Traps and Mines

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Traps, Mine and Mines redirect here. For the support gems that create Traps and Mines, see Trap Support inventory icon.pngTrap Support
Trap SupportSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap Support inventory icon.png
and Remote Mine Support inventory icon.pngRemote Mine Support
Remote Mine SupportSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine Support inventory icon.png
. For lists of Trap and Mine skills, see Category:Trap skills and Category:Mine skills. For the map, see Mine (map).

Traps and Mines are entities created by certain skills, which lie on the ground until triggered, at which point they cast a skill.

Traps

When a trap is laid, it is visible to all creatures, but only for a brief period. During this period the trap is not yet armed, and cannot be triggered. Furthermore, during this period the trap cannot be damaged. When this period ends, the trap is armed, becomes invisible to enemies, and can then be triggered.

Once armed, a trap will be triggered by the first enemy to enter its trigger radius. The trap will then cast its skill at the enemy that triggered it, and the trap is destroyed.

Traps can be thrown to any location on the ground within the player's line of sight, although there is a maximum distance that they can be thrown. This allows them to be thrown at an enemy's feet, causing it to trigger as soon as it arms unless the enemy moves out of the way in time.

Active trap gems

There are currently 6 active skill gems with the Trap gem tag:

Skill gemInt.Dex.Str.Lvl.
Bear Trap inventory icon.pngBear Trap
Bear TrapTrap, Duration, Cast
Mana Cost: (11 to 46)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Drop Level: 4
Requires Level 4
Throws a trap that damages and immobilises a single enemy.Per 1% Quality:
1% increased Physical Damage
Trap lasts 16.0 seconds
Locks enemy in place
Deals (16 to 1447)-(22 to 2026) Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap inventory icon.pngBear Trap skill icon.png
N/AyesN/A4
Fire Trap inventory icon.pngFire Trap
Fire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (7 to 24)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Drop Level: 1
Requires Level 1
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1.5% increased Burning Damage
Trap lasts 16.0 seconds
Base duration is 8.0 seconds
Deals (2 to 513)-(4 to 770) Fire Damage
Deals (3.6 to 518.8) Fire Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap inventory icon.pngFire Trap skill icon.png
yesyesN/A1
Ice Trap inventory icon.pngIce Trap
Ice TrapTrap, Spell, AoE, Cold, Duration
Mana Cost: (13 to 25)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 110%
Drop Level: 28
Requires Level 28
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect radius
Trap lasts 16.0 seconds
Deals (60 to 519)-(90 to 778) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap inventory icon.pngIce Trap skill icon.png
yesyesN/A28
Conversion Trap inventory icon.pngConversion Trap
Conversion TrapTrap, Spell, Duration
Mana Cost: (16 to 37)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
1% increased Duration
Trap lasts 16.0 seconds
Base duration is (5.3 to 10.0) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap inventory icon.pngConversion Trap skill icon.png
yesyesN/A4
Lightning Trap inventory icon.pngLightning Trap
Lightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3 to 52)-(62 to 979) Lightning Damage
Trap lasts 16.0 seconds
8 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap inventory icon.pngLightning Trap skill icon.png
yesyesN/A12
Vaal Lightning Trap inventory icon.pngVaal Lightning Trap
Vaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3 to 52)-(62 to 979) Lightning Damage
Trap lasts 16.0 seconds
8 additional Projectiles
Base duration is 4.0 seconds
100% chance of Projectiles Piercing
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap inventory icon.pngVaal Lightning Trap skill icon.png
yesyesN/A12

Support trap gems

There are currently 8 support skill gems with the Trap gem tag:

