Action speed

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Action speed describes how fast skill is used and is calculated as uses per second. Next use of skill can be performed after cast time end. Action speed describes the overall speed at which an actor (a character or monster) performs actions, such as moving, attacking, casting, placing totems, throwing traps, or using mines[1][2]. In passive tree actions speed are defined as movement speed, attack speed, cast speed, placement speed, throwing speed (mine throwing speed and trap throwing speed), etc. Action speed can be considered a multiplier for stats that affect the speed of individual actions, though it does not directly modify those stats. Modifiers to action speed can be found under the Defense tab on the character's stat sheet, but it is only visible when it is modified in some way.

Some monsters have a minimum action speed %. This prevents them from ever reaching zero action speed.

Sources of action speed modifiers

Active skill gems

Skill gemStr.Dex.Int.Lvl.
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
N/Ayesyes24

The following skills from items affects action speed:

Ailments

  • Chill is capped at 30% reduced action speed. WinterweaveWinterweave
    Coral Ring
    Requires Level 53+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
    Adds (12-15) to (25-30) Cold Damage to Attacks
    +(20-40) to maximum Life
    +(25-30)% to Cold Resistance
    10% increased Movement Speed while Ignited
    The Effect of Chill on you is reversed
    Fury fuels defiance.
    is capped at 30% increased action speed.
  • Freeze reduces enemy action speed to zero, which means they will not move at all.
  • See the wiki page on Chill and Freeze for more info.

Support skill gems

There are currently no support skill gems that have stats related to action speed.

Unique items

ItemLvl.Stats
HyperboreusHyperboreus
Leather Belt
Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
Cold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it.
53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
+(105-150) to Armour
+(11-15) to maximum Energy Shield
+(151-213) to Armour
+(16-20) to maximum Energy Shield
+(214-285) to Armour
+(21-25) to maximum Energy Shield
+(105-150) to Armour and Evasion Rating
+(151-213) to Armour and Evasion Rating
+(214-285) to Armour and Evasion Rating
+(26-30) to maximum Life
Regenerate 2 Mana per second
+(31-35) to maximum Life
Regenerate 3 Mana per second
+(36-40) to maximum Life
Regenerate 4 Mana per second
+(26-30) to maximum Mana
Regenerate 15 Life per second
+(31-35) to maximum Mana
Regenerate 20 Life per second
+(36-40) to maximum Mana
Regenerate 25 Life per second
(5-6)% chance for Flasks you use to not consume Charges
(7-8)% chance for Flasks you use to not consume Charges
+(9-10)% to Cold and Chaos Resistances
+(11-12)% to Cold and Chaos Resistances
+(13-15)% to Cold and Chaos Resistances
+(11-12) to Dexterity and Intelligence
+(13-14) to Dexterity and Intelligence
+(15-17) to Dexterity and Intelligence
Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
+(9-10)% to Fire and Chaos Resistances
+(11-12)% to Fire and Chaos Resistances
+(13-15)% to Fire and Chaos Resistances
Flasks applied to you have (3-4)% increased Effect
Flasks applied to you have (5-6)% increased Effect
Flasks applied to you have (7-8)% increased Effect
Flasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
Flasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
(6-8)% increased Cooldown Recovery Rate
(9-12)% increased Cooldown Recovery Rate
Regenerate 1% of Life per second during any Flask Effect
Regenerate 1.5% of Life per second during any Flask Effect
Regenerate 2% of Life per second during any Flask Effect
+(9-10)% to Lightning and Chaos Resistances
+(11-12)% to Lightning and Chaos Resistances
+(13-15)% to Lightning and Chaos Resistances
Your Critical Strike Chance is Lucky while Focussed
+(11-12) to Strength and Dexterity
+(13-14) to Strength and Dexterity
+(15-17) to Strength and Dexterity
+(11-12) to Strength and Intelligence
+(13-14) to Strength and Intelligence
+(15-17) to Strength and Intelligence
(7-8)% increased Trap Throwing Speed
(9-10)% increased Trap Throwing Speed
(11-12)% increased Trap Throwing Speed
Garb of the EphemeralGarb of the Ephemeral
Savant's Robe
Quality: +20%
Energy Shield: (327-381)
Movement Speed: -3%
Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
Exceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
56<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
The PandemoniusThe Pandemonius
Jade Amulet
Requires Level 64+(20-30) to Dexterity(20-30)% increased Cold Damage
+(35-40)% to Cold Resistance
Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%
Blind Chilled Enemies on Hit
Damage Penetrates 20% Cold Resistance against Chilled Enemies
A single moment sets in motion an eternal fall,
beneath which all are buried.
64+(20-30) to Dexterity(20-30)% increased Cold Damage
+(35-40)% to Cold Resistance
Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%
Blind Chilled Enemies on Hit
Damage Penetrates 20% Cold Resistance against Chilled Enemies
Kaom's RootsKaom's Roots
Titan Greaves
Quality: +20%
Armour: 289
Requires Level 68, 120 StrHas no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
Don't flinch. It's a waste of good hitting time.
68Has no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance

Passive skills

Ascendancy
Class
NameStats
N/AWatchtowers
RangedTotemOffensive passive skill icon.png
24% increased Totem Damage
Attack Skills have +1 to maximum number of Summoned Ballista Totems
Totems' Action Speed cannot be modified to below base value
1% increased Movement Speed per Summoned Totem [1]
Elementalist
Elementalist avatar.png
Beacon of Ruin
MaliciousInspiration (Elementalist) passive skill icon.png
Chills from your Hits always reduce Action Speed by at least 10%
Shocks from your Hits always increase Damage taken by at least 15%
20% more Damage with Ignite
30% increased Effect of Non-Damaging Ailments [1]
Juggernaut
Juggernaut avatar.png
Unstoppable
Unstoppable (Juggernaut) passive skill icon.png
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned [1]

Buffs

Shrines

Shrine Description
Acceleration Shrine status icon.pngBuff frame.png Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 50% increased Action Speed
  • 80% increased Projectile Speed

  • Action speed is a modifier affecting animation speed. This effect stacks additively with other modifiers like Temporal Chains and Chill.

Other

References

  1. Mark_GGG (November 17, 2015). "Item Development - Threshold Jewels". Official Path of Exile Forums. Retrieved December 17, 2018.
  2. Mark_GGG (November 23, 2015). "Unstoppable question". Official Path of Exile Forums. Retrieved June 22, 2016.

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