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Attack

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Attack is one of four damage sources, which deals damage to targets based on the damage values from weapons or unarmed. It can also be based on the defensive values from shields like with Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
Radius: 8 / 16
Mana Cost: 10
Cast Time: 1.00 sec
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1231% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(15-172) to (22-258) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
or Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:12342% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(18-182) to (27-272) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires (8-13) additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
. Skills that deal attack damage have the Attack gem tag.

Keywords

The following keywords are always related to attacks:

Related skill gems

Active skill gems

Active skill gems that deal melee attack damage.

Skill gemStr.Dex.Int.Lvl.Dmg.
Eff.
Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Radius: 14 / 17 / 19
Mana Cost: 4
Cast Time: 1.00 sec
Attack Speed: 160% of Base
Effectiveness of Added Damage: (32%-45%)
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:1230.5% increased Attack SpeedFinal Flurry has 1% increased Area of Effect2% increased Elemental Damage while ChannellingDeals (32-45)% of Base Attack Damage
20% more Damage with Hits and Ailments for each stage
(14-75) to (20-113) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
N/Ayesyes28(32%-45%)
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Attack Speed: 160% of Base
Effectiveness of Added Damage: (95%-110%)
Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:1230.5% increased Attack Speed0.5% more Movement Speed1% increased travel distanceDeals (95-110)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
N/AyesN/A28(95%-110%)
CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Mana Cost: 2
Cast Time: 1.00 sec
Attack Speed: 300% of Base
Effectiveness of Added Damage: (44%-54%)
Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:12340.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
yesyesN/A28(44%-54%)
Double StrikeDouble StrikeAttack, Melee, Strike, Physical
Mana Cost: 5
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (91%-112%)
Performs two fast strikes with a melee weapon.Per 1% Quality:1230.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
N/AyesN/A1(91%-112%)
Dual StrikeDual StrikeAttack, Melee, Strike
Mana Cost: 5
Cast Time: 1.00 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (125%-195%)
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:12341% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
Deals (125-195)% of Base Attack Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
yesyesN/A1(125%-195%)
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1231% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-392) to (33-729) Added Cold Damage
(4-77) to (67-1465) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12100%
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Mana Cost: 10
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Attack Speed: 120% of Base
Effectiveness of Added Damage: (142%-168%)
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
N/AyesN/A10(142%-168%)
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Effectiveness of Added Damage: (115%-135%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:12340.5% increased Attack SpeedFires an additional ProjectileTargets 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16(115%-135%)
Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1231% increased Damage
1% increased Projectile Speed
Fires 0.1 additional Projectiles1% increased Duration of Cold Ailments
Deals (100-140)% of Base Attack Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Strike Range
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1(100%-140%)
LacerateLacerateAttack, AoE, Physical, Melee
Radius: 38
Mana Cost: 8
Soul Gain Prevention: 0.001 sec
Cast Time: 1.00 sec
Attack Speed: 60% of Base
Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:1230.5% increased Area of Effect1% increased Physical Damage1% increased Bleeding DurationDeals (100-122.83)% of Base Attack Damage
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
(5-75) to (8-113) Added Attack Physical Damage
50% increased angle while in Sand Stance
+(0-9) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
yesyesN/A12(100%-123%)
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (135%-180%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:12341% increased Damage
1% increased Projectile Speed
Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
Deals (135-180)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage Over Time caused by Projectiles deals 25% less Damage
(1-9) to (13-179) Added Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12(135%-180%)
Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (125%-160%)
Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1234+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageDeals (125-160)% of Base Attack Damage
Base duration is 1 seconds
Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage
Base secondary duration is 1 seconds
60% chance to Poison on Hit
50% of Physical Damage Converted to Chaos Damage
30% more Poison Duration
(20-113) to (30-169) Added Chaos Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pestilent Strike skill icon.png
N/Ayesyes28(125%-160%)
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (135%-165%)
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1234Bleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsTargets 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
Base duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
N/Ayesyes4(135%-165%)
ReaveReaveAttack, AoE, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (135%-155%)
Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:12340.5% increased Attack Speed5% of Physical Damage converted to a random Element1% chance to cause Bleeding+0.1 to maximum StagesDeals (135-155)% of Base Attack Damage
50% more Area of Effect for each stage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
N/Ayesyes12(135%-155%)
RiposteRiposteTrigger, Attack, Melee, Strike, Physical
Can Store 1 Use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (160%-230%)
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1231% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage
Trigger this Skill when you Block
(2-56) to (3-85) Added Attack Physical Damage
You cannot use this Attack directly
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
N/AyesN/A4(160%-230%)
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Cast Time: 1.00 sec
Attack Speed: 400% of Base
Effectiveness of Added Damage: (50%-61%)
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:10.5% increased Area of EffectDeals (50-61.4)% of Base Attack Damage
Base duration is 5 seconds
(5-28) to (8-42) Added Attack Physical Damage
8% increased Area of Effect per 1 additional Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
yesyesN/A28(50%-61%)
Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
Souls Per Use: 30 (N) /
Can Store 2 Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (28%-33%)
Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:10.5% increased Attack SpeedDeals (28-33)% of Base Attack Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0-57)% increased Movement Speed
+(0-2) to Melee Strike Range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
N/AyesN/A1(28%-33%)
Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:11% increased Damage
1% increased Projectile Speed
Deals (80-98.2)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
(1-9) to (13-179) Added Lightning Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12(80%-98%)
Vaal ReaveVaal ReaveVaal, Attack, AoE, Melee
Radius: 12
Souls Per Use: 35 (N) /
Can Store 2 Use(s)
Cast Time: 1.00 sec
Attack Speed: 250% of Base
Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:10.5% increased Attack SpeedDeals (100-122.8)% of Base Attack Damage
50% more Area of Effect for each stage
+4 to maximum Stages
Can't be Evaded
+(0-2) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Reave skill icon.png
N/Ayesyes12(100%-123%)
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Effectiveness of Added Damage: (90%-135%)
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:12340.5% increased Attack Speed
0.5% increased Poison Duration
1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
Deals (90-135)% of Base Attack Damage
50% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
N/AyesN/A1(90%-135%)
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Mana Cost: 10
Cast Time: 2.60 sec
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1230.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
+0.6 seconds to Attack Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
N/Ayesyes10(100%-120%)
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (160%-185%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:12341% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Beams Chain (4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28(160%-185%)
Ancestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
Mana Cost: 8
Cast Time: 1.00 sec
Effectiveness of Added Damage: (90%-144%)
Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:12341% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectDeals (90.2-144)% of Base Attack Damage
Totem lasts 12 seconds
+(16-18) to Melee Strike Range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
yesN/AN/A4(90%-144%)
Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Attack Speed: 90% of Base
Effectiveness of Added Damage: (110%-133%)
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:12341% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsDeals (110-133)% of Base Attack Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
+10 to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
yesN/AN/A28(110%-133%)
BladestormBladestormAttack, AoE, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (105%-120%)
Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:12341% increased Skill Effect DurationSand Bladestorms move with 1% increased speedBlood Bladestorm deals 2% increased Damage with Ailments2% chance to create the wrong BladestormDeals (105-120)% of Base Attack Damage
Base duration is 3 seconds
Bladestorm deals 50% less Damage with Hits and Ailments
(10-12)% more Attack Speed while you're in a Blood Bladestorm
Sand Bladestorms grant (30-38)% increased Movement Speed to you
Maximum of 3 Bladestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladestorm skill icon.png
yesyesN/A28(105%-120%)
Chain HookChain HookAttack, AoE, Movement, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 120% of Base
Effectiveness of Added Damage: (115%-135%)
Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.Per 1% Quality:1230.5% increased Area of Effect+0.2 to radius1% increased RangeDeals (115-135)% of Base Attack Damage
+1 Radius per 5 Rage
Gain 1 Rage if this Skill Hits any Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Chain Hook skill icon.png
yesN/AN/A12(115%-135%)
CleaveCleaveAttack, AoE, Physical, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-170%)
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:12340.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
