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Version History
1.0.0g
November 7, 2013
1.0.1
November 13, 2013
1.0.1b
November 13, 2013

Patch notes[ | ]

These are the official patch notes for version 1.0.1 released by Grinding Gear Games.[1]

Major Content/Features[ | ]

  • Added support for the Descent: Champions race events and Race Season Five.
  • Added a new Dexterity support gem - Enhance Support inventory iconEnhanceEnhance SupportSupport
    Icon: +
    Level: (1-3)
    Cost & Reservation Multiplier: 120%
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Per 1% Quality:1Superior2AnomalousThis Gem gains 5% increased Experience3% reduced Dexterity Requirement+(0-16)% to Quality of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Enhance Support inventory icon
    : This is a world-drop-only gem with three levels that only performs its function at level two and above.
  • Added a new Strength skill gem - Purity of Fire inventory iconPurity of FirePurity of FireAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being IgnitedYour and nearby Allies' Damage Penetrates 0.05% Fire ResistanceYou and nearby allies gain (22-41)% additional Fire Resistance
    +(0-19) to radius
    You and nearby allies gain (0-4)% additional maximum Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Purity of Fire skill icon
    Purity of Fire inventory icon
    : Casts an aura that grants fire resistance to you and your allies. Higher levels increase maximum fire resistance.
  • Added a new Dexterity skill gem - Purity of Ice inventory iconPurity of IcePurity of IceAura, Spell, AoE, Cold
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being FrozenYour and nearby Allies' Damage Penetrates 0.05% Cold ResistanceYou and nearby allies gain (22-41)% additional Cold Resistance
    +(0-19) to radius
    You and nearby allies gain (0-4)% additional maximum Cold Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Purity of Ice skill icon
    Purity of Ice inventory icon
    : Casts an aura that grants cold resistance to you and your allies. Higher levels increase maximum cold resistance.
  • Added a new Intelligence skill gem - Purity of Lightning inventory iconPurity of LightningPurity of LightningAura, Spell, AoE, Lightning
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being ShockedYour and nearby Allies' Damage Penetrates 0.05% Lightning ResistanceYou and nearby allies gain (22-41)% additional Lightning Resistance
    +(0-19) to radius
    You and nearby allies gain (0-4)% additional maximum Lightning Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Purity of Lightning skill icon
    Purity of Lightning inventory icon
    : Casts an aura that grants lightning resistance to you and your allies. Higher levels increase maximum lightning resistance.
  • The new aura gems are available to certain classes from the "Intruders in Black" quest and to other classes from the "A Fixture of Fate" quest (both in normal difficulty).
  • Added four new Unique items, all of which were designed by supporters.[a]
  • Added three new cosmetic microtransactions: Golden Spectral Throw Effect inventory iconGolden Spectral ThrowGolden Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes golden.Golden Spectral Throw Effect inventory icon, Force Field Aura Effect inventory iconDiscipline Force Field EffectForce Field Aura EffectSkill Gem EffectYour aura effect becomes a force field bubble.Force Field Aura Effect inventory icon and Dance - Scion inventory iconScion Dance AnimationDance - ScionDancePerforms a rousing danceClick (or type /dance) to dance! Requires class: ScionDance - Scion inventory icon.
  • Two new Achievements have been added: Capture the Flag and Zombie Horde
  • A checkbox has been added to allow Guild Chat to be hidden.
  • New art has been added for Endurance, Power and Frenzy charges.
  • Eight new vendor recipes have been added in two groups of four, including ones for changing which bandit quest reward you chose.
  • To change your bandit quest reward, use the book that you receive from the recipe in the appropriate difficulty. If you had Eramir's reward, you will need a skill point available to change away from it.
  • When race prizes are awarded in Race Season Five onwards, the remove-only stash tab they go to can be accessed from any non-event league. You cannot access it in the first two weeks of a ladder. This means that your race prizes can be removed from the tab in Domination or Nemesis (but can't be put back in). When the next four month leagues start, the prizes will not be available in the first two weeks (to keep the early race fair).