Skill gemInt.Dex.Str.Lvl.MCM
Cluster Traps Support inventory icon.pngCluster Traps Support
Cluster Traps SupportTrap, Support
Icon: L
Mana Multiplier: 150%
Drop Level: 38
Requires Level 38
Per 1% Quality:
0.5% increased Trap Damage
Throw 3 additional Traps
Can have up to 5 additional Traps placed at a time
(55 to 36)% less Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cluster Traps Support inventory icon.png
N/AyesN/A38150%
Multiple Traps Support inventory icon.pngMultiple Traps Support
Multiple Traps SupportSupport, Trap
Icon: t
Mana Multiplier: 160%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Trap Trigger Radius
Throw 2 additional Traps
Can have up to 3 additional Traps placed at a time
(40 to 21)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Multiple Traps Support inventory icon.png
yesyesN/A8160%
Trap Cooldown Support inventory icon.pngTrap Cooldown Support
Trap Cooldown SupportTrap, Support
Icon: R
Mana Multiplier: 110%
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Trap Damage
(30 to 49)% increased Cooldown Recovery Speed for throwing TrapsThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap Cooldown Support inventory icon.png
N/AyesN/A31110%
Trap Support inventory icon.pngTrap Support
Trap SupportSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap Support inventory icon.png
yesyesN/A8140%
Trap and Mine Damage Support inventory icon.pngTrap and Mine Damage Support
Trap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Mana Multiplier: 130%
Drop Level: 18
Requires Level 18
Per 1% Quality:
0.5% increased Damage
(20 to 39)% more Trap and Mine Damage
10% reduced Trap Throwing Speed
10% reduced Mine Laying Speed
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap and Mine Damage Support inventory icon.png
yesyesN/A18130%

Mines

Unlike traps, mines do not have an arming period and are invisible to enemies from the moment they are laid, but they can only be laid at the feet of the creature laying the mine.

Once a mine is laid, a Detonate Mines skill becomes available. Using this skill will trigger a mine, and it will trigger all the player's active mines simultaneously (even mines of varying types). Mines can also be detonated using the Detonate Mines inventory icon.pngDetonate Mines
Detonate MinesSpell
Cast Time: 0.20 sec
Drop Level: 8
Requires Level 8
Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines inventory icon.pngDetonate Mines skill icon.png
skill gem. When triggered, a mine will cast its skill at the closest enemy within its trigger radius. If there is no enemy within range when it is triggered, the mine will target itself with the skill - this will cause any projectiles from the skill to fly in a random direction. The detonation skill is considered a spell, and is therefore affected by cast speed. However the Faster Casting Support inventory icon.pngFaster Casting Support
Faster Casting SupportSupport, Spell
Icon: f
Mana Multiplier: 120%
Drop Level: 18
Requires Level 18
Per 1% Quality:
0.5% increased Cast Speed
(20 to 39)% increased Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Faster Casting Support inventory icon.png
gem will not affect the detonation skill, because it is part of neither the mine nor the skill cast by the mine. It is an innate ability of the player to detonate all mines of any type they have active. But if the Detonate Mines skill gem is used, it can be linked to any support gem that can support spells. It can even be used with trigger gems, that can trigger spells.

Active mine gems

There are currently 4 active skill gems relevant to mines:

Skill gemInt.Dex.Str.Lvl.
Freeze Mine inventory icon.pngFreeze Mine
Freeze MineMine, Spell, AoE, Duration, Cold
Mana Cost: (6 to 22)
Cast Time: 0.50 sec
Damage Effectiveness: 50%
Drop Level: 10
Requires Level 10
Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (7 to 181)-(10 to 271) Cold Damage
Enemies lose 15% Cold Resistance while Frozen
Mine lasts 16.0 seconds
Freezes enemies as though dealing (200 to 390)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freeze Mine inventory icon.pngFreeze Mine skill icon.png
yesyesN/A10
Smoke Mine inventory icon.pngSmoke Mine
Smoke MineMine, Spell, AoE, Duration, Movement
Mana Cost: (6 to 13)
Cast Time: 0.50 sec
Drop Level: 10
Requires Level 10
Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.Per 1% Quality:
1% increased Area of Effect radius
Mine lasts 16.0 seconds
Base duration is (4.0 to 5.9) seconds
30% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smoke Mine inventory icon.pngSmoke Mine skill icon.png
yesyesN/A10
Fire Nova Mine inventory icon.pngFire Nova Mine
Fire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6 to 128)-(9 to 192) Fire Damage
Mine lasts 16.0 seconds
Spell Repeats 3 times
(20 to 29)% more Damage per Repeat
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine inventory icon.pngFire Nova Mine skill icon.png
yesN/AN/A12
Detonate Mines inventory icon.pngDetonate Mines
Detonate MinesSpell
Cast Time: 0.20 sec
Drop Level: 8
Requires Level 8
Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines inventory icon.pngDetonate Mines skill icon.png
yesyesyes8

