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Arena Map (War for the Atlas)

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Arena MapMap Level: 76
Map Tier: 9
Guild Character: t
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arena Map (War for the Atlas) inventory icon.png
Acquisition
Level: 76
Purchase Costs
Normal3x Orb of Alchemy
Magic3x Orb of Alchemy
Rare4x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsArena
Arena
Map area
No Waypoint
IdMapWorldsArena
Act11
Area level76
Area type tagsurban
Tagsmap, indoors_area
The Shaper: The sound of a thousand calls for blood echo for eternity.
The sound of a thousand calls for blood echo for eternity.
Maps loading screen.png

Arena Map (War for the Atlas) is a map area based on The Grand Arena.

Layout

Similar to the act zone the map is based upon, the layout features multiple circular arenas connected by subterranean passageways. The bosses wait in one of the arenas, of which the entrance will seal behind the player.

Encounters

Boss

This map has 3 bosses with 3 phases. When one of them reaches a health threshold (or dies) other bosses in range change their behaviour as if they reached the next threshold.

Avatar of the Huntress, based on Rudiarius Felix.

Avatar of the Skies, based on Mevion.

Avatar of the Forge, based on Dimachaeri Cassius.

Boss video

Items found in this area

ItemLvl.
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down
and the crowd roars,
they want death
and the blood is yours.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(15-20)% to Cold and Lightning Resistances
70
The DeceiverThe Deceiver4Belt of the DeceiverBelt of the Deceiver
Heavy Belt
Requires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
In battle, virtue matters not.
Only victory.

Corrupted
Beware the combatant who shows no confidence, yet still enters the ring, for they are surely hiding something.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:
AmountIngredient
3Courtyard MapCourtyard MapMap Level: 75
Map Tier: 8
Guild Character: 4
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:
OutcomeAmountIngredient
Pier MapPier MapMap Level: 77
Map Tier: 10
Guild Character: z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arena MapArena MapMap Level: 76
Map Tier: 9
Guild Character: t
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Arena MapArena MapMap Level: 75
    Map Tier: 8
    Guild Character: K
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Arena MapShaped Arena MapMap Level: 80
    Map Tier: 13
    Guild Character: K
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arena MapArena MapMap Level: 71
    Map Tier: 4
    Guild Character: K
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.