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Version 1.3.1

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Version History
1.3.0l
22 January 2015
1.3.1
2 February 2015
1.3.1b
13 February 2015

Patch notes

These are the official patch notes for version 1.3.1 released by Grinding Gear Games.[1]

Features

  • Added two new Microtransactions: Seraph Bow Weapon Skin and the Verdant Blink and Mirror Arrow Skill Effect.
  • Added three new unique items, two of which were designed by our supporters.
  • A fourth unique has also been added for use in Race season 11, it will not be able to drop until the Race Season begins.
  • Added the Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 76
    Map Tier: 9
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    unique map. The map currently has three full wings (150 Grandmasters). More will be added in future patches.
  • Added a visual effect to players or monsters that are under the effect of Elemental Equilibrium.
  • Added PvP Spectate Following functionality. Using /spectate no longer requires the player you are attempting to spectate to be in a PvP match. It will automatically spectate them once they enter a PvP match and will continue to spectate their PvP matches until you stop the following. You can use /spectate or manually change zones to cancel the spectate following.
  • Further improved stash tab highlighting. You can now find gems that are socketed in items. We have also added an information highlight which includes useful information about the stash tab highlighting tool.
  • The Event Noticeboard now defaults to the Events Tab, rather than the PvP Tab.
  • Strongboxes now spawn packs of monsters in quick succession, instead of all at once.
  • Adding audio to the Chicken PetChicken PetSummons your petRight click to take the pet out, put it away or to place it in your hideout..

General Balance

  • Scold's BridleScold's Bridle
    Mind Cage
    Quality: +20%
    Energy Shield: 109
    Requires Level 65, 138 Int(80-100)% increased Spell Damage
    15% reduced Cast Speed
    +(30-60) to maximum Mana
    Your Skills deal you 400% of Mana Spent as Physical Damage
    "The sharper the pain, the sharper the mind.
    A curious paradox."
    - Shavronne of Umbra
    no longer damages totems, traps or mines.
  • VengeanceVengeanceTrigger, Attack, AoE, Melee
    Can store 1 use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.00 sec
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
    0.5% chance to Counterattack with this Skill when Hit
    Deals (75-113)% of Base Attack Damage
    30% chance to Counterattack with this Skill when Hit
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    can no longer trigger while unarmed.
  • The mods which removed status ailments and bleeding now provide immunity to those effects. The "of Dousing" suffix makes you immune to ignite, while still removing burning.
  • Zana's crafting bench mod for Beyond now only grants a 15% chance to spawn Beyond portals, down from 20%.
  • The Otherwordly prefix for Maps now only grants 10% increased item quantity, down from 16%.
  • Reduced the quantity of items dropped by Magic and Rare Beyond demons.
  • Na'em, Bending Stone no longer drops substantially more and better items than the other Beyond demon bosses.
  • Abaxoth, the End of All That Is now drops substantially more and better items than the other Beyond demon bosses.

Bloodlines and Torment Balance

  • Tormented Spirits are now substantially more inclined to possess a monster when one is in range.
  • The Bloodlines Phylacteral Link mod no longer appears on Devourers.
  • Phylacteral Link now rotates between monsters every 7 seconds (up from 5).
  • Phylacteral Link now spawns less frequently than before.
  • Bond of Chaos deals substantially less damage in later difficulties.
  • Bond of Chaos can no longer appear on monsters which are spawned hidden, due to beams going into the sky/ground.
  • Order of the Frozen Sky damage-per-pack-member-killed has been slightly increased.