yesyesN/A1(125%-170%)
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (150%-184%)
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 4 seconds
Deals up to 20% more Damage to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon.png
yesN/Ayes28(150%-184%)
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
Mana Cost: 8
Cast Time: 1.00 sec
Effectiveness of Added Damage: (165%-190%)
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1234Minions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-190)% of Base Attack Damage
Base duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
yesN/Ayes28(165%-190%)
EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
Radius: 18 / 28
Mana Cost: 10
Cast Time: 1.00 sec
Attack Speed: 75% of Base
Effectiveness of Added Damage: (85%-120%)
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:12341% increased Damage3% increased Damage
1% increased Skill Effect Duration
Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill
Deals (85-120)% of Base Attack Damage
Base duration is 1 seconds
Aftershock deals 150% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
yesN/AN/A28(85%-120%)
EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-160%)
Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:12340.5% increased Area of Effect0.5% chance to create an additional Fissure1% increased Fissure LengthFissures deal 3% more Damage
Spikes deal 3% less Damage
Deals (125-160)% of Base Attack Damage
Base duration is 6 seconds
Shattering Spikes deal 30% less damage
Creates 5 fissures
Maximum 15 Spikes
(0-19)% more Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthshatter skill icon.png
yesN/AN/A12(125%-160%)
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Effectiveness of Added Damage: (155%-200%)
Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1232% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (155-200)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
+(2-4) to Melee Strike Range
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
yesN/AN/A1(155%-200%)
Ground SlamGround SlamAttack, AoE, Slam, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 90% of Base
Effectiveness of Added Damage: (115%-150%)
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1231% increased Stun Duration on enemies
0.5% increased Area of Effect
0.5% increased Attack Speed3% increased Area of Effect
2% reduced angle
Deals (115-150)% of Base Attack Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
yesN/AN/A1(115%-150%)
Heavy StrikeHeavy StrikeAttack, Melee, Strike
Mana Cost: 5
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (176%-222%)
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1231% increased Stun Duration on enemies
1% increased Damage
1% increased Knockback Distance5% reduced Knockback Distance
Deals (176-222)% of Base Attack Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+(2-4) to Melee Strike Range
20% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
yesN/AN/A1(176%-222%)
Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (230%-280%)
Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:12341% increased Damage0.5% chance to Freeze enemies3% increased Damage with AilmentsFirst Stage deals 2% less Damage
Third Stage deals -1.5% less Damage
Deals (230-280)% of Base Attack Damage
100% of Physical Damage Converted to Cold Damage
Second Stage deals 15% less Damage
Third Stage deals 30% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash skill icon.png
yesN/Ayes28(230%-280%)
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (104%-133%)
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:12340.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
1% chance to Ignite enemies
4% increased Skill Effect Duration
Deals (103.9-133)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Fire Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
yesN/AN/A12(104%-133%)
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee
Mana Cost: (15-19)
Cast Time: 1.00 sec
Requires Level 24Deals attack damage in an area.Per 1% Quality:Base duration is (5-5.9) seconds
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 4 Melee Attacks you perform
Damage cannot be Reflected
Counts total Power of Enemies in Range
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
(0-38)% increased Warcry Speed
Deals (100-157.5)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Combust skill icon.png
yesN/AN/A24(100%-158%)
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Radius: 15
Mana Cost: 10
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:12341% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
yesN/AN/A10(100%-120%)
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (110%-148%)
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:12341% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1(110%-148%)
PerforatePerforatePhysical, Attack, AoE, Slam, Melee
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (125%-170%)
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:12340.5% increased Area of Effect0.5% chance to Impale Enemies on Hit1% chance to cause BleedingCreates 0.05 fewer Spikes
Creates 0.1 additional Spikes if you've changed Stance Recently
Deals (125-170)% of Base Attack Damage
Creates 7 Spikes
75% less Damage while in Blood Stance
Creates 2 additional Spikes if you've changed Stance Recently
(2-75) to (3-113) Added Attack Physical Damage
(0-76)% more Area of Effect while in Sand Stance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Perforate skill icon.png
yesyesN/A1(125%-170%)
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (115%-175%)
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:12340.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageDeals (115-175)% of Base Attack Damage
Trigger this Skill when you Block
(2-56) to (3-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
yesN/AN/A4(115%-175%)
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
Radius: 8 / 16
Mana Cost: 10
Cast Time: 1.00 sec
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1231% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(15-172) to (22-258) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
yesN/AN/A10100%
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (196%-218%)
Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:12340.5% increased Area of Effect1% increased Skill Effect Duration1% increased Lightning DamageAura grants 0.25% increased Attack and Cast SpeedDeals (195.5-218)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Aura grants (1-12) to (4-220) added Lightning Damage
(30-20)% less Area Damage
Aura grants (0-19)% chance to Shock
+(0-6) to radius
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smite skill icon.png
yesN/Ayes1(196%-218%)
Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (110%-150%)
Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:12341% increased Skill Effect Duration1% increased DamageChains +0.05 Times
2% reduced Damage
1% increased Beam frequency
1% reduced Area of Effect
Deals (110-150)% of Base Attack Damage
Base duration is 2 seconds
50% of Physical Damage Converted to Lightning Damage
Beams Hit Enemies every (0.4-0.32) seconds
(4-6) maximum Beam Targets
Chains +1 Times
Beams deal 40% less Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12(110%-150%)
SunderSunderAttack, AoE, Slam, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Attack Speed: 75% of Base
Effectiveness of Added Damage: (175%-220%)
Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:12340.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Area of EffectShockwaves have 1% reduced Area of Effect
Wave has 1% increased Area of Effect
Deals (175-220)% of Base Attack Damage
Shockwaves deal 40% less Damage
Wave gains +2 to radius with each Area in the Sequence
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave causes Shockwaves from up to 5 Enemies in each Area
(0-19)% more Area of Effect
Wave has (0-25)% reduced delay between Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
yesN/AN/A12(175%-220%)
SweepSweepAttack, AoE, Physical, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (170%-225%)
Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Attack Speed0.1% chance to deal Triple Damage1% increased Knockback DistanceDeals (170-225)% of Base Attack Damage
(5-75) to (8-113) Added Attack Physical Damage
Knocks Enemies Back on Hit
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
yesN/AN/A12(170%-225%)
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (180%-220%)
Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:12340.5% increased Area of Effect3% increased Burning Damage
1% chance to Ignite enemies
0.1% of Fire Damage Leeched as Life1% increased Fire Damage
Deals (180-220)% of Base Attack Damage
+5% fissure branching chance per Endurance Charge
60% of Physical Damage Converted to Fire Damage
5% more Area of Effect per Endurance Charge
30% fissure branching chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon.png
yesN/AN/A28(180%-220%)
Vaal Ancestral WarchiefVaal Ancestral WarchiefVaal, Attack, Totem, AoE, Melee, Slam
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:11% increased Totem DamageDeals (100-122.8)% of Base Attack Damage
Totem lasts 6 seconds
50% increased Totem Placement speed
32% more Melee Damage while Totem is Active
+1 to maximum number of Summoned Totems
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ancestral Warchief skill icon.png
yesN/AN/A28(100%-123%)
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Slam, Melee
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Cast Time: 1.00 sec
Attack Speed: 75% of Base
Effectiveness of Added Damage: (60%-71%)
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:11% increased DamageDeals (60-71)% of Base Attack Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Earthquake skill icon.png
yesN/AN/A28(60%-71%)
Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (155%-200%)
Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Per 1% Quality:12% increased Duration of Cold AilmentsDeals (155-200)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Duration of Cold Ailments
Base duration is (3.4-4.35) seconds
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
(10-29)% increased Effect of Cold Ailments
Freezes enemies as though dealing (200-390)% more Damage
+(2-4) to Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
yesN/AN/A1(155%-200%)
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Cast Time: 1.00 sec
Attack Speed: 90% of Base
Effectiveness of Added Damage: (190%-300%)
Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:11% increased Stun Duration on enemies
0.5% increased Area of Effect
Deals (190-300)% of Base Attack Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
yesN/AN/A1(190%-300%)
VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (170%-255%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:12340.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on HitDeals (170-255)% of Base Attack Damage
30% chance to Trigger this Skill when Hit
(8-56) to (12-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
yesN/AN/A24(170%-255%)
Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (222%-260%)
Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:12342% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
+(2-4) to Melee Strike Range
Can't be Evaded
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
yesN/Ayes4(222%-260%)

