Most 2.6.0 are still not reflected in unique item's version history or legacy variants. Please help out if you can!

Unique weapons and armours are now shown with quality 20 by default; this will be reflected in their value calculations and in item lists.

Version 1.3.0

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Version History
1.2.4e
20 November 2014
1.3.0
12 December 2014
1.3.0b
13 December 2014

Patch notes

These are the official patch notes for version 1.3.0 released by Grinding Gear Games.[1][2]

Notes

  • Due to substantial balance changes, every existing character has been granted an optional full passive reset. To use this, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

New Challenge Leagues

  • Challenge leagues are a great opportunity for a fresh start in a new economy. All your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and climb the ladder!
  • Torment: In the Torment league, your adventures are haunted by the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value!) to treasure-seeking exiles.
  • Bloodlines: Bloodlines is a Hardcore league (characters who die are converted to Standard characters). Each pack of magic monsters has a shared Bloodlines mod that greatly influences combat - sometimes while the pack is still alive, and sometimes after it has been killed. Where Nemesis involved individual rare monsters gaining an additional power, Bloodlines revolves around groups of monsters with synergistic powers. Various strategies are needed for approaching the different Bloodlines, as there are a wide variety of effects, such as constructing an Animated Guardian piece-by-piece or monsters becoming immortal while near their slain brethren.
  • The new challenge leagues include a set of eight new challenges. In a patch soon, we'll be adding a Totem Pole decoration that is awarded to you as you complete challenges. It can be displayed in your hideout and permanently displays how many of the Torment/Bloodlines challenges you completed during these leagues.
  • The first 50 players to complete all eight challenges will receive an exclusive Torment/Bloodlines challenge shirt.
  • Out of the 26 total Unique items added in this update, there are three new Unique items that can only drop in in the Torment challenge league, and three that can only drop in the Bloodlines challenge league.

New Forsaken Master: Leo Redmane, Master of the Arena

Leo Redmane, disgraced duelist; famous for slicing the defeated around the neck, adorning them with a 'mane of blood'.

Leo's not one to let exile get in the way of opportunity. It is with great pride that he dubs himself 'Master of the Arena' and now organises exile-on-exile duels on the very dirt that the Eternal greats once fought over.

  • Leo's daily missions involve achieving specific PvP objectives within that league. They're the same for everyone that day. You're able to complete them with PvP-only characters.
  • PvP kills award you with 80 reputation and favour with Leo.
  • Leo can be invited to your hideout but doesn't take up a slot like other Forsaken Masters. You can host him in addition to your other Masters.
  • Leo's hideout tileset is the Gardens. He offers a small variety of hideout decorations in exchange for Favour.
  • Like other Forsaken Masters, Leo acts as a vendor for items. His items have a PvP focus and his signature mod is a global damage increase.
  • Leo's crafting bench, the Gladiator's Workbench, allows you to craft useful PvP mods onto your items.
  • Leo's master level 8 crafting metamod is "Cannot roll mods with required level above 28".

New Player vs Player Features

  • You're now able to make PvP-only characters in a league once you've talked to Leo Redmane. You can choose a blank character or one that has a preconstructed build with items that can't be removed from that character. You can upgrade these PvP-only characters with your own items, but can only ever enter PvP areas with them.
  • We've overhauled non-tournament PvP. We now track PvP ratings on a per-character basis and use matchmaking to find opponents who have similar ratings. There are two sets of queues - America and Europe. Your characters have a different PvP rating for each match type.
  • We've introduced formal PvP tournaments and are starting our first tournament season on December 20. It runs on both America and Europe simultaneously and awards Alternate Art Unique Items and awesome prizes from our sponsors!
  • Free-for-all tournaments take place in the Sarn Arena. They're a massive brawl where you get a point per player kill. If you die, you're sent to a new arena to continue the massacre.
  • Blitz tournaments are a series of rapid-fire one-on-one duels, where you're quickly matched against a new opponent as soon as your last round finishes. Your goal is to get as many victories as possible within the time limit.
  • Swiss tournaments are highly competitive tournaments that match players with similar records against each other. They're run in a regimented series of matches, each one a best-of-seven. Swiss tournaments provide the most competitive structure of the three tournaments on offer.
  • Different game modes such as Capture the Flag can be run in either Swiss or Blitz tournament formats.
  • You can read more about the structure of PvP Tournament Season One here.

