Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.
Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.
The Siren's Cadence
|The Siren's Cadence|
|Start||Talk to Nessa|
|Objective||Kill Merveil, the Siren, in her lair|
|Completion||Enter the Forest|
|Boss||Merveil, the Siren|
Nessa: Merveil dwells in the caves beyond the wrecks, at the head of Siren's Cove.
Leave her be and we can only hope that she continues to return the favour.
Kill Merveil, the Siren, in her lair. You can also talk to Nessa in town for help with the battle.
If you haven't encountered Merveil you can claim the quest reward now to assist you with the battle.
Nessa: If you must take your chances with the Siren, then have this. It may be of some help.
But please, know that you don't have to do this. Tarkleigh and I are getting used to having you around.
You have killed Merveil. Find the exit in her lair to enter the forest.
Nessa: First I thought you brave, then a fool for seeking out Merveil. A fool in love with death. Now... I don't know.
The coast is ours, thanks to you. But please, keep one thing in mind for me. What have you become when even nightmares fear you?
Tarkleigh: Damn me! I didn't think it possible. All those souls Merveil and her brood have consumed over the years... you've done right by those that are dead, and by those who still might live.
Quest Complete - You have slain Merveil. You are able to travel to Act Two now.
No reward found.
No reward found.