Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.

Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.

The Vaal Ruins Level 1

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The Vaal Ruins Level 1
Removed Area
The Vaal Ruins area screenshot.jpg
Shades scratching at
imprisoning stone.


The Vaal Ruins Level 1 was an area in Act 2. This area did not have a waypoint and was connected to The Riverways and The Northern Forest.

To enter the Vaal Ruins, players must finish the quest The Root of the Problem. This requires the Baleful Gem inventory icon.pngBaleful GemBaleful GemAcquisition
Level: 1
The withering glare of corruption, made
corporeal and pellucid in crystal.
Baleful Gem inventory icon.png
from The Chamber of Sins Level 2 and Maligaro's Spike inventory icon.pngMaligaro's SpikeMaligaro's SpikeAcquisition
Level: 1
Maligaro loved his tools, and took great
pains to keep them excruciatingly sharp.
Maligaro's Spike inventory icon.png
from The Weaver's Chambers.

The ruins are a large maze with rooms of various sizes. Sarcophagi appear in some rooms and act like normal chests.

Monsters

Guest Monsters:

Corrupted areas

Forbidden Chamber had a chance to spawn.

Version history

Version Changes
2.0.0