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Zana, Master Cartographer

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Zana, Master Cartographer is one of the eight forsaken masters. Being the final and hardest to encounter master, her missions and crafting options revolve around end-game maps. She also allows the player to open maps at a personal Map Device in a hideout.

Overview

Town: Eternal Laboratory

Hideout: Immaculate Hideout

Signature mod: This Map's Modifiers to Quantity of Items found also apply to Rarity (Zana's, prefix).

  • Item Quantity: +30%
  • Item Rarity: +30%
  • Monster Pack Size: +20%

Currency trading: 20×Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower rarity maps. The maximum quality is 20%.
Shift click to unstack.
for 12×Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.

Missions

Zana can only be encountered in the wild in maps.

For a player to join in on a daily mission they must have completed Cruel Difficulty.

When a Zana mission begins, she opens six portals to a map where the mission takes place. Leaving a normal Zana mission map, whether via portal or resurrecting at checkpoint after dying, only exits the "inner" map. You may reenter a Zana map even after completing or failing the mission so long as portals remain.

If a mission that guarantees a drop is failed, the guaranteed drop (map or unique item) is removed.[1]

Objectives

Possible mission objectives include the following:

  • Complete another master's quest.
  • Kill the Corrupted Boss(es).
  • Kill all of the corrupted monsters. A counter is shown after the first one is killed.
  • Kill all of the Rogue Exiles. The map will contain two to four additional Rogue Exiles. This is in addition to a possible Anarchic prefix which produces two more additional Rogue Exiles and up to one additional random Rogue Exile, for a theoretical maximum of seven Rogue Exiles at the time the map is created.
  • Find the Map. Map drops from an enemy and is not marked on the map. Mission is completed when the map drops. There is a higher chance this map drop is magic or rare.
  • Find the Unique item. Unique item drops from an enemy and is not marked on the map. Mission is completed when the item drops. You may keep the item.
  • Find the lodestones (10). A few extra are provided.

Strongboxes may spawn additional corrupted monsters or Rogue Exiles. These are counted as part of the corresponding objective. However, if you have already completed the mission these spawns will not uncomplete the mission.

Missions may include an additional complication:

  • Only a single portal per player instead of a total of six.
  • Time limit (300 seconds).
  • Time limit (40 seconds), killing monsters extends the time limit by 1s each.
  • Time limit (100 seconds), touching standing stones extends the time limit by 25s each.

Maps

The maps offered by Zana come from the list: Canyon, Cells, Courtyard, Crematorium, Desert, Dry Peninsula, Dunes, Dungeon, Gorge, Jungle Valley, Mountain Ledge, Museum, Necropolis, Palace, Pier, Plateau, Precinct, Promenade, Shipyard, Shore, Strand, Temple, Terrace, Torture Chamber, Tropical Island and Waste Pool. She can also offer some of the unique maps (currently Acton's NightmareActon's Nightmare
Overgrown Shrine Map
Map Level: 71
Map Tier: 4
Area has patches of burning ground
Area is inhabited by Skeletons
(220 to 250)% increased Rarity of Items found in this Area
Restless Dead
Area is a large Maze
Area contains a Large Chest
Curious, she shook it then,
And tiny screams emerged.
Curiouser, she shook again,
And an eerie silence purred.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den
Underground Sea Map
Map Level: 70
Map Tier: 5
Unique Boss drops 4 additional Maps
(20 to 50)% more Magic Monsters
(20 to 50)% more Rare Monsters
25% more Monster Life
30% increased Monster Damage
Howls and laughter
They hide in the day
They smell you, they watch you
They track their new prey
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, The Coward's TrialThe Coward's Trial
Crypt Map
Map Level: 68
Map Tier: 1
Area has (22 to 25) waves of monsters
Area has (30 to 50) seconds between monster waves
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, Death and TaxesDeath and Taxes
Necropolis Map
Map Level: 77
Map Tier: 10
Unique Boss deals +(50 to 60)% Damage and attacks (25 to 30)% faster
Unique Boss gives 10000% increased Experience
So the raiders danced,
leading their foe ever west,
towards certain death.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, Maelström of ChaosMaelström of Chaos
Mountain Ledge Map
Map Level: 69
Map Tier: 2
Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, Olmec's SanctumOlmec's Sanctum
Catacomb Map
Map Level: 73
Map Tier: 6
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Final Boss drops higher Level Items
They flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, Poorjoy's AsylumPoorjoy's Asylum
Temple Map
Map Level: 73
Map Tier: 6
(140 to 160)% increased Monster Life
(140 to 160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
250% increased Rarity of Items found in this Area
Area is a Large Maze
150% increased Experience gain
Unique Boss drops (10 to 15) additional Rare <Item Class>
Laughs of all the twisted
Echo through these halls of gold.
In this cold forgotten void
They wander, forever uncontrolled.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
and Untainted ParadiseUntainted Paradise
Tropical Island Map
Map Level: 68
Area has increased monster variety
Area is inhabited by wild Animals
Monsters drop no Items
(300 to 400)% increased Experience Gain
For this beauty,
beauty without strength,
chokes out life.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
, a special map that can only appear via Zana missions).

