Path of Exile Wiki

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Path of Exile Wiki
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Arena Map (Ritual) inventory iconArena MapArena MapMap Level: 69
Map Tier: 2
Guild Character: t
The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Arena Map (Ritual) inventory icon
is the main page for the map.


It may also refer to the following pages:

  • Arena Map (Metamorph) inventory iconArena MapArena MapMap Level: 70
    Map Tier: 3
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Arena Map (Blight) inventory iconArena MapArena MapMap Level: 76
    Map Tier: 9
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Arena Map (Legion) inventory iconArena MapArena MapMap Level: 74
    Map Tier: 7
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Arena Map (Synthesis) inventory iconArena MapArena MapMap Level: 78
    Map Tier: 11
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Arena Map (Betrayal) inventory iconArena MapArena MapMap Level: 76
    Map Tier: 9
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Arena Map (Ritual) inventory iconArena MapArena MapMap Level: 69
    Map Tier: 2
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Arena Map (Heist) inventory iconArena MapArena MapMap Level: 70
    Map Tier: 3
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Arena Map (Harvest) inventory iconArena MapArena MapMap Level: 71
    Map Tier: 4
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Arena Map (Delirium) inventory iconArena MapArena MapMap Level: 70
    Map Tier: 3
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Shaped Arena Map (Atlas of Worlds) inventory iconShaped Arena MapShaped Arena MapMap Level: 80
    Map Tier: 13
    Guild Character: K
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Arena Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arena Map (Atlas of Worlds) inventory iconArena MapArena MapMap Level: 75
    Map Tier: 8
    Guild Character: K
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arena Map (War for the Atlas) inventory iconArena MapArena MapMap Level: 76
    Map Tier: 9
    Guild Character: t
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Arena Map (The Awakening) inventory iconArena MapArena MapMap Level: 71
    Map Tier: 4
    Guild Character: K
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.10.0
  • (Not patch note) The atlas has not shuffled , but the atlas has a new series of maps anyway.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.
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