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Totem

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A righteous fire totem.

Totems are a type of creature. Totems appear in the game as monsters, and also as allies created by certain skills. Like any other creature, totems have life, and they will be destroyed if their life drops to zero. Totems do not leave exploitable corpses. Totems cast by players use their skills according to the player's stats, including modifiers from charges and buffs (like auras) affecting the player.

Totems as monsters

Totems appear in some areas, such as the Ancient Pyramid, and are just like any other monster, except that they usually cannot attack1 or move2. They are commonly found projecting auras that affect nearby monsters.

There are several unique totem monsters, for example Kuduku, the False God (who always appears in The Ledge) and The Idol Beyond (boss at the Underground Sea MapUnderground Sea MapMap Level: 72
Map Tier: 5
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
).

1 In map with Area contains many Totems modifier, some totems cast skills for example, the Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png
.
2 Except Lightning Warp inventory icon.pngLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
Radius: 16
Mana Cost: (15 to 33)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 10
Requires Level 10
Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1 to 37)-(19 to 707) Lightning Damage
(0 to 38)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
Lightning Warp inventory icon.png
totems.

Totems as allies

Certain skills allow the player to summon a totem ally. Depending on the skill, totem will then attack, cast spells, or project an aura for the player. It will continue to cast until it is destroyed or its duration expires. These skills have the Totem keyword.

The act of summoning a totem can be sped up by increased Totem Placement Speed modifiers.

Totems allies are not considered to be minions, and are therefore not affected by minion-specific modifiers such as increased Minion Damage and Minion Instability.

Totems are also not considered party members.

Any auras projected by the totem will affect all of the player's allies, including minions and party members. Auras and aura-like effects can affect totems (this includes degeneration effects),[1] summoned totems are only affected by auras that affect defensive properties, summoned totems still use their summoner's skills. In order for an offensive aura to have an effect, it must affect the summoner, not the totem.

Active totem limit

By default a player can have only 1 active totem at any time. Casting a second totem will cause the oldest living totem to be destroyed. This is a global limit among all skills, for example if the player has a Rejuvenation Totem inventory icon.pngRejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE, Duration
Radius: 10
Mana Cost: (13 to 32)
Cast Time: 0.60 sec
Drop Level: 4
Requires Level 4
Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
3% increased Aura radius
Summons a Totem which uses this Skill
Totem lasts 8.0 seconds
(6.3 to 162.2) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rejuvenation Totem skill icon.png
Rejuvenation Totem inventory icon.png
active, and then casts Decoy Totem inventory icon.pngDecoy TotemDecoy TotemTotem, Spell, Duration, AoE
Radius: 60
Mana Cost: (9 to 35)
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
1% increased totem life
Summons a Totem which uses this Skill
Totem lasts 8.0 seconds
(0 to 38)% increased totem life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Decoy Totem skill icon.png
Decoy Totem inventory icon.png
, the Rejuvenation Totem will be destroyed and a Decoy Totem will be created.

The exception to this rule is the Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8.0 seconds
Deals (23.6 to 1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png
totem, which allows players to place one additional Searing Bond totem above the maximum cap by default (for example, with the standard limit, players can have 2 Searing Bond totems or 1 Flame Totem and 1 Searing Bond totem).

Totems can have different maximum active totem limits. If a totem is summoned at the maximum limit of totems, it will destroy the oldest totem that doesn't break the totem limit.

For example, with Ancestral Bond (+1 Totem), the Ascendant's Hierophant passive (+1 totem to a totem gem socketed to the helmet), and Iron CommanderIron Commander
Death Bow
Bow
Physical Damage: (28–69 to 32–77)
Critical Strike Chance: (6.5 to 7.5)%
Attacks per Second: (1.37 to 1.44)
Requires Level 32, 107 Dex
(30 to 50)% increased Critical Strike ChanceAdds (8–16 to 12–24) Physical Damage
(14 to 20)% increased Attack Speed
(14 to 20)% increased Totem Life
(14 to 20)% increased Totem Placement speed
Can summon 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1–3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy.
with 400 Dexterity (+2 Siege Ballista totems), players can summon up to 6 totems up at a time, but a maximum of each of the following kind of totems:

  • 2 of any other totems
  • 3 of totems socketed to the helmet
  • 3 Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8.0 seconds
    Deals (23.6 to 1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
    totems
  • 4 Siege Ballista inventory icon.pngSiege BallistaSiege BallistaTotem, Attack, Duration, Bow
    Mana Cost: (8 to 13)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Drop Level: 4
    Requires Level 4
    Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140.0 to 170.4)% of Base Attack Damage
    50% less Attack Speed
    Arrows always Pierce
    Totem lasts 8.0 seconds
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    Siege Ballista inventory icon.png
    totems

The totem limit can be increased by:

  • Selecting the Ancestral Bond keystone to gain +1 extra totem.
  • Equipping the Soul MantleSoul Mantle
    Spidersilk Robe
    Energy Shield: (206 to 227)Requires Level 49, 134 Int
    Socketed Gems are Supported by level 14 Spell Totem
    (20 to 25)% increased Spell Damage
    (100 to 120)% increased Energy Shield
    50% increased Totem Life
    Can have up to 1 additional Totem summoned at a time
    Inflicts a random level 20 Curse on you when your Totems die
    "The greatest mistakes cause suffering
    long after they have been made"
    unique armor to gain +1 extra totem.
  • The Ascendant's Hierophant notable passive +1 extra totem for the totem socketed to your helmet.
  • The Hierophant's Ritual of Awakening notable passive to gain +2 extra totems.
  • Equipping the Iron CommanderIron Commander
    Death Bow
    Bow
    Physical Damage: (28–69 to 32–77)
    Critical Strike Chance: (6.5 to 7.5)%
    Attacks per Second: (1.37 to 1.44)
    Requires Level 32, 107 Dex
    (30 to 50)% increased Critical Strike ChanceAdds (8–16 to 12–24) Physical Damage
    (14 to 20)% increased Attack Speed
    (14 to 20)% increased Totem Life
    (14 to 20)% increased Totem Placement speed
    Can summon 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1–3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy.
    unique bow to gain +1 extra Siege Ballista Totem per 200 Dexterity.
  • Equipping the SkirmishSkirmish
    Two-Point Arrow Quiver
    Requires Level 19
    (20 to 30)% increased Accuracy Rating+(15 to 25) to Intelligence
    +(30 to 50) to maximum Mana
    (20 to 30)% increased Mana Regeneration Rate
    0.2% of Physical Attack Damage Leeched as Mana
    Attack skills can have 1 additional Totem Summoned at a time
    If two great leaders like Lioneye and Kaom had been on the same side of the battle, nothing would remain unconquered.
    unique quiver to gain +1 extra attack skill totem.

With these conditions met, the potential maximum number of totems per player is:

  • 4 (5 for Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8.0 seconds
    Deals (23.6 to 1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
    ).
  • 5 for Scion/Ascendant (5 for Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8.0 seconds
    Deals (23.6 to 1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
    ).
  • 6 for Templar/Hierophant (6 for Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8.0 seconds
    Deals (23.6 to 1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
    ).
  • >7 with Iron CommanderIron Commander
    Death Bow
    Bow
    Physical Damage: (28–69 to 32–77)
    Critical Strike Chance: (6.5 to 7.5)%
    Attacks per Second: (1.37 to 1.44)
    Requires Level 32, 107 Dex
    (30 to 50)% increased Critical Strike ChanceAdds (8–16 to 12–24) Physical Damage
    (14 to 20)% increased Attack Speed
    (14 to 20)% increased Totem Life
    (14 to 20)% increased Totem Placement speed
    Can summon 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1–3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy.
    equipped.

Totem range

Totems have a range which determines how far they can "see" for the purposes of targeting enemies with attacks and spells. Totem range is not considered an area of effect, and will not be altered by AoE modifiers. There are no longer any ways to increase Totem range.

Skills cast by totems

Skills used by totems are affected by the player's passive skills, equipment, and linked support gems. Skills used by totems use the player's weapon when applicable. For example, Ranged Attack Totem may use Frenzy if the player has a ranged weapon equipped.