Major Content/Features

  • We've added 26 new Unique Items, 11 of which have been designed by supporters.
  • Added a new Intelligence Skill - Kinetic Blast inventory icon.pngKinetic BlastKinetic BlastAttack, AoE, Projectile
    Radius: 14
    Mana Cost: (15 to 16)
    Cast Time: 1.00 sec
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (120-146.6)% of Base Attack Damage
    Creates 4 explosions
    25% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon.png
    Kinetic Blast inventory icon.png
    : Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. (Available from the Lost in Love quest for the Witch and Shadow.)
  • Added a new Dexterity Skill - Blink Arrow inventory icon.pngBlink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
    Mana Cost: (14 to 20)
    Can store 1 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
    1.5% increased Arrow Speed
    Base duration is 3 seconds
    Minions deal 75% more Damage
    (0-114)% increased Minion Damage
    (0-57)% increased Minion Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blink Arrow skill icon.png
    Blink Arrow inventory icon.png
    : Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver. (Available from the Lost in Love quest for the Duelist, Ranger, Shadow and Scion.)
  • Added a new Dexterity Skill - Mirror Arrow inventory icon.pngMirror ArrowMirror ArrowAttack, Minion, Duration, Bow
    Mana Cost: (14 to 20)
    Can store 1 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
    1.5% increased Arrow Speed
    Base duration is 3 seconds
    Minions deal 75% more Damage
    (0-114)% increased Minion Damage
    (0-57)% increased Minion Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Mirror Arrow skill icon.png
    Mirror Arrow inventory icon.png
    : Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver. (Available from the Enemy at the Gate quest in Cruel for the Duelist, Ranger and Shadow. It can also be created with the vendor recipe: Blink Arrow gem + Orb of Alteration. This recipe works in reverse also.)
  • Added a new Strength/Intelligence Skill - Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (110-159.4)% of Base Attack Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 0.75 seconds
    Explosion deals 40% less Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    Static Strike inventory icon.png
    : Strike your enemies, building up static energy on you. This energy damages enemies around you when it expires. (Available from the Enemy at the Gate quest for the Templar and Marauder, and from the Mercy Mission quest for the Duelist and Witch.)
  • Added a new Strength Skill - Reckoning inventory icon.pngReckoningReckoningTrigger, Attack, AoE, Melee
    Can store 1 use(s)
    Cooldown Time: 0.40 sec
    Cast Time: 1.00 sec
    Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (70-108)% of Base Attack Damage
    Counterattack with this Skill when you Block
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon.png
    Reckoning inventory icon.png
    : Perform a swift counter-attack against enemies in a cone shape when you block with your shield. (Available from the Intruders in Black quest for the Templar, Marauder, Duelist, Ranger and Scion.)
  • Added a new Strength Skill - Vengeance inventory icon.pngVengeanceVengeanceTrigger, Attack, AoE, Melee
    Can store 1 use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.00 sec
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
    0.5% chance to Counterattack with this Skill when Hit
    Deals (75-113)% of Base Attack Damage
    30% chance to Counterattack with this Skill when Hit
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    Vengeance inventory icon.png
    : Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. (Available from the Lost in Love quest for the Templar, Marauder and Duelist.)
  • Added a new Dexterity Skill - Riposte inventory icon.pngRiposteRiposteTrigger, Attack, Melee
    Can store 1 use(s)
    Cooldown Time: 0.80 sec
    Cast Time: 1.00 sec
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
    1% increased Damage
    Deals (100-138)% of Base Attack Damage
    Counterattack with this Skill when you Block
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    Riposte inventory icon.png
    : Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding. (Available from the Lost in Love quest for the Duelist, Ranger, Shadow and Scion).
  • Added a new Intelligence/Strength support gem - Physical to Lightning Support inventory icon.pngPhysical to Lightning SupportPhysical to Lightning SupportLightning, Support
    Icon: x
    Mana Multiplier: 110%
    Requires Level 18Per 1% Quality:
    0.5% increased Physical Damage
    0.5% increased Lightning Damage
    50% of Physical Damage Converted to Lightning Damage
    Gain (10-29)% of Physical Damage as Extra Lightning Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Physical to Lightning Support inventory icon.png
    . (Available from the Sharp and Cruel quest for the Templar, Shadow and Scion).
  • Introduced an events panel that shows upcoming events (PvP tournaments and races). It allows you to join races/events from anywhere in the game. You can also join general Ranked PvP queues. To access this panel, press B.
  • Added support for Stash Item Highlighting. If you enter text in the "Highlight Items" box, it'll highlight any items in the currently viewed tab that contain that text.
  • Added two new microtransactions: Vapour Flicker Strike Effect and Serpent Egg Wand Skin.

Minor Content/Features

  • Added a Notifications Settings screen that allows you to enable or disable various toast notifications such as friends coming online or events starting.
  • The Ghostflame Summon Raging Spirit alternate skill effect now has a surge effect that matches that of the skill.
  • Minor performance improvements related to the user interface.
  • Guildmates can now be spectated in PvP.
  • Spectator mode has received several improvements, such as allowing you to see the life values for combatants.
  • More lore to discover has been added in Act Two.
  • Introduced 3d art for the following unique items: Goldrim inventory icon.pngGoldrimGoldrim
    Leather Cap
    Quality: +20%
    Evasion: (56 to 80)
    Requires 13 Dex+(30-50) to Evasion Rating
    10% increased Rarity of Items found
    +(30-40)% to all Elemental Resistances
    Reflects 4 Physical Damage to Melee Attackers
    Level Requirement reduced by 100 (Hidden)
    No metal slips as easily through the fingers as gold.
    Goldrim inventory icon.png
    , Alternate Art Fencoil inventory icon.pngFencoilFencoil
    Gnarled Branch
    Staves
    Quality: +20%
    Physical Damage: 9.620.4
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 4, 12 Str, 12 Int18% Chance to BlockSocketed Gems are Supported by level 8 Trap
    (40-50)% increased Damage
    (10-20)% increased maximum Life
    (10-20)% increased maximum Mana
    You've no reason for fear when you're a root in a fen
    - Old Ezomyte saying.
    Fencoil inventory icon.png
    , Cherrubim's Maleficence inventory icon.pngCherrubim's MaleficenceCherrubim's Maleficence
    Triumphant Lamellar
    Quality: +20%
    Armour: (758 to 867)
    Evasion: (951 to 1088)
    Requires Level 69, 95 Str, 116 Dex3% reduced Movement Speed (Hidden)(50-80)% increased Chaos Damage
    (160-200)% increased Armour and Evasion
    +(70-100) to maximum Life
    100% increased Life Leeched per second
    "The Consort of Chaos descended,
    swiftly, brutally, artfully, she consumed the living,
    leaving naught behind but a Rosemarie bloom,
    to celebrate the massacre."
    - Blass, explorer, hunter, adventurer
    Cherrubim's Maleficence inventory icon.png
    , Alternate ArtThe Bringer of Rain inventory icon.pngThe Bringer of RainThe Bringer of Rain
    Nightmare Bascinet
    Quality: +20%
    Armour: (451 to 592)
    Evasion: (649 to 852)
    Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by level 18 Melee Physical Damage
    Socketed Gems are Supported by level 12 Faster Attacks
    Socketed Gems are supported by level 6 Blind
    Adds 20 to 30 Physical Damage to Attacks
    (200-300)% increased Armour and Evasion
    +(120-160) to maximum Life
    20% chance to gain an Endurance Charge when you Block
    Extra gore
    Can't use Chest armour
    6% Chance to Block
    "What lies beneath your feet?!"
    "Sacred ground, watered with tears of blood!"
    The Bringer of Rain inventory icon.png
    and Asphyxia's Wrath inventory icon.pngAsphyxia's WrathAsphyxia's Wrath
    Two-Point Arrow Quiver
    Requires Level 10(20-30)% increased Accuracy Rating(8-12)% increased Attack Speed
    +(30-40)% to Cold Resistance
    (30-40)% increased Chill Duration on Enemies
    20% of Physical Damage Converted to Cold Damage
    (7-10)% chance to Freeze
    40% reduced Area of Effect of Curse Skills
    Curses on Slain Enemies are transferred to a nearby Enemy
    Mist of breath
    Icing to lips and throat
    As the warm ones choke and fall
    Upon the frozen wasteland.
    Asphyxia's Wrath inventory icon.png
    .
  • Continued to incrementally improve the sound, art, effects and environments.

