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The Siren's Cadence

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The Siren's Cadence
The Siren's Cadence Quest icon.png
Required: Yes
Start: Talk to Nessa
Objective: Kill Merveil, the Siren, in her lair
Completion: Enter the Forest
Boss: Merveil, the Siren
Merveil, the Siren

Walkthrough

Talk to Nessa to start the quest after entering The Cavern of Wrath or after encountering Merveil. The reward can be received as soon as the quest starts.


Nessa: Merveil dwells in the caves beyond the wrecks, at the head of Siren's Cove.

Leave her be and we can only hope that she continues to return the favour.

Quest Notification.png Kill Merveil

Kill Merveil, the Siren, in her lair. You can also talk to Nessa in town for help with the battle.


If you haven't encountered Merveil you can claim the quest reward now to assist you with the battle.

Nessa: If you must take your chances with the Siren, then have this. It may be of some help.

But please, know that you don't have to do this. Tarkleigh and I are getting used to having you around.

Quest Notification.png Enter the Forest

You have killed Merveil. Find the exit in her lair to enter the forest.


Nessa: First I thought you brave, then a fool for seeking out Merveil. A fool in love with death. Now... I don't know.

The coast is ours, thanks to you. But please, keep one thing in mind for me. What have you become when even nightmares fear you?

Tarkleigh: Damn me! I didn't think it possible. All those souls Merveil and her brood have consumed over the years... you've done right by those that are dead, and by those who still might live.

Quest Notification.png Quest Complete

Quest Complete - You have slain Merveil. You are able to travel to Act Two now.

Quest rewards

ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Siren's Cadence
Act 1
Normal
Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Sunder inventory icon.pngSunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
Sunder inventory icon.png

Sweep inventory icon.pngSweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
(30 to 39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
Sweep inventory icon.png

Firestorm inventory icon.pngFirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9 to 26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4 to 162)-(10 to 243) Fire Damage
Base duration is 2.0 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
Firestorm inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8.0 seconds
Deals (23.6 to 1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13 to 341)-(24 to 633) Lightning Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
Storm Call inventory icon.png

Arc inventory icon.pngArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2 to 47)-(35 to 886) Lightning Damage
10% chance to Shock enemies
Chain +(2 to 7) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
Arc inventory icon.png

Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5 to 809.0) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6 to 233)-(9 to 349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png

Firestorm inventory icon.pngFirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9 to 26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4 to 162)-(10 to 243) Fire Damage
Base duration is 2.0 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
Firestorm inventory icon.png

Flesh Offering inventory icon.pngFlesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions (20 to 30)% increased Attack Speed
Grants Minions (20 to 29)% increased Movement Speed
Grants Minions (20 to 30)% increased Cast Speed
Additional 0.5 seconds Base Duration per extra Corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
Flesh Offering inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration
Radius: 14
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (9 to 108)-(14 to 162) Physical Damage
Base duration is 5.0 seconds
Can have up to 50 active spinning blades
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
Blade Vortex inventory icon.png

Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5 to 809.0) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6 to 233)-(9 to 349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png

Fire Nova Mine inventory icon.pngFire Nova MineFire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6 to 128)-(9 to 192) Fire Damage
Mine lasts 16.0 seconds
Spell Repeats 3 times
(20 to 29)% more Damage per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
Fire Nova Mine inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Lightning Trap inventory icon.pngLightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3 to 52)-(62 to 979) Lightning Damage
Trap lasts 16.0 seconds
8 additional Projectiles
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
Lightning Trap inventory icon.png

Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100.0 to 122.8)% of Base Attack Damage
30% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png

Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 12
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100.0 to 119.0)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
Lightning Arrow inventory icon.png

Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130.0 to 160.4)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100.0 to 122.8)% of Base Attack Damage
30% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Sweep inventory icon.pngSweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
(30 to 39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
Sweep inventory icon.png

Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration
Radius: 14
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (9 to 108)-(14 to 162) Physical Damage
Base duration is 5.0 seconds
Can have up to 50 active spinning blades
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
Blade Vortex inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