Unique maps are always their standard level. For non-unique maps, the map level is randomly between -1 and +1 of the current area level of Crumbled Laboratory she opens for the mission (e.g. Zana level 8 opens a level 76 Crumbled Laboratory that opens maps on level 75-77). This replaces the map's regular level.

Zana Level Crumbled Laboratory Level
1 68
2 69
3 70
4 71
5 72
6 73
7 74-75
8 76

Starting at halfway to master level 8, Zana's Crumbled Laboratory is area level 75.

Affixes on non-unique Zana maps are one of several fixed sets instead of being rolled as normal. Some sets have non-standard affixes, and the item quantity may not match the standard value.

Item Quantity Affixes
Anarchic: Area is inhabited by 2 additional Rogue Exiles
Skeletal: Area is inhabited by Undead
of Desecration: Area has patches of desecrated ground
Antagonist's: Rare Monsters each have a Nemesis mod
Overlord's: Unique Boss deals +30% Damage and attacks 25% faster
of Commanders: 20-50% more Rare Monsters
Burning: Monsters deal 80-100% extra Damage as Fire
Incombustible: +75% Monster Fire Resistance
of Flames: Area has patches of burning ground
Freezing: Monsters deal 80-100% extra Damage as Cold
Molten: +75% Monster Cold Resistance
of Ice: Area has patches of chilled ground
Grounded: +75% Monster Lightning Resistance
Shocking: Monsters deal 80-100% extra Damage as Lightning
of Lightning: Area has patches of shocked ground
23% Area is inhabited by Sea Witches and their spawn
Slaying Enemies close together can attract monsters from Beyond
26% Area contains 4 additional Rogue Exiles
of Venom: Monsters Poison on Hit
20% more Item Rarity
29% of Champions: 20-50% more Magic Monsters
of Balance: Players have Elemental Equilibrium
of Elemental Weakness: Players are cursed with Elemental Weakness inventory icon.pngElemental WeaknessElemental WeaknessCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:
Cursed enemies have -0.25% to Elemental Resistances
Base duration is (9.0 to 10.9) seconds
(0 to 38)% increased Area of Effect radius
Cursed enemies have (-20 to -39)% to Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill icon.png
Elemental Weakness inventory icon.png
29% Twinned: Area contains two Unique Bosses
Overlord's:Unique Boss deals +30% and attacks 25% faster
Fecund: (25-35)% increased Monster Life
38% Armoured: +30% monster physical resistance
Deadly: +25-35% increased monster damage
Unwavering: Monsters cannot be stunned
47% Chaining: Monsters' Skills Chain 2 additional times
Splitting: Monsters fire 2-4 additional Projectiles
(Nonstandard): Area has patches of Tar
50% Anarchic: Area is inhabited by 2 additional Rogue Exiles
Ceremonial: Area contains many totems
Skeletal: Area is inhabited by Skeletons
53% Area is inhabited by Bandits
of Frenzy: Monsters gain 1-3 Frenzy Charges every 20 seconds
56% Onslaught (?): 60% (instead of 40%) increased Monster movement, attack, and cast speed
of Hordes: +20-50% Monster pack size
of Venom: Monsters Poison on Hit
60% of Elemental Weakness: Players are cursed with Elemental Weakness
of Vulnerability: Players are cursed with Vulnerability
Hexproof: Monsters are immune to curses
75% Demonic: Area is inhabited by Demons
of Endurance: Monsters gain 1-3 Endurance Charges every 20 seconds
of Frenzy: Monsters gain 1-3 Frenzy Charges every 20 seconds
of Power: Monsters gain 1-3 Power Charges every 20 seconds

