Consider helping out in updating the wiki for 3.7.0 - see Path of Exile Wiki:To-do list/3.7.0.

Arcade Map

From Path of Exile Wiki
Jump to: navigation, search
Arcade MapMap Level: 72
Map Tier: 5
Guild Character: +
We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arcade Map (Legion) inventory icon.png
Acquisition
Level: 71
Purchase Costs
Normal2x Orb of Chance
Magic3x Orb of Chance
Rare4x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Arcade
Map area
No Waypoint
IdMapWorldsArcade
Act11
Area level70
Area type tagsurban
Tagsmap, einharmaps, marketplace_area
The Shaper: We create so that some part of us may remain after death.
We create so that some part of us may remain after death.
Maps loading screen.png

Arcade Map is a map area.

Layout

Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.

Encounters

Boss

Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.

Herald of Ashes, based on Flame Sentinel

Herald of Thunder, based on Galvanic Ribbon

Boss video

Items found in this area

ItemLvl.
The PoetThe Poet9Blood of Corruption
Corrupted
God had forsaken the land
And Victario wept.
Corruption consumed the land
And Victario's tears turned to blood.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet,
the dark deal has long since been made,
and his fate long since sealed.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed.1

Item acquisition
Questionmark.png

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Overgrown Ruin MapOvergrown Ruin MapMap Level: 73
Map Tier: 6
Guild Character: ]
Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arcade MapArcade MapMap Level: 72
Map Tier: 5
Guild Character: +
We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Primordial Pool MapPrimordial Pool MapMap Level: 73
Map Tier: 6
Guild Character: Â
A dough of bad blood.
A yeast of ill will.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arcade MapArcade MapMap Level: 72
Map Tier: 5
Guild Character: +
We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.