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Blinding Light

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Blinding LightThe light fades from one source but grows in another, blinding those who approach.You will defeat Jorus, Sky's Edge while holding Eclipse Solaris.Right-click to add this prophecy to your character.Seal Cost:
1x Silver Coin
Prophecy inventory icon.png
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Stackable Currency

Blinding Light is a prophecy.

Objective

Kill Jorus, Sky's Edge in Temple Map while holding Eclipse SolarisEclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 27.651.6
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
.

Reward

Upgrades Eclipse SolarisEclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 27.651.6
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
to Corona SolarisCorona Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 27.651.6
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
upon completion.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
3Akil's ProphecyAkil's Prophecy3Fated Unique ItemThe hatungo know many answers to the same question,
for time itself is a tangled web.
random Fated Unique ItemManual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Corona SolarisCorona Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 33.662.4
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
1Blinding LightBlinding LightThe light fades from one source but grows in another, blinding those who approach.You will defeat Jorus, Sky's Edge while holding Eclipse Solaris.Right-click to add this prophecy to your character.Seal Cost:
1x Silver Coin
Prophecy rewardManual
1Eclipse SolarisEclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 27.651.6
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.

Version history

Version Changes
3.2.2b
  • Introduced to the game.