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Minions are allied monsters summoned by the player. Minions have their own damage and their actions are treated completely separate from the summoner's. Zombies, Animate Guardian, Animate Weapons, Skeletons and Stone Golems deal physical damage, Spectres and Dominated deal whatever damage they did before they died, Raging Spirits deal physical damage of which 50% is converted to fire (much like Infernal Blow skill iconInfernal Blow), and the four other Golems do damage in accordance with their names (chaos, fire, cold, lightning). Minion damage is affected by Minion Damage passive skills, some unique items, support gems linked to the minion skill gem, auras and Necromantic Aegis. Of particular note, support gems will support the attacks and spells of the minion if the skill is relevant. Minions can critically strike but cannot proc Module Error: No skills found with q_where = skill.active_skill_name="Cast On Critical Strike". Unlike totems, minions can gain charges.

Neither passive skills nor stats from the player's equipment affect minions unless they specifically state "Minions _____".

Life flasks with the "of Animation" suffix will heal minions life by 40-60% of the flasks recovery. This effect works even when the player has full life or Chaos Inoculation. If player have equiped Umbilicus Immortalis inventory iconUmbilicus ImmortalisUmbilicus Immortalis
Leather Belt
Requires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks apply to your Raised Zombies and Spectres
"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
Umbilicus Immortalis inventory icon
- flasks effects applies to his spectres and zombies.

When a minion kills an enemy, the player is partially rewarded with the kill. This means:

  • The player gains flask charges
  • The player's IIQ and IIR is added to the minion's support gems values to calculate drops.

Totems, Traps and Remote Mines are not counted as minions, they are remote skills.

Minion skill gems

These skills from skill gems create minions. Monsters converted using Conversion Trap skill iconConversion Trap do not count as minions and are not affected by minion passives.

Attack based

{{#ask:

Has item class::Active Skill Gems
Has gem tags::Minion
Has gem tags::Attack 
|?Has name 
|?Has inventory icon
|?Has infobox HTML
|?Has description
|?Has level requirement
|?Has skill gem icon
|link=none
|format=template
|introtemplate=Template:SMW_item_table/skill_gem/intro
|template=Template:SMW_item_table/skill_gem
|named args=yes
|userparam=description=yes, skill_icon=yes, level=yes

}}

Spell based

{{#ask:

Has item class::Active Skill Gems
Has gem tags::Minion
Has gem tags::Spell
|~Raise*||~Animate*
|?Has name 
|?Has inventory icon
|?Has infobox HTML
|?Has description
|?Has level requirement
|?Has skill gem icon
|link=none
|format=template
|introtemplate=SMW item table/skill gem/intro
|template=SMW item table/skill gem
|outrotemplate=SMW item table/skill gem/outro
|named args=yes
|userparam=description=yes, skill_icon=yes, level=yes

}}

Offerings and other minion skills

{{#ask:

Has item class::Active Skill Gems
Has gem tags::Minion
Has gem tags::Spell
Has description::!~Summon* 
Has description::!~Raise*
Has description::!~Animate*
|?Has name 
|?Has inventory icon
|?Has infobox HTML
|?Has description
|?Has level requirement
|?Has skill gem icon
|link=none
|format=template
|introtemplate=SMW item table/skill gem/intro
|template=SMW item table/skill gem
|outrotemplate=SMW item table/skill gem/outro
|named args=yes
|userparam=description=yes, skill_icon=yes, level=yes

}}

Support gems

There are a number of support gems related to minions, that increase their damage output, defense or movement speed. Please note that other support gems depending on the skills and type of minion will also work (i.e. Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage" for minions that attack with melee skills) - refer to the minion skill gem pages for more information. But support gems with the "minion" gemtag are the only way to support - for example, the zombies revived by Reanimator (when the player chooses him as a spectre). {{#ask:

Has item class::Support Skill Gems
Has gem tags::Minion
|?Has name 
|?Has inventory icon
|?Has infobox HTML
|link=none
|format=template
|template=SMW_item_table/ul/basic/row
|named args=yes

}}

Non-skill gem minions

These minions are summoned from something other than skill gems.