Support mine gems

There are currently 4 support skill gems with the Mine gem tag:

Skill gemInt.Dex.Str.Lvl.MCM
Minefield Support inventory icon.pngMinefield Support
Minefield SupportSupport, Mine
Icon: M
Mana Multiplier: 160%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Mine Detonation Radius
Place 2 additional Mines
(40 to 21)% less Mine Damage
Can have up to 2 additional Remote Mines placed at a time
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Minefield Support inventory icon.png
yesyesN/A8160%
Remote Mine Support inventory icon.pngRemote Mine Support
Remote Mine SupportSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine Support inventory icon.png
yesyesN/A8150%
Trap and Mine Damage Support inventory icon.pngTrap and Mine Damage Support
Trap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Mana Multiplier: 130%
Drop Level: 18
Requires Level 18
Per 1% Quality:
0.5% increased Damage
(20 to 39)% more Trap and Mine Damage
10% reduced Trap Throwing Speed
10% reduced Mine Laying Speed
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap and Mine Damage Support inventory icon.png
yesyesN/A18130%

Trigger Radius

The trigger radius stat is unique to traps and mines. It is not considered an Area of Effect, and will not be affected by area of effect modifiers (AoE support gems work, no confirmation for AoE on the passive tree). Does not work on traps like Bear Traps due to being unable to be supported by them. It can be increased by Trap and Mine Trigger Radius modifiers, some of which are found on passive skills.

Laying Speed

Traps and Mines are not considered spells (even ones that cast spells), so laying a trap or mine cannot be sped up by increased Cast Speed modifiers. They are instead affected by Trap and Mine Laying Speed modifiers.

Maximum active traps and mines

There are limits on the number of traps and mines a player can have active at one time. By default a character can have:

  • Can set up to 3 traps
  • Can set up to 5 remote mines

Laying an additional trap exceeding the limit will cause the oldest active trap to be destroyed. Similarly, laying an additional mine exceeding the limit will cause the oldest active mine to be destroyed.

There are several passive skills which increase these limits, three additional Traps and two additional Mines can be gained in the passive tree. The Saboteur ascendancy tree can give two additional maximum Mines.

Linking the Multiple Traps Support inventory icon.pngMultiple Traps Support
Multiple Traps SupportSupport, Trap
Icon: t
Mana Multiplier: 160%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Trap Trigger Radius
Throw 2 additional Traps
Can have up to 3 additional Traps placed at a time
(40 to 21)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Multiple Traps Support inventory icon.png
support gem allows the player to set up 3 additional Traps and Cluster Traps Support inventory icon.pngCluster Traps Support
Cluster Traps SupportTrap, Support
Icon: L
Mana Multiplier: 150%
Drop Level: 38
Requires Level 38
Per 1% Quality:
0.5% increased Trap Damage
Throw 3 additional Traps
Can have up to 5 additional Traps placed at a time
(55 to 36)% less Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cluster Traps Support inventory icon.png
allows 5 additional Traps, the two can be combined for a total of 8 additional Traps. Minefield Support inventory icon.pngMinefield Support
Minefield SupportSupport, Mine
Icon: M
Mana Multiplier: 160%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Mine Detonation Radius
Place 2 additional Mines
(40 to 21)% less Mine Damage
Can have up to 2 additional Remote Mines placed at a time
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Minefield Support inventory icon.png
increases the maximum number of mines by 2.

Cheap ConstructionCheap Construction
Viridian Jewel
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
Why waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
increases the maximum number of traps by one per Jewel.

Multi-cooldowns

Traps have a multi-cooldown. Each time the cooldown completes, a counter that is shown on the skill's hotkey icon is increased by one. This counter is how many traps the player has "in stock" that are available to be laid. The counter will continue to increase slowly until the maximum is reached. A maximum of 3 Traps per skill name may be stored.

