Traps and Mines

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Traps, Mine and Mines redirect here. For the support gems that create Traps and Mines, see Trap inventory icon.pngTrap
TrapSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap inventory icon.png
and Remote Mine inventory icon.pngRemote Mine
Remote MineSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine inventory icon.png
. For lists of Trap and Mine skills, see Category:Trap skills and Category:Mine skills. For the map, see Mine (map).

Traps and Mines are entities created by certain skills, which lie on the ground until triggered, at which point they cast a skill.

Traps

When a trap is laid, it is visible to all creatures, but only for a brief period. During this period the trap is not yet armed, and cannot be triggered. Furthermore, during this period the trap cannot be damaged. When this period ends, the trap is armed, becomes invisible to enemies, and can then be triggered.

Once armed, a trap will be triggered by the first enemy to enter its trigger radius. The trap will then cast its skill at the enemy that triggered it, and the trap is destroyed.

Traps can be thrown to any location on the ground within the player's line of sight, although there is a maximum distance that they can be thrown. This allows them to be thrown at an enemy's feet, causing it to trigger as soon as it arms unless the enemy moves out of the way in time.

There are currently five trap skills:

  • Fire Trap inventory icon.pngFire Trap
    Fire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (7 to 24)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Drop Level: 1
    Requires Level 1
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1.5% increased Burning Damage
    Trap lasts 16.0 seconds
    Base duration is 8.0 seconds
    Deals (2 to 513)-(4 to 770) Fire Damage
    Deals (3.6 to 518.8) Fire Damage per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap inventory icon.pngFire Trap skill icon.png
  • Lightning Trap inventory icon.pngLightning Trap
    Lightning TrapProjectile, Trap, Spell, Duration, Lightning
    Mana Cost: (8 to 24)
    Can store 3 use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 90%
    Drop Level: 12
    Requires Level 12
    Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
    0.5% increased Trap Throwing Speed
    Deals (3 to 52)-(62 to 979) Lightning Damage
    Trap lasts 16.0 seconds
    8 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Trap inventory icon.pngLightning Trap skill icon.png
  • Bear Trap inventory icon.pngBear Trap
    Bear TrapTrap, Duration, Cast
    Mana Cost: (11 to 46)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Drop Level: 4
    Requires Level 4
    Throws a trap that damages and immobilises a single enemy.Per 1% Quality:
    1% increased Physical Damage
    Trap lasts 16.0 seconds
    Locks enemy in place
    Deals (16 to 1447)-(22 to 2026) Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap inventory icon.pngBear Trap skill icon.png
  • Conversion Trap inventory icon.pngConversion Trap
    Conversion TrapTrap, Spell, Duration
    Mana Cost: (16 to 37)
    Can store 3 use(s)
    Cooldown Time: 8.00 sec
    Cast Time: 1.00 sec
    Drop Level: 4
    Requires Level 4
    Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
    1% increased Duration
    Trap lasts 16.0 seconds
    Base duration is (5.3 to 10.0) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Conversion Trap inventory icon.pngConversion Trap skill icon.png
  • Ice Trap inventory icon.pngIce Trap
    Ice TrapTrap, Spell, AoE, Cold, Duration
    Mana Cost: (13 to 25)
    Can store 3 use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 110%
    Drop Level: 28
    Requires Level 28
    Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
    0.5% increased Area of Effect radius
    Trap lasts 16.0 seconds
    Deals (60 to 519)-(90 to 778) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Trap inventory icon.pngIce Trap skill icon.png
There is also the support gem Trap inventory icon.pngTrap
TrapSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap inventory icon.png
, which can be linked with any active spell or ranged attack skill gem.

Mines

Unlike traps, mines do not have an arming period and are invisible to enemies from the moment they are laid, but they can only be laid at the feet of the creature laying the mine.

