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Unique weapons and armours are now shown with quality 20 by default; this will be reflected in their value calculations and in item lists.

Version 1.1.0

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Version History
1.0.6b
4 February 2014
1.1.0
5 March 2014
1.1.0b
5 March 2014

Version 1.1.0 introduces the Sacrifice of the Vaal "mini expansion", which adds new content and features to the core game in Path of Exile.[1]

Patch notes

These are the official patch notes for version 1.1.0 released by Grinding Gear Games.[2]

Notes

  • Due to substantial balance changes, every existing character has been granted an optional full passive reset. To use this, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

New Four-Month Challenge Leagues

  • Four month challenge leagues are a great opportunity for a fresh start. All your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new economies, complete challenges and climb the ladder!
  • The new challenge leagues include a set of eight new challenges! If you complete all of them, you'll receive an exclusive Ambush/Invasion challenge shirt. 23 players completed all the challenges in the last pair of four-month leagues.
  • Ambush: Various new types of chests called Strongboxes can be found throughout Wraeclast. These chests are guarded by monsters that ambush the player when they are opened. The ambushing monsters must be slain before the contents of the Strongbox can be claimed. Sometimes you'll encounter magic, rare or unique Strongboxes which have mods like items do. Prefixes affect the difficulty of the ambush by adding more monsters, springing traps or affecting your character. Suffixes improve your rewards from the Strongbox. You can use currency items to reroll these mods. One of the new challenges is to open Strongboxes with each mod.
  • Invasion: Invasion is a Hardcore league (characters who die are converted to Standard characters). In the Invasion league, areas of Wraeclast have substantially more monster variety, so players will run into unexpected and dangerous invading monsters from other levels or acts. A unique boss monster from an invading monster type is also lurking in each level. Higher difficulty levels contain expanded monster variety and the invading bosses with more abilities. One of the new challenges is to kill each invading Unique monster.
  • A new item type has been added to the challenge leagues: Unset Ring inventory icon.pngUnset RingUnset RingRequires Level 5Has 1 SocketUnset Ring inventory icon.png. It's a ring with a socket as its implicit property.
  • Eight new types of quivers have been added to the challenge leagues. The old quiver types do not exist in the challenge leagues.
  • Out of the 13 total Unique items added in this update, there are two new Unique items that can only drop in either challenge league, plus one that can only drop in Ambush and one that can only drop in Invasion.

Major Features/Content

  • Added a final encounter with Queen Atziri and her guardians in the Apex of Sacrifice. To access it, cleanse areas of Vaal corruption and look for fragments of their ancient civilisation. There's a competition where the first 50 players to kill Atziri and her guardians in each of the new challenge leagues will receive an exclusive Vaal-themed character effect. More information will be announced in the news.
  • As you explore Wraeclast, you'll occasionally find Vaal-influenced secret corrupted areas that are indicated by a glowing, beating heart and swirling ribbons of blood. These corrupted areas have magical properties, similar to end-game maps, which substantially increase their difficulty. At the heart of each corrupted area is a new boss monster, guarding a chest that is guaranteed to drop a Vaal Skill Gem or Vaal Fragment. End-game maps do not contain secret corrupted areas.
  • The Vaal civilization may have existed thousands of years ago, but it had its own form of Skill Gems. Brutally powerful and fueled by the sacrifice of foes, these gems are the ultimate version of many contemporary Path of Exile skills. Vaal Skill Gems charge up as you kill enemies and can be unleashed for a devastating effect. Where applicable, cosmetic microtransaction effects do work on the equivalent Vaal skills. There are 17 Vaal Skills Gems in this patch and more will be added in later updates.
  • Added a new currency item: Vaal Orb inventory icon.pngVaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
    Shift click to unstack.
    Vaal Orb inventory icon.png
    . It corrupts a target item, modifying it unpredictably. Once an item is corrupted, further currency cannot be applied to it. This includes restoring imprints. There are many possible outcomes of corruption, some of which may be undesirable. Consider its use carefully!
  • Added over 60 new boss monsters for secret corrupted areas and the Invasion league. They use complex combinations of skills and can be very dangerous. Higher difficulty versions often use more skills and supports.
  • Added a new monster to Act One and Act Three: Soulless Watcher. It uses a charged up attack that blinds you if you're facing it.
  • Free-for-all PvP is available in the Sarn Arena (at the top of the steps in the Sarn Encampment). Normal and Cruel difficulty Arenas have level caps of 40 and 60 respectively.
  • Added 13 new Unique Items, some of which are Vaal themed and can only be dropped by Atziri herself.
  • We've added some new cosmetic microtransaction skins: Seraph Body Armour, Seraph Helmet, Seraph Boots and Seraph Gloves. There's also a bundle that contains all four.
  • Information on cut-throat events will be announced soon!