Unlike the maximums for active traps/mines, which are global across all skills, the "stock" is tracked separately for each individual trap or mine skill, and the cooldowns also operate on a per-skill basis. Different instances of the same skill share the same cooldown. This means that if you use a fire trap gem and a bear trap gem, laying fire traps will trigger the cooldown for the fire trap but not the bear trap. If you have 2 fire trap gems and lay 3 fire traps, BOTH fire trap gems will be in a shared cooldown so you won't be able to use the second gem while the first one is in a cooldown.

This also means that unlike with a traditional cooldown, the traps can be laid in rapid succession, until the current stock is exhausted. They will then have to wait for more cooldowns to complete before more traps become available.

Removing a trap or mine from a socket, removing the item the trap/mine is socketed into or swapping to the alternative weapon set will NOT reset the cooldown to zero.

Destroying Traps and Mines

All traps and mines have a maximum Life of 1. They cannot be targeted directly by attacks or skills, but are vulnerable to Area of Effect damage. Since they have only 1 Life, they will be destroyed by any damage they take. The passive skill Clever Construction can prevent this.

Interaction with player stats and support gems

Traps and mines act much like totems in that when they cast their payload, it is the trap/mine that casts the skill, not the player. This means:

  • Leeching: Players cannot leech health or mana via traps. The trap/mine is actually doing the leeching, but they self-destruct after they're triggered, so leeching has no practical effect. [1]
  • Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters, maps, or PvP targets.
  • Trigger gems: Traps and mines (and totems) will not work with "Cast on..." trigger gems, even if the trap/mine has a "Spell" type gem tag/keyword; the player places or throws the trap/mine, but the trap/mine is doing the actual spell-casting.
  • Spell Echo Support inventory icon.pngSpell Echo Support
    Spell Echo SupportSpell, Support
    Icon: k
    Mana Multiplier: 140%
    Drop Level: 38
    Requires Level 38
    Per 1% Quality:
    0.5% increased Spell Damage
    Supported Spells Repeat an additional time
    (51 to 70)% more Cast Speed
    10% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Echo Support inventory icon.png
    only works for self-cast spells, so it has no effect when supporting traps or mines.
However, trap and mine skills will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc. For example, Ice Trap inventory icon.pngIce Trap
Ice TrapTrap, Spell, AoE, Cold, Duration
Mana Cost: (13 to 25)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 110%
Drop Level: 28
Requires Level 28
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect radius
Trap lasts 16.0 seconds
Deals (60 to 519)-(90 to 778) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap inventory icon.pngIce Trap skill icon.png
has the gem tags "Cold" and "Spell," so it will benefit from any equipment or passives that boost cold, spell, or trap damage. When the Trap Support inventory icon.pngTrap Support
Trap SupportSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap Support inventory icon.png
, Remote Mine Support inventory icon.pngRemote Mine Support
Remote Mine SupportSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine Support inventory icon.png
, and Spell Totem Support inventory icon.pngSpell Totem Support
Spell Totem SupportSupport, Totem, Duration
Icon: T
Mana Multiplier: 200%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8.0 seconds
(50 to 31)% less Damage
Spells Cast by Totem have 30% less Cast Speed
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Spell Totem Support inventory icon.png
or Ranged Attack Totem Support inventory icon.pngRanged Attack Totem Support
Ranged Attack Totem SupportBow, Projectile, Support, Totem, Attack, Duration
Icon: R
Mana Multiplier: 200%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8.0 seconds
(50 to 31)% less Damage
Attacks used by Totem have 30% less Attack Speed
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Ranged Attack Totem Support inventory icon.png
gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.

Skill restrictions

Triggering a trap also causes a trap/mine to be destroyed. Therefore auras and other skills that require being turned on for a duration (such as Tempest Shield inventory icon.pngTempest Shield
Tempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 16
Requires Level 16
Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24 to 284)-(36 to 426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12.0 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield inventory icon.pngTempest Shield skill icon.png
) cannot be put on traps/mines, although doing so would be pointless anyway. When the Trap Support inventory icon.pngTrap Support
Trap SupportSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap Support inventory icon.png
or Remote Mine Support inventory icon.pngRemote Mine Support
Remote Mine SupportSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine Support inventory icon.png
support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.