Once a mine is laid, a Detonate Mines skill becomes available. Using this skill will trigger a mine, and it will trigger all the player's active mines simultaneously (even mines of varying types). Mines can also be detonated using the Detonate Mines inventory icon.pngDetonate Mines
Detonate MinesSpell
Cast Time: 0.20 sec
Drop Level: 8
Requires Level 8
Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines inventory icon.pngDetonate Mines skill icon.png
skill gem. When triggered, a mine will cast its skill at the closest enemy within its trigger radius. If there is no enemy within range when it is triggered, the mine will target itself with the skill - this will cause any projectiles from the skill to fly in a random direction. The detonation skill is considered a spell, and is therefore affected by cast speed. However the Faster Casting inventory icon.pngFaster Casting
Faster CastingSupport, Spell
Icon: f
Mana Multiplier: 120%
Drop Level: 18
Requires Level 18
Per 1% Quality:
0.5% increased Cast Speed
(20 to 39)% increased Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Faster Casting inventory icon.png
gem will not affect the detonation skill, because it is part of neither the mine nor the skill cast by the mine. It is an innate ability of the player to detonate all mines of any type they have active. But if the Detonate Mines skill gem is used, it can be linked to any support gem that can support spells. It can even be used with trigger gems, that can trigger spells.

There are currently three mine skills:

  • Freeze Mine inventory icon.pngFreeze Mine
    Freeze MineMine, Spell, AoE, Duration, Cold
    Mana Cost: (6 to 22)
    Cast Time: 0.50 sec
    Damage Effectiveness: 50%
    Drop Level: 10
    Requires Level 10
    Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
    0.5% increased Area of Effect radius
    Deals (7 to 181)-(10 to 271) Cold Damage
    Enemies lose 15% Cold Resistance while Frozen
    Mine lasts 16.0 seconds
    Freezes enemies as though dealing (200 to 390)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freeze Mine inventory icon.pngFreeze Mine skill icon.png
  • Smoke Mine inventory icon.pngSmoke Mine
    Smoke MineMine, Spell, AoE, Duration, Movement
    Mana Cost: (6 to 13)
    Cast Time: 0.50 sec
    Drop Level: 10
    Requires Level 10
    Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.Per 1% Quality:
    1% increased Area of Effect radius
    Mine lasts 16.0 seconds
    Base duration is (4.0 to 5.9) seconds
    30% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smoke Mine inventory icon.pngSmoke Mine skill icon.png
  • Fire Nova Mine inventory icon.pngFire Nova Mine
    Fire Nova MineAoE, Mine, Spell, Fire, Duration
    Radius: 30
    Mana Cost: (12 to 36)
    Cast Time: 0.40 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 30%
    Drop Level: 12
    Requires Level 12
    Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
    1% increased Fire Damage
    Deals (6 to 128)-(9 to 192) Fire Damage
    Mine lasts 16.0 seconds
    Spell Repeats 3 times
    (20 to 29)% more Damage per Repeat
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Nova Mine inventory icon.pngFire Nova Mine skill icon.png
There is also a support gem called Remote Mine inventory icon.pngRemote Mine
Remote MineSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine inventory icon.png
, which can be linked with any active spell.

Trigger Radius

The trigger radius stat is unique to traps and mines. It is not considered an Area of Effect, and will not be affected by area of effect modifiers (AoE support gems work, no confirmation for AoE on the passive tree). Does not work on traps like Bear Traps due to being unable to be supported by them. It can be increased by Trap and Mine Trigger Radius modifiers, some of which are found on passive skills.

Laying Speed

Traps and Mines are not considered spells (even ones that cast spells), so laying a trap or mine cannot be sped up by increased Cast Speed modifiers. They are instead affected by Trap and Mine Laying Speed modifiers.

Maximum active traps and mines

There are limits on the number of traps and mines a player can have active at one time. By default a character can have:

  • Can set up to 3 traps
  • Can set up to 5 remote mines

Laying an additional trap exceeding the limit will cause the oldest active trap to be destroyed. Similarly, laying an additional mine exceeding the limit will cause the oldest active mine to be destroyed.

There are several passive skills which increase these limits, three additional Traps and two additional Mines can be gained in the passive tree. The Saboteur ascendancy tree can give two additional maximum Mines.