Experience Progression

LevelRep.Rep. totalUnlocks
100?
24,7004,700Can be invited into Hideout
Rampage mod on maps
Map device +2% item quantity for free
38,47013,170Able to create a small hideout (2 Masters)
Bloodlines mod on maps
Map device +3% item quantity for free
423,70036,870Torment mod on maps
Map device +4% item quantity for free
566,390103,260Able to create a medium hideout (3 Masters)
Tempest mod on maps
Map device +5% item quantity for free
6185,870289,130Domination mod on maps
Map device +6% item quantity for free
Sells 20×Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower rarity maps. The maximum quality is 20%.
Shift click to unstack.
for 12×Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
7520,440809,570Able to create a large hideout (4 Masters)
Ambush mod on maps
Map device +7% item quantity for free
81,457,2402,266,810Nemesis mod on maps
Map device +8% item quantity for free


Vendor

Master level Map level Cost
Normal Magic, unidentified Signature Rare, unidentified Rare, identified
1 68 Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
 ?
69 Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
2 70 Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
71 Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
3 72 Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
 ?
4 73 Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
5 74  ? Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
6 75  ? Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
 ? Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
7 76  ? Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
8 77  ? Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
78  ? Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to rare itemRight click this item then left click a normal item to apply it.
Shift click to unstack.

Sometimes, Zana offers Lost WorldsLost Worlds8Map
Map Tier: 15
"There are worlds that lie beyond the edge of my page, the edge of my understanding. Worlds of wonder. Worlds of terror."
Aramil - Cartographer to Emperor Chitus
for 1× Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
. This is only way to obtain that card.

Crafting

Zana's "crafting bench" is a map device similar to the one in the Eternal Laboratory. However, it offers the ability to add an extra effect to the map at time of activation (that is, it does not craft a mod onto the item, but is rather used at the time the map is run).[2]

Crafting an effect also gives the player a chance of finding league-specific unique items in the map. For instance, adding the Onslaught mod to a map adds the exclusive uniques from the Onslaught league to the drop pool of that map. While in the map, those uniques can also be chanced from an appropriate base item. The base item itself does not need to originate from the map in question.[3] There is a total of seven challenge leagues available from Zana, one at each level from level two onwards. The composition, order and price of these challenge leagues changes every three months when a new challenge league starts. Some leagues can be disabled for three months, others for longer[4]. This also means that some league-specific items cannot be obtained during a league.

Crafting on corrupted Maps costs an additional Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
per unit of currency in the regular cost (e.g. Onslaught costs 2 additional Vaal Orbs, Nemesis costs 1 additional Vaal Orb).

