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Arachnid Nest MapMap Level: 71
Map Tier: 6
Guild Character: Ï
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Nest Map (Original) inventory icon
Acquisition
Area level: 71
DROP DISABLED
Vendor Prices
Normal2x Chaos Orb
Magic3x Chaos Orb
Rare4x Chaos Orb
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier6_2
Arachnid Nest
Map area
No Waypoint
IdMapTier6_2
Act11
Area level71
BossesSpinner of False Hope
Area type tagscave
Tagsindoors_area, map, einharmaps
Maps loading screen

Other versions

  • Arachnid Nest Map (Metamorph) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Arachnid Nest Map (Blight) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 75
    Map Tier: 8
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Arachnid Nest Map (Legion) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 76
    Map Tier: 9
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Arachnid Nest Map (Synthesis) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 77
    Map Tier: 10
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Arachnid Nest Map (Betrayal) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 75
    Map Tier: 8
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Arachnid Nest Map (Ritual) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 83
    Map Tier: 16
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Arachnid Nest Map (Heist) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Arachnid Nest Map (Harvest) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Arachnid Nest Map (Delirium) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Arachnid Nest Map (War for the Atlas) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 74
    Map Tier: 7
    Guild Character: Ó
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Arachnid Nest Map (Atlas of Worlds) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 75
    Map Tier: 8
    Guild Character: Ë
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Arachnid Nest Map (Atlas of Worlds) inventory iconShaped Arachnid Nest MapShaped Arachnid Nest MapMap Level: 80
    Map Tier: 13
    Guild Character: Ë
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Arachnid Nest Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arachnid Nest Map (The Awakening) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 73
    Map Tier: 6
    Guild Character: Ë
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (not in patch note) Lord of the Bow was removed from Arachnid Nest Map as map boss. Spinner of False Hope became the new boss of that map.
0.10.0
  • Start of open beta. Old map item are wiped from the server. Map progress has be re-tiered.
0.9.11
  • Introduced to the game.
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