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Beach Map (Atlas of Worlds)

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Beach MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Beach Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 69
DROP DISABLED
Purchase Costs
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasBeach
Beach
Map area
No Waypoint
IdMapAtlasBeach
Act11
Area level69
BossesGlace
Area type tagsbeach
Tagsmap, einharmaps
The Shaper: A paradise, forever replenished by endless waves teeming with life.
Maps loading screen.png
Beach Map (War for the Atlas) area screenshot.png

Beach map is based on the The Tidal Island zone in Act 1. It is a legacy variant of Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.


Layout

The layout is similar to The Beacon in Act 6, but the map and map boss is a heavily modified version of The Tidal Island (Act 1). In fact, Part 2 of the campaign released after the first version of Beach Map.

The layout is a single broad corridor, toward the end of which; the boss arena can be found. Certain layouts have a region of shallow water along the right side of the map which contains many monster packs.

Boss Arena

The arena is a circular area - when entering, there is only a small area to move before the boss engages and seals the entrance.


Encounters

Boss

Glace (Based on Hailrake of The Tidal Island (Act 1))

Boss video


Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 3
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Other versions

  • Beach MapBeach MapMap Level: 68
    Map Tier: 1
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Beach MapBeach MapMap Level: 72
    Map Tier: 5
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Beach MapBeach MapMap Level: 71
    Map Tier: 4
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Beach MapBeach MapMap Level: 71
    Map Tier: 4
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Beach MapBeach MapMap Level: 71
    Map Tier: 4
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Beach MapBeach MapMap Level: 69
    Map Tier: 2
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Harvest.
  • Beach MapBeach MapMap Level: 68
    Map Tier: 1
    Guild Character: X
    A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Beach MapBeach MapMap Level: 68
    Map Tier: 1
    Guild Character: X
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Beach MapShaped Beach MapMap Level: 74
    Map Tier: 7
    Guild Character: a
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.


Version history

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.