Assassin's Favour
Assassin's Favour9DaggerBy the time their eyes meet,
the dark deal has long since been made,
and his fate long since sealed.Acquisition
Level: 1
The Marketplace • The Quay • Alleyways Map • Arcade Map • Bazaar Map • Park Map • Port MapSell Price
1x Scroll FragmentMiscellaneous
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardAssassinsFavour
Assassin's Favour is a divination card. A set of nine can be exchanged for a random unique dagger.
Contents
Item acquisition
Area restrictions
This item can be acquired in the following areas:
Legacy area restrictions
This item can be acquired in the following areas:
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | ![]() ![]() ![]() ![]() | random divination card | Automatic |
1 | ![]() Shift click to unstack. ![]() | random divination card | Automatic |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | General Notes | Type |
---|---|---|---|---|
![]() StilettoDagger Quality: +20% Physical Damage: (14-20.8)–(50.4-64) Critical Strike Chance: 6.10% Attacks per Second: 1.65 Weapon Range: 10Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Dexterity (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit Extra gore"I'm a painter, and crimson is my chosen hue." - Coralito, Brotherhood of Silence ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random Dagger | Automatic |
![]() Boot KnifeRune Dagger Quality: +20% Physical Damage: (16-17.6)–(68-74.8) Elemental Damage: 3–30 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 10Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike ChanceUnwieldy and garish became graceful and deadly in Ungil's nimble hands. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random unique dagger | Manual |
![]() Imperial SkeanRune Dagger Quality: +20% Physical Damage: 21.6–87.6 Elemental Damage: (160-190)–(280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating (15-25)% chance to Dodge Attack Hits while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random unique dagger | Manual |
![]() AmbusherDagger Quality: +20% Physical Damage: (57-60.8)–(222-236.8) Critical Strike Chance: 6.10% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on HitSome things must die so that others can live. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random Dagger | Automatic |
![]() StilettoDagger Quality: +20% Physical Damage: (14-20.8)–(50.4-64) Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 10Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Strength (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 30% chance to cause Bleeding on Hit (100-150)% increased Critical Strike Chance against Bleeding Enemies Extra gore"Prototype #131 must never be allowed near anyone who bears a wound, no matter how slight. Even a tiny cut makes it exponentially more dangerous." ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random Dagger | Automatic |
![]() Flaying KnifeDagger Quality: +20% Physical Damage: (46-50.6)–(138-151.8) Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 10Requires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance+25 to Strength (80-100)% increased Physical Damage Adds 12 to 24 Physical Damage +10 Life gained for each Enemy hit by AttacksA mighty beast, a lavish feast. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random Dagger | Automatic |
![]() Fiend DaggerRune Dagger Quality: +20% Physical Damage: (87-112)–(310.3-374.4) Chaos Damage: 1–59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random unique dagger | Manual |
![]() AmbusherDagger Quality: +20% Physical Damage: 22.8–88.8 Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(200–250)% increased Physical Damage (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120–150) Life on Culling Strike Gain (10–20) Mana on Culling Strike"That bronze girl sure knows how to cut someone down to size!" – Bertrand the Plush ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random Dagger | Automatic |
![]() Imperial SkeanRune Dagger Quality: +20% Physical Damage: 21.6–87.6 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(50-70)% increased Spell Damage +30 Life gained on Kill +10 Mana gained on Kill 10% increased Area of Effect (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random unique dagger | Manual |
![]() Boot BladeRune Dagger Quality: +20% Physical Damage: (60-66)–(136.8-142.8) Critical Strike Chance: (7.69%-8.19%) Attacks per Second: 1.40 Weapon Range: 10Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier 100% increased Critical Strike Chance against Enemies on Full Life 1% of Attack Damage Leeched as Life on Critical StrikeLove only death For she shall never let you go. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random unique dagger | Manual |
![]() Skinning KnifeDagger Quality: +20% Physical Damage: (8.5-11.4)–(34-41.8) Critical Strike Chance: 7.80% Attacks per Second: 1.45 Weapon Range: 10Requires Level 5, 16 Dex, 11 Int30% increased Global Critical Strike Chance+(10-15) to Dexterity (50-70)% increased Physical Damage Adds (1-2) to (3-5) Physical Damage 30% increased Critical Strike Chance 40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical StrikeA tap on the shoulder A peck on the cheek A sip of your wine So red and so sleek ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random Dagger | Automatic |
![]() Slaughter KnifeRune Dagger Quality: +20% Physical Damage: (72-84)–(247.2-271.2) Critical Strike Chance: (8.82%-9.45%) Attacks per Second: 1.40 Weapon Range: 10Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time Adds (50-60) to (120-140) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per secondCalling it poison would imply that it was even edible. ![]() | 9 | ![]() ![]() ![]() the dark deal has long since been made, and his fate long since sealed. ![]() | random unique dagger | Manual |
Supporter attribution
Assassin's Favor was created by supporter XuuLang.[citation needed]
Version history
Version | Changes |
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2.0.4 |
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