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Blood and Sand

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Blood and SandSpell
Mana Reserved: 10%
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Requires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:
0.1% increased Cooldown Recovery Speed
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills deal (10-15)% more Area Damage while in Blood Stance
Melee Skills have (10-15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0-50)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood and Sand skill icon.pngBlood and Sand inventory icon.png
Acquisition
Level: 5
Purchase Costs
Normal1x Scroll of Wisdom
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemBloodAndSand

Blood and Sand reserves mana to activate Blood or Sand Stance. In Sand Stance, you have more area of effect, but less area damage. In Blood Stance, you have more area damage, but less area of effect. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently on.

Skill functions and interactions

  • Stance setting is shared with Flesh and StoneFlesh and StoneSpell, Aura, AoE
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Requires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:
    0.5% increased Cooldown Recovery Speed
    Nearby Enemies are Blinded while in Sand Stance
    You take (10-11)% less Damage from Enemies that aren't nearby while in Sand Stance
    Nearby Enemies are Maimed while in Blood Stance
    Enemies Maimed by this Skill take (14-16)% increased Physical Damage
    (0-13)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flesh and Stone skill icon.png
    and toggling one will toggle both.

Related skills

Skill gemStr.Dex.Int.Lvl.
LacerateLacerateAttack, AoE, Physical, Melee
Radius: 38
Mana Cost: 8
Cast Time: 1.00 sec
Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.83)% of Base Damage
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
(5-75) to (8-113) Added Attack Physical Damage
50% increased angle while in Sand Stance
+(0-9) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
yesyesN/A12
BladestormBladestormAttack, AoE, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (105%-120%)
Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary, while Sand bladestorms move slowly forwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:
1% increased Skill Effect Duration
Deals (105-120)% of Base Damage
Bladestorm deals 50% less Damage with Hits and Ailments
(10-12)% more Attack Speed while you're in a Blood Bladestorm
Sand Bladestorms grant (30-38)% increased Movement Speed to you
Maximum of 3 Bladestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladestorm skill icon.png
yesyesN/A28
PerforatePerforateAttack, AoE, Melee
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (140%-196%)
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-195.9)% of Base Damage
65% less Damage in Blood Stance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Perforate skill icon.png
yesyesN/A1

Related passives skills

Ascendancy
Class
NameStats
Gladiator
Gladiator avatar.png
Arena Challenger
GLADBloodAndSand (Gladiator) passive skill icon.png
+10 to Maximum Challenger Charges
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
2% more Attack and Movement Speed per Challenger Charge [1]

Gem level progression

LevelLvl.dexteritystrengthBlood Stance
Area Damage
Sand Stance
Area of Effect
Cooldown Recovery SpeedExp.Total Exp.
140010%10%N/A00
212142111%11%10%16,15416,154
328294212%12%20%631,116647,270
444446313%13%30%5,714,4416,361,711
558578214%14%40%33,587,54439,949,255
670689815%15%50%489,216,748529,166,003
7727010016%16%60%N/AN/A
874N/AN/A17%17%70%N/AN/A
976N/AN/A18%18%80%N/AN/A
1078N/AN/A19%19%90%N/AN/A
1180N/AN/A20%20%100%N/AN/A
1282N/AN/A21%21%110%N/AN/A
1384N/AN/A22%22%120%N/AN/A
1486N/AN/A23%23%130%N/AN/A
1588N/AN/A24%24%140%N/AN/A
1690N/AN/A25%25%150%N/AN/A
1791N/AN/A25%25%160%N/AN/A
1892N/AN/A26%26%170%N/AN/A
1993N/AN/A26%26%180%N/AN/A
2094N/AN/A27%27%190%N/AN/A
2195N/AN/A27%27%200%N/AN/A
2296N/AN/A28%28%210%N/AN/A
2397N/AN/A28%28%220%N/AN/A
2498N/AN/A29%29%230%N/AN/A
2599N/AN/A29%29%240%N/AN/A
26100N/AN/A30%30%250%N/AN/A

Item acquisition
Questionmark.png

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Blood and Sand:

ItemRadiusStats

Related helmet enchantments

The following helmet enchantments affect Blood and Sand. No results found

See Also

  • Flesh and StoneFlesh and StoneSpell, Aura, AoE
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Requires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:
    0.5% increased Cooldown Recovery Speed
    Nearby Enemies are Blinded while in Sand Stance
    You take (10-11)% less Damage from Enemies that aren't nearby while in Sand Stance
    Nearby Enemies are Maimed while in Blood Stance
    Enemies Maimed by this Skill take (14-16)% increased Physical Damage
    (0-13)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flesh and Stone skill icon.png

Version history

Version Changes
3.7.0
  • Blood and Sand has been added to the game.

References