Minor Content/Features[ | ]

  • Spectral Throw inventory iconSpectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 110% of base
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
    Fires an additional Projectile
    Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon
    Spectral Throw inventory icon
    now has a more spectral effect.
  • Necromancers now use an alternate curse effect.
  • Effects have been added for when a Jade Flask inventory iconJade FlaskJade FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    +1500 to Evasion Rating
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Jade Flask inventory icon
    or Quartz Flask inventory iconQuartz FlaskQuartz FlaskLasts 4.00 Seconds
    Consumes 30 of 60 Charges on use
    Phasing
    6% chance to Dodge Attack Hits
    6% chance to Dodge Spell Hits
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Quartz Flask inventory icon
    is used.
  • The list of community supporters in the credits has been updated.
  • A new audio track has been added to the the Darkness Event in Act 2.
  • A button for the Microtransaction Shop has been added to the Escape menu.
  • Continued to incrementally improve the sound, art, effects and environments.

End-game Map Balance[ | ]

  • The item drop quantity and rarity for Map bosses has been increased.
  • While playing End-game Maps, you are now more likely to find higher level Maps.
  • The signature monsters for Courtyard Map (Original) inventory iconCourtyardCourtyard MapMap Level: 78
    Map Tier: 13
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Courtyard Map (Original) inventory icon
    and Palace Map (Original) inventory iconPalace MapsPalace MapMap Level: 78
    Map Tier: 13
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Palace Map (Original) inventory icon
    have been swapped.
  • Reduced the range at which monsters use Delayed Blast. This mostly affects Maps.

Skill Balance[ | ]

  • Cast when Damage Taken Support inventory iconCast when Damage TakenCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast when Damage Taken Support inventory icon
    : The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem. Edit: Many people seem to be reading this wrong.
  • Ice Nova inventory iconIce NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Radius: 30
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon
    Ice Nova inventory icon
    : Damage at high levels has been increased (around 10% more damage at level 15).
  • Vitality inventory iconVitalityVitalityAura, Spell, AoE
    Level: (1-20)
    Reservation: (28-233) Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 10Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies Leech 0.02% of Physical Attack Damage as LifeYou and nearby Allies deal 0.2% increased Damage while on Full LifeYou and nearby Allies Regenerate (15-247) Life per second
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vitality skill icon
    Vitality inventory icon
    : Mana reservation cost reduced from 60% to 40%.
  • Purity of Elements inventory iconPurityPurity of ElementsAura, Spell, AoE
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.Per 1% Quality:1Superior2Anomalous3DivergentYou and nearby allies gain +(0.25-5)% to all Elemental Resistances0.5% increased Effect of AuraYour and nearby Allies' Damage Penetrates 0.05% Elemental ResistancesYou and nearby allies gain +(20-34)% to all Elemental Resistances
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Purity of Elements skill icon
    Purity of Elements inventory icon
    : Now grants no maximum resistances.
  • Animate Guardian inventory iconAnimate GuardianAnimate GuardianSpell, Minion, Physical
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased Minion Maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian skill icon
    Animate Guardian inventory icon
    : The Guardian now recovers 25% of its life whenever a new armour piece is added to it.
  • Enfeeble inventory iconEnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (21-30)% less Damage
    Cursed Rare or Unique enemies deal (10-15)% less Damage
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enfeeble skill icon
    Enfeeble inventory icon
    : The accuracy penalty given by quality has been halved.
  • Mortal Conviction has been improved from 30% to 40% less aura mana reservation.
  • Early Scion Spell Damage passive skills changed from 8% to 6%.

Race Balance[ | ]

  • Various balance adjustments have been made to the Endless Ledge.
  • Class chests for Descent: Classic have been updated.
  • Characters now have a standing start in all race events.

General Balance[ | ]

  • The party life bonus for monsters in higher difficulties has been reduced from 25% to 20% per player per difficulty. Parties still need a lot more damage output than in Open Beta, but it's not quite so high now.
  • Shrine effects for players that are based on skills have been buffed at higher levels.
  • The life values of several monsters that appear in the Sceptre of God have been reduced.
  • Beast skeletons can now be revived by necromancers.
  • All quest rewards are now 0% quality, not just skill gems.

