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Bladefall

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BladefallSpell, AoE, Physical, Duration
Radius: 12
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:1230.5% increased Area of Effect1% chance to Knock Enemies Back on hit2% increased distance between VolleysBase duration is 6 seconds
Deals (44-411) to (66-617) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
5 Volleys
Leaves a Lingering Blade in the ground for every Volley
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon.pngBladefall inventory icon.png
Acquisition
Level: 28
Purchase Costs
Normal1x Orb of Chance
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemBladefall

Bladefall skill screenshot.jpg

Bladefall is a spell. It creates a rain of weapons in an area, dealing physical damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.

Skill functions and interactions

  • Lingering Blades: Each wave of Bladefall leaves behind a Lingering Blade on the ground. These blades can be detonated with Blade BlastBlade BlastSpell, AoE, Physical
    Mana Cost: (6-16)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 60%
    Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:12340.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (13-279) to (20-418) Physical Damage
    20% more Area of Effect per Blade Vortex blade detonated
    Unnerve Enemies for 4 seconds on Hit
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Blast skill icon.png
    or animated with Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Mana Cost: (4-12)
    Cast Time: 0.60 sec
    Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1234Minions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds
    Can use Items requiring up to Level (9-100)
    Minions deal (10-48)% more Damage
    Minions have (10-48)% more Attack Speed
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Maximum (5-14) Animated Weapons
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon.png
    . Lingering Blades have a duration of 6 seconds.
  • Spell Damage: despite the fact that it does physical damage, Bladefall is a spell and not an attack. It does not utilize weapon damage in any way. Bladefall is one of several skills that work in this manner, the others include Ethereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
    Mana Cost: (5-20)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Projectile Speed: 1300
    Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1231% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
    Deals (7-633) to (10-949) Physical Damage
    Fires 9 additional Projectiles
    Maximum 40 Lingering Blades can be left in the ground at a time
    Leaves a Lingering Blade in the ground for every 3 Projectiles fired
    Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ethereal Knives skill icon.png
    , Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
    Radius: 24
    Mana Cost: (21-39)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:12341% increased totem life1% increased Totem Placement speed
    0.5% increased Cast Speed
    2% of Physical Damage Converted to Cold Damage1% chance to Knock Enemies Back on hit
    Deals (33-362) to (65-672) Physical Damage
    Totem lasts 8 seconds
    25% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shockwave Totem skill icon.png
    and Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Radius: 15
    Mana Cost: (6-16)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:12340.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon.png
    .
  • Physical Damage: because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
    Icon: F
    Mana Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:123Supported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
    Supported Skills have +1% to Fire Damage over Time Multiplier
    Supported Skills have 1% of Physical Damage Converted to Fire Damage
    Supported Skills gain (25-44)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem and the HatredHatredAura, Spell, AoE, Cold
    Radius: 36
    Mana Reserved: 50%
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby Allies have 1% increased Chill and Freeze DurationYou and nearby Allies have 1% increased Movement Speed while on Chilled GroundYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
    You and nearby allies deal (14-18)% more Cold Damage
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Hatred skill icon.png
    aura.
  • Waves: casting the spell summons five cascading waves of blades, with each wave dealing damage once (6% less damage per wave after the first), and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
  • Area of Effect: area of effect increases and decreases apply to both the lateral width of the waves and their thickness, essentially increasing potential DPS when reduced due to the constant size of enemy hitboxes.

Gem level progression

LevelLvl.dexterityMana
Cost
Physical
Damage
Exp.Total Exp.
128671244 to 6600
231731353 to 79199,345199,345
334791463 to 94285,815485,160
437851575 to 112401,344886,504
540921589 to 133554,3791,440,883
642961699 to 148477,4371,918,320
74410016110 to 165583,7862,502,106
84610417123 to 184710,3593,212,465
94810917136 to 2051,355,5114,567,976
105011318152 to 2271,138,8775,706,853
115211718168 to 2521,368,2337,075,086
125412119186 to 2791,638,3388,713,424
135612519206 to 3091,956,64810,670,072
145813020228 to 3423,655,18414,325,256
156013420252 to 3783,017,32717,342,583
166213821278 to 4187,759,99525,102,578
176414221307 to 46115,138,19340,240,771
186614622339 to 50826,083,82566,324,596
196815122373 to 56062,620,247128,944,843
207015523411 to 617211,708,088340,652,931
217215924452 to 678N/AN/A
2274N/A24497 to 746N/AN/A
2376N/A25547 to 820N/AN/A
2478N/A25601 to 901N/AN/A
2580N/A26659 to 989N/AN/A
2682N/A26724 to 1086N/AN/A
2784N/A27794 to 1191N/AN/A
2886N/A27870 to 1305N/AN/A
2988N/A28954 to 1431N/AN/A
3090N/A281045 to 1567N/AN/A
3191N/A281093 to 1640N/AN/A
3292N/A291144 to 1716N/AN/A
3393N/A291197 to 1796N/AN/A
3494N/A291252 to 1879N/AN/A
3595N/A291310 to 1965N/AN/A
3696N/A301370 to 2055N/AN/A
3797N/A301433 to 2150N/AN/A
3898N/A301499 to 2248N/AN/A
3999N/A301567 to 2351N/AN/A
40100N/A311639 to 2458N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
random corrupted level 21 Spell gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Related helmet enchantments