Content from the Rampage/Beyond Challenge Leagues

  • After the last two challenge leagues ended, we've folded their content into the core Path of Exile experience in the following ways:
  • Rampage is not being introduced into the core game as an always-on feature. Rampage-specific unique items now grant Rampage while equipped.
  • Rampage is still available as a Zana Map Device option, but its level and price have been reduced.
  • Beyond portals and demons are not being introduced into the core game as an always-on feature. They are available in the random map mod pool and as a Zana Map Device option. Its price and level have been reduced.
  • None of the Rampage/Beyond-specific Unique items have been introduced into the regular drop pool. Zana's Map Device offers some ways to obtain them.

General Balance

  • Block recovery is now correctly additive with stun recovery.
  • All items that had a mod that included the phrase "Gems in this item" (e.g. "Gems in this item supported by Level 5 Blind") now instead say "Socketed Gems" (e.g. "Socketed Gems supported by Level 5 Blind"). Their function has not changed.

Monster Balance

  • Fire Fury now uses additional skills in Cruel and Merciless difficulties.
  • The duration of Silence has been reduced to three seconds.
  • Animated Weapons and Guardians created by monsters now have a variable damage range.

Master and Mission Balance

We are very pleased with how engaged players were with the Forsaken Masters. After the completion of the Rampage and Beyond challenge leagues, we felt that the Master reputation grind was a little too long. We have increased the rewards of higher level missions and have moved some features to lower Master levels.

  • Masters now grant more reputation for higher level missions.
  • The master ability to remove a crafted mod is now available at level 7 rather than 8.
  • Daily missions at master level 6 now take place in Merciless difficulty.
  • Zana's earlier daily missions are now at lower levels.
  • Zana's Map Device league mods have had their levels and costs adjusted. Rampage and Beyond have been heavily reduced in price and moved to lower levels. Torment and Bloodlines are now available at Zana level 8.
  • Hybrid weapon mods have been removed from Vagan and Tora's crafting options. Crafted items that already have these mods will not be affected. Their economic impact was severe.
  • The global energy shield, evasion and armour crafted mods at Elreon's Blessed Font are now prefixes. Existing mods are unaffected.

Active Skill Balance

  • Auras and aura-like effects can now affect totems.
  • Summoned totems are only affected by auras that affect defensive properties.
  • Summoned totems still use their summoner's skills. In order for an offensive aura to have an effect, it must affect the summoner, not the totem.
  • The mana costs of Elemental Hit inventory icon.pngElemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
    Mana Cost: (6 to 12)
    Cast Time: 1.00 sec
    A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
    1% increased Elemental Damage
    Can deal (4-169) to (8-314) base Fire Damage
    Can deal (3-138) to (6-257) base Cold Damage
    Can deal (1-27) to (13-516) base Lightning Damage
    10% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    Elemental Hit inventory icon.png
    , Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    Glacial Hammer inventory icon.png
    , Infernal Blow inventory icon.pngInfernal BlowInfernal BlowAttack, AoE, Melee, Fire
    Radius: 15
    Mana Cost: 6
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. The damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (130-160.4)% of Base Attack Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 0.5 seconds
    Explosion deals base Fire Damage equal to 10% of the corpse's maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    Infernal Blow inventory icon.png
    and Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
    2% chance of Projectiles Piercing
    Deals (130-175.6)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    (4-7) additional Projectiles
    25% less Projectile Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
    Lightning Strike inventory icon.png
    have been reduced. These have generally been lowered by one mana point, with Glacial Hammer reduced to the same as Lightning Strike.
  • Arctic Armour inventory icon.pngArctic ArmourArctic ArmourSpell, Duration, Cold
    Mana Reserved: 25%
    Can store 1 use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Requires Level 16Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
    1% increased Duration
    Chill Enemy for 0.5 seconds when Hit
    (8-13)% less Physical Damage taken when Hit
    (8-12)% less Fire Damage taken when Hit
    Base duration is (2.5-4.4) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Armour skill icon.png
    Arctic Armour inventory icon.png
    has had its physical and fire damage taken when hit reduced at high levels. By gem level 20 they are reduced from -189 to -161.
  • Cyclone inventory icon.pngCycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Attack Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    Cyclone inventory icon.png
    now attacks slightly slower and has an equivalent increase to damage. It now deals damage immediately when it is used, in addition to periodic damage. Cyclone no longer targets enemies, only locations.
  • Dual Strike inventory icon.pngDual Strike'sDual StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (85-104)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    Dual Strike inventory icon.png
    damage penalty has been increased from 10% to 15%.
  • Herald of Ice inventory icon.pngHerald of IceHerald of IceCast, AoE, Cold
    Mana Reserved: 25%
    Can store 1 use(s)
    Cooldown Time: 1.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: 80%
    Requires Level 16Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
    0.75% increased Cold Damage
    Adds (4-38) to (5-56) Cold Damage to Spells
    Adds (4-38) to (5-56) Cold Damage to Attacks
    Deals (18-308) to (26-462) Cold Damage
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Ice skill icon.png
    Herald of Ice inventory icon.png
    and Herald of Thunder inventory icon.pngHerald of ThunderHerald of ThunderCast, AoE, Duration, Lightning
    Radius: 32
    Mana Reserved: 25%
    Can store 1 use(s)
    Cooldown Time: 1.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: 120%
    Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
    0.75% increased Lightning Damage
    Adds (2-19) to (7-76) Lightning Damage to Spells
    Adds (2-19) to (7-76) Lightning Damage to Attacks
    Deals (1-27) to (34-1303) Lightning Damage
    Base duration is 6 seconds
    Cannot apply Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon.png
    Herald of Thunder inventory icon.png
    have been changed from Spell to Cast active skill types to indicate that they deal secondary damage and not spell damage.
  • Puncture inventory icon.pngPuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Duration
    Deals (100-122.8)% of Base Attack Damage
    Bleeding targets take 10% of the Physical Damage Dealt per second
    Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
    Causes Bleeding on Hit for 5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    Puncture inventory icon.png
    now bleeds for 10% of hit damage at all levels. It also gains more increased physical damage per level.
  • Summon Raging Spirit inventory icon.pngRaging SpiritsSummon Raging SpiritSpell, Minion, Duration, Fire
    Mana Cost: (4 to 12)
    Cast Time: 0.50 sec
    Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
    1% increased Minion Movement Speed
    Base duration is 5 seconds
    Can summon up to 20 Raging Spirits at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Raging Spirit skill icon.png
    Summon Raging Spirit inventory icon.png
    have had their damage reduced at higher levels. There's no change at gem level 9, scaling to 8% less damage at level 20 of the gem.
  • Shield Charge inventory icon.pngShield ChargeShield ChargeAttack, AoE, Movement, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Attack Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    75% increased Movement Speed
    200% more Damage at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    Shield Charge inventory icon.png
    now works with no primary weapon equipped.
  • Doubles created by Vaal Double Strike inventory icon.pngVaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Duration
    Souls per use: 16 (N) / 24 (C) / 32 (M)
    Can store 3 use(s)
    Cast Time: 1.00 sec
    Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (70-85.2)% of Base Attack Damage
    Base duration is (3.6-5.5) seconds
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon.png
    Vaal Double Strike inventory icon.png
    will now correctly copy any microtransaction effects that add to an item's visual effects, not only those that replace an item's skin. They will also copy the visual effects of any auras, buffs, debuffs, flask effects or charges on your character.
  • Vaal Haste inventory icon.pngVaal HasteVaal HasteAura, Vaal, Spell, AoE, Duration
    Radius: 36
    Souls per use: 24 (N) / 36 (C) / 48 (M)
    Can store 1 use(s)
    Cast Time: 0.60 sec
    Requires Level 24Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies gain (25-31)% increased Attack Speed
    You and nearby allies gain (24-31)% increased Cast Speed
    You and nearby allies gain (10-13)% increased Movement Speed
    Base duration is 4 seconds
    (0-40)% increased Area of Effect
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Haste skill icon.png
    Vaal Haste inventory icon.png
    has had its attack speed and cast speed reduced by a flat 5% at all levels.