Totems use the player's own skills as though the player had cast them. Therefore, buffs and charges (except Endurance Charges) on the player will apply to totems.[2][3] Totems themselves have a maximum Power Charge and Frenzy Charge limit of zero, because those charges would have no effect on totems themselves.[3]

Note that the totem casts the player's skill, meaning that the skill is paid for with the totem's mana (or life if it is affected by Blood Magic), and any reflected damage will be reflected onto the totem, not the player.

Kills made by totems are credited to the creator of the totem for the purposes of experience gain, but effects such as life gain on kill effects will not affect the player.

Any Minions created by the totem are treated as if they had been cast by the player, and are subject to the same maximum minion limits, will get the benefits of Necromantic Aegis, and so on.

Totem stats

While skills cast by the totem are affected by all modifiers affecting the player, the stats of the totem itself are not. The totem will not benefit from passive skills or gear that increase life or energy shield, will not be affected by Chaos Inoculation or increased resistances, the totem is not considered to be wearing the player's armour, and so forth. Totems have a standard resistance to all elements of 25% regardless of difficulty.[4]

Totem skills

When a Trap, Remote Mine, and Totem skill are all linked in combination, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.

Therefore totems can never lay traps or mines. Totems can not be made to cast other totems.

Active skill gems

  • Ancestral Protector inventory icon.pngAncestral ProtectorAncestral ProtectorTotem, Attack, Duration, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Drop Level: 4
    Requires Level 4
    Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80.0 to 133.2)% of Base Attack Damage
    Totem lasts 12.0 seconds
    Attacks with +16 to Melee range
    50% increased Totem Placement speed
    (10 to 20)% more Attack Speed while Totem is Active
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    Ancestral Protector inventory icon.png
  • Ancestral Warchief inventory icon.pngAncestral WarchiefAncestral WarchiefTotem, Attack, Duration, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Drop Level: 28
    Requires Level 28
    Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (110.0 to 132.8)% of Base Attack Damage
    Totem lasts 12.0 seconds
    50% increased Totem Placement speed
    (8 to 18)% more Melee Damage while Totem is Active
    10% less Attack Speed
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    Ancestral Warchief inventory icon.png
  • Decoy Totem inventory icon.pngDecoy TotemDecoy TotemTotem, Spell, Duration, AoE
    Radius: 60
    Mana Cost: (9 to 35)
    Cast Time: 1.00 sec
    Drop Level: 4
    Requires Level 4
    Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
    1% increased totem life
    Summons a Totem which uses this Skill
    Totem lasts 8.0 seconds
    (0 to 38)% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Decoy Totem skill icon.png
    Decoy Totem inventory icon.png
  • Devouring Totem inventory icon.pngDevouring TotemDevouring TotemTotem, Spell, Duration
    Mana Cost: (20 to 44)
    Cast Time: 1.00 sec
    Drop Level: 4
    Requires Level 4
    Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:
    1% increased totem life
    Summons a Totem which uses this Skill
    Totem lasts 8.0 seconds
    Leeches (30 to 299) Life to you for each corpse consumed
    Leeches (9 to 59) Mana to you for each corpse consumed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Devouring Totem skill icon.png
    Devouring Totem inventory icon.png
  • Flame Totem inventory icon.pngFlame TotemFlame TotemProjectile, Totem, Spell, Duration, Fire
    Mana Cost: (12 to 42)
    Cast Time: 0.25 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 25%
    Projectile Speed: 750
    Drop Level: 4
    Requires Level 4
    Summons a totem that fires a stream of flame at nearby enemies.Per 1% Quality:
    1% increased totem life
    Totem lasts 8.0 seconds
    Deals (1 to 122)-(2 to 183) Fire Damage
    (0 to 2) additional Projectiles
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Totem skill icon.png
    Flame Totem inventory icon.png
  • Rejuvenation Totem inventory icon.pngRejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE, Duration
    Radius: 10
    Mana Cost: (13 to 32)
    Cast Time: 0.60 sec
    Drop Level: 4
    Requires Level 4
    Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
    3% increased Aura radius
    Summons a Totem which uses this Skill
    Totem lasts 8.0 seconds
    (6.3 to 162.2) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rejuvenation Totem skill icon.png
    Rejuvenation Totem inventory icon.png
  • Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8.0 seconds
    Deals (23.6 to 1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
  • Shockwave Totem inventory icon.pngShockwave TotemShockwave TotemTotem, Spell, AoE, Duration
    Radius: 20
    Mana Cost: (24 to 58)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Drop Level: 28
    Requires Level 28
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
    1% increased totem life
    Deals (23 to 231)-(46 to 429) Physical Damage
    Totem lasts 8.0 seconds
    25% chance to Knock Enemies Back on hit
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shockwave Totem skill icon.png
    Shockwave Totem inventory icon.png
  • Siege Ballista inventory icon.pngSiege BallistaSiege BallistaTotem, Attack, Duration, Bow
    Mana Cost: (8 to 13)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Drop Level: 4
    Requires Level 4
    Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140.0 to 170.4)% of Base Attack Damage
    50% less Attack Speed
    Arrows always Pierce
    Totem lasts 8.0 seconds
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    Siege Ballista inventory icon.png