The following helmet enchantments affect Bladefall.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Bladefall Additional Volley75Bladefall has an additional Volleyhelmet 75
default 0
Enchantment Bladefall Critical Strike Chance 16660% increased Bladefall Critical Strike Chancehelmet 100
default 0
Enchantment Bladefall Critical Strike Chance 27590% increased Bladefall Critical Strike Chancehelmet 75
default 0
Enchantment Bladefall Damage 16625% increased Bladefall Damagehelmet 100
default 0
Enchantment Bladefall Damage 27540% increased Bladefall Damagehelmet 75
default 0
Enchantment Bladefall Area Of Effect 16616% increased Bladefall Area of Effecthelmet 100
default 0
Enchantment Bladefall Area Of Effect 27524% increased Bladefall Area of Effecthelmet 75
default 0

Alternate skill effects

Bladefall has the following alternate skill effects:

ItemEffect(s)
Demonic Bladefall EffectDemonic Bladefall EffectSkill Gem EffectYour Bladefall gains a demonic effect.Your Bladefall gains a demonic effect.
Falling Sawblades EffectFalling Sawblades EffectSkill Gem EffectYour Bladefall becomes a Sawblade Effect.Your Bladefall becomes a Sawblade Effect.
Golden Bladefall EffectGolden Bladefall EffectSkill Gem EffectYour Bladefall becomes a rain of golden blades.Your Bladefall becomes a rain of golden blades.
Illusionist Bladefall EffectIllusionist Bladefall EffectSkill Gem EffectYour Bladefall gains an Illusionist effect.Your Bladefall gains an Illusionist effect.

Version history

Version Changes
3.10.0
  • Can now create Lingering Blades. These can be animated with Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Mana Cost: (4-12)
    Cast Time: 0.60 sec
    Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.Per 1% Quality:1234Minions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamageBase duration is 40 seconds
    Can use Items requiring up to Level (9-100)
    Minions deal (10-48)% more Damage
    Minions have (10-48)% more Attack Speed
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Maximum (5-14) Animated Weapons
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon.png
    or destroyed with Blade BlastBlade BlastSpell, AoE, Physical
    Mana Cost: (6-16)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 60%
    Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:12340.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (13-279) to (20-418) Physical Damage
    20% more Area of Effect per Blade Vortex blade detonated
    Unnerve Enemies for 4 seconds on Hit
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Blast skill icon.png
    . These blades have a base duration of 6 seconds at all gem levels.
3.6.0
  • Mana Cost at gem level 1 is now 12 (was 13).
  • Mana Cost at gem level 20 is now 23 (was 26).
  • Now deals 44 to 66 Physical damage at gem level 1 (from 44 to 65) and 411 to 617 Physical damage at gem level 20 (from 380 to 570).
3.3.0
  • Now has 100% increased critical strike chance.
  • Now has 20% reduced critical strike chance per volley, as well as 6% less damage per volley. Previously there was no penalty per volley to critical strike chance.
  • Now has a cast time of 0.7 seconds (down from 0.8)
3.1.0
  • Bladefall's area of effect was wider than intended close to the caster. The area of effect now better matches the area the blades visually land. The total width of Bladefall's area of effect has been increased slightly to compensate for the now-narrower early stages.
2.4.0
  • The trap/mine behaviour of Bladefall has been made more consistent with other traps/mines. The blades fall from the mine itself, not targeting the location where the monster is. (They will fall in the direction of the monster though).
2.3.0
  • If you use Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Radius: 24
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (48%-60%)
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:12340.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon.png
    , Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Radius: 24
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (30%-36%)
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:12340.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Damage
    Fires 5 additional Arrows
    100% of Physical Damage Converted to Fire Damage
    Penetrates (15-25)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon.png
    and Bladefall to target a blocked location then they will be now used on the nearest valid location.
2.2.0
  • Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
2.1.1b
  • Fixed a bug where Bladefall was unable to hit targets around corners.
2.1.0
  • Added to the game.