Assassin
This page is about the Ascendancy class. For the Ascendant passive, see Assassin (Ascendant passive).
The Assassin is an Ascendancy class for Shadows.
Overview
The Assassin is a offense-oriented class centered around critical strikes. The class offers skills that enhance their power charges and bonus to critical strike effectiveness and utility under certain conditions. He has access to poison themed skills like Noxious Strike, as well as allowing poisons to synergize off of critical strikes to higher levels via Toxic Delivery. Furthermore with Mistwalker the Assassin has the ability to gain the Elusive buff on critical strikes and additional benefits while being affected by it.
Passive skills
Minor skills
The Assassin has the following minor passive skills:
Name | Stats |
---|---|
Critical Strike Chance and Multiplier | 15% increased Critical Strike Chance +10% to Critical Strike Multiplier [1] [2] |
Critical Strike Chance, Damage Over Time | 15% increased Critical Strike Chance 15% increased Damage over Time [1] [2] |
Critical Strike Chance, Movement Speed | 15% increased Critical Strike Chance 4% increased Movement Speed [1] |
Critical Strike Chance, Power Charge Duration | 15% increased Critical Strike Chance 10% increased Power Charge Duration [1] [2] |
Notable skills
The Assassin has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
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25% increased Elusive Effect 8% reduced Damage taken while Elusive 15% increased Attack and Cast Speed while Elusive You take no Extra Damage from Critical Strikes while Elusive 50% chance to gain Elusive on Critical Strike |
Critical Strike Chance, Movement Speed | |
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20% chance to gain a Power Charge on Non-Critical Strike 10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges |
Critical Strike Chance, Power Charge Duration | |
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+5% to Critical Strike Multiplier per Power Charge +1.5% Critical Strike Chance while at maximum Power Charges 10% increased Movement Speed while at maximum Power Charges |
Unstable Infusion | Critical Strike Chance, Power Charge Duration |
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Damage from your Critical Strikes cannot be Reflected 20% increased Movement Speed if you've Killed Recently 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby 25% more Damage while there is at most one Rare or Unique Enemy nearby |
Critical Strike Chance and Multiplier | |
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+40% to Critical Strike Multiplier against Enemies that are on Full Life 100% more Critical Strike Chance against Enemies that are on Full Life Critical Strikes have Culling Strike 25% more Damage with Hits and Ailments against Enemies that are on Low Life 100% more Critical Strike Chance against Enemies that are on Low Life |
Critical Strike Chance and Multiplier | |
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5% increased Poison Duration for each Poison you have inflicted Recently Recover 0.5% of Life per Poison affecting Enemies you Kill 40% chance to Poison on Hit 50% increased Damage with Poison +25% to Damage over Time Multiplier for Poison |
Critical Strike Chance, Damage Over Time | |
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10% reduced Damage taken from Damage Over Time Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies Poison you inflict with Critical Strikes deals 50% more Damage +0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% |
Noxious Strike | Critical Strike Chance, Damage Over Time |
Version history
Version | Changes |
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3.8.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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