Support Gem Balance

  • The Block Chance Reduction Support inventory icon.pngBlock Chance Reduction SupportBlock Chance Reduction SupportSupport
    Icon: B
    Requires Level 18Per 1% Quality:
    0.25% reduced Enemy Block Chance
    (20-30)% reduced Enemy Block Chance
    (20-29)% reduced Enemy chance to Dodge
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Block Chance Reduction Support inventory icon.png
    support gem now does not increase the mana cost of supported skills. In addition to reducing block, it now also reduces dodge.
  • Cast On Critical Strike Support inventory icon.pngCast on Critical Strike'sCast On Critical Strike SupportSupport, Spell, Trigger
    Icon: &
    Mana Multiplier: 140%
    Can store 1 use(s)
    Cooldown Time: 0.50 sec
    Requires Level 38Per 1% Quality:
    Supported Skills have 1% increased Critical Strike Chance
    Supported Attacks will Cast a Supported Spell when you Crit an Enemy
    Supported Triggered Spells deal (20-39)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast On Critical Strike Support inventory icon.png
    cooldown has been increased from 0.01 seconds to 0.05 seconds.
  • Cold to Fire Support inventory icon.pngCold to Fire SupportCold to Fire SupportCold, Fire, Support
    Icon: x
    Mana Multiplier: 110%
    Requires Level 18Per 1% Quality:
    0.5% increased Cold Damage
    0.5% increased Fire Damage
    50% of Cold Damage Converted to Fire Damage
    Gain (10-29)% of Cold Damage as Extra Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cold to Fire Support inventory icon.png
    now has a mana cost multiplier of 110%, up from 100%.
  • Curse On Hit Support inventory icon.pngCurse On Hit SupportCurse On Hit SupportCurse, Trigger, Support
    Icon: &
    Requires Level 38Per 1% Quality:
    0.5% increased Effect of Supported Curses
    Supported Skills apply supported Curses on Hit
    (50-12)% reduced Curse Duration
    You cannot Cast Supported Curses
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Curse On Hit Support inventory icon.png
    now starts with -50% curse duration instead of -10% curse effect. It gains 2% curse duration per gem level, up to 12% reduced curse duration at gem level 20. Its quality remains the same.
  • Increased Critical Strikes Support inventory icon.pngIncreased Critical Strikes SupportIncreased Critical Strikes SupportSupport
    Icon: s
    Mana Multiplier: 115%
    Requires Level 8Per 1% Quality:
    Supported Skills have 1% increased Critical Strike Chance
    Supported Skills have (50-88)% increased Critical Strike Chance
    +(1-1.9)% to Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Increased Critical Strikes Support inventory icon.png
    now starts at 90% critical strike chance, increasing to 147% at gem level 20. It now provides 1% critical strike chance per 1% of quality.
  • Increased Critical Damage Support inventory icon.pngIncreased Critical Damage SupportIncreased Critical Damage SupportSupport
    Icon: c
    Mana Multiplier: 130%
    Requires Level 18Per 1% Quality:
    Supported Skills have +0.75% to Critical Strike Multiplier
    Supported Skills have +(75-103)% to Critical Strike MultiplierThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Increased Critical Damage Support inventory icon.png
    now provides 50% critical strike multiplier, up to 69% at gem level 20. It now provides 0.5% critical strike multiplier per 1% of quality.

