(PyPoE/ExporterBot/1.0.0a0: Area updater) |
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Line 11: | Line 11: | ||
|strongbox_rarity_weight = 50, 50, 50, 1 |
|strongbox_rarity_weight = 50, 50, 50, 1 |
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|is_labyrinth_area = True |
|is_labyrinth_area = True |
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− | |spawn_weight1_tag = atlas_base_type |
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− | |spawn_weight1_value = 0 |
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− | |spawn_weight2_tag = high_level_map |
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− | |spawn_weight2_value = 0 |
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− | |spawn_weight3_tag = default |
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− | |spawn_weight3_value = 1000 |
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}} |
}} |
Revision as of 09:28, 11 March 2018
Spawn Weights | ||
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# | Tag | Has spawn weight |
Due to technical limitations the title of this page is incorrect. The correct title of this page is 1_Labyrinth_EH_end_bottleneck. |
1_Labyrinth_EH_end_bottleneck is the internal id for the Mansion Annex area.