PvP Balance

  • Updated items, mods, passives and starting skills to provide balanced matches between preconstructed PvP-only characters.
  • PvP balance changes: (These will NOT affect characters outside of player versus player combat)
  • Tornado ShotTornado ShotAttack, Bow
    Mana Cost: (8 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 2173
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Attack Damage
    3 secondary Tornado Shot Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    damage has been reduced by a further 10%. The total reduction is now 30%.
  • Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Projectile Speed: 750
    Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-146.6)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    2 additional Projectiles
    40% less Projectile Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    damage has been reduced by 15%.
  • CycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Attack Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    damage has been reduced by 10%.
  • Support Trap SupportTrap SupportSupport, Trap, Duration
    Icon: T
    Mana Multiplier: 140%
    Can store 3 use(s)
    Cooldown Time: 4.00 sec
    Requires Level 8Per 1% Quality:
    0.5% increased Trap Throwing Speed
    Trap lasts 16 seconds
    Supported Skills deal (20-39)% more Trap Damage with Hits
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Remote Mine SupportRemote Mine SupportSupport, Mine, Duration
    Icon: Y
    Mana Multiplier: 150%
    Requires Level 8Per 1% Quality:
    0.5% increased Mine Laying Speed
    Places a Remote Mine which uses this Skill when detonated
    Mine lasts 16 seconds
    Supported Skills deal (30-49)% more Mine Damage with Hits
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Split ArrowSplit ArrowAttack, Bow
    Mana Cost: (6 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Attack Damage
    (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
    damage has been increased by 10%.
  • SparkSparkProjectile, Spell, Duration, Lightning
    Mana Cost: (5 to 23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-44) to (20-832) Lightning Damage
    Base duration is 1.5 seconds
    (4-6) additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    damage has been increased by 5%.
  • Freezing PulseFreezing PulseProjectile, Spell, Cold
    Mana Cost: (4 to 18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-689) to (11-1034) Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    damage has been reduced by a further 5%. The total reduction is now 25%.
  • ArcArcSpell, Chaining, Lightning
    Mana Cost: (9 to 26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 70%
    Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (2-47) to (35-886) Lightning Damage
    10% chance to Shock enemies
    Chain +(2-7) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold
    Radius: 14
    Mana Cost: (13 to 26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
    1% increased Damage
    Deals (12-110) to (19-169) Physical Damage
    Deals (23-203) to (35-307) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Cascade skill icon.png
    damage has been increased by 10%.
  • Shield ChargeShield ChargeAttack, AoE, Movement, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Attack Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    75% increased Movement Speed
    200% more Damage at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    damage has been reduced by 30%.
  • Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (110-159.4)% of Base Attack Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 0.75 seconds
    Explosion deals 40% less Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    damage has been increased by 5% to a total reduction of 20%.
  • Spells triggered by Cast on Damage Taken have had their damage reduced by 25%.
  • The Clever Construction notable now only prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5. This has no change for monsters.

Bug Fixes

  • Crafting costs of Zana's Crafting bench are no longer consumed if the map fails to open.
  • Fixed a bug where masters in your Hideout could appear underground.
  • Fixed some cases of the wagons in the Warehouses causing blockages.
  • Fixed bugs with Sandspitters and Shield Crabs when they had Bloodlines mods. The Sandspitters should now inherit the Bloodlines properties from the crab.
  • Fixed various bugs where minions dying, timing out or being replaced would incorrectly increment the timer on the Zana missions where killing monsters increases the time remaining.
  • Fixed a bug where Doedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 140 Mana over 5.60 seconds
    Consumes (26 to 30) of 32 Charges on use
    Requires Level 12Removes 20% of your maximum Energy Shield on use
    You take 10% of your maximum Life as Chaos Damage on use
    You gain a Power Charge on use
    You gain a Frenzy Charge on use
    You gain an Endurance Charge on use
    (120-150)% increased Charges used
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    and Scold's Bridle could stun the player.
  • Fixed a bug with Arc where if someone cast it far away from you, it would render when you approached the area it was cast in.
  • Fixed various bugs with Cyclone that would occur when being reduced to zero movement speed.
  • Fixed a rare instance crash which occurred when monsters were removed during certain variations of Vagan and Vorici missions.
  • Fixed a rare instance crash related to Vorici missions.
  • Fixed a bug where you could Spell Dodge a Bear TrapBear TrapTrap, Duration, Cast
    Mana Cost: (11 to 46)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy.Per 1% Quality:
    1% increased Physical Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 16 seconds
    Locks enemy in place
    Deals (16-1447) to (22-2026) Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    .
  • Fixed a bug where you could use off-hand weapons with FacebreakerFacebreaker
    Strapped Mitts
    Quality: +20%
    Evasion: 31
    Energy Shield: 9
    Requires Level 16, 14 Dex, 14 Int+45% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Unarmed Physical Damage
    Extra gore
    Fly like a Storm Crow, crush like a Rhoa
    to gain the benefits without actually using that weapon to attack.
  • Fixed a bug where the challenges to complete masters’ missions wouldn't give you credit if they were part of a Zana mission to complete another master's mission.
  • Fixed a bug where you could get stuck dead if you tried to respawn while queued for PvP.
  • Fixed a bug where you could be stunned or knocked back after starting to use Cyclone, if the monster started using its skill before you did.
  • Fixed a bug where pressing escape cancelled your PvP Queue.
  • Fixed a bug where the name of the portal which returns you from PvP areas to a Hideout was incorrect.
  • Fixed a bug where players could get permanently stunned if they were stunned during the revive/round change in PvP matches.
  • Fixed a bug where you couldn't respawn at a checkpoint while in a queue for PvP, if the checkpoint was in a different zone.
  • Fixed a bug where Merveil's illusions weren't appearing in The Cavern of Anger.

References

  1. GGG_Neon (February 2, 2015). "1.3.1 Patch Notes". Official Path of Exile Forums. Retrieved February 2, 2015.