Passive Skill Tree Balance

  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.
  • Cast speed in the Witch and Shadow starting areas has been reduced.
  • The mana and mana regeneration path in the Witch starting area has been modified so that all passives provide mana and mana regeneration.
  • The mana regeneration on the Energy Shield and Mana Regeneration Witch starting node has been reduced.
  • The elemental penetration on Heart of Flame, Heart of Thunder and Heart of Ice has been reduced.
  • Many critical multiplier bonuses and some critical chance bonuses have been reduced.
  • Block chance has been reduced, replaced, or removed throughout the tree. Spell block in the Witch area has also been reduced slightly.
  • The Wall of Thorns cluster has been removed.
  • Removed two passives from the Ranger sword wheel.
  • Added another life passive to the Thick Skin cluster, but reduced life bonuses by 1%, taking the total life on the cluster from 20% up to 22%.
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.
  • Added a new armour cluster with a notable passive called Soul of Steel that also provides physical damage reduction and elemental resistances
  • Added a new armour cluster with a notable passive called Unyielding that also provides critical damage reduction (this was previously in the Marauder starting area).
  • Acrobatics now grants 30% less block and spell block.
  • The Mortal Conviction notable passive has been reduced to 50% less mana reserved.

PVP-Specific Balance

  • PvP Arenas have been improved so that they're more symmetrical and fair for different builds.
  • Multi-fight matches are now best-of-seven. The arena changes layout (without a loading screen) every three matches for fairness.
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
  • PvP damage scaling has been adjusted to ((damage / time) / 125)^0.61 * 125 * time for physical/chaos damage and ((damage / time) / 290)^0.58 * 290 * time for elemental damage.
  • PvP durations for shock, freeze, chill, bleed and Viper Strike inventory icon.pngViper StrikeViper StrikeAttack, Duration, Melee, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (130-179.4)% of Base Attack Damage
    25% of Physical Damage Converted to Chaos Damage
    Always Poison on Hit
    Base duration is 8 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    Viper Strike inventory icon.png
    have been cut in half.
  • Ball Lightning inventory icon.pngBall LightningBall LightningProjectile, Spell, AoE, Lightning
    Radius: 20
    Mana Cost: (14 to 27)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 20%
    Projectile Speed: 400
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-14) to (32-260) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon.png
    Ball Lightning inventory icon.png
    's PvP damage has been increased by 15%.
  • Fireball inventory icon.pngFireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6 to 26)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-739) to (10-1109) Fire Damage
    (20-39)% chance to Ignite enemies
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    Fireball inventory icon.png
    's PvP damage has been increased by 5%.
  • Freezing Pulse inventory icon.pngFreezing PulseFreezing PulseProjectile, Spell, Cold
    Mana Cost: (4 to 18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-689) to (11-1034) Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    Freezing Pulse inventory icon.png
    's PvP damage has been reduced by 20%.
  • Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    Glacial Hammer inventory icon.png
    's PvP damage has been increased from -30% to -20%.
  • Tornado Shot inventory icon.pngTornado ShotTornado ShotAttack, Bow
    Mana Cost: (8 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 2173
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Attack Damage
    3 secondary Tornado Shot Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    Tornado Shot inventory icon.png
    's PvP damage has been reduced by 20%.
  • Whirling Blades inventory icon.pngWhirling BladesWhirling BladesAttack, Movement, Melee
    Mana Cost: 15
    Cast Time: 2.60 sec
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-99)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    Whirling Blades inventory icon.png
    ' PvP damage has been reduced by 30%.
  • Molten Shell inventory icon.pngMolten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (8 to 28)
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    Molten Shell inventory icon.png
    's effective PvP duration used for damage scaling has been reduced from from 1.4 to 1.2 seconds.
  • Tempest Shield inventory icon.pngTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Mana Cost: (17 to 21)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
    1% increased Lightning Damage
    Deals (24-284) to (36-426) Lightning Damage
    Additional 3% Shield Block Chance
    Chain +1 Times
    Base duration is 12 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon.png
    Tempest Shield inventory icon.png
    's effective PvP duration used for damage scaling has been reduced from 0.8 to 0.7 seconds.
  • The Trap Support inventory icon.pngTrap SupportTrap SupportSupport, Trap, Duration
    Icon: T
    Mana Multiplier: 140%
    Can store 3 use(s)
    Cooldown Time: 4.00 sec
    Requires Level 8Per 1% Quality:
    0.5% increased Trap Throwing Speed
    Trap lasts 16 seconds
    Supported Skills deal (20-39)% more Trap Damage with Hits
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Trap Support inventory icon.png
    support gem's effective PvP duration used for damage scaling has been increased from 1.4 to 1.1 seconds.
  • Temporal Chains inventory icon.pngTemporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    (0-76)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
    Temporal Chains inventory icon.png
    now has 40% reduced effectiveness against other players.

Item Balance

Shields have had their base block chances rebalanced. Most of the higher base block chances on Shields have been reduced. Other reductions were also performed on Uniques items and the Passive Skill Tree. This change was made because reaching the maximum block chance of 75% had become much easier than we intended. It was far too efficient a defence at higher levels. Players will still be able to reach high block chance values, but this will now require much greater investment.

  • All shields have had their block chance reduced.
  • The evasion values of dexterity shields have been reduced.
  • Unique rings, amulets, belts and quivers no longer lose their minimum level when corrupted.
  • Beyond is now available as a map mod which can stack with the Zana map device option.
  • The level requirement of the Unset Ring has been reduced.
  • Added a new supporter-created crafting mod to the Armourer's Workbench.
  • Weapons that cause bleeding now cause the same bleeding value as level 1 Puncture inventory icon.pngPuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Duration
    Deals (100-122.8)% of Base Attack Damage
    Bleeding targets take 10% of the Physical Damage Dealt per second
    Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
    Causes Bleeding on Hit for 5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    Puncture inventory icon.png
    .
  • Etched Shield has been renamed to Etched Kite Shield.