Active skill gems that deal bow or projectile attack damage.

Skill gemStr.Dex.Int.Lvl.Dmg.
Eff.
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Attack Speed: 50% of Base
Effectiveness of Added Damage: (40%-51%)
Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1231% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (40-51)% of Base Attack Damage
Totem lasts 8 seconds
Fires 5 additional Arrows
+2 to maximum number of Summoned Ballista Totems
100% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Artillery Ballista skill icon.png
N/AyesN/A28(40%-51%)
BarrageBarrageAttack, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (40%-48%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:12340.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (40-47.6)% of Base Attack Damage
Fires 4 additional Projectiles
Fires Projectiles sequentially
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12(40%-48%)
Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
Radius: 24
Mana Cost: (8-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (30%-36%)
Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:12340.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Damage
Fires 5 additional Arrows
100% of Physical Damage Converted to Fire Damage
Penetrates (15-25)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
N/AyesN/A28(30%-36%)
Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Mana Cost: (5-8)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (150%-184%)
Projectile Speed: 3260
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:123+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
N/AyesN/A1(150%-184%)
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1230.5% increased Area of Effect1% chance to inflict Withered on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
Base duration is 2 seconds
Deals (8.8-1927.1) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A1(55%-64%)
Cobra LashCobra LashAttack, Projectile, Chaos
Mana Cost: (5-7)
Cast Time: 1.00 sec
Attack Speed: 120% of Base
Effectiveness of Added Damage: (75%-125%)
Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1231.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage for each remaining ChainDeals (75-125.4)% of Base Attack Damage
(3-113) to (5-169) Added Chaos Damage
50% of Physical Damage Converted to Chaos Damage
Chains +(3-5) Times
+50% to Damage over Time Multiplier for Poison from Critical Strikes
40% chance to Poison on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cobra Lash skill icon.png
N/Ayesyes1(75%-125%)
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1231% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-392) to (33-729) Added Cold Damage
(4-77) to (67-1465) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12100%
Ensnaring ArrowEnsnaring ArrowAttack, Projectile, AoE, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (140%-175%)
Requires Level 16Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Per 1% Quality:1230.5% increased Attack Speed1% increased Area of EffectEnsnared Enemies take 0.5% increased Spell DamageDeals (140-175)% of Base Attack Damage
Each Snare applies 40% less Movement Speed to Normal or Magic Enemies
Each Snare applies 30% less Movement Speed to Rare Enemies
Each Snare applies 25% less Movement Speed to Unique Enemies
Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits
Maximum 3 Snares per Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ensnaring Arrow skill icon.png
N/AyesN/A16(140%-175%)
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Radius: 15
Mana Cost: (8-10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1231% chance to Ignite enemies
1% increased Skill Effect Duration
3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect Duration
Base duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 3% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
N/AyesN/A28100%
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Effectiveness of Added Damage: (115%-135%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:12340.5% increased Attack SpeedFires an additional ProjectileTargets 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16(115%-135%)
Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1231% increased Damage
1% increased Projectile Speed
Fires 0.1 additional Projectiles1% increased Duration of Cold Ailments
Deals (100-140)% of Base Attack Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Strike Range
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1(100%-140%)
Galvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow
Mana Cost: (6-10)
Soul Gain Prevention: 0.001 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (80%-99%)
Projectile Speed: 3260
Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1231% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires 2 additional Arrows
(1-9) to (5-179) Added Lightning Damage
Increases and Reductions to Arrow Speed also apply to
this Skill's Area of Effect
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Galvanic Arrow skill icon.png
N/AyesN/A1(80%-99%)
Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
Radius: 23 / 10
Mana Cost: (6-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (130%-174%)
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1231% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
Chills Enemies as though dealing (100-195)% more Damage
(0-19)% increased Effect of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
N/AyesN/A1(130%-174%)
Lancing SteelLancing SteelAttack, Projectile, Physical
Mana Cost: (8-10)
Cast Time: 1.00 sec
Attack Speed: 80% of Base
Effectiveness of Added Damage: (63%-85%)
Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:12341% increased Impale EffectClusters have 1.5% increased Projectile targeting rangeProjectiles deal up to 2% increased Damage with Hits and Ailments at the start of their movement, lowering this bonus as they travel farther0.5% chance to Impale Enemies on HitDeals (63-85)% of Base Attack Damage
Fires 3 additional Projectiles
20% chance to Impale Enemies on Hit
(20-113) to (30-169) Added Attack Physical Damage
Consumes up to 4 Steel Shards
Fires 50% more Projectiles per Steel Shard consumed
Hits after the first on each Enemy deal 60% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lancing Steel skill icon.png
yesyesN/A28(63%-85%)
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (110%-134%)
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:12341% chance to Shock enemies1% increased Area of Effect1% of Physical Damage Converted to Lightning Damage1% chance to Hit an additional EnemyDeals (110-134)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
(1-9) to (13-179) Added Lightning Damage
(10-29)% increased Effect of Lightning Ailments
Shocks Enemies as though dealing (100-195)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
N/AyesN/A12(110%-134%)
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (135%-180%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:12341% increased Damage
1% increased Projectile Speed
Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
Deals (135-180)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage Over Time caused by Projectiles deals 25% less Damage
(1-9) to (13-179) Added Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12(135%-180%)
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (135%-165%)
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1234Bleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsTargets 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
Base duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
N/Ayesyes4(135%-165%)
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Radius: 24
Mana Cost: (7-11)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (48%-60%)
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:12340.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage
Fires (17-21) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
N/AyesN/A12(48%-60%)
Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow
Mana Cost: (4-5)
Cast Time: 1.00 sec
Attack Speed: 190% of Base
Effectiveness of Added Damage: (28%-35%)
Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:12341% increased Projectile SpeedEach Spore Pod fires 0.1 Thorn Arrows1% increased Damage1% chance to Poison on HitDeals (28-35)% of Base Attack Damage
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
(20-113) to (30-169) Added Chaos Damage
Arrows Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow skill icon.png
N/AyesN/A28(28%-35%)
Shattering SteelShattering SteelAttack, Projectile, AoE, Physical
Mana Cost: (7-9)
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:12341% increased Impale Effect0.5% increased Area of Effect