The Siren's Cadence
Act 1
Cruel
Fencer Helm inventory icon.pngFencer HelmFencer HelmArmour: 102
Evasion: 102
Drop Level: 43
Requires Level 43, 49 Str, 49 Dex
Fencer Helm inventory icon.png
(iLvl 44, Rare)
Reaver Helmet inventory icon.pngReaver HelmetReaver HelmetArmour: 172Drop Level: 40
Requires Level 40, 85 Str
Reaver Helmet inventory icon.png
(iLvl 44, Rare)
Zealot Helmet inventory icon.pngZealot HelmetZealot HelmetArmour: 104
Energy Shield: 31
Drop Level: 44
Requires Level 44, 50 Str, 50 Int
Zealot Helmet inventory icon.png
(iLvl 44, Rare)
Lunaris Circlet inventory icon.pngLunaris CircletLunaris CircletEnergy Shield: 50Drop Level: 39
Requires Level 39, 83 Int
Lunaris Circlet inventory icon.png
(iLvl 44, Rare)
Reaver Helmet inventory icon.pngReaver HelmetReaver HelmetArmour: 172Drop Level: 40
Requires Level 40, 85 Str
Reaver Helmet inventory icon.png
(iLvl 44, Rare)
Zealot Helmet inventory icon.pngZealot HelmetZealot HelmetArmour: 104
Energy Shield: 31
Drop Level: 44
Requires Level 44, 50 Str, 50 Int
Zealot Helmet inventory icon.png
(iLvl 44, Rare)
Lunaris Circlet inventory icon.pngLunaris CircletLunaris CircletEnergy Shield: 50Drop Level: 39
Requires Level 39, 83 Int
Lunaris Circlet inventory icon.png
(iLvl 44, Rare)
Raven Mask inventory icon.pngRaven MaskRaven MaskEvasion: 90
Energy Shield: 27
Drop Level: 38
Requires Level 38, 44 Dex, 44 Int
Raven Mask inventory icon.png
(iLvl 44, Rare)
Zealot Helmet inventory icon.pngZealot HelmetZealot HelmetArmour: 104
Energy Shield: 31
Drop Level: 44
Requires Level 44, 50 Str, 50 Int
Zealot Helmet inventory icon.png
(iLvl 44, Rare)
Hunter Hood inventory icon.pngHunter HoodHunter HoodEvasion: 176Drop Level: 41
Requires Level 41, 87 Dex
Hunter Hood inventory icon.png
(iLvl 44, Rare)
Lunaris Circlet inventory icon.pngLunaris CircletLunaris CircletEnergy Shield: 50Drop Level: 39
Requires Level 39, 83 Int
Lunaris Circlet inventory icon.png
(iLvl 44, Rare)
Raven Mask inventory icon.pngRaven MaskRaven MaskEvasion: 90
Energy Shield: 27
Drop Level: 38
Requires Level 38, 44 Dex, 44 Int
Raven Mask inventory icon.png
(iLvl 44, Rare)
Fencer Helm inventory icon.pngFencer HelmFencer HelmArmour: 102
Evasion: 102
Drop Level: 43
Requires Level 43, 49 Str, 49 Dex
Fencer Helm inventory icon.png
(iLvl 44, Rare)
Hunter Hood inventory icon.pngHunter HoodHunter HoodEvasion: 176Drop Level: 41
Requires Level 41, 87 Dex
Hunter Hood inventory icon.png
(iLvl 44, Rare)
Raven Mask inventory icon.pngRaven MaskRaven MaskEvasion: 90
Energy Shield: 27
Drop Level: 38
Requires Level 38, 44 Dex, 44 Int
Raven Mask inventory icon.png
(iLvl 44, Rare)
Fencer Helm inventory icon.pngFencer HelmFencer HelmArmour: 102
Evasion: 102
Drop Level: 43
Requires Level 43, 49 Str, 49 Dex
Fencer Helm inventory icon.png
(iLvl 44, Rare)
Hunter Hood inventory icon.pngHunter HoodHunter HoodEvasion: 176Drop Level: 41
Requires Level 41, 87 Dex
Hunter Hood inventory icon.png
(iLvl 44, Rare)
Reaver Helmet inventory icon.pngReaver HelmetReaver HelmetArmour: 172Drop Level: 40