Related unique items

  • DeerstalkerDeerstalker
    Deerskin Boots
    Evasion: (166 to 192)
    Requires Level 22, 42 Dex
    Socketed Gems are Supported by level 11 Trap
    (160 to 200)% increased Evasion Rating
    +(35 to 45) to maximum Life
    (14 to 18)% increased Trap Throwing Speed
    30% increased Movement Speed for 9 seconds on Throwing a Trap
    Anticipation, preparation, exhilaration, celebration.
  • FencoilFencoil
    Gnarled Branch
    Staff
    Physical Damage: 8–17
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    12% Chance to BlockSocketed Gems are Supported by level 8 Trap
    (40 to 50)% increased Damage
    (10 to 20)% increased maximum Life
    (10 to 20)% increased maximum Mana
    You've no reason for fear when you're a root in a fen
    - Old Ezomyte saying.
  • Jaws of AgonyJaws of Agony
    Supreme Spiked Shield
    Chance to Block: 24%
    Evasion: 210
    Energy Shield: 62
    Requires Level 70, 85 Dex, 85 Int
    Reflects (221 to 260) Physical Damage to Melee Attackers(18 to 28)% increased Trap Damage
    (15 to 25)% increased Physical Damage
    +(60 to 80) to maximum Life
    −(14 to 18) Physical Damage taken from Attacks
    25% chance to gain a Power Charge on Throwing a Trap
    Grants level 20 Bear Trap Skill
    One wrong step triggers destruction.
    Agony slowly dominates the will to live.
  • SunblastSunblast
    Cloth Belt
    Requires Level 37
    (15 to 25)% increased Stun Recovery(30 to 40)% increased Trap Damage
    20% increased Mana Regeneration Rate
    +(20 to 30)% to Fire Resistance
    80% reduced Trap Duration
    25% increased Light Radius
    Traps trigger at the end of their Duration
    The sun's fury, trapped
    in pillars of blazing light,
    Explodes from its cage.
  • Tremor RodTremor Rod
    Military Staff
    Staff
    Physical Damage: 34–101
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.20
    Requires Level 45, 78 Str, 78 Int
    12% Chance to BlockSocketed Gems are Supported by level 10 Remote Mine
    35% less Mine Damage
    (40 to 60)% increased Spell Damage
    (15 to 20)% reduced Enemy Stun Threshold
    (40 to 60)% increased Mine Laying Speed
    Mines can be Detonated an additional time
    The best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice.
  • Kongming's StratagemKongming's Stratagem
    Ivory Spirit Shield
    Energy Shield: (77 to 95)Requires Level 41, 100 Int
    15% increased Spell Damage+(20 to 30) to Intelligence
    (80 to 120)% increased Energy Shield
    Socketed Trap Skills create a Smoke Cloud when triggered
    30% increased Fire Damage against Blinded Enemies
    30% reduced Spell Damage taken from Blinded Enemies
    No Block Chance
    Those who are skilled in combat
    do not become angered.
    Those who are skilled at winning
    do not become afraid.
    Thus the wise win before they fight,
    while the ignorant fight to win.
  • Cheap ConstructionCheap Construction
    Viridian Jewel
    10% reduced Trap Duration
    Can have up to 1 additional Trap placed at a time
    Why waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Hair TriggerHair Trigger
    Viridian Jewel
    (15 to 25)% increased Trap Damage
    (20 to 30)% increased Trap Trigger Radius
    Anyone can catch a lumbering beast.
    Try catching a bird before it has even landed.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Unstable PayloadUnstable Payload
    Cobalt Jewel
    (8 to 12)% Chance for Traps to Trigger an additional timeSaboteurs, like chefs, have their own secret recipes.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Passive Skills