Minor Features/Content

  • Added a new armour base type which only drops from Queen Atziri: Sacrificial Garb inventory icon.pngSacrificial GarbSacrificial GarbArmour: 234
    Evasion: 234
    Energy Shield: 69
    Requires Level 72, 66 Str, 66 Dex, 66 Int3% reduced Movement Speed (Hidden)
    Sacrificial Garb inventory icon.png
    .
  • Dozens of Unique items have been updated with their own 3d art.
  • Many monsters throughout Wraeclast have been updated with improved death animations. This includes zombie dismemberment.
  • Waypoints now have effects that indicate whether they are activated or not.
  • You are now able to select between multiple OpenAL audio devices in the audio options.
  • If you don't have a full bar of Stash Tabs, a button is now shown next to your last tab that allows you to purchase more.
  • Vaal items can now also be found in the Vaults of Atziri inventory icon.pngVaults of AtziriVaults of Atziri
    Vaal Pyramid Map
    Map Level: 70
    Map Tier: 3
    Chests have (1800-2000)% increased Item Rarity
    Area contains no monsters
    "Should I depart this mortal coil,
    so shall all of my treasures."
    - Atziri, Queen of the Vaal
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    Vaults of Atziri inventory icon.png
    .
  • World objects that drop quest items now have green text.
  • Golden Chests [sic] have been removed from most areas due to Corrupted Secret Areas taking over some of their role. They still exist in the Vaults of Atziri for the achievement.
  • Several new shrine icons have been added so that the shrines can be more easily distinguished.
  • Continued to incrementally improve the sound, art, effects and environments.

General Balance

  • Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
  • All rare monsters have a chance to spawn with a Nemesis mod, in all leagues. The Camouflaged Predator Nemesis mod no longer spawns. The Blessing of Elements Nemesis mod now does considerably more damage. The Shroud Walker Nemesis mod now gives the monster a smoke effect with a larger radius. The Storm Herald Nemesis mod will not appear until level 60.
  • The way leech applies to the player has changed. If you leech additional life while currently leeching, it no longer queues after the current leech. Technically, where multiple leeches are stacked, the largest one is used.
  • The Vaal Oversoul's Smash is now fully considered an attack. It can now be evaded or blocked, but cannot be spell blocked.

Skill and Support Gem Balance

  • Spell Totem Support inventory icon.pngSpell Totem SupportSpell Totem SupportSupport, Totem, Duration
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses this Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon.png
    and Ranged Attack Totem Support inventory icon.pngRanged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack, Duration
    Icon: R
    Mana Multiplier: 200%
    Requires Level 8Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses this Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Attacks used by Totem have 30% less Attack Speed
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Ranged Attack Totem Support inventory icon.png
    now have multiplicative cast and attack speed penalties.
  • Barrage inventory icon.pngBarrageBarrageAttack, Bow
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
    0.5% increased Projectile Damage
    Deals (50-61.4)% of Base Attack Damage
    3 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon.png
    Barrage inventory icon.png
    : the attack speed penalty has been removed.
  • Desecrate inventory icon.pngDesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (8 to 20)
    Can store 3 use(s)
    Cooldown Time: 5.00 sec
    Cast Time: 1.00 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area.Per 1% Quality:
    1% increased Cast Speed
    Base duration is 5 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Creates 3 Corpses
    Creates Corpses up to Level (20-100)
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
    Desecrate inventory icon.png
    : the maximum level of a created corpse has been changed to being higher than the required level of the skill. This scales up to a monster level cap of 100 by level 20 of the gem. Desecrate also now enforces a limit of 15 corpses at a time.
  • Spectral Throw inventory icon.pngSpectral ThrowSpectral ThrowProjectile, Attack
    Mana Cost: (7 to 9)
    Cast Time: 1.00 sec
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (54-90.5)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    Spectral Throw inventory icon.png
    : this now deals 46% of weapon damage at level 1, but increases as it levels. By level 15 of the gem, you will dealing 60% of weapon damage.
  • Burning Arrow inventory icon.pngBurning ArrowBurning ArrowAttack, Fire, Bow
    Mana Cost: (5 to 8)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (150-184.2)% of Base Attack Damage
    20% chance to Ignite enemies
    (10-29)% increased Burning Damage
    50% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
    Burning Arrow inventory icon.png
    : the ignite chance on levels over 20 continues to progress linearly, rather than slowing the progression as it previously did.
  • All Support Gems now support values up to level 30.