Requires Level 40, 85 Str
Reaver Helmet inventory icon.png
(iLvl 44, Rare)
Hunter Hood inventory icon.pngHunter HoodHunter HoodEvasion: 176Drop Level: 41
Requires Level 41, 87 Dex
Hunter Hood inventory icon.png
(iLvl 44, Rare)
Lunaris Circlet inventory icon.pngLunaris CircletLunaris CircletEnergy Shield: 50Drop Level: 39
Requires Level 39, 83 Int
Lunaris Circlet inventory icon.png
(iLvl 44, Rare)
Reaver Helmet inventory icon.pngReaver HelmetReaver HelmetArmour: 172Drop Level: 40
Requires Level 40, 85 Str
Reaver Helmet inventory icon.png
(iLvl 44, Rare)
The Siren's Cadence
Act 1
Merciless
Fluted Bascinet inventory icon.pngFluted BascinetFluted BascinetArmour: 139
Evasion: 139
Drop Level: 58
Requires Level 58, 64 Str, 64 Dex
Fluted Bascinet inventory icon.png
(iLvl 59, Normal, 4-linked)
Fluted Bascinet inventory icon.pngFluted BascinetFluted BascinetArmour: 139
Evasion: 139
Drop Level: 58
Requires Level 58, 64 Str, 64 Dex
Fluted Bascinet inventory icon.png
(iLvl 59, Rare)
Magistrate Crown inventory icon.pngMagistrate CrownMagistrate CrownArmour: 139
Energy Shield: 41
Drop Level: 58
Requires Level 58, 64 Str, 64 Int
Magistrate Crown inventory icon.png
(iLvl 59, Rare)
Magistrate Crown inventory icon.pngMagistrate CrownMagistrate CrownArmour: 139
Energy Shield: 41
Drop Level: 58
Requires Level 58, 64 Str, 64 Int
Magistrate Crown inventory icon.png
(iLvl 59, Normal, 4-linked)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Normal, 4-linked)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Rare)
Magistrate Crown inventory icon.pngMagistrate CrownMagistrate CrownArmour: 139
Energy Shield: 41
Drop Level: 58
Requires Level 58, 64 Str, 64 Int
Magistrate Crown inventory icon.png
(iLvl 59, Normal, 4-linked)
Magistrate Crown inventory icon.pngMagistrate CrownMagistrate CrownArmour: 139
Energy Shield: 41
Drop Level: 58
Requires Level 58, 64 Str, 64 Int
Magistrate Crown inventory icon.png
(iLvl 59, Rare)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Rare)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Normal, 4-linked)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Rare)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Normal, 4-linked)
Harlequin Mask inventory icon.pngHarlequin MaskHarlequin MaskEvasion: 137
Energy Shield: 40
Drop Level: 57
Requires Level 57, 64 Dex, 64 Int
Harlequin Mask inventory icon.png
(iLvl 59, Normal, 4-linked)
Harlequin Mask inventory icon.pngHarlequin MaskHarlequin MaskEvasion: 137
Energy Shield: 40
Drop Level: 57
Requires Level 57, 64 Dex, 64 Int
Harlequin Mask inventory icon.png
(iLvl 59, Rare)
Magistrate Crown inventory icon.pngMagistrate CrownMagistrate CrownArmour: 139
Energy Shield: 41
Drop Level: 58
Requires Level 58, 64 Str, 64 Int
Magistrate Crown inventory icon.png
(iLvl 59, Rare)
Magistrate Crown inventory icon.pngMagistrate CrownMagistrate CrownArmour: 139
Energy Shield: 41
Drop Level: 58
Requires Level 58, 64 Str, 64 Int
Magistrate Crown inventory icon.png