1% increased Projectile Speed
Fires an additional Projectile1.5% increased Projectile Speed
Deals (100-127.4)% of Base Attack Damage
Base duration is 5 seconds
40% chance to Impale Enemies on Hit
Fires 2 additional Projectiles
Projectiles deal up to 100% more Damage with Hits and Ailments per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
(8-113) to (12-169) Added Attack Physical Damage
Consumes up to 2 Steel Shards
Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6
Each Steel Ward grants +4% Chance to Block Projectile Attack Damage
If you have no Steel Shards, only Fires 1 Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shattering Steel skill icon.png
yesyesN/A12(100%-127%)
Shrapnel BallistaShrapnel BallistaAttack, Projectile, Totem, Physical, Bow
Mana Cost: (5-11)
Cast Time: 1.00 sec
Attack Speed: 50% of Base
Effectiveness of Added Damage: (38%-44%)
Requires Level 4Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack.Per 1% Quality:12341% increased Projectile SpeedChains +0.1 TimesProjectiles Pierce 0.1 additional Targets0.5% increased Attack SpeedDeals (38-44)% of Base Attack Damage
Totem lasts 8 seconds
Fires 2 additional Arrows
+2 to maximum number of Summoned Ballista Totems
(2-56) to (3-85) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Ballista skill icon.png
N/AyesN/A4(38%-44%)
Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow
Mana Cost: (6-11)
Cast Time: 1.00 sec
Attack Speed: 50% of Base
Projectile Speed: 3260
Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:12341% increased Projectile DamageFires 0.1 additional Projectiles
1% reduced Attack Speed
1% increased Projectile Speed1% chance to Impale Enemies on Hit
Deals (100-145)% of Base Attack Damage
Totem lasts 8 seconds
+2 to maximum number of Summoned Totems
Arrows Pierce (6-9) additional Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
N/AyesN/A12(100%-145%)
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:12342% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(18-182) to (27-272) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires (8-13) additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
yesyesN/A12100%
Spectral ThrowSpectral ThrowAttack, Projectile
Mana Cost: (7-9)
Cast Time: 1.00 sec
Attack Speed: 110% of Base
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1230.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
Fires an additional Projectile
Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1(80%-100%)
Split ArrowSplit ArrowAttack, Projectile, Physical, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:1230.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage
Fires (4-8) additional Arrows
(1-56) to (2-85) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
N/AyesN/A1(100%-119%)
Tornado ShotTornado ShotAttack, Projectile, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (90%-109%)
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1231% increased Projectile Damage3% of Physical Damage converted to a random Element0.5% increased Attack SpeedDeals (90-109)% of Base Attack Damage
Fires 3 secondary Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
N/AyesN/A28(90%-109%)
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (50%-73%)
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect
Fires 0.1 additional Arrows
Deals (50-72.8)% of Base Attack Damage
Base duration is 1 seconds
Deals (7.9-285.1) Base Chaos Damage per second
Fires 4 additional Arrows
50% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
N/AyesN/A12(50%-73%)
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow, Duration
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (160%-198%)
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage
50% chance to Ignite enemies
(150-188)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
N/AyesN/A1(160%-198%)
Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:11% increased Damage
1% increased Projectile Speed
Deals (80-98.2)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
(1-9) to (13-179) Added Lightning Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12(80%-98%)
Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Cast Time: 1.00 sec
Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:10.5% increased Area of EffectDeals (80-100.1)% of Base Attack Damage
Fires (17-21) additional Arrows
Fires 3 additional sequences of arrows
150% increased Effect of Maim
Maim on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
N/AyesN/A12(80%-100%)
Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Cast Time: 1.00 sec
Attack Speed: 110% of Base
Effectiveness of Added Damage: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:10.5% increased Attack SpeedDeals (91-135.46)% of Base Attack Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1(91%-135%)
Venom GyreVenom GyreAttack, Projectile, Chaos
Mana Cost: (5-7)
Cast Time: 1.00 sec
Attack Speed: 120% of Base
Effectiveness of Added Damage: (90%-115%)
Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:1231% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 TimesDeals (90-115)% of Base Attack Damage
Base duration is 12 seconds
Can catch up to 30 Returning Projectiles
50% of Physical Damage Converted to Chaos Damage
40% chance to Poison on Hit
(10-141) to (15-211) Added Chaos Damage
Returning Projectiles deal 75% less Damage
Returning Projectiles Pierce all Targets
Projectiles Return to you
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Venom Gyre skill icon.png
N/Ayesyes12(90%-115%)
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (160%-185%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:12341% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Beams Chain (4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28(160%-185%)
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Radius: 14
Mana Cost: (15-16)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (140%-155%)
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1230.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage
Creates 4 explosions
35% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
N/AN/Ayes28(140%-155%)
Kinetic BoltKinetic BoltAttack, Projectile
Mana Cost: (6-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (140%-175%)
Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from.Per 1% Quality:1231% increased Projectile SpeedIncreases and Reductions to Cast Speed apply to Attack Speed+0.1 Mana gained for each Enemy hitDeals (140-175)% of Base Attack Damage
Projectile changes direction (5-8) times
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
Modifiers which would cause projectiles to Fork instead cause them to change direction additional times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Bolt skill icon.png
N/AN/Ayes1(140%-175%)
Power SiphonPower SiphonAttack, Projectile
Mana Cost: (7-11)
Soul Gain Prevention: 0.001 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (140%-159%)
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:1231% increased DamageFires an additional Projectile+1% to Damage over Time Multiplier for Ailments from Critical StrikesDeals (140-159)% of Base Attack Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
N/AN/Ayes12(140%-159%)
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls Per Use: 15 (N) /
Can Store 2 Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (150%-184%)
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:11% increased DamageDeals (150-184.2)% of Base Attack Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires Projectiles at each nearby Enemy
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
N/AN/Ayes12(150%-184%)
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (110%-148%)
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:12341% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1(110%-148%)
Splitting SteelSplitting SteelAttack, Projectile, AoE, Physical
Mana Cost: (5-8)
Cast Time: 1.00 sec
Consume a Steel Shard to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:12341% increased Impale Effect0.5% chance to inflict an additional Impale when this Skill inflcits Impale0.5% increased Area of Effect
1% increased Projectile Speed
-2% increased Damage
Deals (100-168.4)% of Base Attack Damage
Projectiles Split towards (2-4) targets
Consumes up to 1 Steel Shard
60% chance to Impale Enemies on Hit
(2-75) to (3-113) Added Attack Physical Damage
Projectiles which have Split deal 35% less Damage
50% less Area of Effect after Splitting
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
If you have no Steel Shards, Projectile counts as already having Split
Projectiles can Split without hitting a target
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Splitting Steel skill icon.png
yesyesN/A1(100%-168%)