Bug Fixes[ | ]

  • Fixed a bug where a wagon could block the path through the Barracks.
  • Fixed an issue where check marks would appear on Notable and Keystone passive skills, even though there is currently no related challenge.
  • Fixed issues that prevented some monsters from spawning as rare. This makes the Kill Rare Monsters challenge completable.
  • Fixed the Locomancer Achievement.
  • Fixed issues with the All Ears and No Stone Unturned achievements.
  • A warning message has been added for items with gems being added to guild stash.
  • Some missing minimap markers for doors have been added back into the Solaris and Lunaris Temples.
  • Fixed a bug where certain Nemesis mods did no damage when spawned on Carrion Queens.
  • Cast on Damage Taken will no longer count any damage taken while you're dead.
  • Fixed a Scion hair bug with Lamellar armour.
  • Fixed the Siosa quest to not highlight map pins once completed.
  • Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
  • Fixed a crash related to chained projectiles.
  • Various fixes have been made to guild tabs.
  • Fixed a problem where you couldn't right-click on the league flag to bring up the player context menu for a character in the friends list or guild member list.
  • Fixed a bug where Vaal Construct type monsters would receive attack-only mods even though they're spellcasters.
  • When someone declines your guild invite it now says they declined, rather than having left the guild.
  • Fixed an issue with pixelated outlines of monsters and characters that would occur in situations like the Darkness Event.
  • The new guild invite notification will no longer keep popping up every time you transition to a new instance.
  • Fixed a potential instance crash with Molten Shell.
  • Fixed a bug where if you kill all Clarissa's guards before getting close to her then it tells you to kill all the now-dead guards.
  • Fixed some bugs with Aura priorities and the passive skills that increase the effect of auras not being taken into account.
  • Fixed an issue where Remove Only stash tabs could remain after being emptied.
  • Fixed a bug related to viewing a Guild Tab while the leader turns off your view of it.
  • Added a message indicating that maps will be consumed when creating a Guild tag.

Notes[ | ]

  1. They are Doon Cuebiyari inventory iconDoon CuebiyariDoon Cuebiyari
    Vaal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 44.4-84
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
    +(50-70) to Strength
    (15-18)% increased Cast Speed
    +(20-30) to maximum Mana
    1% increased Damage per 8 Strength when in Main Hand
    1% increased Armour per 16 Strength when in Off Hand
    My Iron heart will beat when yours is rust.
    I take your Strength, your power, your lust.
    By Iron Will alone I set my mind in motion.
    Through endless storms of fervent devotion.
    Doon Cuebiyari inventory icon
    , Prismatic Eclipse inventory iconPrismatic EclipsePrismatic Eclipse
    Twilight Blade
    One Handed Sword
    Quality: +20%
    Physical Damage: (108-120) to (188.4-199.2)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
    Adds (60-70) to (71-80) Physical Damage
    25% increased Global Physical Damage with Weapons per Red Socket
    12% increased Global Attack Speed per Green Socket
    0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
    +2 to Melee Strike Range per White Socket
    "A raging Solaris seared and contorted the orb's surface.
    A despairing Lunaris filled the scars with her tears.
    Yet Viridi remained, trapped within, forever more."
    - Azmerian Creation Myth
    Prismatic Eclipse inventory icon
    , Doedre's Elixir inventory iconDoedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 120 Mana over 4.00 seconds
    Consumes (19-22) of 36 Charges on use
    Requires Level 12(120-150)% increased Charges used
    Removes 20% of your maximum Energy Shield on use
    You take 10% of your maximum Life as Chaos Damage on use
    You gain a Power Charge on use
    You gain a Frenzy Charge on use
    You gain an Endurance Charge on use
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    Doedre's Elixir inventory icon
    and Crown of Eyes inventory iconCrown of EyesCrown of Eyes
    Hubris Circlet
    Quality: +20%
    Energy Shield: (182-205)
    Requires Level 69, 154 Int+(300-350) to Accuracy Rating
    (120-150)% increased Energy Shield
    -30% to Fire Resistance
    (0.4-0.8)% of Attack Damage Leeched as Life
    (0.2-0.4)% of Attack Damage Leeched as Mana
    Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
    Turning, gazing, blinking,
    behold the eyes of void.
    Burning, razing, drinking,
    your mind is destroyed.
    Crown of Eyes inventory icon
    . The number of released unique does not take into account the unique from Descent: Champions, or the race reward Demigod's Touch inventory iconDemigod's TouchDemigod's Touch
    Golden Bracers
    Quality: +20%Requires Level 12+(20-30) to maximum Life(10-16)% increased Attack Speed
    (6-10)% increased Cast Speed
    Though the battle has been long,
    Victory is at hand.
    Demigod's Touch inventory icon
    .

References[ | ]

  1. Chris (November 12, 2013). "1.0.1 Patch Notes". Official Path of Exile Forums. Retrieved November 12, 2013.
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