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Arachnid Tomb Map

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Arachnid Tomb MapMap Level: 70
Map Tier: 3
Guild Character: !
They feel your every move,
your every breath,
with a million little wires.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Tomb Map (Legion) inventory icon.png
Acquisition
Level: 69
Purchase Costs
Normal4x Orb of Alchemy
Magic4x Orb of Alchemy
1x Orb of Chance
Rare5x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Arachnid Tomb
Map area
No Waypoint
IdMapWorldsArachnidTomb
Act11
Area level77
Area type tagsdungeon, temple
Tagsindoors_area, map, area_with_water, einharmaps, arachnid_tomb_map_area
The Shaper: They feel your every move, your every breath, with a million little wires.
They feel your every move,

your every breath,

with a million little wires.
Maps loading screen.png

Arachnid Tomb Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
The WebThe Web8Weapon of Craftingof Crafting
Suffix
Can have multiple Crafted Modifiers
A weapon, a shelter, a prison.
The web's purpose changes
with the spider's needs.
A lesson we should
take to heart.
1
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield79
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
The NurseThe Nurse8The DoctorWe tried to tell him to get his head checked.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Barrows MapBarrows MapMap Level: 69
Map Tier: 2
Guild Character: n
Man burrows for only the eternal hibernation.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arachnid Tomb MapArachnid Tomb MapMap Level: 70
Map Tier: 3
Guild Character: !
They feel your every move,
your every breath,
with a million little wires.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Beach MapBeach MapMap Level: 71
Map Tier: 4
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Arachnid Tomb MapArachnid Tomb MapMap Level: 70
Map Tier: 3
Guild Character: !
They feel your every move,
your every breath,
with a million little wires.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.