  • Dancing Dervish (The Dancing Dervish inventory iconThe Dancing DervishThe Dancing Dervish
    Reaver Sword
    Two Hand Sword
    Quality: +20%
    Physical Damage: (155-173.6) to (260-291.2)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.88-1.95)
    Weapon Range: 13
    Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage
    (25-30)% increased Attack Speed
    5% increased Movement Speed
    Triggers Level 15 Manifest Dancing Dervish on Rampage
    Manifested Dancing Dervish disables both weapon slots
    Manifested Dancing Dervish dies when Rampage ends
    Rampage
    Take your partner by the hand,
    Keep your steps in time.
    Swing together, spin apart,
    And dance with death sublime.
    The Dancing Dervish inventory icon
    )
  • Spectral Spirit (Essence of Insanity inventory iconEssence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Triggers Level 20 Spectral Spirits when Equipped
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 70% increased Mana Regeneration Rate while Shocked
    Body Armour: You gain Onslaught for 6 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 25% chance to gain a Power Charge when you Block
    Quiver: Projectiles Pierce 2 additional Targets
    Amulet: 10% chance to Recover 10% of Mana when you use a Skill
    Ring: You and your Minions take 40% reduced Reflected Damage
    Belt: 10% increased Movement Speed during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Insanity inventory icon
    )
  • Spectral Wolf (Rigwald's Crest inventory iconRigwald's CrestRigwald's Crest
    Two-Stone Ring
    Requires Level 49+(12-16)% to Fire and Cold Resistances10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill
    (20-30)% increased Fire Damage
    (20-30)% increased Cold Damage
    (20-30)% increased Mana Regeneration Rate
    Within the heart of every man and woman
    lies the soul of a ferocious beast.
    If you cannot tame it, embrace it.
    Rigwald's Crest inventory icon
    , The Scourge inventory iconThe ScourgeThe Scourge
    Terror Claw
    Claw
    Quality: +20%
    Physical Damage: (63.6-81.6) to (205.2-235.2)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 11
    Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
    (10-15)% increased Attack Speed
    Minions have (10-15)% increased Attack Speed
    Increases and Reductions to Minion Damage also affect you at 150% of their value
    Minions deal 70% increased Damage if you've Hit Recently
    With increasing mastery over death
    comes an increasing desire for it.
    The Scourge inventory icon
    )
  • Spider (Arakaali's Fang inventory iconArakaali's FangArakaali's Fang
    Fiend Dagger
    Rune Dagger
    Quality: +20%
    Physical Damage: (87-112) to (310.3-374.4)
    Chaos Damage: 1-59
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 10
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
    (170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    15% chance to Poison on Hit
    All children must eat.
    Arakaali's Fang inventory icon
    )
  • Rampage:
    • Animated Weapon (Tier 3)
    • Animated Bow (Tier 6)
  • Glove enchantments:

Related items

Essences

Main page: Essence league

Essences are a complex group of currency items used for crafting equipment. An essence will upgrade a piece of normal rarity equipment to rare and apply one guaranteed affix. Some essences can also be used to reforge the affixes of rare equipment. Essences can only drop in Essence league.

  • Muttering Essence of Fear inventory iconMuttering Essence of FearMuttering Essence of FearStack Size: 9
    Essence Tier: 2
    Upgrades a normal item to rare with one guaranteed property
    Properties restricted to level 45 and below

    One Handed Weapon: Minions deal (20-29)% increased Damage
    Two Handed Weapon: Minions deal (30-44)% increased Damage
    Armour: Minions have (7-10)% increased maximum Life
    Quiver: Minions have (7-10)% increased Movement Speed
    Belt: Minions have (7-10)% increased maximum Life
    Other Jewellery: Minions have (7-10)% increased Movement Speed
    Right click this item then left click a normal item to apply it.
    Shift click to unstack.
    Muttering Essence of Fear inventory icon
  • Weeping Essence of Fear inventory iconWeeping Essence of FearWeeping Essence of FearStack Size: 9
    Essence Tier: 3
    Upgrades a normal item to rare with one guaranteed property
    Properties restricted to level 60 and below