Passive Skill Balance

  • The Marauder starting area has been reworked substantially.
  • The area between the Duelist and Marauder has been reworked substantially.
  • The wheels of primary defenses around the Scion opening area have been changed to allow fast lateral progress. The values of the life wheel have been reduced. The Elusiveness notable has been removed.
  • The effectiveness of early Scion passives have been reduced.
  • Several Energy Shield passives have been improved.
  • Most spell damage, elemental damage and specific elemental damage passives have been improved.
  • Vaal Pact no longer suppresses life recovery from flasks. It still prevents life regeneration and now also reduces your leech by 60%.
  • The Berserking notable passive now only offers 12% attack speed.
  • Elemental Adaptation has been moved to between the Witch and Templar.
  • Larger groups of critical strike multiplier have had some minor nodes removed.

Item Balance

  • Two-Stone Rings can now drop in all leagues.
  • Sanctified Life Flask inventory icon.pngSanctified Life FlasksSanctified Life FlaskRecovers 1460 Life over 3.00 seconds
    Consumes 15 of 30 Charges on use
    Requires Level 50Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Sanctified Life Flask inventory icon.png
    and Sanctified Mana Flask inventory icon.pngSanctified Mana FlasksSanctified Mana FlaskRecovers 1050 Mana over 14.00 seconds
    Consumes 10 of 40 Charges on use
    Requires Level 50Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Sanctified Mana Flask inventory icon.png
    can now drop in all leagues.
  • Jade Flask inventory icon.png[[Jade Flask|]]Jade FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +3000 to Evasion Rating
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Jade Flask inventory icon.png
    and Quartz Flask inventory icon.pngQuartz FlasksQuartz FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    10% chance to Dodge Attacks
    10% chance to Dodge Spell Damage
    Phasing
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Quartz Flask inventory icon.png
    can now drop in all leagues.
  • Prismatic Ring inventory icon.pngPrismatic RingsPrismatic RingRequires Level 30+(8-10)% to all Elemental ResistancesPrismatic Ring inventory icon.png will no longer drop, but can still be crafted. The Taming inventory icon.pngThe TamingThe Taming
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances10% increased Damage per Freeze, Shock and Ignite on Enemy
    15% increased Elemental Damage with Weapons
    +(10-15)% to all Elemental Resistances
    15% increased Elemental Damage
    5% chance to Freeze, Shock and Ignite
    "Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free."
    - Berek and the Untamed
    The Taming inventory icon.png
    can also be crafted.
  • Unique items that were exclusive to Domination and Nemesis can no longer drop.
  • The Item Quantity Support inventory icon.pngIncreased Item QuantityItem Quantity SupportSupport
    Icon: Q
    Requires Level 24Per 1% Quality:
    0.35% increased Quantity of Items Dropped by Slain Enemies
    (17-36)% increased Quantity of Items Dropped by Slain EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Item Quantity Support inventory icon.png
    [sic] Support Gem can no longer drop.
  • Increased Item Quantity mods can no longer spawn on magic or rare items.
  • Increased Item Quantity mods on Unique items have been reduced by around 30%.
  • Reduced the implicit resistance values on hybrid strength/intelligence shields.
  • Quivers are no longer awarded as quest rewards.
  • Mods that provide critical multiplier have been reduced.
  • A Fracturing mod has been added to the map affix pool.

