttack, Projectile, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-119)% of Base Damage
    Fires (4-8) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
    N/AyesN/A1
    Tornado ShotTornado ShotAttack, Projectile, Bow
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (90%-109%)
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    N/AyesN/A28
    Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (50%-73%)
    Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-72.8)% of Base Damage
    Base duration is 1 seconds
    Deals (6.7-283.7) Base Chaos Damage per second
    Fires 4 additional Arrows
    50% of Physical Damage Converted to Chaos Damage
    Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Toxic Rain skill icon.png
    N/AyesN/A12
    Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow
    Souls Per Use: 20 (N) /
    Can Store 3 Use(s)
    Soul Gain Prevention: 2.000 sec
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (160%-198%)
    Projectile Speed: 3260
    Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (160-198)% of Base Damage
    (30-49)% chance to Ignite enemies
    (30-68)% more Damage with Ignite
    50% of Physical Damage Converted to Fire Damage
    Projectiles Pierce 3 additional Targets
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Burning Arrow skill icon.png
    N/AyesN/A1
    Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
    Souls Per Use: 20 (N) /
    Can Store 2 Use(s)
    Soul Gain Prevention: 5.000 sec
    Cast Time: 1.00 sec
    Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (80-100.1)% of Base Damage
    Fires (17-21) additional Arrows
    Fires 3 additional sequences of arrows
    150% increased Effect of Maim
    Maim on Hit
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Rain of Arrows skill icon.png
    N/AyesN/A12