Linking the Multiple Traps inventory icon.pngMultiple Traps
Multiple TrapsSupport, Trap
Icon: t
Mana Multiplier: 160%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Trap Trigger Radius
Throw 2 additional Traps
Can have up to 3 additional Traps placed at a time
(40 to 21)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Multiple Traps inventory icon.png
support gem allows the player to set up 3 additional Traps and Cluster Traps inventory icon.pngCluster Traps
Cluster TrapsTrap, Support
Icon: L
Mana Multiplier: 150%
Drop Level: 38
Requires Level 38
Per 1% Quality:
0.5% increased Trap Damage
Throw 3 additional Traps
Can have up to 5 additional Traps placed at a time
(55 to 36)% less Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cluster Traps inventory icon.png
allows 5 additional Traps, the two can be combined for a total of 8 additional Traps. Minefield inventory icon.pngMinefield
MinefieldSupport, Mine
Icon: M
Mana Multiplier: 160%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Mine Detonation Radius
Place 2 additional Mines
(40 to 21)% less Mine Damage
Can have up to 2 additional Remote Mines placed at a time
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Minefield inventory icon.png
increases the maximum number of mines by 2.

Cheap ConstructionCheap Construction
Viridian Jewel
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
Why waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
increases the maximum number of traps by one per Jewel.

Multi-cooldowns

Traps have a multi-cooldown. Each time the cooldown completes, a counter that is shown on the skill's hotkey icon is increased by one. This counter is how many traps the player has "in stock" that are available to be laid. The counter will continue to increase slowly until the maximum is reached. A maximum of 3 Traps per skill name may be stored.

Unlike the maximums for active traps/mines, which are global across all skills, the "stock" is tracked separately for each individual trap or mine skill, and the cooldowns also operate on a per-skill basis. Different instances of the same skill share the same cooldown. This means that if you use a fire trap gem and a bear trap gem, laying fire traps will trigger the cooldown for the fire trap but not the bear trap. If you have 2 fire trap gems and lay 3 fire traps, BOTH fire trap gems will be in a shared cooldown so you won't be able to use the second gem while the first one is in a cooldown.

This also means that unlike with a traditional cooldown, the traps can be laid in rapid succession, until the current stock is exhausted. They will then have to wait for more cooldowns to complete before more traps become available.

Removing a trap or mine from a socket, removing the item the trap/mine is socketed into or swapping to the alternative weapon set will NOT reset the cooldown to zero.

Destroying Traps and Mines

All traps and mines have a maximum Life of 1. They cannot be targeted directly by attacks or skills, but are vulnerable to Area of Effect damage. Since they have only 1 Life, they will be destroyed by any damage they take. The passive skill Clever Construction can prevent this.

Interaction with player stats and support gems

It is important to note that when a trap/mine casts its payload, it is the trap/mine that casts the skill, not the player, but the skill will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc.

Since it is the trap/mine casting the skill, any negative effects that might result from casting the skill affect the mine, not the player. For instance if the mine damages a monster that has damage reflection, the damage will be reflected back onto the mine, not the player.