Support skill gems

Support skill gem related to attacks.

Skill gemStr.Dex.Int.Lvl.
Additional Accuracy SupportAdditional Accuracy SupportAttack, Support
Icon: a
Requires Level 8Supports attack skills.Per 1% Quality:123Supported Skills have 1% increased Accuracy RatingSupported Skills have +1% to Critical Strike MultiplierSupported Skills deal 0.2% increased Attack damage per 1000 Accuracy RatingSupported Skills have +(74-1034) to Accuracy RatingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesN/A8
Arrow Nova SupportArrow Nova SupportBow, Attack, Support, Projectile
Icon: G
Mana Multiplier: 140%
Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Per 1% Quality:123Supported Skills have 0.5% increased Attack SpeedSupported Skills have 1% increased Projectile SpeedSupported Skills have 2% reduced Projectile Speed
Supported Skills deal 1% increased Damage
Supported Skills fire 4 additional Projectiles
Supported Skills deal (40-26)% less Projectile Damage
Supported Skills Fire Projectiles in a circle
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills can only be used with Bows
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A8
Awakened Arrow Nova SupportAwakened Arrow Nova SupportBow, Attack, Support, Projectile
Icon: G
Mana Multiplier: 140%
Requires Level 72Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Per 1% Quality:1Supported Skills have 1% increased Attack SpeedSupported Skills fire 5 additional Projectiles
Supported Skills deal (30-26)% less Projectile Damage
Supported Skills Fire Projectiles in a circle
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills can only be used with Bows
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A72
Awakened Vicious Projectiles SupportAwakened Vicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 72Supports projectile attack skills.Per 1% Quality:1Supported Skills deal 1% increased Physical DamageSupported Skills deal (60-64)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (60-64)% more Physical Damage over Time
Supported Skills deal (60-64)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A72
Barrage SupportBarrage SupportBow, Attack, Support, Projectile
Icon: N
Mana Multiplier: 150%
Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Per 1% Quality:123Supported Skills have 0.5% increased Attack SpeedProjectiles from Supported Skills Pierce 0.1 additional TargetsProjectiles Fired by Supported Skills have 5% increased Projectile spreadSupported Skills fire 3 additional Projectiles
Supported Skills deal (68-62)% less Damage
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills Fire Projectiles sequentially
Supported Skills can only be used with Bows or Wands
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Close Combat SupportClose Combat SupportSupport, Melee, Attack, Duration
Icon: s
Mana Multiplier: 140%
Requires Level 18Supports melee attack skills. Cannot support skills which create minions.Per 1% Quality:123Supported Skills deal 0.5% increased Melee Damage2% increased Effect of Combat Rush granted by Supported Skills1% increased Damage to Close Range EnemiesSupported Skills deal up to (40-59)% more Melee Damage to Enemies, based on proximity
Supported Skills grant Combat Rush on Hit
Combat Rush lasts 2 seconds or until you use a Travel Skill
Combat Rush grants (20-24)% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
Supported Skills can only be used with Axes or Swords
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesN/A18
Faster Attacks SupportFaster Attacks SupportAttack, Support
Icon: A
Mana Multiplier: 115%
Requires Level 18Supports attack skills.Per 1% Quality:123Supported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Cooldown Recovery RateBleeding inflicted by Supported Skills deals Damage 0.5% fasterSupported Skills have (25-44)% increased Attack SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Impale SupportImpale SupportAttack, Physical, Support
Icon: I
Mana Multiplier: 130%
Requires Level 31Supports attack skills.Per 1% Quality:123Supported Attacks have 0.5% increased Impale EffectSupported Attacks have 0.5% chance to Impale Enemies on HitSupported Skills have 0.25% chance to inflict an additional Impale on Enemies they ImpaleSupported Attacks have 40% chance to Impale Enemies on Hit
Supported Attacks have (20-49)% increased Impale Effect
Supported Skills deal (5-15)% more Physical Damage
Impale Damage dealt to Enemies Impaled by Supported Skills Overwhelms 30% Physical Damage Reduction
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesN/A31
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Mana Multiplier: 140%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:123Supported Skills deal 0.5% increased Attack DamageMirage Archer fires 0.1 additional Projectiles with Supported Skills
Mirage Archer lasts -0.1 seconds
Supported Skills have 1% increased Skill Effect Duration
Mirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
Nightblade SupportNightblade SupportAttack, Support
Icon: u
Mana Multiplier: 140%
Requires Level 18Supports attack skills. Cannot support skills which create minions.Per 1% Quality:123Supported Skills have 1% increased Critical Strike Chance1% increased Effect of Elusive from Supported Skills5% increased Critical Strike Chance against Enemies on Full LifeSupported Skills grant Elusive on Critical Strike
Supported Skills have +(0.7-1)% to Critical Strike Chance while Elusive
Elusive from Supported Skills also grants +(80-99)% to Critical Strike Multiplier for
Skills Supported by Nightblade
Supported Skills can only be used with Claws or Daggers
(0-28)% increased Effect of Elusive from Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes18
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:123Supported Skills deal 0.5% increased Projectile DamageSupported Skills have 2% chance to Knock Enemies Back with Hits at Close RangeProjectiles from Supported Skills Pierce all Targets within 1 unitsSupported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:123Supported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause Bleeding
Supported Skills have 0.5% chance to Poison on Hit
Supported Attacks have 0.5% chance to Impale Enemies on Hit
Supported Skills deal (40-59)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (40-59)% more Physical Damage over Time
Supported Skills deal (40-59)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Withering Touch SupportWithering Touch SupportChaos, Physical, Attack, Support, Duration
Icon: w
Mana Multiplier: 140%
Requires Level 38Supports attack skills.Per 1% Quality:123Supported Skills deal 0.5% increased Chaos DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills have a 1% Chance to apply an additional stack of Wither​Withered lasts 2 seconds
Supported Skills have 25% chance to inflict Withered on Hit
Supported Skills gain (10-29)% of Physical Damage as Extra Chaos Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Mana Multiplier: 140%
Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:123Supported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Area of EffectSupported Skills have +0.2 to Melee Strike RangeSupported Strike Skills target 2 additional nearby Enemies
Supported Skills deal (19-0)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A4
Awakened Ancestral Call SupportAwakened Ancestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Mana Multiplier: 140%
Requires Level 72Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:1Supported Skills have 0.5% increased Attack Speed
Extra Targets for Supported Skills can be found 1% further away
Supported Strike Skills target 3 additional nearby Enemies
Supported Skills deal (8-0)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A72
Awakened Elemental Damage With Attacks SupportAwakened Elemental Damage With Attacks SupportAttack, Support
Icon: W
Mana Multiplier: 140%
Requires Level 72Supports attack skills.Per 1% Quality:Supported Attack Skills deal (55-59)% more Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes72
Awakened Melee Physical Damage SupportAwakened Melee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Mana Multiplier: 140%
Requires Level 72Supports melee attack skills.Per 1% Quality:1Supported Skills deal 0.5% increased Melee Physical Damage
0.5% chance to Intimidate Enemies for 4 seconds on Hit
Supported Skills deal (50-54)% more Melee Physical Damage
Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A72
Awakened Melee Splash SupportAwakened Melee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Mana Multiplier: 140%
Requires Level 72Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:1Supported Skills have 1% increased Area of EffectSupported Skills deal (40-38)% less Damage to surrounding targets
Supported Skills have (60-72)% more Melee Splash Area of Effect
Supported Skills deal Splash Damage to surrounding targets
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A72
Awakened Multistrike SupportAwakened Multistrike SupportAttack, Melee, Support
Icon: 3
Mana Multiplier: 160%
Requires Level 72Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:1Supported Skills deal 0.5% increased Melee Physical Damage