(iLvl 59, Normal, 4-linked)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Rare)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Normal, 4-linked)
Harlequin Mask inventory icon.pngHarlequin MaskHarlequin MaskEvasion: 137
Energy Shield: 40
Drop Level: 57
Requires Level 57, 64 Dex, 64 Int
Harlequin Mask inventory icon.png
(iLvl 59, Rare)
Harlequin Mask inventory icon.pngHarlequin MaskHarlequin MaskEvasion: 137
Energy Shield: 40
Drop Level: 57
Requires Level 57, 64 Dex, 64 Int
Harlequin Mask inventory icon.png
(iLvl 59, Normal, 4-linked)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Rare)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Normal, 4-linked)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Rare)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Normal, 4-linked)
Fluted Bascinet inventory icon.pngFluted BascinetFluted BascinetArmour: 139
Evasion: 139
Drop Level: 58
Requires Level 58, 64 Str, 64 Dex
Fluted Bascinet inventory icon.png
(iLvl 59, Normal, 4-linked)
Fluted Bascinet inventory icon.pngFluted BascinetFluted BascinetArmour: 139
Evasion: 139
Drop Level: 58
Requires Level 58, 64 Str, 64 Dex
Fluted Bascinet inventory icon.png
(iLvl 59, Rare)
Harlequin Mask inventory icon.pngHarlequin MaskHarlequin MaskEvasion: 137
Energy Shield: 40
Drop Level: 57
Requires Level 57, 64 Dex, 64 Int
Harlequin Mask inventory icon.png
(iLvl 59, Normal, 4-linked)
Harlequin Mask inventory icon.pngHarlequin MaskHarlequin MaskEvasion: 137
Energy Shield: 40
Drop Level: 57
Requires Level 57, 64 Dex, 64 Int
Harlequin Mask inventory icon.png
(iLvl 59, Rare)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Normal, 4-linked)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Rare)
Fluted Bascinet inventory icon.pngFluted BascinetFluted BascinetArmour: 139
Evasion: 139
Drop Level: 58
Requires Level 58, 64 Str, 64 Dex
Fluted Bascinet inventory icon.png
(iLvl 59, Rare)
Fluted Bascinet inventory icon.pngFluted BascinetFluted BascinetArmour: 139
Evasion: 139
Drop Level: 58
Requires Level 58, 64 Str, 64 Dex
Fluted Bascinet inventory icon.png
(iLvl 59, Normal, 4-linked)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Rare)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Normal, 4-linked)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Normal, 4-linked)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Rare)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Rare)
Samite Helmet inventory icon.pngSamite HelmetSamite HelmetArmour: 240Drop Level: 55
Requires Level 55, 114 Str
Samite Helmet inventory icon.png
(iLvl 59, Normal, 4-linked)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Rare)
Solaris Circlet inventory icon.pngSolaris CircletSolaris CircletEnergy Shield: 75Drop Level: 59
Requires Level 59, 122 Int
Solaris Circlet inventory icon.png
(iLvl 59, Normal, 4-linked)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Rare)
Ursine Pelt inventory icon.pngUrsine PeltUrsine PeltEvasion: 240Drop Level: 55
Requires Level 55, 114 Dex
Ursine Pelt inventory icon.png
(iLvl 59, Normal, 4-linked)

