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Belt of the Deceiver

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Belt of the Deceiver
Heavy Belt
Requires Level 20+(25-35) to Strength(15-25)% increased Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
In battle, virtue matters not.
Only victory.
Belt of the Deceiver inventory icon.png
Purchase Costs
Unique8x Chaos Orb
Sell Price
14x Alchemy Shard
13x Alteration Shard

Belt of the Deceiver is a unique Heavy BeltHeavy BeltRequires Level 8+(25-35) to Strength.

Vendor: 13 Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack.
, 14 Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.

Interactions

The You take 30% reduced Extra Damage from Critical Strikes modifier on Belt of the Deceiver stacks with the You take 20% reduced Extra Damage from Critical Strikes modifier on Indomitable.

The unique modifier Take no Extra Damage from Critical Strikes on The Brass DomeThe Brass Dome
Gladiator Plate
Quality: +20%
Armour: (5313 to 5682)
Requires Level 65, 177 Str5% reduced Movement Speed (Hidden)30% reduced Chance to Block Attacks and Spells
(600-650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on You
Take no Extra Damage from Critical Strikes
The turtle's shell one day becomes its tomb.
renders Belt of the Deceiver redundant.

Nearby enemies are Intimidated. This range is approximately 25 unit.

Divination cards

  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.
  • A set of 6 The WretchedThe Wretched6BeltNecromancers, believe me, are more terrifying than their thralls. can be exchanged for a random unique belt.

Legacy variants

Belt of the Deceiver has a legacy variant.

Version Discontinued Modifiers
2.6.0


+(25-35) to Strength10% reduced Chance to Block Attacks and Spells
(15 to 25)% increased Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+30-40 to maximum Life
+(6–10) to all Elemental Resistances
Nearby Enemies are Intimidated

Gallery

Version history

Version Changes
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • No longer has Reduced Chance to Block.
  • All Resistances mod increased to 10-15%.
  • Now has the property of Nearby enemies are intimidated.
1.3.0
  • Introduced to the game.