Unique Item Balance

  • Rampage-specific Unique items now cause Rampage while equipped.
  • Atziri's Acuity inventory icon.pngAtziri's AcuityAtziri's Acuity
    Vaal Gauntlets
    Quality: +20%
    Armour: (643 to 683)
    Requires Level 75, 100 Str+(60-80) to Intelligence
    +(60-75) to maximum Life
    (200-220)% increased Armour
    (25-35)% increased Global Critical Strike Chance
    Leech applies instantly on Critical Strike
    "The heart is the herald.
    It will tell me when it is best to strike."
    - Atziri, Queen of the Vaal
    Atziri's Acuity inventory icon.png
    : The modifier that makes leech apply instantly on critical strikes now has it apply instantly at 60% effectiveness. Existing versions of this item are affected by this change.
  • Cloak of Defiance inventory icon.pngCloak of DefianceCloak of Defiance
    Lacquered Garb
    Quality: +20%
    Evasion: (469 to 550)
    Energy Shield: (138 to 162)
    Requires Level 52, 76 Dex, 76 Int3% reduced Movement Speed (Hidden)(110-150)% increased Evasion and Energy Shield
    +(90-110) to maximum Mana
    (40-50)% increased Mana Regeneration Rate
    Mind Over Matter
    When the throat roars,
    As eyes weep,
    When the hand grips hard
    With trembling fingers,
    When belly twists
    Yet legs stand strong,
    That is the work
    Of the Defiant Heart.
    Cloak of Defiance inventory icon.png
    : The 10% additional mana absorption has been removed.
  • Crest of Perandus inventory icon.pngCrest of PerandusCrest of Perandus
    Pine Buckler
    Quality: +20%
    Chance to Block: 31%
    Evasion: 45
    Requires Level 8, 26 Dex3% reduced Movement Speed (Hidden)+(60-80) to maximum Life
    (5-7.5) Life Regenerated per second
    +30% to Lightning Resistance
    0.6% of Physical Attack Damage Leeched as Life
    +5% Chance to Block
    "With piety and justice."
    - Perandus family motto
    Crest of Perandus inventory icon.png
    : Chance to block has been reduced from 10% to 5%.
  • Essentia Sanguis inventory icon.pngEssentia SanguisEssentia Sanguis
    Vaal Claw
    Claws
    Quality: +20%
    Physical Damage: (75.4 to 87)(197.6 to 228)
    Elemental Damage: 1–200
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.56 to 1.69)
    Weapon Range: 9
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life8% additional Block Chance while Dual Wielding Claws
    (140-180)% increased Physical Damage
    Adds 1 to 200 Lightning Damage
    (20-30)% increased Attack Speed
    +(30-40) to maximum Energy Shield
    Ghost Reaver
    The darkest clouds clashed and coupled,
    giving birth to four lightning children of hate.
    Essentia Sanguis inventory icon.png
    : Chance to block has been reduced from 10% to 8%. Lightning damage has been increased from 1-50 to 1-80. Increased physical damage has been increased from 80-120% to 140-180%.
  • Hyaon's Fury inventory icon.pngHyaon's FuryHyaon's Fury
    Legion Sword
    One Hand Swords
    Quality: +20%
    Physical Damage: 63.6117.6
    Elemental Damage: 1–(550 to 650)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.28 to 1.32)
    Weapon Range: 9
    Requires Level 62, 122 Str, 104 Dex40% increased Accuracy RatingAdds 1 to (550-650) Lightning Damage
    (7-10)% increased Attack Speed
    3% increased Damage taken per Frenzy Charge
    12% increased Lightning Damage per Frenzy Charge
    +20 Life gained on Kill per Frenzy Charge
    Plays Wolf Call sound on Kill (Hidden)
    "Hyaon the 'Red Wolf'
    Howling mad
    Cloaked in blood
    A banner to his legion
    A terror to his foes."
    - Garivaldi, Chronicler to the Empire
    Hyaon's Fury inventory icon.png
    : Damage taken per frenzy charge has been reduced from 6% to 3%.
  • Immortal Flesh inventory icon.pngImmortal FleshImmortal Flesh
    Leather Belt
    Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
    (66.7-75) Life Regenerated per second
    (8-10) Mana Regenerated per second
    -(25-15)% to all Elemental Resistances
    -(50-40) Physical Damage taken from Attacks
    40% increased Armour while not Ignited, Frozen or Shocked
    "She begged the Earth to spare her Son;
    Out of love the Earth agreed.
    To the other Elements she did not speak
    And out of spite They plotted."
    - Berek and the Untamed
    Immortal Flesh inventory icon.png
    : The maximum resistances penalty has been reduced from -10% to -5% and the -40% elemental resistances penalty has been removed.
  • Lightbane Raiment inventory icon.pngLightbane RaimentLightbane Raiment
    Ornate Ringmail
    Quality: +20%
    Armour: (444 to 481)
    Energy Shield: (129 to 140)
    Requires Level 47, 69 Str, 69 Int5% reduced Movement Speed (Hidden)(120-140)% increased Armour and Energy Shield
    30% of Physical Damage Converted to Chaos Damage
    Reflects 30 Chaos Damage to Melee Attackers
    25% reduced Light Radius
    100% chance on Block to create Desecrated Ground
    Desecrated Ground deals 250 Chaos Damage per second (Hidden)
    Desecrated Ground has a radius of 16 (Hidden)
    Desecrated Ground lasts 8 second (Hidden)
    . . . and the Light faded and hope waned
    Zahndethus cast aside his faith
    and embraced the darkness.
    Lightbane Raiment inventory icon.png
    : Chance to create Desecrated Ground on block has been increased from 50% to 100%.
  • Lightning Coil inventory icon.pngLightning CoilLightning Coil
    Desert Brigandine
    Quality: +20%
    Armour: (562 to 643)
    Evasion: (562 to 643)
    Requires Level 60, 96 Str, 96 Dex3% reduced Movement Speed (Hidden)Adds 1 to (20-30) Lightning Damage to Attacks
    (90-120)% increased Armour and Evasion
    +(60-80) to maximum Life
    -60% to Lightning Resistance
    30% of Physical Damage taken as Lightning Damage
    "There's nothing like imminent death
    to galvanize one's purpose in life."
    - Malachai the Soulless.
    Lightning Coil inventory icon.png
