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|Location(s)||Arcane Chambers |
|Skill(s)||Cleave which gives Corrupting Blood |
Cyclone which leaves trail of Desecrated Ground
- CleaveCleaveAttack, AoE, Physical, Melee
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-170%)The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack SpeedDeals (125-170)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. that adds 2 stacks of Corrupted Blood on hit.
- CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Mana Cost: 2
Cast Time: 1.00 sec
Attack Speed: 300% of Base
Effectiveness of Added Damage: (44%-54%)Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be stunned or knocked back.Per 1% Quality:
0.5% increased Area of EffectDeals (44-54)% of Base Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. that leaves a trail of Desecrated Ground.