The following map effects are currently available (during Version 2.3.0):

Effect Lvl. Cost IIQ Description
Item Quantity 1 Free (1 to 8)% +1% Quantity Per Master Level
Rampage 2 2x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
20% Grants player Rampage
Bloodlines 3 3x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
20% 50% more magic monsters, all magic packs have a Bloodlines
Torment 4 4x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
20% Area spawns 3 extra Tormented Spirits
Tempest 5 4x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
20% Tempest
Domination 6 5x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
0% Adds 3 Shrines
Ambush 7 6x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
0% Area contains 3 extra Strongboxes
Nemesis 8 8x Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
0% 50% more rare monsters, all rare monsters each have a Nemesis Mod

Decorations

Item Cost V. Lv.
Dead Guardian 4000 12 2-3
Dead Sentinel 4800 12 2-3
Bastinado 4400 1 2-3
Pipe Kit 1840 7 2-3
Mat 2800 3 2-3
Sofa 4800 2 2-3
Dead Ribbon 1600 12 2-3
Painting 2800 5 2-3
Cage 4800 1 2-3
Chair 2800 5 2-3
Ornate Chair 3200 2 2-3
Basin 800 4 2-3
Chair 4400 1 2-3
Scavenger's Daughter 960 3 2-3
Dark Vessel 1600 6 2-3
Golden Vessel 1600 6 2-3
Piping 2400 3 2-3
Extraction Device 5600 4 2-3
Standing Lamp 8000 2 4
Golden Statue 19200 7 4
Divider 6400 3 4
Table 11200 1 4
Stocks 6000 2 4
Guided Cradle 6400 1 4
Golden Bust 12000 2 4
Red Carpet 8000 12 4
Medium Golden Statue 36000 6 5
Temple Arch 32000 5 5
Golden Bars 16000 6 5
Golden Chest 20000 3 5
Iron Maiden 32000 3 5
Small Bird Cage 40000 3 5
Drawing Table 12000 1 5
Book Shelf 24000 3 6
Sofa Bed 72000 1 6
Table 64000 2 6
Hanging Lamp 56000 2 6
Pillars and Flag 80000 4 6
Desk 48000 2 6
Golden Statue 80000 1 7
Cave Treasure 88000 30 7
Flag 96000 4 7
Amplifier Chair 120000 5 7
Experiment Table 120000 5 7
Large Golden Statue 128000 6 7
Columns 136000 2 7
Medium Bird Cage 140000 4 7
Golden Sparkles 80000 1 8
Large Bird Cage 480000 3 8
Bird Cage 280000 1 8
Golden Arch 400000 7 8
Throne 1000000 1 8

