Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.
Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.
Weapons which count as Two Handed:
In almost all cases, modifiers for Two Handed apply only to melee, for example using the phrase "Two Handed Melee Weapons" on a passive skill. See Two-handed melee weapon.