The Damage of Traps and Mines are affected by passives according to their other keywords (e.g. Fire) as normal. Additionally the following passives affect Traps and Mines specifically:

Traps and Mines

These passives skills affect both Traps and Mines:

Name Bonuses
Trap and Mine Damage
    • 14% increased Trap Damage
    • 14% increased Mine Damage
    • 16% increased Trap Damage
    • 16% increased Mine Damage
Trap and Mine Laying Speed
  • 8% increased Trap Throwing Speed
  • 8% increased Mine Laying Speed
Trap and Mine Damage and Laying Speed
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • 5% increased Trap Throwing Speed
  • 5% increased Mine Laying Speed
Trap Trigger Radius and Mine Detonation Radius
  • 10% increased Trap Trigger Radius
  • 10% increased Mine Detonation Radius
Trap and Mine Critical Strike Chance
  • 20% increased Critical Strike Chance with Traps
  • 20% increased Critical Strike Chance with Mines
Trap and Mine Critical Strike Multiplier
  • 10% increased Critical Strike Multiplier with Traps
  • 10% increased Critical Strike Multiplier with Mines
Saboteur
  • 30% increased Trap Damage
  • 30% increased Mine Damage
  • Can set up to 1 additional trap
  • Can set up to 1 additional remote mine
Clever Construction
  • 20% increased Trap Damage
  • 20% increased Mine Damage
  • Traps cannot be Damaged for 5 Seconds after being Thrown
  • Mines cannot be Damaged for 5 Seconds after being Placed
High Explosives
  • 10% increased Trap Trigger radius
  • 10% increased Mine Detonation radius
  • Trap Damage Penetrates 10% Elemental Resistances
  • Mine Damage Penetrates 10% Elemental Resistances
Blast Cascade
  • 20% increased Critical Strike Multiplier with Traps
  • 20% increased Critical Strike Multiplier with Mines
  • 15% chance to gain a Power Charge when your Trap is triggered by an Enemy
  • 8% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy

Traps

These passives skills affect only Traps:

Name Bonuses
Trap Damage
  • 9% increased Trap Damage
Trap Damage and Trigger Radius
    • 10% increased Trap Damage
    • 10% increased Trap Trigger Radius
    • 12% increased Trap Damage
    • 10% increased Trap Trigger Radius
Trap Throw Speed and Damage
  • 12% increased Trap Damage
  • 6% increased Trap Throwing Speed
Trap Throwing Speed and Trigger Radius
  • 10% increased Trap Trigger Radius
  • 6% increased Trap Throwing Speed
Expeditious Munitions
  • 15% increased Trap Damage
  • 15% increased Trap Trigger Radius
  • 15% increased Trap Throwing Speed
Unstable Munitions
  • 24% increased Trap Damage
  • 5% increased Radius of Area Skills
Master Sapper
  • 30% increased Trap Damage
  • 10% increased Trap Radius
  • Can set up to 2 additional traps
  • 15% chance to generate a Frenzy Charge when an enemy triggers one of your traps

Mines

These passives skills affect only Mines:

Name Bonuses
Mine Damage
  • 14% increased Mine Damage
Mine Laying Speed
  • 8% increased Mine Laying Speed
Mine Damage and Laying Speed
  • 10% increased Mine Damage
  • 6% increased Mine Laying Speed
Mine Damage and Duration
  • 10% increased Mine Damage
  • 20% increased Mine Duration
Additional Mines
  • Can set up to 1 additional remote mine
Destructive Apparatus
  • 25% increased Mine Damage
  • 15% increased Mine Duration
  • 8% increased Mine Laying Speed
Volatile Mines
  • 30% increased Mine Damage
  • 5% increased Radius of Area Skills
  • Detonating Mines is instant

See also

Version history

Version Changes
2.2.2
  • Attempting to place more traps than the maximum trap count will now always destroy the oldest traps. This fixes an issue when using multiple trap skills with different maximum trap counts.
  • Fixed a bug where players could have multiple Offerings active at once through the use of traps, totems or mines.

References

  1. Mark_GGG (July 24, 2013). [1] life leech applies not properly to fire traps Retrieved Feb 19, 2016.