Support skill gems

  • Ranged Attack Totem Support inventory icon.pngRanged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack, Duration
    Icon: R
    Mana Multiplier: 200%
    Drop Level: 8
    Requires Level 8
    Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses this Skill
    Totem lasts 8.0 seconds
    (50 to 31)% less Damage
    Attacks used by Totem have 30% less Attack Speed
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Ranged Attack Totem Support inventory icon.png
  • Spell Totem Support inventory icon.pngSpell Totem SupportSpell Totem SupportSupport, Totem, Duration
    Icon: T
    Mana Multiplier: 200%
    Drop Level: 8
    Requires Level 8
    Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses this Skill
    Totem lasts 8.0 seconds
    (35 to 26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon.png
  • Minion and Totem Elemental Resistance Support inventory icon.pngMinion and Totem Elemental Resistance SupportMinion and Totem Elemental Resistance SupportSupport, Minion
    Icon: r
    Mana Multiplier: 140%
    Drop Level: 31
    Requires Level 31
    Per 1% Quality:
    Totems and Minions summoned by Supported Skills have +0.5% Fire Resistance
    Totems and Minions summoned by Supported Skills have +0.5% Cold Resistance
    Totems and Minions summoned by Supported Skills have +0.5% Lightning Resistance
    Totems and Minions summoned by Supported Skills have +(25 to 44)% Fire Resistance
    Totems and Minions summoned by Supported Skills have +(25 to 44)% Cold Resistance
    Totems and Minions summoned by Supported Skills have +(25 to 44)% Lightning Resistance
    This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Minion and Totem Elemental Resistance Support inventory icon.png
    is notable for affecting totems despite not having the proper keyword.

Passive skills

There are passive skills that grant bonuses to totems.

Damage

These passive skills increase the damage dealt by totems cast by the player.

Name Bonuses
Totem Attack, Cast Speed and Damage
  • 8% increased Totem Damage
  • Spells Cast by Totems have 2% increased Cast Speed
  • Attacks used by Totems have 3% increased Attack Speed
Totem Damage
    • 10% increased Totem Damage
    • 12% increased Totem Damage
Totem Damage, Attack and Cast Speed
    • 8% increased Totem Damage
    • Spells Cast by Totems have 2% increased Cast Speed
    • Attacks used by Totems have 3% increased Attack Speed
    • 8% increased Totem Damage
    • Spells Cast by Totems have 3% increased Cast Speed
    • Attacks used by Totems have 5% increased Attack Speed
Totem Damage and Critical Strike Chance
  • 8% increased Totem Damage
  • 10% increased Critical Strike Chance with Totem Skills
Ironwood
  • 20% increased Totem Damage
  • Totems gain +8% to all Elemental Resistances
  • Totems have 8% additional Physical Damage Reduction
Shamanistic Fury
  • 15% increased Totem Placement speed
  • 24% increased Totem Damage
Totemic Mastery
  • 16% increased Totem Life
  • 16% increased Totem Duration
  • 16% increased Totem Placement speed
  • 16% increased Totem Damage

Attack and Cast Speed

These passive skills increase the attack speed or cast speed of totems cast by the player.