Supported Skills have 0.5% increased Attack Speed
Supported Skills Repeat 3 additional times
Supported Skills have (45-47)% more Melee Attack Speed
First Repeat of Supported Skills deals 20% more Damage
Second Repeat of Supported Skills deals 40% more Damage
Third Repeat of Supported Skills deals 60% more Damage
Supported Skills deal 10% less Attack Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesN/A72
Bloodlust SupportBloodlust SupportAttack, Physical, Support, Melee
Icon: L
Mana Multiplier: 125%
Requires Level 18Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.Per 1% Quality:123Supported Skills deal 0.5% increased Melee Damage against Bleeding EnemiesSupported Skills have 0.5% chance to Crush for 2 seconds on HitSupported Skills have 0.5% chance to refresh Bleeding Duration on HitSupported Skills deal (40-59)% more Melee Physical Damage against Bleeding enemies
Supported Attacks cannot cause Bleeding
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
Icon: &
Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:Supported Melee Attacks will Trigger a Supported Spell on Kill
Supported Spells have (20-39)% more Spell Damage
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes38
Chance to Bleed SupportChance to Bleed SupportAttack, Physical, Support
Icon: E
Mana Multiplier: 110%
Supports attack skills. Cannot support skills that create minions.Per 1% Quality:123Supported Attacks deal 0.5% increased Damage with BleedingSupported Attacks have 1% increased Bleeding DurationSupported Skills have 1% more Added DamageSupported Attacks have 25% chance to cause Bleeding
Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons
Supported Attacks deal (10-29)% more Damage with Bleeding
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A1
Damage on Full Life SupportDamage on Full Life SupportAttack, Support
Icon: f
Mana Multiplier: 130%
Requires Level 18Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Per 1% Quality:123Supported Skills deal 0.5% increased DamageSupported Skills Leech 0.025% of Attack Damage Leeched as LifeSupported Skills deal 2% increased Damage with Hits and Ailments against Enemies that are on Full LifeSupported Attack Skills deal (30-49)% more Damage while on Full LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Elemental Damage with Attacks SupportElemental Damage with Attacks SupportAttack, Support
Icon: W
Mana Multiplier: 140%
Requires Level 18Supports attack skills.Per 1% Quality:1230.5% increased Elemental Damage with Attack SkillsSupported Skills have 0.25% chance to Freeze, Shock and Ignite0.025% of Elemental Damage Leeched as ManaSupported Attack Skills deal (35-54)% more Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes18
Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack
Icon: e
Mana Multiplier: 110%
Requires Level 18Supports melee attack skills.Per 1% Quality:123Supported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills
Supported Skills have (0-19)% reduced Enemy Stun Threshold
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Fist of War SupportFist of War SupportSlam, Attack, Melee, AoE, Support
Icon: X
Mana Multiplier: 120%
Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Per 1% Quality:123Supported Skills have 0.5% increased Area of EffectSupported Skills have 1% reduced Attack Speed
Supported Skills deal 3% increased Damage
Ancestrally Boosted Slams have 0.5% reduced Enemy Stun Threshold
Ancestrally Boosted Slams deal (110-148)% more Damage with Hits
Ancestrally Boosted Slams deal (70-100)% more Damage with Ailments
Ancestrally Boosted Slams have (40-59)% increased Area of Effect
Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
Ancestral Boost does not apply to repeats of the Attack
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A38
Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Mana Multiplier: 130%
Requires Level 31Supports melee attack skills that are not triggered.Per 1% Quality:123Supported Skills deal 0.5% increased Attack DamageSupported Skills have 0.2% increased Fortify EffectHits from Supported Skills Overwhelm 0.25% of Physical Damage Reduction while you have FortifySupported Skills grant Fortify on Melee hit
Supported Skills deal (20-34)% more Melee Damage
Supported Skills have (15-34)% increased Fortify duration
Supported Skills deal (20-34)% more Damage with Ailments caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A31
Life Gain on Hit SupportLife Gain on Hit SupportAttack, Support
Icon: h
Mana Multiplier: 150%
Requires Level 8Supports attack skills.Per 1% Quality:123+0.5 Life gained for each Enemy hit by Attacks from Supported SkillsSupported Skills deal 2% increased Damage when on Full Life+0.1 Mana gained for each Enemy hit by Attacks from Supported Skills+(6-44) Life gained for each Enemy hit by Attacks from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8
Maim SupportMaim SupportAttack, Physical, Support
Icon: m
Mana Multiplier: 115%
Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality:123Supported Skills deal 0.5% increased Physical DamageSupported Skill have 1% increased Effect of MaimSupported Skills have 0.5% chance to inflict Bleeding on Maimed EnemiesSupported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take (10-14)% increased Physical Damage
Supported Skills deal (15-30)% more Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8
Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Mana Multiplier: 140%
Requires Level 18Supports melee attack skills.Per 1% Quality:123Supported Skills deal 0.5% increased Melee Physical DamageSupported Skills have +0.1 to Melee Strike RangeSupported Skills Overwhelm 0.25% Physical Damage ReductionSupported Skills deal (30-49)% more Melee Physical Damage
Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Radius: 14
Mana Multiplier: 140%
Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:123Supported Skills have 0.5% increased Area of EffectSupported Skills deal 1% increased Melee DamageSupported Skills deal -2% less Damage to surrounding targetsSupported Skills deal (50-41)% less Damage to surrounding targets
Supported Skills deal Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8
Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Mana Multiplier: 160%
Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:123Supported Skills deal 0.5% increased Melee Physical DamageSupported Skills have 1% reduced Attack Speed
Supported Skills have 1% increased Area of Effect per Repeat
Supported Skills have 0.5% increased Attack Speed
Supported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Supported Skills deal (20-10)% less Attack Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesN/A38
Pulverise SupportPulverise SupportAoE, Support, Melee, Attack
Icon: P
Mana Multiplier: 140%
Requires Level 31Supports melee attack skills.Per 1% Quality:123Supported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% less Attack Speed
Supported Skills deal 1% more Melee Area Damage
Supported Skills deal (40-59)% more Melee Area Damage
Supported Skills have (25-34)% increased Area of Effect
Supported Skills have 15% less Attack Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A31
Rage SupportRage SupportSupport, Melee, Attack
Icon: g
Mana Multiplier: 130%
Requires Level 18Supports melee attack skills. Minions cannot gain rage.Per 1% Quality:123Supported Skills deal 0.5% increased Attack DamageSupported Skills have 0.5% increased Attack Speed while you have at least 20 Rage1% chance to gain 1 Rage when you use Supported SkillsSupported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds
Supported Attacks deal (2-39) to (4-72) added Physical Damage with Weapons while you have at least 10 Rage
Supported Attacks deal (1-4) to (2-7) added Physical Damage with Weapons per 10 Rage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Ruthless SupportRuthless SupportSupport, Melee, Attack
Icon: u
Mana Multiplier: 110%
Supports melee attack skills. Every third time you use a supported attack, that use of the skill will be more powerful. Cannot support channelling skills.Per 1% Quality:123Supported Skills deal 0.5% increased Attack DamageSupported Skills have 0.5% increased Attack SpeedSupported Skills have 1% reduced Attack Speed
Ruthless Blows with Supported Skills deal 1% more Melee Damage
Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills deal (75-132)% more Melee Damage
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Ruthless Blows with Supported Skills deal (75-132)% more Damage with Bleeding caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A1
Shockwave SupportShockwave SupportSupport, Melee, Attack, AoE
Icon: s
Can Store (1-4) Use(s)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (160%-260%)
Requires Level 18Deals attack damage in an area.Per 1% Quality:Supported Skills will Trigger Shockwave on Melee Hit
Supported Skills can only be used with Maces, Sceptres or Staves
Deals (160-260)% of Base Attack Damage
(0-38)% increased Cooldown Recovery Rate
+(0-3) to radius
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Shockwave skill icon.png
yesN/AN/A18

