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Animate Guardian

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Animate GuardianSpell, Minion
Mana Cost: (19 to 36)
Cast Time: 0.60 sec
Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified weapons.Per 1% Quality:
Minions have 2% increased Movement Speed
Can use Items requiring up to level (33-100)
Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
(0-76)% increased maximum Life
Minions deal (0-76)% increased Physical Damage with Melee Attacks
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Animate Guardian skill icon.pngAnimate Guardian inventory icon.png
Acquisition
Level: 28
Purchase Costs
Normal1x Orb of Chance
Sell Price
1x Scroll Fragment

Animate Guardian skill screenshot.jpg

Animate Guardian is a spell, animating weapons and armour on the ground to form an allied guardian.

Skill functions and interactions

Using this skill on an identified item on the ground creates an Animated Guardian that moves and attacks similar to a zombie. Similar to Spectres and unlike other minions, a Guardian stays with you even after logging off and on. If you unequip the skill gem, the Guardian disappears until you equip the gem again, at which point the same Guardian (retaining all its equipment) reappears after casting the spell again. Socketing the gem in a weapon or shield slot allows you to recall the Guardian at will by switching weapon sets (default hotkey: X).

You can only have one Guardian at a time. It can be equipped with a helmet, body armour, pair of gloves, pair of boots, a shield, and melee weapons. Ranged weapons cannot be animated, similar to Animate WeaponAnimate WeaponDuration, Minion, Spell
Mana Cost: (9 to 36)
Cast Time: 0.80 sec
Requires Level 4Animates a melee weapon to fight by your side. You cannot animate unidentified weapons.Per 1% Quality:
Minions have 2% increased Movement Speed
Can use Items requiring up to level (9-100)
Base duration is 37.5 seconds
Minions' Attacks deal (4-38) to (6-56) additional Physical Damage
Can summon up to 50 Animated Weapons at a time
Deals (100-252)% of Damage
Minions have (0-38)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Animate Weapon skill icon.png
. Items can be of any rarity, but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot be recovered. Items containing skill gems cannot be animated, so the Guardian cannot use trigger gems.

Items that have modifiers like +x to Maximum life or +x% increased Attack Speed, and even corrupted implicits, apply to the Guardian the same way they apply to player characters; so animating magic or rare equipment can potentially give you a very powerful minion. Unique items can also be used, but they are usually too valuable to sacrifice.

The Guardian uses weapons and shields in the same way as player characters, and can dual wield if two one-handed weapons are animated. If you animate an item type that the Guardian is already using (such as a helmet), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.

The Guardian does not share your max amount of curses you can apply to enemies, and therefore functions as a player with the default curse limit when applying curses (through corrupted gloves, for example).

Guardians have 25% elemental resists and 0% chaos resist across all difficulties.

Items deleted on Death: When a Guardian dies, all its equipment is deleted and cannot be recovered. This makes very risky to use powerful or valuable items on an Animated Guardian. When the player dies, the Guardian will remain alive and will continue to fight, so it is advised to immediately resurrect (if in softcore) in order to pull the Guardian from the instance. It is possible to prevent a body armour worn by a Guardian from being deleted upon Guardian death by crafting Equipped Animated Guardian drops item on death on the Armourer's Workbench.

Necromantic Aegis: While using Necromantic Aegis your Guardian benefits from its own shield as well as the one you have equipped, allowing it to gain the benefit of two shields at once. Some unique shields can be quite powerful when doubled up this way.[1]

Player versus Player: Animated Guardians killed in PvP areas will not lose their items.