When the Trap inventory icon.pngTrap
TrapSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap inventory icon.png
, Remote Mine inventory icon.pngRemote Mine
Remote MineSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine inventory icon.png
, and Spell Totem inventory icon.pngSpell Totem
Spell TotemSupport, Totem, Duration
Icon: T
Mana Multiplier: 200%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8.0 seconds
(50 to 31)% less Damage
Spells Cast by Totem have 30% less Cast Speed
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Spell Totem inventory icon.png
or Ranged Attack Totem inventory icon.pngRanged Attack Totem
Ranged Attack TotemBow, Projectile, Support, Totem, Attack, Duration
Icon: R
Mana Multiplier: 200%
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8.0 seconds
(50 to 31)% less Damage
Attacks used by Totem have 30% less Attack Speed
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Ranged Attack Totem inventory icon.png
gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill. There are five trap/mine specific support gems that only affect skills that already have the "trap/mine" keyword, or are supported by Trap inventory icon.pngTrap
TrapSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap inventory icon.png
/Remote Mine inventory icon.pngRemote Mine
Remote MineSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine inventory icon.png
:
  • Multiple Traps inventory icon.pngMultiple Traps
    Multiple TrapsSupport, Trap
    Icon: t
    Mana Multiplier: 160%
    Drop Level: 8
    Requires Level 8
    Per 1% Quality:
    1% increased Trap Trigger Radius
    Throw 2 additional Traps
    Can have up to 3 additional Traps placed at a time
    (40 to 21)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Multiple Traps inventory icon.png
  • Cluster Traps inventory icon.pngCluster Traps
    Cluster TrapsTrap, Support
    Icon: L
    Mana Multiplier: 150%
    Drop Level: 38
    Requires Level 38
    Per 1% Quality:
    0.5% increased Trap Damage
    Throw 3 additional Traps
    Can have up to 5 additional Traps placed at a time
    (55 to 36)% less Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cluster Traps inventory icon.png
  • Minefield inventory icon.pngMinefield
    MinefieldSupport, Mine
    Icon: M
    Mana Multiplier: 160%
    Drop Level: 8
    Requires Level 8
    Per 1% Quality:
    1% increased Mine Detonation Radius
    Place 2 additional Mines
    (40 to 21)% less Mine Damage
    Can have up to 2 additional Remote Mines placed at a time
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Minefield inventory icon.png
  • Trap and Mine Damage inventory icon.pngTrap and Mine Damage
    Trap and Mine DamageSupport, Trap, Mine
    Icon: W
    Mana Multiplier: 130%
    Drop Level: 18
    Requires Level 18
    Per 1% Quality:
    0.5% increased Damage
    (20 to 39)% more Trap and Mine Damage
    10% reduced Trap Throwing Speed
    10% reduced Mine Laying Speed
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Trap and Mine Damage inventory icon.png
  • Trap Cooldown inventory icon.pngTrap Cooldown
    Trap CooldownTrap, Support
    Icon: R
    Mana Multiplier: 110%
    Drop Level: 31
    Requires Level 31
    Per 1% Quality:
    0.5% increased Trap Damage
    (30 to 49)% increased Cooldown Recovery Speed for throwing TrapsThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Trap Cooldown inventory icon.png
Additionally, traps and mines can never be affected by the support gem Spell Echo inventory icon.pngSpell Echo
Spell EchoSpell, Support
Icon: k
Mana Multiplier: 140%
Drop Level: 38
Requires Level 38
Per 1% Quality:
0.5% increased Spell Damage
Supported Spells Repeat an additional time
(51 to 70)% more Cast Speed
10% less Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Spell Echo inventory icon.png
despite many traps and mines having the "spell" keyword. Traps and mines linked with Life Leech inventory icon.pngLife Leech
Life LeechSupport
Icon: l
Mana Multiplier: 130%
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Life Leeched per second
2.0% of Damage Leeched as Life
(0 to 38)% increased Life Leeched per second
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Life Leech inventory icon.png
or Mana Leech inventory icon.pngMana Leech
Mana LeechSupport
Icon: m
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Mana Leeched per second
2.0% of Damage Leeched as Mana
(0 to 38)% increased Mana Leeched per second
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Mana Leech inventory icon.png
gem do not grant leech to player. The leech applies to trap/mine instead of the player. [1]

Skill restrictions

Triggering a trap also causes a trap/mine to be destroyed. Therefore auras and other skills that require being turned on for a duration (such as Tempest Shield inventory icon.pngTempest Shield
Tempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 16
Requires Level 16
Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24 to 284)-(36 to 426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12.0 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield inventory icon.pngTempest Shield skill icon.png
) cannot be put on traps/mines, although doing so would be pointless anyway. When the Trap inventory icon.pngTrap
TrapSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16.0 seconds
(20 to 39)% more Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap inventory icon.png
or Remote Mine inventory icon.pngRemote Mine
Remote MineSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Drop Level: 8
Requires Level 8
Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16.0 seconds
(30 to 49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine inventory icon.png
support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.