    : Damage conversion has been reduced from 40% to 30%.
  • Marylene's Fallacy inventory icon.pngMarylene's FallacyMarylene's Fallacy
    Lapis Amulet
    Requires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating
    +(210-240)% to Global Critical Strike Multiplier
    +(80-100) to Evasion Rating
    (10-15)% increased Light Radius
    40% less Critical Strike Chance
    Critical Strikes have Culling Strike
    "Marylene stroked the medallion at her breast before every duel and every cast of the die."
    - Victario, the People's Poet
    Marylene's Fallacy inventory icon.png
    : Critical strike chance penalty has been reduced from 60% to 50%.
  • Oro's Sacrifice inventory icon.pngOro's SacrificeOro's Sacrifice
    Infernal Sword
    Two Hand Swords
    Quality: +20%
    Elemental Damage: (425 to 475)–(550 to 600)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.49 to 1.55)
    Weapon Range: 11
    Requires Level 67, 113 Str, 113 Dex30% increased Accuracy RatingNo Physical Damage
    Adds (425-475) to (550-600) Fire Damage
    (10-15)% increased Attack Speed
    20% chance to Ignite
    10% increased Physical Damage taken
    10% increased Fire Damage taken
    Culling Strike against Burning Enemies
    Gain a Frenzy Charge if an Attack Ignites an Enemy
    Give yourself to the flames and your name
    will burn in the minds of men forever.
    Oro's Sacrifice inventory icon.png
    : The increase to both fire and physical damage taken has been reduced from 20% to 10%.
  • Rumi's Concoction inventory icon.pngRumi's ConcoctionRumi's Concoction
    Granite Flask
    Lasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +3000 to Armour
    Requires Level 68(14-20)% Chance to Block during Flask effect
    (6-10)% Chance to Block Spells during Flask effect
    "Yesterday I was clever, so I wanted to change the world.
    Today I am wise, so I am changing myself."
    -Rumi of the Vaal
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Rumi's Concoction inventory icon.png
    : Chance to block during flask effect has been reduced from 30-40% to 20-30%. Chance to block spells during flask effect has been reduced from 15-20% to 10-15%.
  • The Anvil inventory icon.pngThe AnvilThe Anvil
    Amber Amulet
    Requires Level 45+(20-30) to Strength10% reduced Attack Speed
    10% reduced Cast Speed
    +(400-500) to Armour
    +(34-48) Life gained when you Block
    +(18-24) Mana gained when you Block
    +3% to maximum Block Chance
    8% Chance to Block
    Reflects 240 to 300 Physical Damage to Attackers on Block
    Forge your Perseverance on the Anvil of Faith.
    The Anvil inventory icon.png
    : Chance to block has been reduced from 10% to 8%. Life gained on block has been increased from 30-40 to 34-48. Mana gained on block has been increased from 10-20 to 10-24. Damage reflected to attackers on block has been increased from 200-250 to 240-300.
  • The Bringer of Rain inventory icon.pngThe Bringer of RainThe Bringer of Rain
    Nightmare Bascinet
    Quality: +20%
    Armour: (451 to 592)
    Evasion: (649 to 852)
    Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by level 18 Melee Physical Damage
    Socketed Gems are Supported by level 12 Faster Attacks
    Socketed Gems are supported by level 6 Blind
    Adds 20 to 30 Physical Damage to Attacks
    (200-300)% increased Armour and Evasion
    +(120-160) to maximum Life
    20% chance to gain an Endurance Charge when you Block
    Extra gore
    Can't use Chest armour
    6% Chance to Block
    "What lies beneath your feet?!"
    "Sacred ground, watered with tears of blood!"
    The Bringer of Rain inventory icon.png
    : Chance to block has been reduced from 15% to 6%. The chance to gain an endurance charge when you block has been increased from 10% to 20%.
  • Ungil's Gauche inventory icon.pngUngil's GaucheUngil's Gauche
    Boot Knife
    Daggers
    Quality: +20%
    Physical Damage: (18 to 19.8)(70 to 77)
    Elemental Damage: 3–30
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.54
    Weapon Range: 8
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance12% additional Block Chance while Dual Wielding
    (80-100)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Unwieldy and garish became graceful
    and deadly in Ungil's nimble hands.
    Ungil's Gauche inventory icon.png
    : Chance to block has been reduced from 20% to 12%.
  • Wings of Entropy inventory icon.pngWings of EntropyWings of Entropy
    Sundering Axe
    Two Hand Axes
    Quality: +20%
    Physical Damage: (136.4 to 148.8)(281.6 to 307.2)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 60, 149 Str, 76 Dex25% of Block Chance applied to Spells
    8% additional Block Chance while Dual Wielding
    (100-120)% increased Physical Damage
    Adds (55-65) to (100-120) Fire Damage in Main Hand
    Adds (55-65) to (100-120) Chaos Damage in Off Hand
    Counts as Dual Wielding
    Fire and Anarchy are the most reliable agents of change.
    Wings of Entropy inventory icon.png
    : Chance to block has been reduced from 15% to 8%.
  • Zahndethus' Cassock inventory icon.pngZahndethus' CassockZahndethus' Cassock
    Sage's Robe
    Quality: +20%
    Energy Shield: (193 to 213)
    Requires Level 37, 104 Int3% reduced Movement Speed (Hidden)Adds 1 to 40 Lightning Damage to Attacks
    (125-150)% increased Energy Shield
    +(40-50)% to Chaos Resistance
    25% increased Light Radius
    100% chance on Block to create Consecrated Ground
    Consecrated Ground regenerates 4% Life per second (Hidden)
    Consecrated Ground has a radius of 16 (Hidden)
    Consecrated Ground lasts 8 second (Hidden)
    When dead men rise and darkness falls
    Only faith can be your walls
    Walls of Light, not of brick
    Twice as strong and twice as thick
    Zahndethus' Cassock inventory icon.png
    : Chance to create Consecrated Ground on block has been increased from 50% to 100%.