Unique Item Balance

  • Deshret's Vise has been renamed Meginord's Vise inventory icon.pngMeginord's ViseMeginord's Vise
    Steel Gauntlets
    Quality: +20%
    Armour: (161 to 181)
    Requires Level 35, 52 Str10% increased Physical Damage
    +100 to Strength
    (40-60)% increased Armour
    2% of Life Regenerated per second with at least 400 Strength
    Ride with pride,
    strike with vengeance,
    live with honour.
    Meginord's Vise inventory icon.png
    and the Attack Speed penalty has been removed from it. Old versions will not change.
  • The following Unique items have been changed (using a Divine Orb inventory icon.pngDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random properties on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon.png
    on an existing version will roll new mods in the new ranges):

Bug Fixes

  • Fixed a bug in the race prize awarding where multiple characters on the same account could receive points prizes for the same race. Now, the highest level (alive) character that participated counts for points. Multiple characters can receive points in Descent, Descent: Champions and Endless Ledge races.
  • Fixed various graphical glitches related to totems with arrows stuck in them.
  • Fixed a bug where secondary hits from Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (100-119)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon.png
    Lightning Arrow inventory icon.png
    would not check evasion.
  • Fixed a bug where the gore projectiles fired by Dominus, Ascendant would check spell evasion instead of attack evasion for their area of effect.
  • Fixed a problem that could cause crashes on certain Creative sound hardware.
  • Fixed some bugs with the 40% quality vendor recipe so that it better accounts for certain groups of items.
  • Gem experience is now displayed with correct thousands separators.
  • Fixed a bug where the the Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (10 to 31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (15-458) to (21-715) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
    Ice Nova inventory icon.png
    graphical effect wouldn't scale correctly.
  • Fixed a bug where Offering skills would affect some shrine effects on you.
  • Various bugs were fixed related to the display of skill tooltips.
  • Fixed bugs with font keming.

Update (March 4) - added the following notes

  • Increased the damage of Fireball inventory icon.pngFireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6 to 26)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-739) to (10-1109) Fire Damage
    (20-39)% chance to Ignite enemies
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    Fireball inventory icon.png
    at low and high levels.
  • Increased the damage of the following skills at low levels: Spark inventory icon.pngSparkSparkProjectile, Spell, Duration, Lightning
    Mana Cost: (5 to 23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 70%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-44) to (20-832) Lightning Damage
    Base duration is 1.5 seconds
    (4-6) additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    Spark inventory icon.png
    , Cold Snap inventory icon.pngCold SnapCold SnapSpell, AoE, Cold
    Radius: 16
    Mana Cost: (11 to 28)
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 120%
    Requires Level 4Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (9-462) to (13-693) Cold Damage
    30% chance to Freeze enemies
    30% increased Freeze Duration on enemies
    110% increased Chill Duration on enemies
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    Cold Snap inventory icon.png
    , Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
    Mana Cost: (9 to 27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    Ice Spear inventory icon.png
    and to a lesser extent, Freezing Pulse inventory icon.pngFreezing PulseFreezing PulseProjectile, Spell, Cold
    Mana Cost: (4 to 18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-689) to (11-1034) Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    Freezing Pulse inventory icon.png
    and Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
    Radius: 20
    Mana Cost: (6 to 19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 80%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (13-341) to (24-633) Lightning Damage
    Base duration is 1.5 seconds
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Call skill icon.png
    Storm Call inventory icon.png
    .
  • Monster Unrighteous Fire now deals a controlled value of fire damage, rather than being based on maximum life.
  • Improvements have been made to early cast speed passives in the Witch and Shadow sections and to early attack speed and life passives in the Shadow section. We're investigating more detailed revamps of the caster classes (Witch, Templar and Shadow) in the future.
  • Adjusted the PVP scaling of Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Cast Time: 1.00 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    (40-59)% more Spell Damage
    Enemies Burn for 50% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    Righteous Fire inventory icon.png
    and Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
    . These have only been conservatively adjusted. A more thorough adjustment to PVP scaling of skills will be ongoing throughout 1.1.x.

References

  1. Chris (February 14, 2014). "Path of Exile: Sacrifice of the Vaal". Official Path of Exile Forums. Retrieved March 4, 2014.
  2. Chris (March 4, 2014). "1.1.0 Patch Notes - Sacrifice of the Vaal". Official Path of Exile Forums. Retrieved March 4, 2014.