Name Bonuses
Totem Attack and Cast Speed
  • Spells Cast by Totems have 4% increased Cast Speed
  • Attacks used by Totems have 6% increased Attack Speed
Totem Attack, Cast Speed and Damage
  • 8% increased Totem Damage
  • Spells Cast by Totems have 2% increased Cast Speed
  • Attacks used by Totems have 3% increased Attack Speed
Totem Damage, Attack and Cast Speed
    • 8% increased Totem Damage
    • Spells Cast by Totems have 2% increased Cast Speed
    • Attacks used by Totems have 3% increased Attack Speed
    • 8% increased Totem Damage
    • Spells Cast by Totems have 3% increased Cast Speed
    • Attacks used by Totems have 5% increased Attack Speed
Totemic Zeal
  • 30% increased Totem Placement speed
  • Spells Cast by Totems have 5% increased Cast Speed
  • Attacks used by Totems have 8% increased Attack Speed

Critical Strike

These passive skills affect the totem's critical strikes.

Name Bonuses
Totem Critical Strike Chance
  • 20% increased Critical Strike Chance with Totem Skills
Totem Damage and Critical Strike Chance
  • 8% increased Totem Damage
  • 10% increased Critical Strike Chance with Totem Skills
Totem Critical Strike Multiplier
  • +18% to Critical Strike Multiplier with Totem Skills
Shaman's Dominion
  • 100% increased Global Critical Strike Chance if you've Summoned a Totem Recently
  • +18% to Critical Strike Multiplier with Totem Skills

Placement Speed

These passive skills affect how fast the totem is summoned by the player.

Name Bonuses
Totem Life and Placement Speed
  • 10% increased Totem Life
  • 10% increased Totem Placement speed
Totem Placement Speed
  • 15% increased Totem Placement speed
Totem Placement Speed and Duration
  • 20% increased Totem Duration
  • 15% increased Totem Placement speed
Shamanistic Fury
  • 15% increased Totem Placement speed
  • 24% increased Totem Damage
Totemic Mastery
  • 16% increased Totem Life
  • 16% increased Totem Duration
  • 16% increased Totem Placement speed
  • 16% increased Totem Damage
Totemic Zeal
  • 30% increased Totem Placement speed
  • Spells Cast by Totems have 5% increased Cast Speed
  • Attacks used by Totems have 8% increased Attack Speed

Life

These passive skills increase the totem's maximum life.

Name Bonuses
Totem Life
  • 32% increased Totem Life
Totem Life and Placement Speed
  • 10% increased Totem Life
  • 10% increased Totem Placement speed
Totem Life and Resistances
  • 15% increased Totem Life
  • Totems gain +5% to all Elemental Resistances
Totem Life and Elemental Resistances
  • 10% increased Totem Life
  • Totems gain +8% to all Elemental Resistances
Totem Life and Physical Damage Reduction
  • 10% increased Totem Life
  • Totems have 8% additional Physical Damage Reduction
Totemic Mastery
  • 16% increased Totem Life
  • 16% increased Totem Duration
  • 16% increased Totem Placement speed
  • 16% increased Totem Damage

Duration

These passive skills increase the totem's duration.

Name Bonuses
Totem Duration, Attack and Cast Speed
  • 20% increased Totem Duration
  • Spells Cast by Totems have 3% increased Cast Speed
  • Attacks used by Totems have 5% increased Attack Speed
Totem Placement Speed and Duration
  • 20% increased Totem Duration
  • 15% increased Totem Placement speed
Totem Life and Placement Speed
  • 10% increased Totem Life
  • 10% increased Totem Placement speed
Totemic Mastery
  • 16% increased Totem Life
  • 16% increased Totem Duration
  • 16% increased Totem Placement speed
  • 16% increased Totem Damage

Miscellany

These passive skills are related to totems, but do not fit into any other category.

Name Bonuses
Ancestral Bond
  • Can have up to 1 additional Totem summoned at a time
  • You can't deal Damage with your Skills yourself

Ascendancy passive skills

There are Ascendancy passive skills that affect totems.

