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Assassin's Mark

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Assassin's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Power Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies take 20% increased Extra Damage from Critical Strikes
Cursed enemies have an additional (5-9)% chance to receive a Critical Strike
Cursed enemies grant (16-25) Life when Killed
Cursed enemies grant (16-25) Mana when Killed
Cursed enemies have a (21-30)% chance to grant a Power Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.pngAssassin's Mark inventory icon.png
Level: 24
Purchase Costs
Normal1x Orb of Alteration
Sell Price
1x Scroll Fragment

Assassin's Mark skill screenshot.jpg

Assassin's Mark is a curse that causes targets to become more vulnerable to critical strikes. When killed, affected enemies grant life and mana recovery, and have a chance to grant a power charge.

Skill functions and interactions

  • Cursed enemies have an additional x% chance to receive a Critical Strike: This effect is additive with player's current chance to deal a critical strike. For example, if a player has a 20% chance to critically strike with an attack or spell, and it hits a target inflicted with level 1 Assassin's Mark, the target will have an additional 5% chance of receiving a critical strike, for a total of a 25% chance. Because this effect is separate and additive with a player's critical strike chance, which has a maximum of 95%, then Assassin's Mark makes it possible for enemies to have a 100% chance of receiving a critical strike.
  • Cursed enemies take x% increased extra damage from Critical Strikes: This stat is multiplicative with the extra damage from a critical strike, i.e. the base damage (prior to applying Critical Strike Multiplier) will not be affected.[1] As a result characters with 0% critical strike multiplier (e.x. from Elemental Overload)) will not deal any extra damage. Like other stats it's additive with itself from other sources such as the of Toughness map suffix modifier.
  • Assassin's Mark can be turned into an aura by linking it with the Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
    Icon: A
    Can store 1 use(s)
    Cooldown Time: 0.50 sec
    Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
    0.5% increased Effect of Supported Curses
    Supported Curse Spells are Cast as Auras
    (0-76)% increased Area of Effect of Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    The aura version of Assassin's Mark

Gem level progression

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Quest reward

This skill is given as quest reward for the following quests:
Lost in Love
Act 3

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
Lost in Love
Act 3
A Fixture of Fate
Act 3
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Assassin's Mark

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
EnchantmentAssassinsMarkCurseEffect16620% increased Assassin's Mark Curse Effect
EnchantmentAssassinsMarkCurseEffect27530% increased Assassin's Mark Curse Effect
EnchantmentAssassinsMarkDuration16630% increased Assassin's Mark Duration
EnchantmentAssassinsMarkDuration27545% increased Assassin's Mark Duration

Version history

Version Changes
  • Increased Area of Effect mod and its progression per level doubled.
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level.
  • Renamed to Assassin's Mark, previously Critical Weakness.
  • The 'More critical damage' has been heavily reduced
  • Now grant's a chance to gain a power charge on kill
  • The bonus to Critical Multiplier has been reduced by a flat 20% at all levels.
  • Fixed a bug where the additional critical damage applied by Critical Weakness didn't work correctly.
  • Fixed a bug where Critical Weakness would prevent critical strikes from doing damage.
  • Critical Weakness has been added to the game.


  1. Mark_GGG (5th April 2013). "Enemy Critical Strike Multiplier Reduction". Official Path of Exile Forums. Retrieved 19th May 2017.