Related unique items

  • DeerstalkerDeerstalker
    Deerskin Boots
    Evasion: (166 to 192)
    Requires Level 22, 42 Dex
    Socketed Gems are Supported by level 11 Trap
    (160 to 200)% increased Evasion Rating
    +(35 to 45) to maximum Life
    (14 to 18)% increased Trap Throwing Speed
    30% increased Movement Speed for 9 seconds on Throwing a Trap
    Anticipation, preparation, exhilaration, celebration.
  • FencoilFencoil
    Gnarled Branch
    Staff
    Physical Damage: 8–17
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    12% Chance to BlockSocketed Gems are Supported by level 8 Trap
    (40 to 50)% increased Damage
    (10 to 20)% increased maximum Life
    (10 to 20)% increased maximum Mana
    You've no reason for fear when you're a root in a fen
    - Old Ezomyte saying.
  • Jaws of AgonyJaws of Agony
    Supreme Spiked Shield
    Chance to Block: 24%
    Evasion: 210
    Energy Shield: 62
    Requires Level 70, 85 Dex, 85 Int
    Reflects (221 to 260) Physical Damage to Melee Attackers(18 to 28)% increased Trap Damage
    (15 to 25)% increased Physical Damage
    +(60 to 80) to maximum Life
    −(14 to 18) Physical Damage taken from Attacks
    25% chance to gain a Power Charge on Throwing a Trap
    Grants level 20 Bear Trap Skill
    One wrong step triggers destruction.
    Agony slowly dominates the will to live.
  • SunblastSunblast
    Cloth Belt
    Requires Level 37
    (15 to 25)% increased Stun Recovery(30 to 40)% increased Trap Damage
    20% increased Mana Regeneration Rate
    +(20 to 30)% to Fire Resistance
    80% reduced Trap Duration
    25% increased Light Radius
    Traps trigger at the end of their Duration
    The sun's fury, trapped
    in pillars of blazing light,
    Explodes from its cage.
  • Tremor RodTremor Rod
    Military Staff
    Staff
    Physical Damage: 34–101
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.20
    Requires Level 45, 78 Str, 78 Int
    12% Chance to BlockSocketed Gems are Supported by level 10 Remote Mine
    35% less Mine Damage
    (40 to 60)% increased Spell Damage
    (15 to 20)% reduced Enemy Stun Threshold
    (40 to 60)% increased Mine Laying Speed
    Mines can be Detonated an additional time
    The best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice.
  • Kongming's StratagemKongming's Stratagem
    Ivory Spirit Shield
    Energy Shield: (77 to 95)Requires Level 41, 100 Int
    15% increased Spell Damage+(20 to 30) to Intelligence
    (80 to 120)% increased Energy Shield
    Socketed Trap Skills create a Smoke Cloud when triggered
    30% increased Fire Damage against Blinded Enemies
    30% reduced Spell Damage taken from Blinded Enemies
    No Block Chance
    Those who are skilled in combat
    do not become angered.
    Those who are skilled at winning
    do not become afraid.
    Thus the wise win before they fight,
    while the ignorant fight to win.
  • Cheap ConstructionCheap Construction
    Viridian Jewel
    10% reduced Trap Duration
    Can have up to 1 additional Trap placed at a time
    Why waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Hair TriggerHair Trigger
    Viridian Jewel
    (15 to 25)% increased Trap Damage
    (20 to 30)% increased Trap Trigger Radius
    Anyone can catch a lumbering beast.
    Try catching a bird before it has even landed.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Unstable PayloadUnstable Payload
    Cobalt Jewel
    (8 to 12)% Chance for Traps to Trigger an additional timeSaboteurs, like chefs, have their own secret recipes.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Passive Skills

The Damage of Traps and Mines are affected by passives according to their other keywords (e.g. Fire) as normal. Additionally the following passives affect Traps and Mines specifically:

Traps and Mines

These passives skills affect both Traps and Mines:

Name Bonuses
Trap and Mine Damage
    • 14% increased Trap Damage
    • 14% increased Mine Damage
    • 16% increased Trap Damage
    • 16% increased Mine Damage
Trap and Mine Laying Speed
  • 8% increased Trap Throwing Speed
  • 8% increased Mine Laying Speed
Trap and Mine Damage and Laying Speed
  • 10% increased Trap Damage
  • 10% increased Mine Damage
  • 5% increased Trap Throwing Speed
  • 5% increased Mine Laying Speed
Trap Trigger Radius and Mine Detonation Radius
  • 10% increased Trap Trigger Radius
  • 10% increased Mine Detonation Radius
Trap and Mine Critical Strike Chance
  • 20% increased Critical Strike Chance with Traps
  • 20% increased Critical Strike Chance with Mines
Trap and Mine Critical Strike Multiplier
  • 10% increased Critical Strike Multiplier with Traps
  • 10% increased Critical Strike Multiplier with Mines
Saboteur
  • 30% increased Trap Damage
  • 30% increased Mine Damage
  • Can set up to 1 additional trap
  • Can set up to 1 additional remote mine
Clever Construction
  • 20% increased Trap Damage
  • 20% increased Mine Damage
  • Traps cannot be Damaged for 5 Seconds after being Thrown
  • Mines cannot be Damaged for 5 Seconds after being Placed
High Explosives
  • 10% increased Trap Trigger radius
  • 10% increased Mine Detonation radius
  • Trap Damage Penetrates 10% Elemental Resistances
  • Mine Damage Penetrates 10% Elemental Resistances
Blast Cascade
  • 20% increased Critical Strike Multiplier with Traps
  • 20% increased Critical Strike Multiplier with Mines
  • 15% chance to gain a Power Charge when your Trap is triggered by an Enemy
  • 8% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy

Traps

These passives skills affect only Traps:

Name Bonuses
Trap Damage
  • 9% increased Trap Damage
Trap Damage and Trigger Radius
    • 10% increased Trap Damage
    • 10% increased Trap Trigger Radius
    • 12% increased Trap Damage
    • 10% increased Trap Trigger Radius
Trap Throw Speed and Damage
  • 12% increased Trap Damage
  • 6% increased Trap Throwing Speed
Trap Throwing Speed and Trigger Radius
  • 10% increased Trap Trigger Radius
  • 6% increased Trap Throwing Speed
Expeditious Munitions
  • 15% increased Trap Damage
  • 15% increased Trap Trigger Radius
  • 15% increased Trap Throwing Speed
Unstable Munitions
  • 24% increased Trap Damage
  • 5% increased Radius of Area Skills
Master Sapper
  • 30% increased Trap Damage
  • 10% increased Trap Radius
  • Can set up to 2 additional traps
  • 15% chance to generate a Frenzy Charge when an enemy triggers one of your traps

Mines

These passives skills affect only Mines:

Name Bonuses
Mine Damage
  • 14% increased Mine Damage
Mine Laying Speed
  • 8% increased Mine Laying Speed
Mine Damage and Laying Speed
  • 10% increased Mine Damage
  • 6% increased Mine Laying Speed
Mine Damage and Duration
  • 10% increased Mine Damage
  • 20% increased Mine Duration
Additional Mines
  • Can set up to 1 additional remote mine
Destructive Apparatus
  • 25% increased Mine Damage
  • 15% increased Mine Duration
  • 8% increased Mine Laying Speed
Volatile Mines
  • 30% increased Mine Damage
  • 5% increased Radius of Area Skills
  • Detonating Mines is instant

See also

Version history

Version Changes
2.2.2
  • Attempting to place more traps than the maximum trap count will now always destroy the oldest traps. This fixes an issue when using multiple trap skills with different maximum trap counts.
  • Fixed a bug where players could have multiple Offerings active at once through the use of traps, totems or mines.

References

  1. Mark_GGG (July 24, 2013). [1] life leech applies not properly to fire traps Retrieved Feb 19, 2016.