Vendor rewards

ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Siren's Cadence
Act 1
Nessa

Cost:
Orb of Transmutation inventory icon.pngOrb of TransmutationOrb of TransmutationStack Size: 40Drop Level: 1Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of Transmutation inventory icon.png
Firestorm inventory icon.pngFirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9 to 26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4 to 162)-(10 to 243) Fire Damage
Base duration is 2.0 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
Firestorm inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8.0 seconds
Deals (23.6 to 1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Sunder inventory icon.pngSunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
Sunder inventory icon.png

Sweep inventory icon.pngSweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
(30 to 39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
Sweep inventory icon.png

Arc inventory icon.pngArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2 to 47)-(35 to 886) Lightning Damage
10% chance to Shock enemies
Chain +(2 to 7) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
Arc inventory icon.png

Bone Offering inventory icon.pngBone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions +(25 to 35)% Chance to Block Attacks
Grants Minions +(25 to 34)% Chance to Block Spells
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions recover (11 to 594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
Bone Offering inventory icon.png

Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5 to 809.0) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6 to 233)-(9 to 349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png

Fire Nova Mine inventory icon.pngFire Nova MineFire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6 to 128)-(9 to 192) Fire Damage
Mine lasts 16.0 seconds
Spell Repeats 3 times
(20 to 29)% more Damage per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
Fire Nova Mine inventory icon.png

Firestorm inventory icon.pngFirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9 to 26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4 to 162)-(10 to 243) Fire Damage
Base duration is 2.0 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
Firestorm inventory icon.png

Flame Surge inventory icon.pngFlame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (9 to 26)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Drop Level: 12
Requires Level 12
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21 to 514)-(31 to 771) Fire Damage
50% more Damage against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
Flame Surge inventory icon.png

Flesh Offering inventory icon.pngFlesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions (20 to 30)% increased Attack Speed
Grants Minions (20 to 29)% increased Movement Speed
Grants Minions (20 to 30)% increased Cast Speed
Additional 0.5 seconds Base Duration per extra Corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
Flesh Offering inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Drop Level: 12
Requires Level 12
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (16 to 321)-(24 to 482) Cold Damage
(40 to 78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
Ice Spear inventory icon.png

Incinerate inventory icon.pngIncinerateIncinerateProjectile, Spell, Fire
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Damage Effectiveness: 30%
Projectile Speed: 700
Drop Level: 12
Requires Level 12
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.Per 1% Quality:
2% increased Projectile Speed
Deals (6 to 136)-(9 to 204) Fire Damage
50% more Damage for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
Incinerate inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130.0 to 160.4)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png

Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8.0 seconds
Deals (23.6 to 1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png

Spirit Offering inventory icon.pngSpirit OfferingSpirit OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions gain 2% of their Maximum Life as
Extra Maximum Energy Shield for each corpse consumed
Minions gain (20 to 29)% of their Physical Damage as Extra Chaos Damage
Minions gain +(20 to 30)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spirit Offering skill icon.png
Spirit Offering inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13 to 341)-(24 to 633) Lightning Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
Storm Call inventory icon.png

Sunder inventory icon.pngSunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
Sunder inventory icon.png

Sweep inventory icon.pngSweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
(30 to 39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
Sweep inventory icon.png

Arc inventory icon.pngArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2 to 47)-(35 to 886) Lightning Damage
10% chance to Shock enemies
Chain +(2 to 7) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
Arc inventory icon.png

Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration
Radius: 14
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (9 to 108)-(14 to 162) Physical Damage
Base duration is 5.0 seconds
Can have up to 50 active spinning blades
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
Blade Vortex inventory icon.png

Bone Offering inventory icon.pngBone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions +(25 to 35)% Chance to Block Attacks
Grants Minions +(25 to 34)% Chance to Block Spells
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions recover (11 to 594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
Bone Offering inventory icon.png

Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5 to 809.0) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6 to 233)-(9 to 349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png

Fire Nova Mine inventory icon.pngFire Nova MineFire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6 to 128)-(9 to 192) Fire Damage
Mine lasts 16.0 seconds
Spell Repeats 3 times
(20 to 29)% more Damage per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
Fire Nova Mine inventory icon.png

Firestorm inventory icon.pngFirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9 to 26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4 to 162)-(10 to 243) Fire Damage
Base duration is 2.0 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
Firestorm inventory icon.png

Flame Surge inventory icon.pngFlame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (9 to 26)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Drop Level: 12
Requires Level 12
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21 to 514)-(31 to 771) Fire Damage
50% more Damage against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
Flame Surge inventory icon.png