    One Handed Weapon: Minions deal (30-39)% increased Damage
    Two Handed Weapon: Minions deal (45-59)% increased Damage
    Armour: Minions have (11-14)% increased maximum Life
    Quiver: Minions have (11-14)% increased Movement Speed
    Belt: Minions have (11-14)% increased maximum Life
    Other Jewellery: Minions have (11-14)% increased Movement Speed
    Right click this item then left click a normal item to apply it.
    Shift click to unstack.
    Weeping Essence of Fear inventory icon
  • Wailing Essence of Fear inventory iconWailing Essence of FearWailing Essence of FearStack Size: 9
    Essence Tier: 4
    Upgrades a normal item to rare with one guaranteed property
    Properties restricted to level 75 and below

    One Handed Weapon: Minions deal (40-49)% increased Damage
    Two Handed Weapon: Minions deal (60-74)% increased Damage
    Armour: Minions have (15-18)% increased maximum Life
    Quiver: Minions have (15-18)% increased Movement Speed
    Belt: Minions have (15-18)% increased maximum Life
    Other Jewellery: Minions have (15-18)% increased Movement Speed
    Right click this item then left click a normal item to apply it.
    Shift click to unstack.
    Wailing Essence of Fear inventory icon
  • Screaming Essence of Fear inventory iconScreaming Essence of FearScreaming Essence of FearStack Size: 9
    Essence Tier: 5
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    One Handed Weapon: Minions deal (50-56)% increased Damage
    Two Handed Weapon: Minions deal (75-84)% increased Damage
    Armour: Minions have (19-22)% increased maximum Life
    Quiver: Minions have (19-22)% increased Movement Speed
    Belt: Minions have (19-22)% increased maximum Life
    Other Jewellery: Minions have (19-22)% increased Movement Speed
    Right click this item then left click a normal item to apply it.
    Shift click to unstack.
    Screaming Essence of Fear inventory icon
  • Shrieking Essence of Fear inventory iconShrieking Essence of FearShrieking Essence of FearStack Size: 9
    Essence Tier: 6
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    One Handed Weapon: Minions deal (57-62)% increased Damage
    Two Handed Weapon: Minions deal (85-94)% increased Damage
    Armour: Minions have (23-26)% increased maximum Life
    Quiver: Minions have (23-26)% increased Movement Speed
    Belt: Minions have (23-26)% increased maximum Life
    Other Jewellery: Minions have (23-26)% increased Movement Speed
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Shrieking Essence of Fear inventory icon
  • Deafening Essence of Fear inventory iconDeafening Essence of FearDeafening Essence of FearStack Size: 9
    Essence Tier: 7
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    One Handed Weapon: Minions deal (63-69)% increased Damage
    Two Handed Weapon: Minions deal (95-104)% increased Damage
    Armour: Minions have (27-30)% increased maximum Life
    Quiver: Minions have (27-30)% increased Movement Speed
    Belt: Minions have (27-30)% increased maximum Life
    Other Jewellery: Minions have (27-30)% increased Movement Speed
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Deafening Essence of Fear inventory icon

Item modifiers

Required Level Label Effect Implicit Prefix Suffix Bone Circlet inventory icon Scholar's Robe inventory icon Embroidered Gloves inventory icon Lapis Amulet inventory icon Cobalt Jewel inventory icon Medium Life Flask Restriction
14 Reanimator's +1 to Level of Socketed Minion Gems
N/A
65 Summoner's +2 to Level of Socketed Minion Gems
N/A
1 MinionDamageCorrupted Minions deal (15-20)% increased Damage
Corruption
20 Eternal Equipped Animated Guardian drops item on death
Haku
20 Bloodied Minions have (10-15)% increased maximum Life
Catarina
35 Savage Minions deal (10-15)% increased Damage
Catarina
35 Calcified +2 to maximum number of Skeletons
Catarina
35 Rotted +1 to maximum number of Zombies
Catarina
1 Leadeship Minions deal (14-16)% increased Damage
Cobalt Jewels
1 Master's Minions have (8-12)% increased maximum Life
Cobalt Jewels
1 of Resilience Minions have +(6-10)% to all Elemental Resistances
Cobalt Jewels
1 of the Wall Minions have (2-4)% Chance to Block
Cobalt Jewels
10 of Animation Grants (40-60)% of Life Recovery to Minions
Life flasks
Hybrid flasks