Race Balance

  • Descent bosses have been rebalanced and have had their experience rewards increased.
  • Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (110-159.4)% of Base Attack Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 0.75 seconds
    Explosion deals 40% less Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    Static Strike inventory icon.png
    has been added to the Endless Ledge and both Descent race types.
  • Lightning Tendrils inventory icon.pngLightning TendrilsLightning TendrilsSpell, AoE, Lightning
    Radius: 22
    Mana Cost: (6 to 26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 35%
    Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you.Per 1% Quality:
    1% increased Lightning Damage
    Deals (1-24) to (3-461) Lightning Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Tendrils skill icon.png
    Lightning Tendrils inventory icon.png
    has been added as a Descent: Champions skill gem for the Shadow, Witch and Templar.
  • Raise Zombie inventory icon.pngRaise ZombieRaise ZombieSpell, Minion
    Mana Cost: (10 to 38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
    Raise Zombie inventory icon.png
    has been replaced with Lightning Tendrils in Descent for the Witch.
  • The Descent: Champions Unique item Rusted Sword inventory icon.pngBlood of SummerBlood of Summer
    Rusted Sword
    One Hand Swords
    Quality: +20%
    Physical Damage: 7.219.2
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 9
    Requires 8 Str, 8 Dex40% increased Accuracy RatingAdds 2 to 6 Physical Damage
    2% increased Movement Speed per Frenzy Charge
    +1 to Maximum Frenzy Charges
    20% increased Area of Effect of Area Skills
    33% chance to gain a Frenzy Charge on Kill
    Into darkness, horror, madness...
    So goes the descent.
    Rusted Sword inventory icon.png
    has been rebalanced to have less movement speed per frenzy charge, no area damage increase, but higher added physical damage.

Bug Fixes

  • When Blood Magic is active, your mana orb no longer shows as fully reserved.
  • Fixing a bug where Headhunter inventory icon.pngHeadhunterHeadhunter
    Leather Belt
    Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage against Rare monsters
    When you Kill a Rare monster, you gain its mods for 20 seconds
    "A man's soul rules from a cavern of bone, learns and
    judges through flesh-born windows. The heart is meat.
    The head is where the Man is."
    - Lavianga, Advisor to Kaom
    Headhunter inventory icon.png
    could grant mods multiple times.
  • Fixed a bug involving Headhunter and proximity shields.
  • Fixed a bug where Whirling Blades inventory icon.pngWhirling BladesWhirling BladesAttack, Movement, Melee
    Mana Cost: 15
    Cast Time: 2.60 sec
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-99)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    Whirling Blades inventory icon.png
    counted base attack duration only from main hand weapon, regardless of whether that weapon worked with the skill. Now this skill uses the average of however many of the equipped weapons support it.
  • Fixed a bug where Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Cast Time: 1.00 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    (40-59)% more Spell Damage
    Enemies Burn for 50% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    Righteous Fire inventory icon.png
    couldn't be dispelled by a flask if you didn't have the skill equipped.
  • Fixed a bug where the /remaining count would be wrong after you shatter (or Pyre) Catarina minions in some mission variations.
  • Fixed a bug with The Three Dragons inventory icon.pngThe Three DragonsThe Three Dragons
    Golden Mask
    Quality: +20%
    Evasion: 99
    Energy Shield: 30
    Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
    Your Fire Damage can Shock but not Ignite
    Your Cold Damage can Ignite but not Freeze or Chill
    Your Lightning Damage can Freeze but not Shock
    "The ice seared his naked feet
    As the lightning stilled his heart,
    But it was the flames upon his lover's face
    That roused him to vengeance."
    - From 'The Three Dragons' by Victario of Sarn
    The Three Dragons inventory icon.png
    where dealing both fire and lightning damage in the same hit would contribute both values towards shock chance.
  • Fixed bugs related to leaving Vagan's area after dying while fighting him.
  • Fixed a bug where Conversion Trap inventory icon.pngConversion TrapConversion TrapTrap, Spell, Duration
    Mana Cost: (16 to 37)
    Can store 3 use(s)
    Cooldown Time: 8.00 sec
    Cast Time: 1.00 sec
    Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
    1% increased Duration
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 16 seconds
    Base duration is (5.3-10) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Conversion Trap skill icon.png
    Conversion Trap inventory icon.png
    could stop a monster performing its current action.
  • Fixed a bug where life and mana gain on hit only worked if the hit dealt damage.
  • Fixed a bug that prevented Path of Exile working properly when run with the settings file redirected over a network.
  • Fixed some bugs relating to souls appearing or disappearing from Vaal Skills when returning to previously entered areas with Tempest Shield inventory icon.pngTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Mana Cost: (17 to 21)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
    1% increased Lightning Damage
    Deals (24-284) to (36-426) Lightning Damage
    Additional 3% Shield Block Chance
    Chain +1 Times
    Base duration is 12 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon.png
    Tempest Shield inventory icon.png
    or Herald of Thunder inventory icon.pngHerald of ThunderHerald of ThunderCast, AoE, Duration, Lightning
    Radius: 32
    Mana Reserved: 25%
    Can store 1 use(s)
    Cooldown Time: 1.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: 120%
    Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
    0.75% increased Lightning Damage
    Adds (2-19) to (7-76) Lightning Damage to Spells
    Adds (2-19) to (7-76) Lightning Damage to Attacks
    Deals (1-27) to (34-1303) Lightning Damage
    Base duration is 6 seconds
    Cannot apply Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon.png
    Herald of Thunder inventory icon.png
    active.
  • Fixed a bug where the Eye of Tzteosh could curse your pet. This resulted in very strange behaviour with cursed chickens.

References

  1. Chris (December 12, 2014). "Patch 1.3.0". Official Path of Exile Forums. Retrieved December 12, 2014.
  2. Chris (December 12, 2014). "1.3.0 Patch Notes". Official Path of Exile Forums. Retrieved January 22, 2015.