Flesh Offering inventory icon.pngFlesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions (20 to 30)% increased Attack Speed
Grants Minions (20 to 29)% increased Movement Speed
Grants Minions (20 to 30)% increased Cast Speed
Additional 0.5 seconds Base Duration per extra Corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
Flesh Offering inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Drop Level: 12
Requires Level 12
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (16 to 321)-(24 to 482) Cold Damage
(40 to 78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
Ice Spear inventory icon.png

Incinerate inventory icon.pngIncinerateIncinerateProjectile, Spell, Fire
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Damage Effectiveness: 30%
Projectile Speed: 700
Drop Level: 12
Requires Level 12
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.Per 1% Quality:
2% increased Projectile Speed
Deals (6 to 136)-(9 to 204) Fire Damage
50% more Damage for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
Incinerate inventory icon.png

Lightning Trap inventory icon.pngLightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3 to 52)-(62 to 979) Lightning Damage
Trap lasts 16.0 seconds
8 additional Projectiles
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
Lightning Trap inventory icon.png

Power Siphon inventory icon.pngPower SiphonPower SiphonAttack, Projectile
Mana Cost: (13 to 15)
Cast Time: 1.00 sec
Projectile Speed: 750
Drop Level: 12
Requires Level 12
Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (130.0 to 160.4)% of Base Attack Damage
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
Power Siphon inventory icon.png

Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8.0 seconds
Deals (23.6 to 1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png

Spirit Offering inventory icon.pngSpirit OfferingSpirit OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions gain 2% of their Maximum Life as
Extra Maximum Energy Shield for each corpse consumed
Minions gain (20 to 29)% of their Physical Damage as Extra Chaos Damage
Minions gain +(20 to 30)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spirit Offering skill icon.png
Spirit Offering inventory icon.png

Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13 to 341)-(24 to 633) Lightning Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
Storm Call inventory icon.png

Arc inventory icon.pngArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2 to 47)-(35 to 886) Lightning Damage
10% chance to Shock enemies
Chain +(2 to 7) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
Arc inventory icon.png

Barrage inventory icon.pngBarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50.0 to 61.4)% of Base Attack Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
Barrage inventory icon.png

Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration
Radius: 14
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (9 to 108)-(14 to 162) Physical Damage
Base duration is 5.0 seconds
Can have up to 50 active spinning blades
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
Blade Vortex inventory icon.png

Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5 to 809.0) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6 to 233)-(9 to 349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png

Fire Nova Mine inventory icon.pngFire Nova MineFire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6 to 128)-(9 to 192) Fire Damage
Mine lasts 16.0 seconds
Spell Repeats 3 times
(20 to 29)% more Damage per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
Fire Nova Mine inventory icon.png

Flame Surge inventory icon.pngFlame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (9 to 26)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Drop Level: 12
Requires Level 12
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21 to 514)-(31 to 771) Fire Damage
50% more Damage against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
Flame Surge inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Drop Level: 12
Requires Level 12
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (16 to 321)-(24 to 482) Cold Damage
(40 to 78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
Ice Spear inventory icon.png

Incinerate inventory icon.pngIncinerateIncinerateProjectile, Spell, Fire
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Damage Effectiveness: 30%
Projectile Speed: 700
Drop Level: 12
Requires Level 12
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.Per 1% Quality:
2% increased Projectile Speed
Deals (6 to 136)-(9 to 204) Fire Damage
50% more Damage for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
Incinerate inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 12
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100.0 to 119.0)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
Lightning Arrow inventory icon.png

Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130.0 to 160.4)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png

Lightning Trap inventory icon.pngLightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3 to 52)-(62 to 979) Lightning Damage
Trap lasts 16.0 seconds
8 additional Projectiles
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
Lightning Trap inventory icon.png

Power Siphon inventory icon.pngPower SiphonPower SiphonAttack, Projectile
Mana Cost: (13 to 15)
Cast Time: 1.00 sec
Projectile Speed: 750
Drop Level: 12
Requires Level 12
Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (130.0 to 160.4)% of Base Attack Damage
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
Power Siphon inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100.0 to 122.8)% of Base Attack Damage
30% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png

Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13 to 341)-(24 to 633) Lightning Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
Storm Call inventory icon.png