Helmet Enchantments

Enchantments you can get for your helmet after completing The Lord's Labyrinth in certain difficulties.

Attack based

{{#ask:

Concept:Spawnable enchantment mods
|~*Mirror*||~*Dominat*
|?Is mod
|?Has level requirement=
|?Has stat text
|limit=800
|userparam=extra_rows=2, effect_rowid=2, show_tags=false
|default=
|sort=Is mod, Has level requirement
|link=none
|format=template
|template=SMW mod table
|introtemplate=SMW mod table/shared/intro_with_level_without_weight
|outrotemplate=SMW mod table/outro

}}

Spell based

{{#ask:

Concept:Spawnable enchantment mods
|~*Golem*||~*Skeleton*||~*Spectre*||~*Zombie*
|?Is mod
|?Has level requirement=
|?Has stat text
|limit=800
|userparam=extra_rows=2, effect_rowid=2, show_tags=false
|default=
|sort=Is mod, Has level requirement
|link=none
|format=template
|template=SMW mod table
|introtemplate=SMW mod table/shared/intro_with_level_without_weight
|outrotemplate=SMW mod table/outro

}}

Offerings & other minion skills

{{#ask:

Concept:Spawnable enchantment mods
|~*Convocation*
|?Is mod
|?Has level requirement=
|?Has stat text
|limit=800
|userparam=extra_rows=2, effect_rowid=2, show_tags=false
|default=
|sort=Is mod, Has level requirement
|link=none
|format=template
|template=SMW mod table
|introtemplate=SMW mod table/shared/intro_with_level_without_weight
|outrotemplate=SMW mod table/outro

}}

Equipment

Base items

Lua error: not enough memory.

Unique items

Lua error: not enough memory.

Divination cards

The following sets divination card can grant minion-related items when exchanged: Lua error: not enough memory.

Passive skills

There are passive skills that grant minion bonuses.

Minion damage

These passive skills grant increased damage for minions.

Template:Passive table

Template:Ascendancy passive table

Minion attack speed

These passive skills grant increased attack speed for minions.

Template:Passive table

Minion cast speed

These passive skills grant increased cast speed for minions.

Template:Passive table


Minion life

These passive skills grant increased maximum life for minions.

Template:Passive table

Template:Ascendancy passive table

Minion life regeneration

These passive skills grant additional life regeneration for minions.

Template:Passive table

Minion life leech

These passive skills grant additional life leech for minions.

Template:Passive table

Minion chance to block

These passive skills grant additional chance to block for minions.

Template:Passive table

Minion elemental resistances

These passive skills grant additional elemental resistances for minions.

Template:Passive table

Template:Ascendancy passive table

Minion chaos resistance

These passive skills grant additional chaos resistance for minions.

Template:Passive table

Template:Ascendancy passive table

Minion limit

These passive skills raise the limits for active zombies, skeletons, or spectres.

Template:Passive table

Template:Ascendancy passive table

Duration

These passive skills extend the Duration of Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory., Lua error: not enough memory..

Template:Passive table

Template:Ascendancy passive table

Physical Damage Reduction

These passive skills grant additional physical damage reduction for minions.

Template:Ascendancy passive table

Miscellany

These passive skills are related to minions, but do not fit into any other category.

Template:Passive table

Achievements

If you manage appropriate number of minions, you will be rewarded the following achievements:

Name Description
Behold My Army
Behold My Army achievement icon
Have 60 minions at the same time.
Zombie Horde
Zombie Horde achievement icon
Have 9 Raised Zombies at the same time.
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