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Arcade Map (War for the Atlas)

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Arcade MapMap Level: 70
Map Tier: 3
Guild Character: +
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arcade Map (War for the Atlas) inventory icon.png
Acquisition
Level: 70
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsArcade

Arcade
Map area
No Waypoint
IdMapWorldsArcade
Act11
Area level70
Area type tagsurban
Tagsmap, einharmaps, marketplace_area
The Shaper: We create so that some part of us may remain after death.
We create so that some part of us may remain after death.
Maps loading screen.png

Arcade Map (War for the Atlas) is a map area based on the tileset of The Marketplace.

Layout

Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.

Encounters

Boss

Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.

Herald of Ashes, based on Flame Sentinel

Herald of Thunder, based on Galvanic Ribbon

Boss video

Items found in this area

ItemLvl.
The PoetThe Poet9Blood of Corruption
Corrupted
God had forsaken the land
And Victario wept.
Corruption consumed the land
And Victario's tears turned to blood.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet,
the dark deal has long since been made,
and his fate long since sealed.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage70
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Alleyways MapAlleyways MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Courthouse MapCourthouse MapMap Level: 71
Map Tier: 4
Guild Character: f
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arcade MapArcade MapMap Level: 70
Map Tier: 3
Guild Character: +
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Arcade MapArcade MapMap Level: 72
    Map Tier: 5
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Arcade MapArcade MapMap Level: 71
    Map Tier: 4
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Arcade MapArcade MapMap Level: 74
    Map Tier: 7
    Guild Character: +
    We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Arcade MapArcade MapMap Level: 68
    Map Tier: 1
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Arcade MapShaped Arcade MapMap Level: 73
    Map Tier: 6
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arcade MapArcade MapMap Level: 69
    Map Tier: 2
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Arcade MapArcade MapMap Level: 67
    Map Tier: 2
    Guild Character: W
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.