Balus Stoneskull | |||
Resistance(s) | Elemental | ||
Skill(s) | Heavy Strike Flicker Strike Enduring Cry Immortal Call |
Balus Stoneskull is a unique bandit which appears as an Invasion Boss. His support monsters are Callow Thugs.
Abilities[ | ]
- Heavy StrikeHeavy StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195-250)% of base
Effectiveness of Added Damage: (195-250)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
1% increased Damage1% increased Knockback Distance5% reduced Knockback DistanceDeals (195-313)% of Base Attack Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+(2-4) to Melee Strike Range
20% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Enduring CryEnduring CryWarcry, AoE, Duration
Level: (1-20)
Cost: (13-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration2% increased Warcry Speed1% increased Buff Effect
2% reduced Cooldown Recovery RateBase duration is 2 seconds
Gain 1 Endurance Charge per 5 Power
Regenerate (120-1976) Life over 1 second
Buff grants +2% to all Elemental Resistances per Endurance Charge
Buff grants 2% additional Physical Damage Reduction per Endurance Charge
Counts total Power of Enemies in Range
(0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Immortal CallImmortal CallSpell, Duration, Guard
Level: (1-20)
Cost: (21-36) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed
0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.