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Bloodgrip

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Bloodgrip
Marble Amulet
Requires Level 74Regenerate (1.2-1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks
+(60-70) to maximum Life
Regenerate (16-24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
Combat is simple.
Keep your blood in.
Take theirs out.
Bloodgrip inventory icon.png
Sell Price
4x Alchemy Shard
8x Alteration Shard
Miscellaneous
Item class: Amulets

Bloodgrip is a unique Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second.

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Legacy variants

Bloodgrip has legacy variants.

Version Discontinued Base Item Required level Modifiers
3.12.0 Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second 74
  • Regenerate (1.2-1.6)% of Life per second
  • Adds 10 to 20 Physical Damage to Attacks
  • +(60-70) to maximum Life
  • Regenerate (8-12) Life per second
  • 100% increased Life Recovery from Flasks
  • Moving while Bleeding doesn't cause you to take extra Damage
3.0.0 Coral AmuletCoral AmuletRegenerate (2-4) Life per second 55
  • (2-4) Life Regenerated per second
  • Adds 10 to 20 Physical Damage to Attacks
  • +(60-70) to maximum Life
  • Regenerate (8-12) Life per second
  • 100% increased Life Recovery from Flasks
  • Moving while Bleeding doesn't cause you to take extra Damage

Alternate artwork

Bloodgrip bloodgrip inventory icon.png Bloodgrip race season reward for reaching 1000 RP.

Version history

Version Changes
3.12.0
  • Now grants 16 to 24 Life Regeneration per Second (from 8 to 12). Existing versions of this item can be updated with the use of a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    .
3.0.0
  • Now found on a Marble Amulet base type.
2.0.3
  • The Bloodgrip unique has been enabled.
2.0.2d
  • Introduced to the game.