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Arachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Nest Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 75
DROP DISABLED
Vendor Prices
Normal2x Orb of Alchemy
Magic2x Orb of Alchemy
1x Orb of Chance
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArachnidNest
Arachnid Nest
Map area
No Waypoint
IdMapAtlasArachnidNest
Act11
Area level75
BossesSpinner of False Hope
Area type tagscave, forest
Tagsindoors_area, map, einharmaps
The Shaper: Man is not the only beast to bend nature to its will.
Maps loading screen
Arachnid Nest Map (Atlas of Worlds) area screenshot

This map is based on the The Weaver's Chambers zone in Act 2.

Map type: Indoors

Boss Arena[ | ]

Arena in this map is called The Loom Chamber. There is no usual random magic monster pack. Entrance seals when a player aproaches the center of the chamber.

Boss[ | ]

Spinner of False Hope, based on The Weaver.

  • Chaos damage
  • Casts Ethereal Knives inventory iconEthereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Projectile Speed: 1300
    Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
    Deals (7-633) to (10-949) Physical Damage
    Fires 9 additional Projectiles
    Maximum 40 Lingering Blades can be left in the ground at a time
    Leaves a Lingering Blade in the ground for every 3 Projectiles fired
    Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ethereal Knives skill icon
    Ethereal Knives inventory icon
    (almost the size of the chamber)
  • Has energy shield
  • Summons spiders that use Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
    and Viper Strike inventory iconViper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-135)% of base
    Effectiveness of Added Damage: (90-135)%
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    Deals (90-135)% of Base Attack Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon
    Viper Strike inventory icon
    or fracture into hatchlings
  • Summons a pack of spiders (can be magic) few seconds before appearing
  • Spawns a rare spider for every 20% health lost
  • At 50% health "goes up" for a while.

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Ashen Wood Map (Atlas of Worlds) inventory iconAshen Wood MapAshen Wood MapMap Level: 74
Map Tier: 7
Guild Character: Æ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Ashen Wood Map (Atlas of Worlds) inventory icon
Manual
3Cells Map (Atlas of Worlds) inventory iconCells MapCells MapMap Level: 74
Map Tier: 7
Guild Character: 5
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Cells Map (Atlas of Worlds) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Overgrown Shrine Map (Atlas of Worlds) inventory iconOvergrown Shrine MapOvergrown Shrine MapMap Level: 76
Map Tier: 9
Guild Character: J
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Overgrown Shrine Map (Atlas of Worlds) inventory icon
3Arachnid Nest Map (Atlas of Worlds) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Nest Map (Atlas of Worlds) inventory icon
Manual

Divination cards[ | ]

The following divination cards can drop in this area:

Other versions

  • Arachnid Nest Map (Metamorph) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Arachnid Nest Map (Blight) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 75
    Map Tier: 8
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Arachnid Nest Map (Legion) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 76
    Map Tier: 9
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Arachnid Nest Map (Synthesis) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 77
    Map Tier: 10
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Arachnid Nest Map (Betrayal) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 75
    Map Tier: 8
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Arachnid Nest Map (Ritual) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 83
    Map Tier: 16
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Arachnid Nest Map (Heist) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Arachnid Nest Map (Harvest) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Arachnid Nest Map (Delirium) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 79
    Map Tier: 12
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Arachnid Nest Map (War for the Atlas) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 74
    Map Tier: 7
    Guild Character: Ó
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Arachnid Nest Map (Atlas of Worlds) inventory iconShaped Arachnid Nest MapShaped Arachnid Nest MapMap Level: 80
    Map Tier: 13
    Guild Character: Ë
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Arachnid Nest Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arachnid Nest Map (Original) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 71
    Map Tier: 6
    Guild Character: Ï
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Original) inventory icon
    , the original variant.
  • Arachnid Nest Map (The Awakening) inventory iconArachnid Nest MapArachnid Nest MapMap Level: 73
    Map Tier: 6
    Guild Character: Ë
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (not in patch note) Lord of the Bow was removed from Arachnid Nest Map as map boss. Spinner of False Hope became the new boss of that map.
0.10.0
  • Start of open beta. Old map item are wiped from the server. Map progress has be re-tiered.
0.9.11
  • Introduced to the game.
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