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Ascendant

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Ascendant
Ascendant ascendancy class.png
You are the sculptor, crafting your destiny with the clay of mind, body, and purpose.

The Ascendant is the Ascendancy class for Scions.

Overview

The Ascendant offers more flexibility than any other class by allowing the player to take passives based on other Ascendancy classes. These passives offer similar benefits representing the class's overall tree, but with mitigated effects. Only one Ascendancy class passive can be taken from each base class.

The Ascendant can allocate up to two Ascendancy class passives and can further invest onto one class's path to gain the ability to use that class's starting point on the passive skill tree as a second starting point.

Skills

Minor skills

This class has the following minor passive skills:

NameStats
Dexterity
Plusdexterity passive skill icon.png
+40 to Dexterity [1]
Dexterity and Intelligence
Plusintelligencedexterity passive skill icon.png
+20 to Dexterity and Intelligence [1]
Intelligence
Plusintelligence passive skill icon.png
+40 to Intelligence [1]
Strength
Plusstrength passive skill icon.png
+40 to Strength [1]
Strength and Dexterity
Plusstrengthdexterity passive skill icon.png
+20 to Strength and Dexterity [1]
Strength and Intelligence
Plusstrengthintelligence passive skill icon.png
+20 to Strength and Intelligence [1]

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passives
Berserker
Berserker (Ascendants) passive skill icon.png
Gain 1 Rage when you Kill an Enemy
Cannot be Stunned while you have at least 25 Rage
10% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently
Strength
Passive Point
Chieftain
Chieftain (Ascendants) passive skill icon.png
10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
2% of Life Regenerated per second
10% increased Strength
Strength
Passive Point
Juggernaut
Juggernaut (Ascendants) passive skill icon.png
Gain an Endurance Charge every second if you've been Hit Recently
Cannot be Chilled
5% increased Damage per Endurance Charge
+1000 to Accuracy Rating
Cannot be Stunned
Strength
Passive Point
Path of the Marauder
Str (Ascendants) passive skill icon.png
Can Allocate Passives from the Marauder's starting point Marauder Ascendancy Passive Point
Guardian
Guardian (Ascendants) passive skill icon.png
You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Every 5 seconds, 20% of Maximum Life Regenerated over one second
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
10% increased effect of Non-Curse Auras from your Skills
25% reduced Effect of Curses on you
Strength and Intelligence
Passive Point
Hierophant
Hierophant (Ascendants) passive skill icon.png
8% of Damage is taken from Mana before Life
+1 to maximum number of Summoned Totems
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
20% increased Spell Damage while you have Arcane Surge
Strength and Intelligence
Passive Point
Inquisitor
Inquisitor (Ascendants) passive skill icon.png
+30% to Critical Strike Multiplier against Enemies that are affected
by Elemental Ailments
Damage Penetrates 6% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Immune to Elemental Ailments while on Consecrated Ground
Nearby Enemies take 10% increased Elemental Damage
Strength and Intelligence
Passive Point
Path of the Templar
StrInt (Ascendants) passive skill icon.png
Can Allocate Passives from the Templar's starting point Templar Ascendancy Passive Point
Elementalist
Elementalist (Ascendants) passive skill icon.png
40% increased Effect of Heralds on you
Damage Penetrates 10% of Enemy Elemental Resistances
Shocks from your Hits always increase Damage taken by at least 10%
Can Summon up to 1 additional Golem at a time
Cannot take Reflected Elemental Damage
Intelligence
Passive Point
Necromancer
Necromancer (Ascendants) passive skill icon.png
Minions deal 30% increased Damage
20% increased Skill Effect Duration
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies
Intelligence
Passive Point
Occultist
Occultist (Ascendants) passive skill icon.png
You can apply an additional Curse
1.5% of Energy Shield Regenerated per second
10% increased Effect of your Curses
Cannot Be Stunned while you have Energy Shield
Intelligence
Passive Point
Path of the Witch
Int (Ascendants) passive skill icon.png
Can Allocate Passives from the Witch's starting point Witch Ascendancy Passive Point
Assassin
Assassin (Ascendants) passive skill icon.png
40% chance to Poison on Hit
10% chance to gain a Power Charge on Critical Strike
+1% to Critical Strike Chance
10% increased Movement Speed if you've Killed Recently
Damage from your Critical Strikes cannot be Reflected
Dexterity and Intelligence
Passive Point
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 6% of Enemy Elemental Resistances
30% increased Area of Effect
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%
Dexterity and Intelligence
Passive Point
Trickster
Trickster (Ascendants) passive skill icon.png
15% chance to gain a Frenzy Charge and a Power Charge on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
15 Mana Regenerated per second if you've used a Movement Skill Recently
Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently
Dexterity and Intelligence
Passive Point
Path of the Shadow
DexInt (Ascendants) passive skill icon.png
Can Allocate Passives from the Shadow's starting point Shadow Ascendancy Passive Point
Deadeye
Deadeye (Ascendants) passive skill icon.png
Projectiles Pierce 2 additional Targets
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
100% increased Global Accuracy Rating
Moving while Bleeding doesn't cause you to take extra Damage
Dexterity
Passive Point
Pathfinder
Pathfinder (Ascendants) passive skill icon.png
Damage Penetrates 6% of Enemy Elemental Resistances
10% increased Movement Speed during any Flask Effect
10% increased Attack Speed during any Flask Effect
Flasks gain 3 Charges every 3 seconds
15% chance for your Flasks to not consume Charges
Dexterity
Passive Point
Raider
Raider (Ascendants) passive skill icon.png
10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
You have Onslaught while on full Frenzy Charges
10% increased Movement Speed
4% chance to Dodge Attack Hits
20% increased Attack Damage
Dexterity
Passive Point
Path of the Ranger
Dex (Ascendants) passive skill icon.png
Can Allocate Passives from the Ranger's starting point Ranger Ascendancy Passive Point
Champion
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
10% chance to Fortify on Melee hit
You and nearby Allies have 8% increased Movement Speed
Strength and Dexterity
Passive Point
Gladiator
Gladiator (Ascendants) passive skill icon.png
15% Chance to Block Spell Damage
Attacks have 25% chance to cause Bleeding
10% chance to Blind with Hits against Bleeding Enemies
+3% to maximum Chance to Block Attack Damage
15% more Damage with Bleeding
Strength and Dexterity
Passive Point
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed at Full Life
Culling Strike
20% increased Area of Effect if you've Killed Recently
20% increased Damage while Leeching
Cannot take Reflected Physical Damage
Strength and Dexterity
Passive Point
Path of the Duelist
StrDex (Ascendants) passive skill icon.png
Can Allocate Passives from the Duelist's starting point Duelist Ascendancy Passive Point

Version history

Version Changes
2.2.2
  • Fixed various bugs related to the passive tree and the Scion Ascendancy "Path of …" skills.