Gem level progression

LevelLvl.strengthintelligenceMana
Cost
max.
Req.
Level
increased
maximum
Lif
increased
Physical
Damage
additional
Physical
Damage
Exp.Total Exp.
12842291933N/AN/A22 to 3400
231463220364%4%25 to 37199,345199,345
334503521398%8%27 to 41285,815485,160
4375437234312%12%30 to 44401,344886,504
5405840244616%16%32 to 48554,3791,440,883
6426042254820%20%34 to 50477,4371,918,320
7446344255124%24%35 to 53583,7862,502,106
8466646265328%28%37 to 55710,3593,212,465
9486848275632%32%38 to 581,355,5114,567,976
10507149285836%36%40 to 601,138,8775,706,853
11527451296140%40%42 to 621,368,2337,075,086
12547653306344%44%43 to 651,638,3388,713,424
13567955316648%48%45 to 671,956,64810,670,072
14588257316852%52%46 to 703,655,18414,325,256
15608459327156%56%48 to 723,017,32717,342,583
16628760337360%60%50 to 747,759,99525,102,578
17649062347664%64%51 to 7715,138,19340,240,771
18669264357968%68%53 to 7926,083,82566,324,596
19689566368272%72%54 to 8262,620,247128,944,843
207098683610076%76%56 to 84211,708,088340,652,931
2172100703710080%80%58 to 86N/AN/A
2274N/AN/A3810084%84%59 to 89N/AN/A
2376N/AN/A3910088%88%61 to 91N/AN/A
2478N/AN/A4010092%92%62 to 94N/AN/A
2580N/AN/A4110096%96%64 to 96N/AN/A
2682N/AN/A41100100%100%66 to 98N/AN/A
2784N/AN/A42100104%104%67 to 101N/AN/A
2886N/AN/A43100108%108%69 to 103N/AN/A
2988N/AN/A44100112%112%70 to 106N/AN/A
3090N/AN/A45100116%116%72 to 108N/AN/A

Quest reward

This skill is not given as quest reward.

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
A Fixture of Fate
Act 3
Siosa
yes
Sever the Right Hand
Act 3
Clarissa
yes
yes
yes
yes
yes
yes
yes
Fallen from Grace
Act 6
Lilly Roth
yes

Monster stats

Animated Guardian

Resistances:

Level Life Attack
Speed
28 823 1.00
31 999 1.00
34 1197 1.00
37 1431 1.00
40 1705 1.00
42 1908 1.00
44 2133 1.00
46 2380 1.00
48 2655 1.00
50 2952 1.00
52 3285 1.00
54 3645 1.00
56 4045 1.00
58 4482 1.00
60 4959 1.00
62 5485 1.00
64 6057 1.00
66 6687 1.00
68 7380 1.00
70 8131 1.00
72 8959 1.00
74 9864 1.00
76 10849 1.00
78 11929 1.00
80 13108 1.00
82 14395 1.00
84 15799 1.00
86 17338 1.00
88 19012 1.00
90 20839 1.00

Related helmet enchantments

The following helmet enchantments affect Animate Guardian:

Name For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value. Effect(s)
EnchantmentAnimateGuardianDamage1_66Animated Guardians deal 25% increased Damage
EnchantmentAnimateGuardianDamage275Animated Guardians deal 40% increased Damage
EnchantmentAnimateGuardianElementalResistances166+24% to Animated Guardian Elemental Resistances
EnchantmentAnimateGuardianElementalResistances2__75+36% to Animated Guardian Elemental Resistances

Version history

Version Changes
2.3.0
  • Animate WeaponAnimate WeaponDuration, Minion, Spell
    Mana Cost: (9 to 36)
    Cast Time: 0.80 sec
    Requires Level 4Animates a melee weapon to fight by your side. You cannot animate unidentified weapons.Per 1% Quality:
    Minions have 2% increased Movement Speed
    Can use Items requiring up to level (9-100)
    Base duration is 37.5 seconds
    Minions' Attacks deal (4-38) to (6-56) additional Physical Damage
    Can summon up to 50 Animated Weapons at a time
    Deals (100-252)% of Damage
    Minions have (0-38)% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon.png
    and Animate Guardian have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
  • Fixed a bug where the life bar of an Animate Guardian (and curses on it) would display too low on him.
2.0.0
  • The Guardian's base survivability has been increased by 50%. It now deals additional physical damage.
1.2.1
  • Fixed a bug where Animate Guardian would not work in PVP.
1.2.0
  • If an Animated Guardian is unsummoned and resummoned when not on full life, it will now return with the same amount of life it had before.
1.1.4b
  • Animated Guardians now benefit from the dual wielding bonus that other dual wielders received in 1.1.4.
1.1.0d
  • Fixed a bug where your Animated Guardian could return from the dead during a PvP match.
1.0.1
  • The Guardian now recovers 25% of its life whenever a new armour piece is added to it.
  • Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
1.0.0e
  • When an Animated Guardian is dispelled due to its gem being unavailable,
    its life value is now temporarily saved so that it applies if the Guardian is restored in that area.
1.0.0
  • Animate Guardian has been added to the game.

References

  1. Mark_GGG (June 16, 2014). "Animate Guardian". Official Path of Exile Forums. Retrieved October 22, 2014.