Ascendancy Class Name Bonuses
Chieftain
Chieftain avatar.png
Arohongui, Moon's Presence
  • Enemies near your Totems deal 8% less Damage
  • Enemies near your Totems take 16% increased Physical and Fire Damage
Hierophant
Hierophant avatar.png
Conviction of Power
  • 25% chance to gain an Endurance Charge when you gain a Power Charge
  • 15% chance to Gain a Power Charge if you or your Totems kill an Enemy
Ascendant
Ascendant avatar.png
Chieftain
  • 15% chance to Ignite
  • 30% increased Damage while you have a Totem
  • Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently
  • Regenerate 2% of your maximum Life per second while you have a Totem
Ascendant
Ascendant avatar.png
Hierophant
  • 25% increased maximum Mana
  • Gain 10% of Maximum Mana as Extra Maximum Energy Shield
  • Skills in your Helm can have up to 1 additional Totem Summoned at a time
  • 20% chance to gain a Power Charge when you place a Totem
Hierophant
Hierophant avatar.png
Pursuit of Faith
  • 4% increased Damage per Enemy Killed by you or your Totems Recently
  • 8% increased Attack and Cast Speed while you have a Totem
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
  • 0.5% of maximum Life Regenerated per second per Endurance Charge
  • Cannot be Ignited
  • When you or your Totems Kill a Burning Enemy, 20% chance for you

and your Totems to each gain an Endurance Charge

Hierophant
Hierophant avatar.png
Ritual of Awakening
  • Can have up to 2 additional Totems summoned at a time
  • 8% less Totem Damage per Totem
Chieftain
Chieftain avatar.png
Tukohama, War's Herald
  • Totems have 50% of your Armour
  • Skills used by Totems have a 20% chance to Taunt on Hit
  • Totems are Immune to Fire Damage
  • Totems Reflect 8% of their maximum Life as Fire Damage to

nearby Enemies when Hit

Related items

Unique items

The following unique items are related to totems:

NameModifiers
Ancient Waystones
60% reduced Mana Cost of Totem Skills that cast an Aura
Corrupted
Iron Commander
(30 to 50)% increased Critical Strike ChanceAdds (8–16 to 12–24) Physical Damage
(14 to 20)% increased Attack Speed
(14 to 20)% increased Totem Life
(14 to 20)% increased Totem Placement speed
Can summon 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1–3 Physical Damage to Attacks per 25 Dexterity
Rain of Splinters
(30 to 50)% reduced Totem Damage
Totems Fire 2 additional Projectiles
Skirmish
(20 to 30)% increased Accuracy Rating+(15 to 25) to Intelligence
+(30 to 50) to maximum Mana
(20 to 30)% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
Attack skills can have 1 additional Totem Summoned at a time
Soul Mantle
Socketed Gems are Supported by level 14 Spell Totem
(20 to 25)% increased Spell Damage
(100 to 120)% increased Energy Shield
50% increased Totem Life
Can have up to 1 additional Totem summoned at a time
Inflicts a random level 20 Curse on you when your Totems die
Spire of Stone
3% increased Totem Life per 10 Strength in Radius
Totems cannot be Stunned
Trolltimber Spire
+(40 to 60) to maximum Life
0.5% of Life Regenerated per Second
15% increased Area of Effect for Skills used by Totems
1% of Damage Leeched as Life for Skills used by Totems

Achievements

If you manage to have 3 totems at one time, you will be rewarded the following achievement:

Name Description
Ancestral Power
Ancestral Power achievement icon.jpg
Have 3 totems alive at one time.

Version history

Version Changes
2.2.2
  • Summoned Totems are now deleted when the player moves very far away from those totems. This caused issues with the Hierophant skill "Ritual of Awakening" where you would receive less damage per active totem. Those totems would be very far away and unable to attack or cast yet would still penalise the player's damage.
  • Fixed a bug where players could have multiple Offerings active at once through the use of traps, totems or mines.

References

  1. Mark_GGG (December 12, 2014). "1.3.0 Patch Notes". Official Path of Exile Forums. Retrieved April 14, 2016.
  2. Mark_GGG (August 3, 2012). "Spell Totem". Official Path of Exile Forums. Retrieved April 14, 2016.
  3. 3.0 3.1 Mark_GGG (October 12, 2012). "Question about totems and charges". Official Path of Exile Forums. Retrieved April 14, 2016.
  4. GGG_Neon (October 21, 2014). "1.2.4 Patch Notes". Official Path of Exile Forums. Retrieved April 14, 2016.