Barrage inventory icon.pngBarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50.0 to 61.4)% of Base Attack Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
Barrage inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 12
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100.0 to 119.0)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
Lightning Arrow inventory icon.png

Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130.0 to 160.4)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png

Lightning Trap inventory icon.pngLightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3 to 52)-(62 to 979) Lightning Damage
Trap lasts 16.0 seconds
8 additional Projectiles
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
Lightning Trap inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100.0 to 122.8)% of Base Attack Damage
30% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Barrage inventory icon.pngBarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50.0 to 61.4)% of Base Attack Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
Barrage inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 12
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100.0 to 119.0)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
Lightning Arrow inventory icon.png

Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130.0 to 160.4)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100.0 to 122.8)% of Base Attack Damage
30% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Sunder inventory icon.pngSunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
Sunder inventory icon.png

Sweep inventory icon.pngSweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
(30 to 39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
Sweep inventory icon.png

Barrage inventory icon.pngBarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50.0 to 61.4)% of Base Attack Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
Barrage inventory icon.png

Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration
Radius: 14
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (9 to 108)-(14 to 162) Physical Damage
Base duration is 5.0 seconds
Can have up to 50 active spinning blades
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
Blade Vortex inventory icon.png

Bone Offering inventory icon.pngBone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions +(25 to 35)% Chance to Block Attacks
Grants Minions +(25 to 34)% Chance to Block Spells
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions recover (11 to 594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
Bone Offering inventory icon.png

Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5 to 809.0) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6 to 233)-(9 to 349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png

Fire Nova Mine inventory icon.pngFire Nova MineFire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6 to 128)-(9 to 192) Fire Damage
Mine lasts 16.0 seconds
Spell Repeats 3 times
(20 to 29)% more Damage per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
Fire Nova Mine inventory icon.png

Flame Surge inventory icon.pngFlame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (9 to 26)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Drop Level: 12
Requires Level 12
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21 to 514)-(31 to 771) Fire Damage
50% more Damage against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
Flame Surge inventory icon.png

Flesh Offering inventory icon.pngFlesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Grants Minions (20 to 30)% increased Attack Speed
Grants Minions (20 to 29)% increased Movement Speed
Grants Minions (20 to 30)% increased Cast Speed
Additional 0.5 seconds Base Duration per extra Corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
Flesh Offering inventory icon.png

Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14 to 369)-(21 to 577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png

Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Drop Level: 12
Requires Level 12
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (16 to 321)-(24 to 482) Cold Damage
(40 to 78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
Ice Spear inventory icon.png

Incinerate inventory icon.pngIncinerateIncinerateProjectile, Spell, Fire
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Damage Effectiveness: 30%
Projectile Speed: 700
Drop Level: 12
Requires Level 12
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.Per 1% Quality:
2% increased Projectile Speed
Deals (6 to 136)-(9 to 204) Fire Damage
50% more Damage for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
Incinerate inventory icon.png

Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95.0 to 117.8)% of Base Attack Damage
30% less Attack Speed
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png

Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130.0 to 160.4)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png

Power Siphon inventory icon.pngPower SiphonPower SiphonAttack, Projectile
Mana Cost: (13 to 15)
Cast Time: 1.00 sec
Projectile Speed: 750
Drop Level: 12
Requires Level 12
Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (130.0 to 160.4)% of Base Attack Damage
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
Power Siphon inventory icon.png

Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png

Spirit Offering inventory icon.pngSpirit OfferingSpirit OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3.0 seconds
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions gain 2% of their Maximum Life as
Extra Maximum Energy Shield for each corpse consumed
Minions gain (20 to 29)% of their Physical Damage as Extra Chaos Damage
Minions gain +(20 to 30)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spirit Offering skill icon.png
Spirit Offering inventory icon.png

Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 136.6)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png

Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13 to 341)-(24 to 633) Lightning Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
Storm Call inventory icon.png

Sunder inventory icon.pngSunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100.0 to 119.0)% of Base Attack Damage
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
Sunder inventory icon.png