List of unique items sold

List of divination cards sold

Lvl Card Cost
4 Lost Worlds 1x Orb of Chance

Version history

Version Changes
2.3.0
  • Removed Village Ruin MapVillage Ruin MapMap Level: 79
    Map Tier: 12
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    as a possible Map type for Zana Missions.
  • Added Canyon MapCanyon MapMap Level: 75
    Map Tier: 8
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    and Plateau MapPlateau MapMap Level: 77
    Map Tier: 10
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    as possible Map types for Zana Missions.
  • Added Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den
    Underground Sea Map
    Map Level: 70
    Map Tier: 5
    Unique Boss drops 4 additional Maps
    (20 to 50)% more Magic Monsters
    (20 to 50)% more Rare Monsters
    25% more Monster Life
    30% increased Monster Damage
    Howls and laughter
    They hide in the day
    They smell you, they watch you
    They track their new prey
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    as a possible Unique Map type for Zana Missions. This has not reduced the odds of Untainted ParadiseUntainted Paradise
    Tropical Island Map
    Map Level: 68
    Area has increased monster variety
    Area is inhabited by wild Animals
    Monsters drop no Items
    (300 to 400)% increased Experience Gain
    For this beauty,
    beauty without strength,
    chokes out life.
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    occurring as a Zana map.
  • Zana League Mods Available During 2.3.0:
    • Level 2: Rampage (Cost: 2 Chaos Orbs, +20% IIQ, Grants player Rampage)
    • Level 3: Bloodlines (Cost: 3 Chaos Orbs, +20% IIQ, 50% more magic monsters, allmagic packs have a Bloodline)
    • Level 4: Torment (Cost: 4 Chaos Orbs, +20% IIQ, adds three Tormented Spirits)
    • Level 5: Tempest (Cost: 4 Chaos Orbs: +20% IIQ, Tempests)
    • Level 6: Domination (Cost: 5 Chaos Orbs, adds three Shrines (down from five))
    • Level 7: Ambush (Cost 6: Chaos Orbs (down from 8), adds three Strongboxes)
    • Level 8: Nemesis (Cost: 8 Chaos Orbs (down from 1 Exalted Orb), 50% more rare monsters, all rare monsters have Nemesis)
2.2.0
  • The Zana-specific mod that she sells on magic maps has been changed to: Item Quantity +30% and Monster Pack Size +20%. This Map's modifiers to "quantity of items found" also apply to rarity.
  • The maps that Zana sells to players have been repriced. In general, most are now cheaper. Low-tier maps are now always priced in Orbs of Chance. Mid-tier maps are now priced in Orbs of Alchemy. The price differences for magic and rare maps have been adjusted so that the additional rarity doesn't cost as much. [5]
  • At level 1, Zana missions are now Tier 2 (monster level 69) and she sells Tier 1 maps.
  • At level 2, Zana missions are now Tier 4 (monster level 71) and she sells Tier 2 maps.
  • At level 3, Zana missions are now Tier 5 (monster level 72) and she sells Tier 3 maps.
  • At level 4, Zana missions are now Tier 6 (monster level 73) and she sells Tier 4 maps.
  • At level 5, Zana missions are now Tier 7 (monster level 74) and she sells Tier 5 maps.
  • At level 6, Zana missions are now Tier 8 (monster level 75) and she sells Tier 6 maps.
  • At level 7, Zana missions are now Tier 9 (monster level 76) and she sells Tier 7 maps.
  • At level 8, Zana missions are now Tier 11 (monster level 78) and she sells Tier 10 maps.
  • When opening a map in Zana's map device, the set of prior league mods that can apply to the map is now a set of seven specific ones. The price, order and composition of this list will change every three months. The list for the next three months is:
  • Level 2: Onslaught, 2 Chaos Orbs, 20% increased map item quantity, monsters receive the same benefits
  • Level 3: Anarchy, 3 Chaos Orbs, 4 additional Rogue Exiles, 20% increased map item quantity
  • Level 4: Torment, 4 Chaos Orbs, 3 additional Tormented Spirits, 20% increased map item quantity
  • Level 5: Warbands, 4 Chaos Orbs, 3 additional Warband Packs, 20% increased map item quantity
  • Level 6: Beyond, 5 Chaos Orbs, 15% chance for monsters to spawn a Beyond portal, 20% increased map item quantity
  • Level 7: Ambush, 8 Chaos Orbs, 3 additional Strongboxes
  • Level 8: Nemesis, 1 Exalted Orb
2.0.4
  • The Onslaught mod from Zana's crafting bench no longer grants additional movement speed to monsters. Due to this, the Increased Item Quantity granted by the Zana mod has been reduced from 40% to 30%.
1.3.1
  • Crafting costs of Zana's Crafting bench are no longer consumed if the map fails to open.
1.2.3b
  • When using the Map Device in your hideout, the free quality option is now selected by default.
1.2.1b
  • Fixed a bug where Zana would not deduct the Vaal Orb component of costs when modifying a corrupted map.

References

  1. Rhys (February 1, 2016). "Find Unique Item Zana Mission - No Unique In The Map". Path of Exile Forums. Retrieved February 4, 2016.
  2. Chris (August 18, 2014). "IGN.com: Zana, Master Cartographer Reveal and Developer Walkthrough". Official Path of Exile Forums. Retrieved October 20, 2014.
  3. Lucky_Kvack (October 20, 2014). "You can chance legacy uniques from bases dropped in zana mod maps.". Reddit. Retrieved October 20, 2014.
  4. Chris (February 23, 2016). "Changes to Past Leagues at Zana". Official Path of Exile Forums. Retrieved March 9, 2016.
  5. Chris (February 7, 2016). "Ascendancy Changes to Zana's Maps". Official Path of Exile Forums. Retrieved March 30, 2016.