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Arid Lake Map (War for the Atlas)

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Arid Lake MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arid Lake Map (War for the Atlas) inventory icon.png
Acquisition
Level: 69
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsAridLake

Arid Lake
Map area
No Waypoint
IdMapWorldsAridLake
Act11
Area level69
Area type tagsswamp
Tagsmap, area_with_water, einharmaps
The Shaper: Water vanishes; an impromptu prison becomes a tomb.
Water vanishes; an impromptu prison becomes a tomb.
Maps loading screen.png

Arid Lake Map (War for the Atlas) is a map area.

Layout

Arid Lake Map has The Fetid Pool layout.  It is a large, open area with a pool of water in the center. Players start at the edge of the map, and the boss arena spawns on the opposite side close to the water.

Encounters

Boss

Drought-Maddened Rhoa, based on Oozeback Bloom.

Area boss has 3 nests and 3 packs of rhoas (one per nest). Touching the nest will destroy it, restoring 33% of boss' maximum health and making him enraged. Each enrage (one per nest) makes the fight much harder, but increases quantity and rarity of items dropped.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
The Rabid RhoaThe Rabid Rhoa4MaliciousMalicious
Prefix
Adds (47-72) to (98-123) Chaos Damage
Gemini Claw
Item Level: 83
"Experiment 22A: Rhoas, when deprived of water, secrete a most delightfully potent toxin."
- Maligaro
1
Two-Toned BootsTwo-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
70
Two-Toned BootsTwo-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
70
Spiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage70

Item acquisition
Questionmark.png

This item is drop disabled.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Peninsula MapPeninsula MapMap Level: 70
Map Tier: 3
Guild Character: *
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arid Lake MapArid Lake MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Arid Lake MapArid Lake MapMap Level: 71
    Map Tier: 4
    Guild Character: c
    Water vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Blight.
  • Arid Lake MapArid Lake MapMap Level: 70
    Map Tier: 3
    Guild Character: c
    Water vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Arid Lake MapArid Lake MapMap Level: 70
    Map Tier: 3
    Guild Character: c
    Water vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Arid Lake MapArid Lake MapMap Level: 69
    Map Tier: 2
    Guild Character: c
    Water vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Arid Lake MapArid Lake MapMap Level: 70
    Map Tier: 3
    Guild Character: ?
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Arid Lake MapShaped Arid Lake MapMap Level: 75
    Map Tier: 8
    Guild Character: ?
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arid Lake MapArid Lake MapMap Level: 76
    Map Tier: 9
    Guild Character: ?
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Arid Lake MapArid Lake MapMap Level: 66
    Map Tier: 1
    Guild Character: T
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • The Dried Lake map has been renamed the Arid Lake.
  • Many maps have changed where they fit in the map progression.