Related passive skills

Attack Damage

NameStats
Attack and Minion Damage
MiniondamageBlue passive skill icon.png
Minions deal 8% increased Damage
10% increased Attack Damage [1] [2] [3]
Attack Damage
Damage passive skill icon.png
10% increased Attack Damage [1] [2]
Attack Damage and Accuracy
Damage passive skill icon.png
12% increased Attack Damage
6% increased Global Accuracy Rating [1]
Attack Damage, Armour and Evasion
Evadepercentage passive skill icon.png
14% increased Attack Damage
12% increased Evasion Rating and Armour [1]
Aspect of the Lynx
AspectOfTheLynx passive skill icon.png
20% increased Attack Damage
5% increased Movement Speed
20% increased Critical Strike Chance
+10 to Dexterity and Intelligence [1]
Graceful Assault
AttackDamangeAndEvasionNotableIcon passive skill icon.png
20% increased Attack Damage
30% increased Evasion Rating during Onslaught
10% chance to gain Onslaught for 4 seconds on Kill
30% increased Onslaught Effect [1]

Physical Attack Damage

NameStats
Impale Chance and Physical Attack Damage
ImpaleNode2 passive skill icon.png
5% chance to Impale Enemies on Hit with Attacks
10% increased Attack Physical Damage [1]

5% chance to Impale Enemies on Hit with Attacks
12% increased Attack Physical Damage [2]
Physical Attack Damage
Damage passive skill icon.png
12% increased Attack Physical Damage [1] [2]
14% increased Attack Physical Damage [3] [4]
Physical Attack Damage and Life
Damage passive skill icon.png
14% increased Attack Physical Damage
+14 to maximum Life [1]
Swift Skewering
ImpaleNotable1 passive skill icon.png
15% chance to Impale Enemies on Hit with Attacks
15% increased Attack Physical Damage
5% increased Attack Speed
Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction [1]

