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Arachnid Tomb Map (Atlas of Worlds)

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Arachnid Tomb MapMap Level: 74
Map Tier: 7
Guild Character: n
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Tomb Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 74
DROP DISABLED
Purchase Costs
Normal1x Orb of Alchemy
Magic1x Orb of Alchemy
1x Orb of Chance
Rare2x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArachnidTomb
Arachnid Tomb
Map area
No Waypoint
IdMapAtlasArachnidTomb
Act11
Area level74
Area type tagsdungeon, temple
Tagsindoors_area, map, area_with_water, einharmaps, arachnid_tomb_map_area
The Shaper: They feel your every move, your every breath, with a million little wires.
Maps loading screen.png
Arachnid Tomb Map (War for the Atlas) area screenshot.png

Arachnid Tomb Map is similar to The Vaal Ruins, except it's covered in spider webs. It has two levels.

Map Type: Indoors. Multilevel.

Boss Arena

Located at the end of the second level, the arena is a large room. It contains two fireplaces that deal actual fire damage over time. While the boss is alive, players in the arena will periodically become "Covered With Spiders". This debuff lasts 10 seconds or until the player walks through one of the fireplaces. Debuff effects are: more movement speed, less attack speed, less cast speed, less damage, Widow's Skitterers spawn around the player (relatively harmless). Entrance seals when the boss is engaged.

Boss

Hybrid Widow, a unique spider based on Black Death. Summons Widow's Hatchlings that use Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Effectiveness of Added Damage: (90%-135%)
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:
0.5% increased Attack Speed
0.5% increased Poison Duration
Deals (90-135)% of Base Damage
50% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Attack Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
.

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Lucky DeckLucky Deck910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Shaped Jungle Valley MapShaped Jungle Valley MapMap Level: 73
Map Tier: 6
Guild Character: 3
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Arachnid Tomb MapArachnid Tomb MapMap Level: 71
    Map Tier: 4
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Blight.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 70
    Map Tier: 3
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 75
    Map Tier: 8
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 78
    Map Tier: 11
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 77
    Map Tier: 10
    Guild Character: !
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Arachnid Tomb MapShaped Arachnid Tomb MapMap Level: 79
    Map Tier: 12
    Guild Character: n
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.