Attack Speed

NameStats
Accuracy and Attack Speed
Accuracydex passive skill icon.png
10% increased Global Accuracy Rating
4% increased Attack Speed [1] [2]
Attack and Cast Speed
Attackspeed passive skill icon.png
4% increased Attack Speed
4% increased Cast Speed [1] [2] [3]
Attack and Movement Speed
Attackspeed passive skill icon.png
3% increased Attack Speed
2% increased Movement Speed [1] [2]
Attack Speed
Attackspeed passive skill icon.png
4% increased Attack Speed [1] [2] [3] [4] [5] [6] [7] [8]
3% increased Attack Speed [6] [7] [8] [9] [10]
Attack Speed and Accuracy
Attackspeed passive skill icon.png
6% increased Attack Speed
10% increased Global Accuracy Rating [1]
Attack Speed and Dexterity
Attackspeed passive skill icon.png
4% increased Attack Speed
+5 to Dexterity [1]
Attack Speed and Poison Chance
AttackPoisonNode passive skill icon.png
3% increased Attack Speed
10% chance to Poison on Hit with Attacks [1]
Attack Speed and Poison Duration
AttackPoisonNode passive skill icon.png
4% increased Attack Speed
10% increased Poison Duration [1]
Attack Speed and Rage
Rage passive skill icon.png
3% increased Attack Speed
Inherent loss of Rage is 20% slower [1] [2]
Impale Effect and Attack Speed
ImapleNode passive skill icon.png
5% increased Impale Effect
3% increased Attack Speed
Impale Damage dealt to Enemies Impaled by you Overwhelms 5% Physical Damage Reduction [1]
Life Leech and Attack Speed
Lifeleech passive skill icon.png
0.4% of Physical Attack Damage Leeched as Life
3% increased Attack Speed [1]
Life Leech Speed and Attack Speed
Lifeleech passive skill icon.png
40% increased total Recovery per second from Life Leech
3% increased Attack Speed [1]
Projectile Damage and Attack Speed
Attackspeed passive skill icon.png
10% increased Projectile Damage
4% increased Attack Speed [1]
Acuity
Accuracydex passive skill icon.png
15% increased Global Accuracy Rating
+20 to Dexterity
5% increased Attack Speed
+100 to Accuracy Rating [1]
Art of the Gladiator
Newnewattackspeed passive skill icon.png
10% increased Attack Speed
+20 to Dexterity
Ignore all Movement Penalties from Armour
10% increased Global Accuracy Rating [1]
Berserking
Berserking passive skill icon.png
6% increased Attack Speed
+10 to Maximum Rage [1]
Coordination
Coordination passive skill icon.png
10% increased Attack Speed
8% increased Cast Speed
+10 to Dexterity and Intelligence [1]
Finesse
Finesse passive skill icon.png
+20 to Dexterity
8% increased Attack Speed
15% increased Global Accuracy Rating [1]
Harrier
Harrier passive skill icon.png
5% increased Movement Speed
8% increased Attack Speed
6% increased Cast Speed [1]
Lust for Carnage
LustforCarnage passive skill icon.png
1.2% of Physical Attack Damage Leeched as Life
60% increased total Recovery per second from Life Leech
12% increased Attack Speed [1]
Quickstep
Quickstep passive skill icon.png
6% increased Attack Speed
4% increased Movement Speed [1]
Swift Skewering
ImpaleNotable1 passive skill icon.png
15% chance to Impale Enemies on Hit with Attacks
15% increased Attack Physical Damage
5% increased Attack Speed
Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction [1]
Swift Venoms
AttackPoisonNotable passive skill icon.png
8% increased Attack Speed
Poisons you inflict deal Damage 5% faster
10% chance to Poison on Hit with Attacks
16% increased Damage with Poison
+8% to Damage over Time Multiplier for Poison [1]
Versatility
Precision passive skill icon.png
10% increased Global Accuracy Rating
20% increased Critical Strike Chance
+20 to Dexterity and Intelligence
5% increased Attack Speed [1]
Weapon Artistry
Blademistress passive skill icon.png
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
+10 to Strength and Dexterity
10% increased Attack Speed [1]

Attack Damage Leeched as Life

NameStats
Claw Damage and Leech
Clawmasterydex passive skill icon.png
Claw Attacks deal 12% increased Damage with Hits and Ailments
0.4% of Attack Damage Leeched as Life
20% increased total Recovery per second from Life Leech [1] [2]
Dagger Damage and Leech
Masterydaggerdex passive skill icon.png
Dagger Attacks deal 12% increased Damage with Hits and Ailments
0.3% of Attack Damage Leeched as Life
20% increased total Recovery per second from Life Leech [1] [2]
Life and Mana Leech
Lifemana passive skill icon.png
0.4% of Attack Damage Leeched as Mana
0.4% of Attack Damage Leeched as Life [1]
Life Leech
Lifegainpertarget passive skill icon.png
40% increased total Recovery per second from Life Leech
0.4% of Attack Damage Leeched as Life [1]
Blood Drinker
Lifeleech passive skill icon.png
8% increased maximum Life
0.4% of Attack Damage Leeched as Life [1]
Soul Raker
Soulraker passive skill icon.png
Claw Attacks deal 20% increased Damage with Hits and Ailments
1.2% of Attack Damage Leeched as Life
0.8% of Attack Damage Leeched as Mana
50% increased total Recovery per second from Life Leech [1]
Stabbing Thirst
DaggerNotable2 passive skill icon.png
Dagger Attacks deal 24% increased Damage with Hits and Ailments
0.5% of Attack Damage Leeched as Life
0.5% of Attack Damage Leeched as Mana
6% increased Attack Speed with Daggers [1]
Vitality Void
Lifeleech passive skill icon.png
60% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
15% increased Maximum total Recovery per second from Life Leech [1]

Attack Damage Leeched as Mana

NameStats
Life and Mana Leech
Lifemana passive skill icon.png
0.4% of Attack Damage Leeched as Mana
0.4% of Attack Damage Leeched as Life [1]
Mana Leech
ManaLeechThemedNode passive skill icon.png
40% increased total Recovery per second from Mana Leech
0.4% of Attack Damage Leeched as Mana [1]

0.4% of Attack Damage Leeched as Mana [2]
Essence Sap
Minddrinker passive skill icon.png
50% increased total Recovery per second from Mana Leech
0.6% of Attack Damage Leeched as Mana
25% increased Maximum total Recovery per second from Mana Leech
+2 Mana gained for each Enemy hit by your Attacks [1]
Mind Drinker
Minddrinker passive skill icon.png
0.4% of Attack Damage Leeched as Mana
18% increased maximum Mana
Recover 2% of Mana on Kill [1]
Soul Raker
Soulraker passive skill icon.png
Claw Attacks deal 20% increased Damage with Hits and Ailments
1.2% of Attack Damage Leeched as Life
0.8% of Attack Damage Leeched as Mana
50% increased total Recovery per second from Life Leech [1]
Spirit Void
Minddrinker passive skill icon.png
60% increased total Recovery per second from Mana Leech
0.8% of Attack Damage Leeched as Mana
25% increased Maximum total Recovery per second from Mana Leech [1]
Stabbing Thirst
DaggerNotable2 passive skill icon.png
Dagger Attacks deal 24% increased Damage with Hits and Ailments
0.5% of Attack Damage Leeched as Life
0.5% of Attack Damage Leeched as Mana
6% increased Attack Speed with Daggers [1]
Thrill Seeker
ThrillKiller passive skill icon.png
+10 Mana gained on Kill
15% increased maximum Mana
0.4% of Attack Damage Leeched as Mana [1]

Blind Enemies on Hit with Attacks

NameStats
Blind Chance
AttackBlindNode passive skill icon.png
5% chance to Blind Enemies on Hit with Attacks [1]
Evasion and Blind Chance
Evasion passive skill icon.png
14% increased Evasion Rating
5% chance to Blind Enemies on Hit with Attacks [1]
Dazzling Strikes
AttackBlindNotable passive skill icon.png
10% chance to Blind Enemies on Hit with Attacks
40% increased Critical Strike Chance against Blinded Enemies
15% increased Global Accuracy Rating [1]
Silent Steps
EvasionAndBlindNotable passive skill icon.png
20% increased Evasion Rating
60% chance to Avoid Blind
10% chance to Blind Enemies on Hit with Attacks
+200 to Evasion Rating [1]